Mine is, "Something is on the ship". Space horror slowly taking out npc's as the party figures out what to do. Maybe it crawled onboard after checking out a ship wreckage they came across. It may not happen right away, but on a trip back to a place. I love where this is going :)
The perfect concept for Spelljammer is a campaign like Guardians of the Galaxy. A bunch of missfits coming together on their own ship, doing some work for hire, something good, something bad.
I get it. I do... But my olden days Spelljammer experiences more resembled what James Gunn did with "Guardians of the Galaxy" and what Taika Waititi did with "Thor". Not that there isn't overlap with "Firefly". 😀
A couple sources of inspiration I haven't seen mentioned in the comments so far include: Zathura (If you need a break from your main campaign and don't want to go to space for long) Galaxy Quest (because fantasy Galaxy Quest sounds great) The Odyssey and Jason and the Argonauts (they're classics that adapt easily) Greyhound (if you want a super tense one shot) Starship Troopers ("I'm doing my part!") The Life Aquatic (because I think Steve Zissou has a great story and call to adventure)
Planning a Halloween one-shot this year where the PCs are the crew of a Nostromo-like ship and land on a dead moon that, unbeknownst to them, is swarming with Mind Flayer tadpoles, and then they bring one on board The fun part is gonna be secretly planning beforehand with the player who gets to be the Illithid stalking the other players
I never played old Spelljammer so I don't have a ton riding on them removing the phlogisten and stuff but it's weird to me we're now being given the tools to explore the Astral but we still haven't gotten information on most of the outer planes considering one of the Astral's most famous features are the color pools to all the outer realms. All we've gotten is a campaign on Avernus.
I want clear cosmology answers, because this has the potential to flip the cosmological table of D&D wholesale, we've not had a clear explanation of the planetology, astronomy, or cosmology intersections in 5e. What's with the phlogiston and crystal spheres? There seems to be an increasingly blurred line between settings like Planescape and Spelljammer; ordinarily Wildspace was in the Material Plane, as was the Phlogiston surrounding the crystal spheres of each Prime Material setting/world, the Astral Plane/Astral Sea was definitively a transitive plane - more info on that...
For tropes, I'd like to consider a variation of The Last Starfighter with one or more (perhaps all) party members recruited from their homeworlds because of their performance in some seemingly mundane game/sport/hobby. "Greetings, Starfighter. You have been recruited by the Star League to defend the frontier against Xur and the Ko-Dan armada."
Actually, i love that Amy talk about Xmen and space... BECAUSE THEY HAVE A FRIEND TEAM CALL STARJAMMERS!!! Who are a group of ragtags space pirates found family.
I think you could do a rime of the frostmaiden adventure and after you finish that you could have your players find the crashed Nautiloid and have it be repaired to then turn the game into a space jammers adventure
Your adventurers are a crew of world hunters. They are contracted out by a company that looks for these astral bodies for buyers. Some groups are asteroid and planetoid hunters for mining companies, some look for habitable worlds for colonists, some work for private groups/individuals. It's mostly a bounty setup with some contracts.
Joe... Implying that the somewhat artificial but tweaked to be personalized nature of published campaigns is due to a "Dark City" situation is meta-genius!
(I'm a mathematician) Eric's first suggestion made me realize, this feature of the gravity changes the *topology* of the playfield (!?!) 🤯 specifically, topology of the (typical) flat space/table top is not the same as the topology of a ship (which have the topology of a sphere) could even have toroidal battle fields, either ships or say, an donut-shaped astroid (!) 😲
If your current game is "classic" fantasy, I think it would be pretty easy to convert spelljammer material in to a classic navel setting with regular Pirate ships and sea monsters
My love pulling from SciFi in my Ravenloft BBEG campaign because the PCs never expect it. I recently ran a combined sequel to the events of of Curse of Strahd in Space and Die Vecna Die with the PCs ending up in the aftermath of Die Vecna Die and needing to find a way to escape from the domain of dread which was in the process of being consumed by a living black hole. I ripped off Interstellar and the Stargate black hole episode with gravity and time dilation mechanics and tossed in The Expanse rules for space physics with the party needing to 'drift their way to Castle Ravenloft which was last seen in space on a collision course with the now dead sun. Meanwhile the rest of the party got to do Doctor Who's silence in the library episode as they were being stalked by a Dreadlord made of living shadows who they needed to team up with to guide them on a Aliens style cosmic horror adventure. on the lighter side I'm also planning to do Acquisitions Incorporated in Space which is a Spalljamming adventure heavily inspired by The Expanse, Firefly and Hichikers Guide to the Galaxy :)
The original Buck Rogers trope... Go to sleep, wake up and have to save your world from space mafia and Space Nazis. If you do Space Nazis, "Iron Eagle" has a bunch of ideas for the bad guys.
What are some of your favorite Space Story Tropes? Got a good one we missed?
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Mine is, "Something is on the ship". Space horror slowly taking out npc's as the party figures out what to do. Maybe it crawled onboard after checking out a ship wreckage they came across. It may not happen right away, but on a trip back to a place.
I love where this is going :)
The perfect concept for Spelljammer is a campaign like Guardians of the Galaxy. A bunch of missfits coming together on their own ship, doing some work for hire, something good, something bad.
Every spelljammer player this summer… “Firefly theme plays” ❤
I get it. I do...
But my olden days Spelljammer experiences more resembled what James Gunn did with "Guardians of the Galaxy" and what Taika Waititi did with "Thor".
Not that there isn't overlap with "Firefly". 😀
@@singularrookhart7501 oh man, Thor Ragnarok style D&D sounds like a trip! XD
@@unicornburger16
We were teens... it was the 80s.
We were very much of our time 😀
Nah lots of treasure planet vibes
@@robmartinez1627 That, too
A couple sources of inspiration I haven't seen mentioned in the comments so far include:
Zathura (If you need a break from your main campaign and don't want to go to space for long)
Galaxy Quest (because fantasy Galaxy Quest sounds great)
The Odyssey and Jason and the Argonauts (they're classics that adapt easily)
Greyhound (if you want a super tense one shot)
Starship Troopers ("I'm doing my part!")
The Life Aquatic (because I think Steve Zissou has a great story and call to adventure)
Planning a Halloween one-shot this year where the PCs are the crew of a Nostromo-like ship and land on a dead moon that, unbeknownst to them, is swarming with Mind Flayer tadpoles, and then they bring one on board
The fun part is gonna be secretly planning beforehand with the player who gets to be the Illithid stalking the other players
Among us: Dnd edition
I never played old Spelljammer so I don't have a ton riding on them removing the phlogisten and stuff but it's weird to me we're now being given the tools to explore the Astral but we still haven't gotten information on most of the outer planes considering one of the Astral's most famous features are the color pools to all the outer realms. All we've gotten is a campaign on Avernus.
I propose we call Joe's trope at 9:00 "There's Always a Bigger Fish."
We can HEAR that title
Can everyone not forget about the space manga too? Outlaw Star, Cowboy Bebop, Space Pirate Captain Harlock.
I know Trigun didn't have much space travel to it, but it's definitely my favorite space western anime.
Space Dandy here we come!
@@emperorkgb "These are the tales of Space Dandy and his brave space crew... in Space."
I want clear cosmology answers, because this has the potential to flip the cosmological table of D&D wholesale, we've not had a clear explanation of the planetology, astronomy, or cosmology intersections in 5e. What's with the phlogiston and crystal spheres? There seems to be an increasingly blurred line between settings like Planescape and Spelljammer; ordinarily Wildspace was in the Material Plane, as was the Phlogiston surrounding the crystal spheres of each Prime Material setting/world, the Astral Plane/Astral Sea was definitively a transitive plane - more info on that...
There'd been a plasmoid on "The Orville" for years.
He had been voiced by the late, great Norm McDonald.
Combined source-book idea.
Eberron, Elemental Vessels airship.
Spelljammer, spelljamming helm.
I plan to do a Gilligan's Island inspired Spelljammer game after it drops
Oh we are listening…
Does it have anytime to do Miner Ultra Adventures?
Plasmoids are the goo that holds the party together!
Spelljammer style Spaceballs!
Spelljammer style Ice Pirates.
Yes.
Yes.
Spaceballs: The Roleplaying Game!
Oh man treasure planet could be a spelljammer game!
Ship crash landing is a pretty common trope but I’m just going to do Firefly or Mass Effect.
But WHERE does it crash land??
@@DnDBeyond Obviously on some secret Galactic govt planet.
@@DnDBeyond They crash land at a space Denny’s or alternatively space IHOP.
For tropes, I'd like to consider a variation of The Last Starfighter with one or more (perhaps all) party members recruited from their homeworlds because of their performance in some seemingly mundane game/sport/hobby.
"Greetings, Starfighter. You have been recruited by the Star League to defend the frontier against Xur and the Ko-Dan armada."
Actually, i love that Amy talk about Xmen and space... BECAUSE THEY HAVE A FRIEND TEAM CALL STARJAMMERS!!! Who are a group of ragtags space pirates found family.
Thought I was the only one to cath that, Aces!
That Dark City idea is amazing!
I think you could do a rime of the frostmaiden adventure and after you finish that you could have your players find the crashed Nautiloid and have it be repaired to then turn the game into a space jammers adventure
the hitchhiker`s guide to the universe or Red Dwarf are ideas for a campaign. being freeloaders in space getting into all kinds of mischief.
Your adventurers are a crew of world hunters. They are contracted out by a company that looks for these astral bodies for buyers. Some groups are asteroid and planetoid hunters for mining companies, some look for habitable worlds for colonists, some work for private groups/individuals. It's mostly a bounty setup with some contracts.
Oh! Let us not forget the Gilliam-weirdness of Baron Munchausen visiting the King and Queen of the Moon!
Joe... Implying that the somewhat artificial but tweaked to be personalized nature of published campaigns is due to a "Dark City" situation is meta-genius!
It’s genius until you realize that all of his ideas are somehow tied to the movie Dark City… 👻
@@DnDBeyond
When he's called on it, does he raise his hand and say "Sleep, now!" then run off?
(I'm a mathematician) Eric's first suggestion made me realize, this feature of the gravity changes the *topology* of the playfield (!?!) 🤯
specifically, topology of the (typical) flat space/table top is not the same as the topology
of a ship (which have the topology of a sphere)
could even have toroidal battle fields, either ships or say, an donut-shaped astroid (!)
😲
OMG! Dark Matter, but D&D. It's going to be possible. The androids can be Warforged.
Love that Eric Campbell is on this stream. He runs amazing space based games.
If your current game is "classic" fantasy, I think it would be pretty easy to convert spelljammer material in to a classic navel setting with regular Pirate ships and sea monsters
i hope it comes with a way of the force for monks. because now theres space, we need a possibility for jedi...
I'd like to run a possessed ghost ship scenario a la Event Horizon.
Been pondering exactly that since the "Guide to Ravenloft" dropped. This has moved pondering into planning.
looking to draw on some lost in space
2 things I want to try I a mixture of Ravenloft and Spacejammers to get a Metroid/Castlevania vibe. And maybe do a DCs Legends of Tomorrow style story
So what im hearing; if Witchlight was not crazy enough for you, you are in luck with this one.
Yes more love for Treasure Planet
If I get to play any of these tropes, my character, right after the incident happens, will say: "Ah! Such a classic!"
Spelljammer = Firefly + Treasure Island + Cowboy Bebop + Star Trek + Lexx (Deep cut - look it up)
While I'm thinking about it, who else wants to mash Ravenloft into Spelljammer and recreate the Darklords as Goa'uld?
I am sorely, sorely tempted to recreate Barbarella when this comes out... =P
My love pulling from SciFi in my Ravenloft BBEG campaign because the PCs never expect it. I recently ran a combined sequel to the events of of Curse of Strahd in Space and Die Vecna Die with the PCs ending up in the aftermath of Die Vecna Die and needing to find a way to escape from the domain of dread which was in the process of being consumed by a living black hole. I ripped off Interstellar and the Stargate black hole episode with gravity and time dilation mechanics and tossed in The Expanse rules for space physics with the party needing to 'drift their way to Castle Ravenloft which was last seen in space on a collision course with the now dead sun. Meanwhile the rest of the party got to do Doctor Who's silence in the library episode as they were being stalked by a Dreadlord made of living shadows who they needed to team up with to guide them on a Aliens style cosmic horror adventure. on the lighter side I'm also planning to do Acquisitions Incorporated in Space which is a Spalljamming adventure heavily inspired by The Expanse, Firefly and Hichikers Guide to the Galaxy :)
Dark City… yes.
Can the vinterview be released as one instead of in pieces?
The pieces usually get put into playlists... but I agree, I wish they'd release the whole thing as one piece after all the pieces have been released
I want it now 😭
Space, The final frontier, these are the voyagers of the u.s.s. enter- oh wait, that's star trek.
Long live spelljammer!
The original Buck Rogers trope... Go to sleep, wake up and have to save your world from space mafia and Space Nazis. If you do Space Nazis, "Iron Eagle" has a bunch of ideas for the bad guys.
Moon knight already using giff. Marvel spelljammer confirmed
Mario galaxy space physics