Nodes+Cloth in Blender is CRAZY!

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  • เผยแพร่เมื่อ 23 ม.ค. 2025

ความคิดเห็น • 184

  • @cleverpoly
    @cleverpoly  ปีที่แล้ว +7

    Comment New Video Ideas ⬇

    • @abishek6629
      @abishek6629 ปีที่แล้ว +3

      I would love to see more stuffs on blender that looks like C4D stuffs , like this one

    • @SurmaAkter-o4w
      @SurmaAkter-o4w ปีที่แล้ว

      I want vehicle related videos please...

    • @surensargsyan_
      @surensargsyan_ ปีที่แล้ว

      Awesome tutorial, thank you!
      Is it possible to make wet fur/hair effect?

    • @Thiagz
      @Thiagz ปีที่แล้ว +1

      thx great tutorial. I'll love to see curls particles curves animated like X-particles or trapcode.

    • @euginemuntanga1995
      @euginemuntanga1995 ปีที่แล้ว

      th-cam.com/video/w7YRlTPGknM/w-d-xo.html
      i personally want this

  • @kitsunetay
    @kitsunetay 6 หลายเดือนก่อน +13

    3:17 create group input: Shift + hold right mouse

  • @dn-dp8zc
    @dn-dp8zc 11 หลายเดือนก่อน +6

    Só por salvar o cubo, já ganhou meu "like"

  • @CraftedModulation2
    @CraftedModulation2 11 หลายเดือนก่อน +1

    THIS IS WHAT I HAVE TH-cam FOR!!!!!!!!!
    SUBSCRIBED!!!

  • @Idea_Sphere
    @Idea_Sphere 11 หลายเดือนก่อน +25

    in fact, it is not clear without hotkeys. and there is no explanation why this is being done. but a solid C for the lesson. I'm sure half of them didn't succeed or they sat at the lesson for more than one day

    • @philipp7095
      @philipp7095 11 หลายเดือนก่อน +5

      Yes, that's right. It took me more than an hour just for the first 2 minutes

    • @Pixationforlife
      @Pixationforlife 10 หลายเดือนก่อน +3

      make some donut first. simulation is clearly not for beginners

    • @TheMisterTango
      @TheMisterTango 7 หลายเดือนก่อน

      @@philipp7095 If the first two minutes took you over an hour then you are clearly not ready for this stuff yet, the first two minutes is pretty much all basic blender fundamentals.

    • @jno8039
      @jno8039 7 หลายเดือนก่อน

      @@Pixationforlife Nothing to do with sim. It's about geometry node and uv.

    • @Xgil2Play
      @Xgil2Play 2 หลายเดือนก่อน

      ​​@@Pixationforlife Everything is for beginners when the teacher explains "why".

  • @BlenderSecrets
    @BlenderSecrets ปีที่แล้ว +13

    Cool effect!

  • @eduardoai5
    @eduardoai5 9 หลายเดือนก่อน +1

    I´m just sad that I only find this channel now. AMAZING content man! Greetings from Brazil

    • @cleverpoly
      @cleverpoly  9 หลายเดือนก่อน +1

      cheers!

  • @joshoxy
    @joshoxy ปีที่แล้ว +5

    the lighting technique to create fake shadows is insane!!

    • @cleverpoly
      @cleverpoly  ปีที่แล้ว

      thank you!

    • @buluidong
      @buluidong 4 หลายเดือนก่อน

      Can’t wait to try this out

  • @hoodboyslim
    @hoodboyslim 2 หลายเดือนก่อน +1

    Trust me, this will help you! If it does not work for you ...check the order of the modifiers.... the cloth modifier should come after the geo nodes modifier!

  • @a.k.chanel4316
    @a.k.chanel4316 11 หลายเดือนก่อน +1

    one of the best tutorialas 👏👏 thank you

  • @man_art_man
    @man_art_man ปีที่แล้ว +1

    very nice and clear explained as usual! Now i have created this again ))) Thanks for sharing it with us

  • @williamlacrosse9389
    @williamlacrosse9389 ปีที่แล้ว +2

    This is absolutely fabulous!

  • @mehmetonurlu
    @mehmetonurlu 11 หลายเดือนก่อน

    i like the fabric effect u did with voronoi, nice

  • @Zhiznestatistiks
    @Zhiznestatistiks 11 หลายเดือนก่อน +2

    In 4.0 + versions of blender you can't use normal coordinates of a light for texture mapping, because when you increase the spot light radius the normal blurs. Better use UV coordinates.

    • @cleverpoly
      @cleverpoly  11 หลายเดือนก่อน

      You can use the Node GEOMETRY and get the incoming vector from that which should solve this problem of light not blurring out.

    • @Zhiznestatistiks
      @Zhiznestatistiks 11 หลายเดือนก่อน

      @polyhmm. Geometry > normal aren't working for me in 4.0.2. Thought I tested all the geometry coordinate nodes outputs and the only ones that doesn't get blurred and have have the same data as "Normal" is Geometry > "Incoming".

  • @qubitx64
    @qubitx64 11 หลายเดือนก่อน

    Nice one just what i needed

  • @Nic-tg2ei
    @Nic-tg2ei 11 หลายเดือนก่อน

    This is pretty great! thank you.

  • @anishsingh9865
    @anishsingh9865 6 หลายเดือนก่อน

    Hi there have a question in that uv part u shifted that black point to white for black border how to do that please reply

  • @giovannimontagnana6262
    @giovannimontagnana6262 ปีที่แล้ว

    Your stuff are gold

  • @stahldesignl
    @stahldesignl 11 หลายเดือนก่อน

    Thank you very much! Is it possible to animate the air bubbles, so that it looks more realistic?

  • @BONO44-f6s
    @BONO44-f6s 9 หลายเดือนก่อน +1

    hey when i use the boolean math node my image get full black :\ How Can i solve this issue. instead i used a color ramp and flipped it but i still want to know why boolean doesn't work.

    • @franexma6
      @franexma6 5 หลายเดือนก่อน

      Hi. Have the same problem :/ Did you solve this issue?

    • @MrBodyaga99
      @MrBodyaga99 5 หลายเดือนก่อน +1

      As I understood your picture should be strick white and black. you can use online convertor to make your pictrure white and black

    • @MrBodyaga99
      @MrBodyaga99 5 หลายเดือนก่อน

      @@franexma6 check my reply below

    • @BONO44-f6s
      @BONO44-f6s 5 หลายเดือนก่อน

      @@franexma6 use a color ramp

  • @YvesBonheur
    @YvesBonheur ปีที่แล้ว

    Amazing,easy to understand and follow😍

  • @azamataubakirov6790
    @azamataubakirov6790 ปีที่แล้ว

    Awesome! Thanks for sharing

  • @muhamadbagus9327
    @muhamadbagus9327 ปีที่แล้ว +3

    Can i suggest can u add keyboard overlay that you press? I really confused sometimes. Add keyboard overlay what you pressed, please.

    • @cleverpoly
      @cleverpoly  ปีที่แล้ว +1

      in that case you can use Google 😉
      but still if you did the donut series you won't need keys up there

  • @yuraoleunik4325
    @yuraoleunik4325 10 หลายเดือนก่อน

    What you do on 7:37 ? After that it's look more smoother

  • @Teh_Yeet
    @Teh_Yeet 9 หลายเดือนก่อน

    crazy good

  • @antares_fm
    @antares_fm ปีที่แล้ว

    tried google to find 'store named attribute" in geometry nodes, any help in locating that node?

    • @cleverpoly
      @cleverpoly  ปีที่แล้ว

      don't google it, it's right there in geometry nodes. just click search and it comes up

    • @antares_fm
      @antares_fm ปีที่แล้ว +1

      @@cleverpoly won’t come up in my list, maybe I need to update?

    • @antares_fm
      @antares_fm ปีที่แล้ว

      ahh

  • @jostv.2726
    @jostv.2726 9 หลายเดือนก่อน

    Great video! Unfortunately I cannot select "pin" in the "Store named attribute"-node. It does not appear in the dropdown menu. I only see "sharp_face", "position" and "UVMap". Does someone know why I can´t select pin in the node? I am currently using Blender 4.0.

  • @rajatsubhra95
    @rajatsubhra95 ปีที่แล้ว +4

    After I applied not boolean math node, the whole image became black and nothing is working afterwords.

    • @andraditedn
      @andraditedn ปีที่แล้ว +1

      I have same problem also

    • @rajatsubhra95
      @rajatsubhra95 ปีที่แล้ว

      @cleverpoly any solution?

    • @bozzax
      @bozzax ปีที่แล้ว +5

      I had the same issue and solved it by adding add node just before the boolean node

    • @bozzax
      @bozzax ปีที่แล้ว +5

      for the add value : - 0.1 worked for me

    • @azamataubakirov6790
      @azamataubakirov6790 ปีที่แล้ว

      You saved my workflow
      Thanks a lot!

  • @ValRossa-g6o
    @ValRossa-g6o ปีที่แล้ว +5

    Thank you for this, amazing tutorial. I followed all the steps but for some reason, my results was ,the fabric looks broken when inflated, cheap quality, and different from your outcome, I tried create baking again and same result, wish i could add a screenshot. Any idea why?

    • @paulalthaus9951
      @paulalthaus9951 10 หลายเดือนก่อน

      Try to turn off self collision ;)

  • @ludwigjimenez4235
    @ludwigjimenez4235 9 หลายเดือนก่อน

    3:17 how did you do that?

  • @kuaishuo
    @kuaishuo 6 หลายเดือนก่อน

    How do I make the animation slower? Like the beginning of the video? Pls Help!

    • @cleverpoly
      @cleverpoly  6 หลายเดือนก่อน

      export it as alembic and re import, then you can time everything however you want

  • @colebant1407
    @colebant1407 11 หลายเดือนก่อน

    Great tutorial! Did every step however when I baked, nothing happened and nothing inflated. How do I fix this?

    • @cleverpoly
      @cleverpoly  11 หลายเดือนก่อน

      don't just do every step, make sure that step worked.
      for example the alpha map the attributes everything

  • @hundegemechu855
    @hundegemechu855 ปีที่แล้ว

    Instant subcribe!

  • @tomiwadaniel4665
    @tomiwadaniel4665 11 หลายเดือนก่อน

    Hi clever poly..Great tutorial… followed every step.. but after clicking ctrl+shift on the image texture and group input, the logo doesn’t show on my plane. What do I do

    • @cleverpoly
      @cleverpoly  11 หลายเดือนก่อน

      node wrangler addon enable it

    • @tomiwadaniel4665
      @tomiwadaniel4665 11 หลายเดือนก่อน

      Thank you very much mr clever poly … it worked perfectly 😭.. been on this tutorial for 2 days .. how does one connect with you, I’m a fan

    • @cleverpoly
      @cleverpoly  11 หลายเดือนก่อน

      @@tomiwadaniel4665 Instagram discord haha

  • @ryananderson2859
    @ryananderson2859 ปีที่แล้ว +1

    Great tutorial. Everything worked for me but I do have a question. When I increase the subdivision level from "one" to "two" within the geometry node then bake, my cloth looks crumbly. Subdivision one works but increasing the geo node subdivision any further produces less than satisfactory results. Any idea on how to keep the fidelity but increase geo to make for a smoother cloth sim ?
    Thank you in advance

    • @cleverpoly
      @cleverpoly  ปีที่แล้ว

      one way to solve is if you add more subdivisions then scale up the objects all of them
      basically it's unable to calculate more geometry in same scale so needs more scale

  • @Patrick-h9q1v
    @Patrick-h9q1v ปีที่แล้ว +2

    Thanks for the tutorial. I wonder if anyone else is having this issue. When I adjust the radius of the spotlight, the pattern doesn't become softer: It completely disappears.

    • @cleverpoly
      @cleverpoly  ปีที่แล้ว +4

      I got you, so I saw the comment and researched for a good while haha, use this setup
      imgur.com/a/LSActcy

    • @Patrick-h9q1v
      @Patrick-h9q1v ปีที่แล้ว +1

      @@cleverpoly Awesome! That worked. Thank you very much!

  • @simeongeorgiev531
    @simeongeorgiev531 ปีที่แล้ว

    great tutorial! it will be even better, if you show how to make the logo pop animated gradually ( i think you have used proximity for the previous tutorial)

    • @cleverpoly
      @cleverpoly  11 หลายเดือนก่อน

      did it for the old tutorial on my channel

  • @alitaghizadeh5055
    @alitaghizadeh5055 ปีที่แล้ว

    how do I uv this map on box or shoes? I mean how do 3d uv control on geo nodes ?

  • @dogzrgood
    @dogzrgood 9 หลายเดือนก่อน

    1:30 how are you doing subdivision. mine does not work :( To be clear, you're doing subdivision on a cube's face

  • @4uuuu
    @4uuuu ปีที่แล้ว

    so cool

  • @JustThyce
    @JustThyce 11 หลายเดือนก่อน

    TYSM for this awesome tutorial. By the way what should I change if I want to use the same animation but with a different logo? I've tried changing the image file but no luck so I reckon I am missing a few more steps...

    • @tomiwadaniel4665
      @tomiwadaniel4665 11 หลายเดือนก่อน

      I’m having this same issue.. any luck?

    • @JustThyce
      @JustThyce 11 หลายเดือนก่อน

      @@tomiwadaniel4665 I've had to start a new one.

    • @tomiwadaniel4665
      @tomiwadaniel4665 11 หลายเดือนก่อน

      Anyway I could connect with you? .. I’ve tried it like 5 different times with a different logo, my cloth just falls off.. but when I do the adidas and bake, it works.. now I’m sweating in front of my laptop cause I know it’s possible

    • @JustThyce
      @JustThyce 11 หลายเดือนก่อน

      @@tomiwadaniel4665 I've had a similar issue to what u described and found the solution by paying very close attention to the part between min 3:00 - 5:30. That part where cleverpoly selects the edges in edit mode and scales down the selection to 0 afterwards, that solved for me bc I kinda zoned out and didn't follow step-by-step as what he did. Try focusing and following every single action he's doing there and you might get it fixed. hope it helps.

    • @JustThyce
      @JustThyce 11 หลายเดือนก่อน

      I also made sure that that same small pixel selection is on top of a black zone of the logo. I only used B&W ones so far, this is something u might want to check and not use colorful logos, only dual-tone.

  • @novapulsed
    @novapulsed 9 หลายเดือนก่อน +9

    Bro, why don't u just create a PLANE at the beginning ???
    WTF???

    • @GOLOGUU
      @GOLOGUU 3 หลายเดือนก่อน

      no kidding i waste my time doing the plate when i club just added it -_- bbut everyting else was good

    • @mni12
      @mni12 2 หลายเดือนก่อน +1

      Yeah lol, as a note I think that's why his first bake is "inverted" and he needs to set the pressure to -25, it's because the plane he is using has the "outside" on the bottom, while a normal plane will have the face orientation upwards.

    • @novapulsed
      @novapulsed 2 หลายเดือนก่อน

      @@mni12 I stop watching after this so Idk man but maybe youre right

  • @lospuntosstudios5149
    @lospuntosstudios5149 11 หลายเดือนก่อน

    i tried to use an animated Letter instead of using an image to push this animation to it´s limits. The image texture node in geometry nodes has a Frame value that i´ve keyframed but when i bake it only the first frames are showing the pinned letter but then it goes wild an just flying away without any pinned stuff. Do you think there´s a away to achieve this?

    • @cleverpoly
      @cleverpoly  11 หลายเดือนก่อน

      depends on the type of the animation you put on

    • @cleverpoly
      @cleverpoly  11 หลายเดือนก่อน

      it might work it might not work

    • @lospuntosstudios5149
      @lospuntosstudios5149 11 หลายเดือนก่อน

      @@cleverpoly i made a quick black and white eevee animation as mp4 with the letter "B" rotating on the z axis and a frame. No matter if i invert the colors or not. there is something not working. In the animation i can see the letter starts to rotate but just the irst frames. The graph editor shows a stepped curve that i cant change to real linear but thats maye a geometry nodes thing.

    • @cleverpoly
      @cleverpoly  11 หลายเดือนก่อน

      it should work I dunno why it's not working for you, did you confirm your final black and whie output and what geometry you are pinning and everything, make you think about it and do every thing right
      it's kinda complicated

    • @lospuntosstudios5149
      @lospuntosstudios5149 11 หลายเดือนก่อน

      @@cleverpoly drive.google.com/file/d/1vj1HQe8yb1rhUDB0x_FbhgQFR3IsfDJ0/view?usp=sharing

  • @homieknowme223
    @homieknowme223 8 หลายเดือนก่อน

    really nice tutorial. one question tho. Mine does not inflate even though I have pressure setting on and a value. Tried both positive and negative. Can you help?

    • @ramiparma4962
      @ramiparma4962 3 หลายเดือนก่อน

      Hola, me pasa igual. Lo solucionaste?

    • @hoodboyslim
      @hoodboyslim 2 หลายเดือนก่อน

      @@ramiparma4962 @homieknowme223 If it doesnt work for you ...check the order of the modifiers.... the cloth modifier should come after the geo nodes modifier!

  • @sjkshehejaosksidj3728
    @sjkshehejaosksidj3728 ปีที่แล้ว

    thank u for the tutorial, but i want to asked about something. I'm not a begginer in blender. I already followed all of the step by step of ur tutorial without changing anything except for the image and plane sized. But when i started baking the cloth simulation, when the bake finished, the plane is started to crinkled and messy. What should i do to fixed that? i really hope u answered this, because i'm using this for my work. Thank u

    • @cleverpoly
      @cleverpoly  ปีที่แล้ว

      scale up your plane and check.. like 5x bigger

    • @sjkshehejaosksidj3728
      @sjkshehejaosksidj3728 ปีที่แล้ว +1

      thanks, it works@@cleverpoly

  • @JB-fc1ju
    @JB-fc1ju ปีที่แล้ว

    After I baked it and pressed play my cloth just fell down it didn't sick to the logo. Any help?

    • @cleverpoly
      @cleverpoly  ปีที่แล้ว

      your pin group didn't work

  • @pavelmarek01
    @pavelmarek01 ปีที่แล้ว

    Hi, great tutorial! I have 1 problem with change the color of my logo...when I use slider on color ramp, it change color of "fabric", but the logo stays black....do you know, where is the problem? Thanks a lot!

    • @cleverpoly
      @cleverpoly  ปีที่แล้ว

      maybe you are changing the wrong handle

  • @luckybeggar321
    @luckybeggar321 ปีที่แล้ว

    why are my black areas inflated but not the white :D did i mess up the pin group ?

  • @nenikamou
    @nenikamou ปีที่แล้ว +1

    I am not a beginner in Blender, I have a strong computer, I have the 3.6 version and did each step exactly like it shows in the tutorial (twice) and it is not working! I am so confused! Any ideas why anyone? Thank you!!

    • @cleverpoly
      @cleverpoly  ปีที่แล้ว +1

      be more specific about the error

    • @nenikamou
      @nenikamou ปีที่แล้ว

      Thank you for the reply. I followed all the steps 100% precisely and after my bake nothing happened when I pressed play. No movement whatsoever. I tried 3 times following exactly your steps one by one. Any idea what it could be? @@cleverpoly

    • @cleverpoly
      @cleverpoly  ปีที่แล้ว +2

      @nenikamou dm me your file on discord and I'll tell you what's wrong

    • @nenikamou
      @nenikamou ปีที่แล้ว

      Will do, thank you!@@cleverpoly

    • @AlfieWalsh33
      @AlfieWalsh33 9 หลายเดือนก่อน +1

      Did u find the solution to your problem, cause I’m having the same issue! :)

  • @conker19901
    @conker19901 11 หลายเดือนก่อน

    Hey @cleverpoly! Nice vid. I'm playing with this project you've shared and I'm wondering if it's possible to change the color of the inflated part ?

  • @Salmonce
    @Salmonce ปีที่แล้ว

    nice

  • @elnaggaradver6044
    @elnaggaradver6044 ปีที่แล้ว

    I tried this as much as possible

  • @aku9790
    @aku9790 ปีที่แล้ว

    help I cant find the use nodes option in the light :'(

    • @cleverpoly
      @cleverpoly  ปีที่แล้ว

      click use nodes and it only works on cycles

  • @endrebaklund7497
    @endrebaklund7497 ปีที่แล้ว

    Is it possible to animate the masks so the inflated and flat areas change over time?

  • @muhamadbagus9327
    @muhamadbagus9327 ปีที่แล้ว

    And how press I and the S in the same time, why my blender cant do that

    • @cleverpoly
      @cleverpoly  ปีที่แล้ว

      not in the same time dude, please watch some beginner tutorials before following this

    • @cleverpoly
      @cleverpoly  ปีที่แล้ว

      I think it was e and s
      for extruding and scaling

  • @小笼包-m3o
    @小笼包-m3o 11 หลายเดือนก่อน

    Holy, s.ht. didn't know it was even possible in Blender

  • @rednels
    @rednels 4 หลายเดือนก่อน +1

    u cant use default cube cuh

  • @ahmedkhalil1396
    @ahmedkhalil1396 ปีที่แล้ว

    hi nice but i did it it give me broken cubs not bumby cloth

    • @ahmedkhalil1396
      @ahmedkhalil1396 ปีที่แล้ว

      fixed that by scale the size down

    • @sjkshehejaosksidj3728
      @sjkshehejaosksidj3728 ปีที่แล้ว

      @@ahmedkhalil1396 what things that u scale it? i have the same problem as yours too.

    • @ahmedkhalil1396
      @ahmedkhalil1396 ปีที่แล้ว

      scale the object size @@sjkshehejaosksidj3728

    • @ahmedkhalil1396
      @ahmedkhalil1396 ปีที่แล้ว

      then apply scale to it
      ctrl+A

  • @khan_pro
    @khan_pro ปีที่แล้ว

    woow

  • @rek001
    @rek001 11 หลายเดือนก่อน

    I cant see the texture on the plane

    • @cleverpoly
      @cleverpoly  11 หลายเดือนก่อน

      try to pin point the exact issue and you will find a solution

  • @almonteadrian
    @almonteadrian 10 หลายเดือนก่อน

    Every single time I bake, my blender crashes and I don't know why - any advice?

    • @cleverpoly
      @cleverpoly  10 หลายเดือนก่อน

      the simulation is wrong maybe the presure is too much

  • @crazyfox1377
    @crazyfox1377 11 หลายเดือนก่อน

    Instead of baking again after changing the pressure to minus, you can turn the camers up and move down. Because face fliped. 😂

    • @cleverpoly
      @cleverpoly  11 หลายเดือนก่อน +2

      the logo will be flipped you dumb@ss

    • @crazyfox1377
      @crazyfox1377 11 หลายเดือนก่อน

      @@cleverpoly You are right. I just take a symmetrical image!🤣

  • @ДенисМаличенко-ю3е
    @ДенисМаличенко-ю3е 7 หลายเดือนก่อน +1

    ничего не получилось, ткань куда то улетает и вместо надписи просто сморщенное поле

    • @cleverpoly
      @cleverpoly  7 หลายเดือนก่อน

      scale it up .. and make sure the pin group is working so test it with solidify modifier or something

    • @hoodboyslim
      @hoodboyslim 2 หลายเดือนก่อน

      Trust me, this will help you! If it does not work for you ...check the order of the modifiers.... the cloth modifier should come after the geo nodes modifier!

  • @DaneBadenhorst
    @DaneBadenhorst 11 หลายเดือนก่อน +1

    I dont think this works on V4.0

    • @cleverpoly
      @cleverpoly  11 หลายเดือนก่อน

      you have to make it work for yourself, there's no simple answer to these issues it's like coding

  • @peaolo
    @peaolo 10 หลายเดือนก่อน

    First part overcomplicate: you could way more easily add the outer border in any image manipulation software (Gimp, Krita, Photoshop, ..) and next, have you ever heard about "images as plane" included add-on? Or just adding a textured plane? The way you suggested results in flipped normals, which leads to issues. And lastly, instead of repeating Shift+R to increase subdivs, there's a useful box in the bottom-left corner, where you can set the amount of subdivisions by typing the desired value (handy for those with slow PCs and it avoids flooding your Undo chronology).
    Title a bit misleading, maybe it's my fault but I thought you were going to reproduce a cloth simulation into geometry nodes!

    • @cleverpoly
      @cleverpoly  10 หลายเดือนก่อน

      Thanks for the feedback, I do tutorials for fun and do it the way they are fun for ME.
      there are always better ways to do certain things in blender. Making my tutorials fit for everyone is not my goal, my goal is always to introduce more Possibilities and do experiments that fit into my niche.

    • @peaolo
      @peaolo 10 หลายเดือนก่อน

      @@cleverpoly I read back my comment and it sounded a bit rude, sorry for this and I understand your point. Cheers.

  • @jateshsingh3934
    @jateshsingh3934 8 หลายเดือนก่อน

    Facing issue in logo is not look sharp nd clear lookk more vectorize

    • @cleverpoly
      @cleverpoly  8 หลายเดือนก่อน

      add more subdivisions

  • @Simonoonn
    @Simonoonn ปีที่แล้ว

    没成功,试了很多次,烘培也很慢

    • @cleverpoly
      @cleverpoly  ปีที่แล้ว

      scale up all your elements by 5x

  • @dcubvisuals
    @dcubvisuals 4 หลายเดือนก่อน

    explicas demasiado rapido jajajjaja

  • @TenzDelek
    @TenzDelek ปีที่แล้ว

    bro imported a cube just to make it a plane🙃

    • @cleverpoly
      @cleverpoly  ปีที่แล้ว +2

      and you guys followed the step thinking it was important 😂

    • @TenzDelek
      @TenzDelek ปีที่แล้ว

      @@cleverpoly haha

  • @Emil-uw4pk
    @Emil-uw4pk 5 หลายเดือนก่อน

    not very beginner friendly

  • @Limbo_Design
    @Limbo_Design 11 หลายเดือนก่อน

  • @boneman_
    @boneman_ 11 หลายเดือนก่อน +1

    This is way easier to do in marvelous designer

    • @cleverpoly
      @cleverpoly  11 หลายเดือนก่อน

      then why are u watching bruh

    • @boneman_
      @boneman_ 11 หลายเดือนก่อน

      Sometimes people have difficulty with cloth sims in blende or their pc isn’t powerful enough.
      Just offering an alternative. You should look into it as well if you have some time!

  • @kevin-j1l4b
    @kevin-j1l4b 10 หลายเดือนก่อน

    please who are you teaching. is it the pros who know how to use the blender or you are teaching those who dont even know the command you are using. Please next time caption the commands you are using. it will really help beginners.

  • @Frank-lk9fs
    @Frank-lk9fs ปีที่แล้ว +1

    you're going too fast, you don't have time to follow your steps

    • @cleverpoly
      @cleverpoly  11 หลายเดือนก่อน +1

      I got the result tho, btw I have a previous tutorial about this and that's why I did it faster

    • @小笼包-m3o
      @小笼包-m3o 11 หลายเดือนก่อน +4

      Pause? Slow down the video?