The End of All Things - New Cycle (END)

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  • เผยแพร่เมื่อ 18 ธ.ค. 2024

ความคิดเห็น • 55

  • @VolkoTheShadow
    @VolkoTheShadow 10 หลายเดือนก่อน +77

    I think the ending depends on a combination of what you build in the bunker and the choises of who got to enter.
    Still a great game and PRASE PRAVUS!!

    • @joaoVitor-py7hh
      @joaoVitor-py7hh 10 หลายเดือนก่อน +27

      yeah, making all the living quarters without schools make this ending

  • @LordCrowe
    @LordCrowe 10 หลายเดือนก่อน +40

    Honestly, the most disappointing part of this for me, was we never got to see this supposedly "advanced" faction that asshole ship captain came from. Sure if they're all as arrogant as the captain, they all probably died from the sun, but there's a real difference between knowing they probably died, and personally being able to see how they like being under the threat of superior firepower.

    • @MisterOcclusion
      @MisterOcclusion 10 หลายเดือนก่อน

      I, too, was looking forward to more gunboats diplomacy

  • @mortuos557
    @mortuos557 10 หลายเดือนก่อน +42

    if you enjoyed it, I'd be happy to watch another run.

  • @tigeriussvarne177
    @tigeriussvarne177 10 หลายเดือนก่อน +25

    All good things must come to a end.
    Hope we revisit this game after a update or DLC.
    Praise Pravus.

  • @Runetrantor
    @Runetrantor 10 หลายเดือนก่อน +22

    Wonder if the bunker buildings are more than just the numbers shown, like, the nicer living quarters say they have schools, and the others remove it for more beds.
    Perhaps the game sees you went for efficiency and 'industrial'/'communal' type of picks and gave an ending based on that??

    • @kaltaron1284
      @kaltaron1284 10 หลายเดือนก่อน +1

      Very likely. Haven't found any solid info on it though. Guess the game is still too fresh.

  • @robertnett9793
    @robertnett9793 10 หลายเดือนก่อน +6

    About the mines / conveyors etc: To be fair there is a step to be taken in order to make mines efficient. And finging yourself in a spot where you go like: "This makes no sense - I am at a certain point in the game that feels completely counter intuitive... there is something off" chances are, you miss something.
    On the other hand - such a crucial step mustn't be hidden behind some unassuming button inside a menu. I think the option to upgrade the mines was pretty much implied, but not really
    communicated well. This might even feel pretty straight forward to the devs like 'Well, all upgrades are behind this kind of button everywhere..." but as we've seen - obvious for you doesn't neccessarily mean obvious to the audience.
    It's a minor nitpick and I don't know if the devs got to it in the main branch of the game and this is just a remnant in the pre-release branch Pravus plays... but this small issues don't need to burden a game, if they are seemingly pretty easy to fix. A tooltip, or some 'Hey - here's something to upgrade!' highlight... A tutorial tip... and you're golden...
    In short: Keep an eye out for things that might be less obvious to the players rather than you as devs. The challenges should arise from the story and the game, not from the UI...

  • @loganbaxter4685
    @loganbaxter4685 10 หลายเดือนก่อน +8

    I love games like this, where the right answer can feel wrong. It’s sadly quite realistic in this aspect.

  • @kacperdudenko6828
    @kacperdudenko6828 10 หลายเดือนก่อน +2

    27:40 welcome to enclave!

  • @udeshbindsingh6069
    @udeshbindsingh6069 10 หลายเดือนก่อน +8

    0:14 that laughter🤣

  • @stewartpalmer2456
    @stewartpalmer2456 10 หลายเดือนก่อน +1

    Perfect genetics was covered in a Star Trek "The Next Generation" episode. With perfect genetics there is no need for innovation. LaForge's eye piece for example.

  • @inductivegrunt94
    @inductivegrunt94 10 หลายเดือนก่อน +2

    I'd love to see another run in this game, this is really so much fun. I really hope that you can turn off the end of the world solar flare in a sandbox mode to so you can build the city you want rather than be forced to always build the bunker in a set timespan the game has that leads to a run end.

  • @mharizsaifuddin7059
    @mharizsaifuddin7059 10 หลายเดือนก่อน +4

    This game seems to be peaceful. No attacks or even the ship people faction.

  • @lazydroidproductions1087
    @lazydroidproductions1087 10 หลายเดือนก่อน +5

    Congratulations on closing the mineshaft gap!

    • @tigeriussvarne177
      @tigeriussvarne177 10 หลายเดือนก่อน

      "Mein Führer, I can walk!" ;D

    • @1tominator
      @1tominator 10 หลายเดือนก่อน +1

      Well, that ending did seem like the kind of society the good doctor would come up with.

  • @alexanderzelinka413
    @alexanderzelinka413 10 หลายเดือนก่อน +1

    Another run with the hot fixes! Let’s go!

  • @korturas9084
    @korturas9084 10 หลายเดือนก่อน +1

    Frostpunk without the snow. I'mma play this!

  • @bionicallychallenged7290
    @bionicallychallenged7290 10 หลายเดือนก่อน +1

    Genetic conditions are not made equal. The hereditary element of some conditions provide buffer to environmental conditions.

  • @AllenYCLau
    @AllenYCLau 10 หลายเดือนก่อน

    Amazing gameplay!
    Praise Ainyaly, the Heir and Gimli!

  • @thejester-king4135
    @thejester-king4135 10 หลายเดือนก่อน +1

    After 1000 years of living underground in a diesel punk bunker the would go the way of the 40K humanity

  • @noworries272
    @noworries272 10 หลายเดือนก่อน

    Enjoyed your play through. I don't know if it is just me, but this game seems like a very short play through!!

  • @Jaelesh
    @Jaelesh 10 หลายเดือนก่อน

    Honestly, would love for you to do another run of this with what you know now.

  • @markwright2705
    @markwright2705 10 หลายเดือนก่อน

    You’re funny! “Wait, wait, wait, wait - Got it!!!” If only everything in life was that simple.

  • @Charles-jy6nx
    @Charles-jy6nx 10 หลายเดือนก่อน

    Please play again! The updates have made a massive change in the way the game plays!

  • @MrFiddee
    @MrFiddee 10 หลายเดือนก่อน

    Just finished the game and..Yeah, the ending had me quite confused. Here I thought I was a good chief, going good and giving benefits...So that escalated quickly! XDD

  • @rodbonner7370
    @rodbonner7370 10 หลายเดือนก่อน +2

    Pravus when does a Joke become a Dad Joke? When it becomes a-parent!

  • @johnn.4412
    @johnn.4412 3 หลายเดือนก่อน

    would be nice if they added bandits or something or even make you build the bunker then later say opps we made a big mistake LOL.

  • @SirFace4
    @SirFace4 10 หลายเดือนก่อน

    Reload it at the end and try a different load out in the bunker, see if there is a different ending.

  • @PickleNickPlays
    @PickleNickPlays 10 หลายเดือนก่อน

    I'd love to see what that excel sheet looked like once you were done with it.

  • @Long_Fang
    @Long_Fang 10 หลายเดือนก่อน

    Still haven't added part 3 to the playlist

  • @Misterkillars
    @Misterkillars 10 หลายเดือนก่อน

    Do you need enough people that is not working to do improve food distribution rate

  • @Warfrae
    @Warfrae 10 หลายเดือนก่อน

    Hopefully u do another play though when the game fully comes out

  • @RobertFHarwood
    @RobertFHarwood 10 หลายเดือนก่อน

    So the end is to be Moorlocks.

  • @Adyen11234
    @Adyen11234 10 หลายเดือนก่อน

    As far as I know, the ending timing is mainly timed and based on some events

  • @TheHorzabora
    @TheHorzabora 10 หลายเดือนก่อน +1

    I’m sorry, I like the bunker, but there needs to be a game beyond / in addition to that one ending. I get this is the story mode… so what are the others? What do they do?
    Really, having watched this the end-game story is interesting but also weirdly in depth and… irrelevant to the game itself. Frostpunk this is not, despite how good the aesthetics look and the economic and social design factors appear. It’s going to need a lot more polish with both alternative ‘endless’ endgame modes, but I feel they utterly failed in developing any plot line regarding other settlements in the world.
    If I were them, I’d redesign the entire surface world / map beyond the city to accommodate several different factions, add in shipping and perhaps airships, then let them slowly expand and fight over those areas, so you can lose out on productive areas to people who expand first - with a simple ‘the most + most advanced wins’ military system, to add a draft/recruitment mechanic to keep an armed force staffed - then allow trading and perhaps add rare or strategic metals, to ensure it’s always possible.
    By all means, keep the bunker in - the idea of trying to keep your people out in the wilderness mining and producing for the few in the bunker as the world goes to hell is excellent, you can even add later cycles in with technology that helps your troops / people / slave extractors (which clearly is an option) going in the dying atmosphere, stuff like air tanks, survival suits and the like - and finding the balance between defending/ maintaining a shrinking empire in the face of a dying world and building what you need for the bunker seems… better than what their is, which is an excel spreadsheet at work.
    Plus, the game begs for dieselpunk armoured trains fighting each other to transport resources somehow.

  • @GodOfPlague
    @GodOfPlague 9 หลายเดือนก่อน

    You created an army of molemen lol

  • @ShaheenTavakkoli
    @ShaheenTavakkoli 10 หลายเดือนก่อน

    What version u playing?

    • @robertnett9793
      @robertnett9793 10 หลายเดือนก่อน

      He said the pre-release branch that was sent to some content creators beforehand. And it's known to be buggy, with the bugs being fixed in the main branch already. Unfortunately he couldn't migrate the savegame to the main branch and so there's the consant question, if something not working is a) a bug or b) some oversight by Pravus or c) some oversight by the devs...

  • @keithstevens5614
    @keithstevens5614 2 หลายเดือนก่อน

    That 1000 year long third Reich repeats in cycles every 1000 years apparently. Dumb ending.

  • @takumi2023
    @takumi2023 10 หลายเดือนก่อน

    please play it again but do it slower if you have time.

  • @CalSN20
    @CalSN20 10 หลายเดือนก่อน

    yo

  • @dragoneye6229
    @dragoneye6229 10 หลายเดือนก่อน +2

    Eugenics needs to stop being treated as a dirty thing. We all practice it. If you had two potential mates you were courting and learned one had hereditary disease issues and the other did not while they were perfectly equal in all other ways and you were equally attracted to them that would make and break the deal. You would pick the one without the background of genetic disorder. All life does this because it's simply a survival mechanism. So much so that by choosing the middle ground in the future when that persons line starts giving the populace people with disease they will be ostracized and made to suffer for it by their peers. Even more so when everyone needs to be pulling their own weight. In other words what seemed like a mercy was the cruelest choice you could have made. You have condemned a few people to suffer in the future because you couldn't hurt yourself.
    Remember these words, mercy to evil is cruelty to good. Mercy to incompetence is cruelty to skill built by effort or naturally occuring as talent. Your choice has psychologically revealed that you are in fact NOT a good person.

  • @FilipBurovski
    @FilipBurovski 10 หลายเดือนก่อน

    Bunker 86 anyone 😂

  • @vikingghost117
    @vikingghost117 8 หลายเดือนก่อน

    Thanks! I got everything... did everything... then nothing would happen so I was like... wut da fuuuuuh. 1 youtube search later you saved me from literally 2 more hours at least, of just... waiting... Pretty friggin lame.
    I enjoyed in... going to uninstall it now and never return.

  • @hngzs3628
    @hngzs3628 10 หลายเดือนก่อน

    Game is meh

  • @norbertvalterkalocsai6584
    @norbertvalterkalocsai6584 10 หลายเดือนก่อน +1

    I KNOW YOU CAN SEE THAT THE PEOPLE DON'T LIKE THE NEW OUTRO
    big loves tho

  • @DarkDragon357
    @DarkDragon357 10 หลายเดือนก่อน +2

    Pravus should play more democracy 4. i would love to see a hardest difficulty america run. day 357