It's either a windzone component or for this particular asset it was a shader effect. I had to set one of the global variables in the shader (typically controlled by a script) to a local variable for it to work in VRC. I used the Amplify shader editor which is a paid asset on the asset store
Congrats on hitting 1k subs! ^^
Thanks! You've been making great tutorials too and have been growing fast! I see you just hit 500, congrats!
Now let's talk VR Performance 😂
not great lmao. I will have performance options like the ability to disable shadows. I also hope to implement a dayy/night cycle
how is the progress on this project? This scenery like my comfort environment IRL and I would love to experience it in vr whenever i can
Link to world in the description
how did you got the wind effect to work? my bf and i are trying to figure out although i've very sure it's been a year so you won't remember
It's either a windzone component or for this particular asset it was a shader effect. I had to set one of the global variables in the shader (typically controlled by a script) to a local variable for it to work in VRC. I used the Amplify shader editor which is a paid asset on the asset store