As predicted Nüsse came in and solved the final six scenarios without needing to use rides. How? By double closing the toilet. It takes guests a little while to pee, so you can expel them by double closing it and they'll pay for it again and again. I did a short test and got to €15000 of profit in just 3 days with the 5500 guests from the Sherwood Forest setup.
Did you have to double close the toilet for each guest individually? If so, that's a lot of time dedicated to scamming guests into using the toilet multiple times. 😂
@@RainmanMPinstead of interpreting it as "every 12.8 seconds, this code is called." they read it as the code itself being named "every 12.8 seconds" I'm Peter
@@RainmanMP I think it is because one of the function's is called: Pick ride to go on, but since functions can't have spaces, it's spelled as, pickridetogoon. According to the urbandictionary to goon (or gooning) is a naughty word I will not repeat :p
I like the idea that these parks have commercials claiming they have the most roller coasters of any theme park, but in fine print it says they're inaccessible.
People get really upset when forced to walk on a narrow path with dozens of other people constantly bumping into each other, unless of course half of the people they bump into are dressed as astronauts or pandas
This is where I've been for the past three weeks as I've put over 100 hours into this video. Let me know if videos this long is something you'd like to see more of!
I saw the video length and immediately checked the comments to see if something was up. I like longer videos, or at least have no aversion to them, so for me it should be fine, but I’ll check back in after I finish watching to say what I thought about the length, since you asked for feedback (figured I’d try to give a before and after perspective 😊) EDIT: I liked it! It was long but you covered each scenario type and explained the different ways to beat them. There wasn’t just one method for beating the challenge so the longer length to explain each one seemed appropriate for this content. I like it!
"But of course, those stupid little guests don't cooperate with our very neat setup and will leave the queue line after a while because they have the patience of a bloody goldfish" - Marcel, expecting his guests to stay in line for 4 years in game or literal hours in real time
I'm still losing it on getting people to buy maps and umbrellas for 100 YEARS before finally building a ride no one will ever go on. XD Disney would be PROUD!
"Many beginner players assume that in order to beat RollerCoaster Tycoon 1 you have to first install and open the game. This is usually true; however, there are some caveats..."
46:54 I want to bet a whole lot that the little time delay between counting the money paid and the rides ridden is exactly the time the guest takes from the entrance to their seat. I skipped through this part of the video frame by frame, and in the exact moment the rides count ticks up, you can see a face appearing in the back of the train, right behind the sloped part of the entrance building. A good way to test this would be to build an "inefficient" ride with the entrance building at the back end of a long station, and see how long that delay is on that ride.
And since they never actually get "on" the ride, just get through the entrance building, I would definitely count that as a win even if it's somewhat against the spirit of the challenge.
@@MarcelVos With that, I'd firmly count this win. The guests paid at the door, walked into the building, but never even sat on the ride; by any reasonable definition, they never rode the ride.
This makes the final strategy so much funnier to me. Imagine you've just paid $15 to go on a single ride at a park, and as you're walking to your seat, the ride closes and you're hustled to the exit by staff. Then like an absolute lunatic, you go back and pay all over again the next time the ride opens.
honestly, id love to take photos with the inaccessible corkscrew ride as every part of the con is huddled at the entrance better experience than furpoc 😔
Well, I know there's some emulation sites that allow you to play a game from the browser. If that exists for Rollercoaster Tycoon then technically it's possible.
*Hires a bunch of astronauts and Medieval knights to my theme park* Ah, yes, the NASA scientist and English swordsman, my favorite anthropomorphized creatures!
Honestly, I haven't even touched RCT1 or RCT2 in years at this point. I just occasionally watched content about it from time to time for years, since I still find it nostalgic. Marcel Vos is the first and the only content creator focusing exclusively on RCT that I still not only watch, but regularly watch. Even though I don't play RCT anymore, I absolutely love the technical side of gaming, and I adore content creators who explain the technical side of specific games to their viewers in a way that is easy to learn since it's explained in layman terms that can be soaked up like your mind is a sponge. I'd even seen Marcel on old RCT forums way back in the day and had no idea until I saw a video of him going over some of his old submissions. I hadn't even regularly played RCT2 since like 2016, and stopped browsing the forums in 2017, but knowing that someone I looked up to so much is still striving and thriving in the RCT community to this day really warms my heart. Marcel also introduced me to OpenRCT2, and while I haven't actively played it since I don't have RCT1 or RCT2 in my PC, I do plan to get into it again eventually, when I can afford to shell out a few bucks to get digital copies from GOG. I'm going on a year of being subscribed at this point. I absolutely love your work, and hope you continue to make new videos for years to come. Keep up the amazing work, Marcel. Here's to hoping you get 1M subs eventually™.
12:12 "First, I will remove all the path in the park, which will not only prevent guests from going there, but it also gives us some extra money that we really don't need." Love this joke.
There's a reason for that actually. To keep true to the challenge you need to double close (or delete) every ride as soon as possible, but you cannot double close the rides and expel the guests via the ride list.
Thank you Marcel. No clickbait Not stretching the video without point, just straight to the facts with awesome ideas and technical explanations. Enjoyed it a lot.
In Germany there's a Fairytale Garden inside a Blooming Baroque theme park, which i believe can be quite a neat experience without going on any mechanical rides. Of course the rides do add something, but it's a pretty solid park even with just the theming
I almost feel like Chris Sawyer saw this challenge coming. The guests don't increment their 'total rides' number when they pay for the ride and walk through the entrance, which seems to me like the simplest implementation. No-no, they wait until they actually sit their ass down in the train just in case it breaks down or gets closed in the 1 second it takes them to make that transition.
Chris Sawyer isn't a fan of the speedruns and cheese completions, so it's very unlikely he forsaw using this to help with one thirty years ago. He probably just has the rides counter for both guest and ride increment when the guest plays the sitting down animation instead of when the guest pays for the ride.
THIS VIDEO WAS 51 MINS LONG?!?!?! I can't remember the last time I watched a video that *felt* this fast while still being gargantuan in length. What a journey... excellent work, Marcel. You managed to keep me entertained the whole way!
I would say I love videos of this length as it gives me something long to watch in the background when playing games, but the shorter format videos for specific ideas/themes is great to have as well. Having a variety of lengths would never be a bad thing!
I am going to be honest, since I've watched a lot of your videos already and played a LOT of OPENRCT2 myself, I actually didn't learn very much from this video... but I did put it on in the background and listen to the entire thing because I really like your style.
Absolutely fantastic high-quality video. You are really going above and beyond with the production here. Thank you so much for the amazing entertainment!
I‘ve never even played a Rollercoaster Tycoon game, but I‘m enjoying the last few weeks watching your challenge/documentation/explanation type videos. Keep up the good work ❤
If we follow the natural progression of Marcels videos, then his next ones are gonna be: can you beat RollerCoaster Tycoon without opening the park at all? and Can you beat RollerCoaster Tycoon without loading a scenario? And he'll still clear all of them.
Me: create a big park with a variety of rides and stalls; fail scenario. This guy: cotton candy stand and some out-of-bounds ride; scenario win, easy peasy.
I'm really glad that you've been making an effort to talk about RCT1's game mechanics separately from RCT2 recently, as that's primarily what I play. It's a lot rougher around the edges, but I think that gives it a lot of its charm.
Thirty minutes into having the video on my second screen I started to think, woah he's been talking for a while, how freaking long is this video? And then I noticed I still had 20 minutes to go! Keep them coming Marcel!
It’s really nice to see RCT1 get more attention since the code in it is rather different to RCT2’s. As a result, guest behavior and ride requirements are slightly different.
*heavy sigh on your behalf* WELL!!! *comic beat* THAT took some work! Thank you so much for doing all that... so we don't have to. ;) I always appreciate how much work you put into all these videos. It's a lot of fun learning all the intriguing intricacies involved in all the back-end calculations of the game I love so much. It doesn't hurt that you were able to debunk so many 'tips' from the actual manuals that were embellishments, or just outright fabrications. Now I just need to untrain myself from all that nonsense... AND try to figure out what the Official Strategy Guides were ALSO stretching the truth on. ;) I've gotten so much better at designing some really nice parks now, thanks to your videos. I'm currently doing one final "unlock it all 'legitimately'" playthrough of all the scenarios in 1 and 2, via RCT Classic. Haven't really made it through them all in one computer before... at least, not after I made it to the final scenario in Loopy Landscapes, just before that particular computer died in early 2000s. After that, I will be switching to Open RCT2, and just using the "unlock all" option to mess around in which ever scenarios I want to from then on. But thanks to your videos, I've also gotten good at 'skipping' some of the more-boring scenarios I've already done dozens of times before. The Stat Bombs you've shown a few time have turned out to be one of the best ways I've been able to improve my game. Though, I can't quite figure out how the Stat Bomb Towers work. I THOUGHT I've built the same ones you have in previous videos, and they still don't look like they have the right excitement numbers. No worries. I'll keep trying. It's probably some hidden penalty-stat I'm not familiar with yet. lol Anyways keep up the good work. I'll still be around, watching. :)
Marcel, i love your videos so very much, your content is incredibly entertaining and brings me back to when i would just drown guests as a child playing a computer game i could barely comprehend. Which mod are you using to name all of the entertainers "Furry 1, Furry 2" etc. I think i remember you showcasing it in a video, but I cannot seem to remember which one and it is driving me crazy! Either that, or i have watched so many of your videos, that you are starting to explain RCT2 vividly in my dreams.
At 4am, watching a man go through insane scenarios utilizing his vast knowledge and experience of the Rollercoaster Tycoon series. Not a minute missed, nor regretted.
i know that at this point, youve covered a LOT of the mechanical eccentricities in rct. i do however, really enjoy when you cover these types of weird mechanics in detail. love the longer videos.
This got me thinking. I wonder if OpenRCT2 could introduce some new scenario parameters to add some challenges. For example: -Entertainers count as guests when determining whether the path is crowded -Duplicate ride types count less than normal for the soft guest cap (like they do for park value) -Guests have a “queue tolerance” metric and are less likely to go on a ride whose queue time is longer than that tolerance (or less likely to pay the park entry fee if the average ride queue time is higher) -Rides must be opened and have been ridden at least once to contribute to park value -Guests become nauseated more easily after eating -Synchronize option checks if there is a station to synchronize with before it can be enabled
I’d love to see a video where you include RCT3 as well. Like “Can you beat the RCT Trilogy without xxx” It’d be cool to see you do research and learn the technicals of RCT3 ❤
I think Prison Island gets a little unfairly maligned. It’s a sandbox scenario, intended to allow you to do whatever you want, but with a bit of pre-built scenery and terrain in case you don’t want to have to come up with that stuff on your own. As a kid, i spent nearly all of my time in RCT2 in the coaster designer, cause I just liked building roller coasters. Prison Island was perfect for me!
The delay between the guest paying money for a ride and it actually counting as being on the ride is the time it takes for the guest to enter the vehicle. So you could build a long enough station and charge lots of guests and then double close before anyone enters the vehicle. Probably doesn't make more money than your approach but might prevent some capal tunnel syndrome. Not that it matters at all with the strat by deez Nüsse.
All the programming inside the guests might explain why I tend to have a number of guests who leave my park without going on any rides, possibly because I used to keep my lines short (to prevent my guests from getting too unhappy from long waiting. Looking back I should have parked more entertainers on the long lines), so they would go to a ride, find that the line is full, then leave. This angered me so much especially in pay for ride scenarios that I would torture those guests who would try to leave out of spite. On the other hand, it would also explain why I much preferred the pay for park scenarios, not only because I was guaranteed an income for each guest, but it was actually an effective means of driving out guests who have already paid to enter without the underground cease-to-be exploit.
The delay between guests paying and increasing their ride count is the time it takes them to reach their seat once they pass through the entrance. If you extend the ride station length and place the entrance at the far end so they have further to travel, you could utilize that delay to increase the number of guests able to enter the ride and pay before you expel them.
I think you are correct in considering the later scenarios on the game. In real life if I get expelled from the ride before even sitting on it I wouldn't count as going. We can say that your guests were all scammed, but we can't say they've ridden any rides 😅😂
''Let's leave the park, we can't ride anything'' ''But, I can SEE the ride! we're somehow forbidden to walk on the grass though'' ''Oh you're right, let's stay here, spend all of our cash on food and watch the ride for years.''
I saw GeminiTay as a guest, didnt expect a minecraft youtuber to be feature in an rct video lol. I dont know if there are any other shoutouts in the video, but thats pretty cool
I know I've heard at least Xisuma shoutout Marcel in the past, so just waiting until there's the first Hermitcraft member who doesn't even make Minecraft videos.
As predicted Nüsse came in and solved the final six scenarios without needing to use rides. How? By double closing the toilet. It takes guests a little while to pee, so you can expel them by double closing it and they'll pay for it again and again. I did a short test and got to €15000 of profit in just 3 days with the 5500 guests from the Sherwood Forest setup.
Did you have to double close the toilet for each guest individually?
If so, that's a lot of time dedicated to scamming guests into using the toilet multiple times. 😂
As if the parks weren't evil enough, now you can't even pee without being kicked out. 😆
time to reupload the video with the true completion
Spoilers bro tf
Oh that's cruel. Getting ready to pee but having to leave... again and again and again. The stuff of nightmares!
Marcel: "This bit of code is called every 12.8 seconds."
Me: "That's a weird name for a funct--- oh"
Got me twice as well.
I don’t get it
@@RainmanMPinstead of interpreting it as "every 12.8 seconds, this code is called." they read it as the code itself being named "every 12.8 seconds"
I'm Peter
@@RainmanMP I think it is because one of the function's is called: Pick ride to go on, but since functions can't have spaces, it's spelled as, pickridetogoon. According to the urbandictionary to goon (or gooning) is a naughty word I will not repeat :p
Omg I only realise that now that I read it xD I was especially confused that 2 parts of the code had the same name
I like the idea that these parks have commercials claiming they have the most roller coasters of any theme park, but in fine print it says they're inaccessible.
People get really upset when forced to walk on a narrow path with dozens of other people constantly bumping into each other, unless of course half of the people they bump into are dressed as astronauts or pandas
TBH as an agoraphobe it sounds like absolute hell, but at least if half the people there are furries it's not quite as bad.
You've described Conventions.
and they are also even more ok if that narrow path is extremely short but has a single panda
This is where I've been for the past three weeks as I've put over 100 hours into this video. Let me know if videos this long is something you'd like to see more of!
Sorry Marcel, but i find this video length way too long. For me 20 minutes is long enough.
For me it‘s perfect 👍 so it‘s made sure that I fell asleep 💤
@@NoName__..-- Bad take
@@michaelhays Not a bad take, everyone has different preferences and there's nothing wrong with that.
I saw the video length and immediately checked the comments to see if something was up. I like longer videos, or at least have no aversion to them, so for me it should be fine, but I’ll check back in after I finish watching to say what I thought about the length, since you asked for feedback (figured I’d try to give a before and after perspective 😊) EDIT: I liked it! It was long but you covered each scenario type and explained the different ways to beat them. There wasn’t just one method for beating the challenge so the longer length to explain each one seemed appropriate for this content. I like it!
"But of course, those stupid little guests don't cooperate with our very neat setup and will leave the queue line after a while because they have the patience of a bloody goldfish" - Marcel, expecting his guests to stay in line for 4 years in game or literal hours in real time
I mean, people *will* spend hours in queues at theme parks IRL if it’s a new ride
@@ColeYote ok but what about a ride that nobody ever gets on and the line just doesn't move
Marcel has resorted to the Disney strategy I see
I'm still losing it on getting people to buy maps and umbrellas for 100 YEARS before finally building a ride no one will ever go on. XD Disney would be PROUD!
I love the mini coasters at 35:40 being called "kwik", "kwek" and "kwak" (those are the Dutch names for Donald Duck's nephews Huey, Dewey and Louie)
There's something so beautiful about a culture that will name a duck Kwak.
I got so confused for a moment but in germany they're just called "Tick, Trick und Track"
@@lazerlord_lanceWhich is quite fitting, because I see exactly 3 tracks in that set-up.
In Sweden it's Knatte, Fnatte, Tjatte.
Dutch 🤝 Indonesia
Remind me of my childhood
"Many beginner players assume that in order to beat RollerCoaster Tycoon 1 you have to first install and open the game. This is usually true; however, there are some caveats..."
_takes out Stadia_
46:54 I want to bet a whole lot that the little time delay between counting the money paid and the rides ridden is exactly the time the guest takes from the entrance to their seat. I skipped through this part of the video frame by frame, and in the exact moment the rides count ticks up, you can see a face appearing in the back of the train, right behind the sloped part of the entrance building. A good way to test this would be to build an "inefficient" ride with the entrance building at the back end of a long station, and see how long that delay is on that ride.
I did a test with a long station and you're absolutely right, that is exactly how it works.
@@MarcelVos knowing that, beating a scenatio with that method must be way less stressfull if you just build a very long station.
And since they never actually get "on" the ride, just get through the entrance building, I would definitely count that as a win even if it's somewhat against the spirit of the challenge.
@@MarcelVos With that, I'd firmly count this win. The guests paid at the door, walked into the building, but never even sat on the ride; by any reasonable definition, they never rode the ride.
This makes the final strategy so much funnier to me. Imagine you've just paid $15 to go on a single ride at a park, and as you're walking to your seat, the ride closes and you're hustled to the exit by staff.
Then like an absolute lunatic, you go back and pay all over again the next time the ride opens.
You wanted a theme park, you got a furry convention.
Sounds fun
Marcel Vos fursona reveal when
Oh no, the furries have responded
So an ACE meet up?
honestly, id love to take photos with the inaccessible corkscrew ride as every part of the con is huddled at the entrance
better experience than furpoc 😔
Imagine getting free ride tickets for a ride that isn't even accessib- oh look a panda! Yay! ...what was I just thinking about?
Tune in next week when Marcel beats every scenario without even installing the game
Hahahaha
Well, I know there's some emulation sites that allow you to play a game from the browser. If that exists for Rollercoaster Tycoon then technically it's possible.
Next, beat the game without a pc
Easy enough - just edit whichever file holds your progress to say all scenarios were beaten in notepad.
@@DrSpaceman42 It runs on Linux so that's trivial.
*Hires a bunch of astronauts and Medieval knights to my theme park* Ah, yes, the NASA scientist and English swordsman, my favorite anthropomorphized creatures!
They wear a fursuit underneath so it's ay okay
3:26 I love how you modded the game just to change "entertainer" to "furry" xD
18:35 ...
@@SteevyTable So the toilets don't count as a ride, but what about the furries?
I appreciate the "actually yes" joke at 5:20
Honestly, I haven't even touched RCT1 or RCT2 in years at this point. I just occasionally watched content about it from time to time for years, since I still find it nostalgic. Marcel Vos is the first and the only content creator focusing exclusively on RCT that I still not only watch, but regularly watch. Even though I don't play RCT anymore, I absolutely love the technical side of gaming, and I adore content creators who explain the technical side of specific games to their viewers in a way that is easy to learn since it's explained in layman terms that can be soaked up like your mind is a sponge.
I'd even seen Marcel on old RCT forums way back in the day and had no idea until I saw a video of him going over some of his old submissions. I hadn't even regularly played RCT2 since like 2016, and stopped browsing the forums in 2017, but knowing that someone I looked up to so much is still striving and thriving in the RCT community to this day really warms my heart.
Marcel also introduced me to OpenRCT2, and while I haven't actively played it since I don't have RCT1 or RCT2 in my PC, I do plan to get into it again eventually, when I can afford to shell out a few bucks to get digital copies from GOG.
I'm going on a year of being subscribed at this point. I absolutely love your work, and hope you continue to make new videos for years to come.
Keep up the amazing work, Marcel. Here's to hoping you get 1M subs eventually™.
12:12 "First, I will remove all the path in the park, which will not only prevent guests from going there, but it also gives us some extra money that we really don't need."
Love this joke.
33:38 Marcel closing all the rides individually is the most insane thing I have ever seen from this channel...
There's a reason for that actually. To keep true to the challenge you need to double close (or delete) every ride as soon as possible, but you cannot double close the rides and expel the guests via the ride list.
Thank you Marcel. No clickbait
Not stretching the video without point, just straight to the facts with awesome ideas and technical explanations. Enjoyed it a lot.
In Germany there's a Fairytale Garden inside a Blooming Baroque theme park, which i believe can be quite a neat experience without going on any mechanical rides. Of course the rides do add something, but it's a pretty solid park even with just the theming
6:25 you missed out on a brilliant german joke here by not saying this guy is nuts
Goddammit you're right.
I almost feel like Chris Sawyer saw this challenge coming. The guests don't increment their 'total rides' number when they pay for the ride and walk through the entrance, which seems to me like the simplest implementation. No-no, they wait until they actually sit their ass down in the train just in case it breaks down or gets closed in the 1 second it takes them to make that transition.
Chris Sawyer isn't a fan of the speedruns and cheese completions, so it's very unlikely he forsaw using this to help with one thirty years ago. He probably just has the rides counter for both guest and ride increment when the guest plays the sitting down animation instead of when the guest pays for the ride.
Guests don't always have to pay for rides. Making it record there would lead to either half the scenario types not counting or double counting.
He keeps finding new ways of breaking and optimizing the game. You beautiful madlad dutchman
THIS VIDEO WAS 51 MINS LONG?!?!?! I can't remember the last time I watched a video that *felt* this fast while still being gargantuan in length. What a journey... excellent work, Marcel. You managed to keep me entertained the whole way!
We're all stuck in the queue waiting for one of his rides to open while being amused by the furries dancing for us. XD He got us there!
I would say I love videos of this length as it gives me something long to watch in the background when playing games, but the shorter format videos for specific ideas/themes is great to have as well. Having a variety of lengths would never be a bad thing!
51 minute Marcel video, let's go
5:20 Great reverse bait and switch, I love all the little gags you pack into your videos!
47:16 GeminiTay will GeminiSlay you so hard for taking her money but not giving her the ride she paid for.
I am going to be honest, since I've watched a lot of your videos already and played a LOT of OPENRCT2 myself, I actually didn't learn very much from this video... but I did put it on in the background and listen to the entire thing because I really like your style.
your voiceover skills have improved considerably! Thanks for keeping me company this afternoon
2:47 Would certainly be an interesting furmeet
18:35
hold the fuck up
i did not even notice at first lmao
oh no
@@LilacMonarch oh yes~
Hell yes hour long RCT vid
Absolutely fantastic high-quality video. You are really going above and beyond with the production here. Thank you so much for the amazing entertainment!
I‘ve never even played a Rollercoaster Tycoon game, but I‘m enjoying the last few weeks watching your challenge/documentation/explanation type videos. Keep up the good work ❤
One of your best videos, Love the long form content.
3:27 guest name poekie was/is his stuffed animal or pet, but 100% an important name for marcel
That's my/my parents' cat and he's still kicking!
0:19 unless you’re trying to go for the “Most beautiful park in the country” award
5:22 this is so awesome
"It was the nost glorious golden tsunami I have ever seen."
You, uh, seen a lot of golden tsunamis, then?
"Queue lines to store guests in" Stored (and a bit gestoord) is I how I always feel in those queues, even in the themes ones in the Efteling 😂
I've seen the line all decide to start mooing before like cattle in an abattoir.
If we follow the natural progression of Marcels videos, then his next ones are gonna be: can you beat RollerCoaster Tycoon without opening the park at all? and Can you beat RollerCoaster Tycoon without loading a scenario? And he'll still clear all of them.
He managed to beat Volcania and Razor Rocks without opening either park.
What a great and in-depth video is this. I love your videos man, keep up the good work!
46:13 toilet profit. now there's a band name!
Me: create a big park with a variety of rides and stalls; fail scenario.
This guy: cotton candy stand and some out-of-bounds ride; scenario win, easy peasy.
Love the long videos!!! literally got a full meal and sat down when I saw 51 minutes
Marcel: "Just because I'm not going to kill all you guests this time doesn't mean I'm going to let you enjoy any rides!"
I'm really glad that you've been making an effort to talk about RCT1's game mechanics separately from RCT2 recently, as that's primarily what I play. It's a lot rougher around the edges, but I think that gives it a lot of its charm.
Marcel I loved this video! The effort put into it is really visible, and I just wanted to say, you did an amazing job. Please do more of these videos!
You really outdid yourself Marcel. Amazing job!
Thirty minutes into having the video on my second screen I started to think, woah he's been talking for a while, how freaking long is this video? And then I noticed I still had 20 minutes to go!
Keep them coming Marcel!
I like how when the scenarios are completed in this challenge run... They don't look like shit.
Good stuff
19:52 so called "free thinkers" when the path on junior-coaster-2 is raised.
It’s really nice to see RCT1 get more attention since the code in it is rather different to RCT2’s. As a result, guest behavior and ride requirements are slightly different.
This video contains more words than I ever wrote down to complete my education.
*heavy sigh on your behalf* WELL!!! *comic beat* THAT took some work! Thank you so much for doing all that... so we don't have to. ;)
I always appreciate how much work you put into all these videos. It's a lot of fun learning all the intriguing intricacies involved in all the back-end calculations of the game I love so much. It doesn't hurt that you were able to debunk so many 'tips' from the actual manuals that were embellishments, or just outright fabrications. Now I just need to untrain myself from all that nonsense... AND try to figure out what the Official Strategy Guides were ALSO stretching the truth on. ;)
I've gotten so much better at designing some really nice parks now, thanks to your videos. I'm currently doing one final "unlock it all 'legitimately'" playthrough of all the scenarios in 1 and 2, via RCT Classic. Haven't really made it through them all in one computer before... at least, not after I made it to the final scenario in Loopy Landscapes, just before that particular computer died in early 2000s. After that, I will be switching to Open RCT2, and just using the "unlock all" option to mess around in which ever scenarios I want to from then on.
But thanks to your videos, I've also gotten good at 'skipping' some of the more-boring scenarios I've already done dozens of times before. The Stat Bombs you've shown a few time have turned out to be one of the best ways I've been able to improve my game. Though, I can't quite figure out how the Stat Bomb Towers work. I THOUGHT I've built the same ones you have in previous videos, and they still don't look like they have the right excitement numbers. No worries. I'll keep trying. It's probably some hidden penalty-stat I'm not familiar with yet. lol
Anyways keep up the good work. I'll still be around, watching. :)
It's 2am where I live, and if I watch this video it'll be 3am. I'm gonna watch it.
Hey, it's 3am where you're at :p
"I don't care what the programing says, the toilet is NOT a ride!"
Not with that attitude ;)
Fascinating! All the hard work that went into this video was definitely worth it.
Marcel, i love your videos so very much, your content is incredibly entertaining and brings me back to when i would just drown guests as a child playing a computer game i could barely comprehend.
Which mod are you using to name all of the entertainers "Furry 1, Furry 2" etc. I think i remember you showcasing it in a video, but I cannot seem to remember which one and it is driving me crazy! Either that, or i have watched so many of your videos, that you are starting to explain RCT2 vividly in my dreams.
I just altered some words in the OpenRCT2 language file.
@@MarcelVos Ah, that makes sense! Thank you for the response, and thank you for your amazing videos! ^w^
3:46 Elvis has left the building.
This man will show us how to beat every scenario without a PC or electricity by 2027.
“Cotton Candy 1 looks too intense for me!”
I came here after seeing your recent speedrun. Really cool to see some foreshadowing of the strategies you used there! Congrats on the record!
"Dad, when do we get to the ride?"
"This *is* the ride! YIPEEEEE!!"
guests whispering to each other like 'when do we get to The Ride?' "this IS The Ride!!"
47:33 guest has paid for the ride but didn't even get to sit down...->very angry face hahaha
Patience of a goldfish.
Sounds about right for certain parks.
Also sounds right for the people in the comments who think this video is too long 😂
Videos like this is what the internet was made for. Good job my dude.
At 4am, watching a man go through insane scenarios utilizing his vast knowledge and experience of the Rollercoaster Tycoon series. Not a minute missed, nor regretted.
i know that at this point, youve covered a LOT of the mechanical eccentricities in rct. i do however, really enjoy when you cover these types of weird mechanics in detail. love the longer videos.
31:59 "a small debt" Ok, Donald Vos 😂😂😂
No, but Marcel Vos definitely can
Love the long form content. Awesome as always!
This got me thinking. I wonder if OpenRCT2 could introduce some new scenario parameters to add some challenges. For example:
-Entertainers count as guests when determining whether the path is crowded
-Duplicate ride types count less than normal for the soft guest cap (like they do for park value)
-Guests have a “queue tolerance” metric and are less likely to go on a ride whose queue time is longer than that tolerance (or less likely to pay the park entry fee if the average ride queue time is higher)
-Rides must be opened and have been ridden at least once to contribute to park value
-Guests become nauseated more easily after eating
-Synchronize option checks if there is a station to synchronize with before it can be enabled
10:36 Tuomas doesn't want to leave, he's just looking for his bandmates!
I’d love to see a video where you include RCT3 as well. Like “Can you beat the RCT Trilogy without xxx”
It’d be cool to see you do research and learn the technicals of RCT3 ❤
I think Prison Island gets a little unfairly maligned. It’s a sandbox scenario, intended to allow you to do whatever you want, but with a bit of pre-built scenery and terrain in case you don’t want to have to come up with that stuff on your own.
As a kid, i spent nearly all of my time in RCT2 in the coaster designer, cause I just liked building roller coasters. Prison Island was perfect for me!
Damn. almost an hour of glorious RCT/RCT2 shenaniganery. I love it. :D
I could listen to you talk about rct for hours
The delay between the guest paying money for a ride and it actually counting as being on the ride is the time it takes for the guest to enter the vehicle. So you could build a long enough station and charge lots of guests and then double close before anyone enters the vehicle. Probably doesn't make more money than your approach but might prevent some capal tunnel syndrome.
Not that it matters at all with the strat by deez Nüsse.
The (playful) abuse of RCT mechanics is what this channel is all about. Outstanding.
23:30 "... leaving us with over 3000€ in the bank before we spend it all on a big furry convention." Hilarious xD
All the programming inside the guests might explain why I tend to have a number of guests who leave my park without going on any rides, possibly because I used to keep my lines short (to prevent my guests from getting too unhappy from long waiting. Looking back I should have parked more entertainers on the long lines), so they would go to a ride, find that the line is full, then leave. This angered me so much especially in pay for ride scenarios that I would torture those guests who would try to leave out of spite. On the other hand, it would also explain why I much preferred the pay for park scenarios, not only because I was guaranteed an income for each guest, but it was actually an effective means of driving out guests who have already paid to enter without the underground cease-to-be exploit.
The delay between guests paying and increasing their ride count is the time it takes them to reach their seat once they pass through the entrance. If you extend the ride station length and place the entrance at the far end so they have further to travel, you could utilize that delay to increase the number of guests able to enter the ride and pay before you expel them.
I scrolled through the comments now and it seems I'm a bit late to this party. Oh well. :/
I can smell Factory Capers from here.
Thx for your videos. I listen to them on a Playlist almost every night to fall asleep 😁
Game: Generate this much profit from ride tickets
Marcel: T O I L E T
I love it
19:58 "We can see the guests switch sides and suddenly head for #2"
- Marcel Vos, 2024
Doubleclose-kicking people out of the toilet mid-pee is completely broken and savage when you think about it 🤣
I think you are correct in considering the later scenarios on the game. In real life if I get expelled from the ride before even sitting on it I wouldn't count as going. We can say that your guests were all scammed, but we can't say they've ridden any rides 😅😂
I like how Rollercoaster Tycoon has just completely devolved into scamming hapless innocents into getting trapped in various shams of a theme park.
Love the hire entertainer button being labeled "hire new furry"
18:35 oh lawd now they horny
Amazing! You've taken the Roller Coaster out of Roller Coaster Tycoon! We should just call it Tycoon from now on! :p
"Theme parks are themed"
- Marcel Vos 2024
''Let's leave the park, we can't ride anything'' ''But, I can SEE the ride! we're somehow forbidden to walk on the grass though'' ''Oh you're right, let's stay here, spend all of our cash on food and watch the ride for years.''
This is a miraculous achievement. Congrats, well done!
I saw GeminiTay as a guest, didnt expect a minecraft youtuber to be feature in an rct video lol. I dont know if there are any other shoutouts in the video, but thats pretty cool
There are tons of other references, but only one other TH-camr if I remember correctly.
I know I've heard at least Xisuma shoutout Marcel in the past, so just waiting until there's the first Hermitcraft member who doesn't even make Minecraft videos.
Really cool challenge and even more so that you were actually able to beat it!
@3:40 "Ladies and gentlemen, Elvis has left the [park]."