I honestly love these technical videos so I wouldnt even mind more technicality. But I feel like you are perfectly between not being too technical for the people that arent that interested in that but also technical enough that I dont feel like im watching youtube kids. Great video, looking forward to the next one!
Try installing Polymorph if you're having recipe conflicts, it allows you to switch between possible recipes. It can be a bit funky at times, but it's better than cheating items you need when they conflict with another stuff. Should be available for both Fabric and Forge, but I'm using it on Fabric myself. There's also addons for better integration with AE and refined storage, but didn't find any for Tom's or Mekanism.
I love this content, as a chemistry nerd who just did a whole course where Nuclear chemistry was the focus. The Mekanism devs really did a great job combining Sci-fi with proper, actually accurate chemical knowledge. And, for that matter, I realy enjoy these videos in general. Great balance of technical explanations for those who want it, and a good way to explain it for those who don't. They really make me want to play with create and the other engineering and science focused mods again.
@@matapavosgamer oh yeah, the reactor is a mess, but I was talking about the processing chains - they felt very well researched. From there, the reactor kind gets sci-fi'd away, but I can be okay with that, since it keeps a balance of realism and fun for the player.
As a nuclear operator I got to say this reactor would definitely not work but it is funny how just wrong some of it is. The control rods are made of lead. You have to be able to move them up and down so you have to have an entire mechanism that uses ferrous metals and copper wiring to achieve this. You also can’t use lead as a good effective control rod because it’s microscopic cross section of absorption for neutrons might be higher than average but it’s not high enough to kill the reaction. Also they don’t move at all so they’re at the bottom of the core all the time meaning you can’t have any control over the reaction. Another thing is the reactor just wouldn’t work. They make you take uranium and go through 400 steps just to make something that won’t work. You take the uranium and you form it into a rod and plate it with some type of non corrosive metal and boom you got a fuel rod. You have the fuel rod chill in the core and when you want to make the reactor critical you just got to pull the rods out while maintaining a slightly positive start up rate until you hit the POAH and boom you got a perfectly functioning reactor kinda. I say kinda because the water in this reactor is not only the coolant and the moderator but also the secondary??? If you think about it the steam is somehow leaving from the bottom of the reactor and going into the turbine which means you would’ve needed to steam down to that hole. That’d cause a meltdown. Also you use the primary to cool the core then you send it through a steam generator where it transfers heat to the secondary side. The primary runs through tubes that heat up the water in the steam generators and that water evaporates and goes through the turbine. You can then exhaust this steam or in some plants recondense the heat steam and use it again. There’s a secondary for so many reasons it’s and it’s funny how it’s just not even there. Think about it, if you’re cooling the core with water and then you send it through a turbine and exhaust it into to atmosphere you’re now just spreading slightly radioactive water vapors everywhere. You also have a secondary because you can then pressurize the primary to extreme pressures to achieve a temperature above 212F or 100C which would greatly increase your power output and reactors actually love to stay above the boiling point of water at atmospheric pressure. There are two other things, one the turbine is vertical and not on its side. I’m not saying it’s wrong but I’ve operated three reactors and I’ve never seen that before. Secondly there is not an ounce of shielding anywhere. Typically you have shielding around the core and then shielding around the room the reactor is in or you shove it in the ground away from everyone. Even with a small reactor like this the time it’d take for it to fry you is not a long time and it’d be very painful. Also that turbine is way too big for that little reactor. This is one of those things where you know too much and you start to cry laughing at how something would never work. Gotta love it.
after playing mechanism, ild recommend separating your machinery from the reactor, with everything close if it melts down then not only are you out a reactor but also all that other stuff you worked on, I speak from brutal experience
I've seen a few other commenters say this, but you can pipe water from the turbine back into the reactor through the saturating condensers. The water ratio is nearly 1:1, so as long as you have another small water pump to support it you should be able to bump up the rate. If you are sick of waiting for the pellets, you could scale up the reactor, though you also would need to scale up the turbine. Final side note, if you do scale up the reactor, I would recommend using a resistive heater to burn off the excess energy, as it can clog the system and melt down the reactor. P.S: Try eating a pellet ;)
Honestly I'm here specifically for the technical bits. Create and mekanism are my two favorite mods so I'm currently binging this series and it's amazing. Also your compact machines are so beautiful I've been waiting for something like this for so long.
The editing quality has gotten really good recently, super cool. Also, if u connect pipes from the turbine condensor blocks to the water input for ur reactor, you'll have less trouble with cooling the reactor, that way you can run it quicker.
For your reactor, id suggest connecting some piping from the turbine vents to a reactor input port to grab the water the steam turbine produces from steam that the reactor makes. Its a closed loop system and it's a 1:1 conversion. Only thing you should be careful about is the production rate of water (how much water the turbine can make in a tick) to how much water the reactor burns (heating rate) if the heating rate is higher than the production rate of water your reactor will lose water and result in a explosion. But besides that it will help you get a higher burn rate of fissile fuel because your reactor will be more adaquately cooled. Steam turbine ^ ⬇ Steam Water ^ ⬇ Reactor
Recently got into your videos and loved this one. Mekanism is one of my favorite mods and I enjoy seeing people try to tackle the ins and outs of it. There’s a whole lot of other tips I can give you for your whole reactor setup, but only if you want them :b Enjoying the content and learning a lot of Create stuff!
I love the technical videos because I'm a f*cking nerd, and I think it's just technical enough to be watchable for people who don't know about this, but also for people who are here for the technicicity. And if you make things that are very hard to understand kater, maybe you could put a timecode and after finishing the technical part you do a quick summary where you explain simply what you did.
I love the puzzle solving of create, or at least the results when it works lol. Unfortunately I don't know much about nuclear science so I wouldn't really be too good at this.
Hey dejojo loving the content. So a little help from a mekanism lover. You need to reroute the water from the steam turbine back into the the reactor the help cool it. That help to raise the burn rate of your reactor making to where you create more polonium. That size of reactor should be self sustainable. Again loving the content thought I could help.
tbh it's not tom's storage, but the create item vault that's storing and thus deleting the item. It's just not made for storing items in a huge variety
Tom's simple storage is great in combination with an isolated drawer system or something simple, but if you add a bunch of different storage options, some that are connected to item disposals or item processing, it can sometimes just put your items into things that have item disposals and whatnot, basically just dumping your items into disposals lol
the reason tom's is deleting your items is because youre using it with a create vault, which is known to not work nicely with tom's storage and delete items
If you have access to the Polymorph mod, you should get it. If you have multiple recipes that are made the same way, it lets you choose what you make by adding a button when crafting that gives you a mini menu with all of the possible outputs.
I love the complexity Its better when you understand what you are watching and not just brain dead taking information thanks to you i know how to create a nuclear reactor (lets hope its legal)
A friend of mine and I recently encountered the pain with Tom's Storage ya are describing. After a LOT of troubleshooting on my friend's part (He's the Server Host.) it was determined that we had made a grievous error... that sadly was my idea to start with. We are using Item Vaults hooked together to a Inventory Connector and he says they have a 'Vision Range' PBAoE around them of 8x8x8 Blocks, and he was using Vaults of up to 3x3x7 in size... vertical 3x3 Layers 8 and 9 would stick out of this Radius. I assumed that this wouldn't be a problem cause the Item Vaults in their fully assembled form act as if they're a single Storage Item. Turned out this was SO FRICKIN WRONG... D: Item Disappearance never to be seen or heard from again happened when it turned out I deposited some Blaze Burners, a big ol' heap of 5,000 somethin Cobbled Deepslate, and a big ol' heap of 2,000 somethin Tuff and they ended up stored in Item Vault storages spaces occupying that Item Vault's 8th and 9th vertical layers... the ones outside that Inventory Connector's 'PBAoE Vision Radius'... Upon logging out and no one being on the Server anymore, it's seeming like those Items, because they were outside the Inventory Connector's range, went unnoticed, thus never got saved, so they disappeared into a Void, never to be seen or heard from again. My friend and I are now chicken of the thought of ever having ANY amount of Item Vault outside this 8x8x8 PBAoE Range ever again... D: I hope I explained it well enough... I suck at Eloquence...
Alright, likes and dislikes. I did not enjoy the kiddish terms for the Mekanism machines and its processes. I do enjoy that you present information in these videos in a pretty... normal way I guess? I'm not bored, I'm not overwhelmed either by info or someone yelling loudly and quickly, and your voice is pleasant. Clear pronunciation. I know a lot of that boils down to "You didn't bother me" but my brain is weird and I get sensory overload from a lot of people that cannot stop spazzing the camera around and shouting. You're calm without being dry. On the other hand, my upper bound for "this is too technical for me" is parts of DoshDoshington videos and I still watch them. Do I know what the hell is going on in the circuit builds he makes? Nope, but I'm still enjoying it. This video is orders of magnitude less complex relative to that, and you've got good charisma.
tbh I'd love to see more technical stuff, I don't really have time to get into complex mods like mekanism, so I watch your videos instead (also I'm in RadTech school, so anything that involves ionizing radiation or nuclear stuff is immediately interesting :3)
Hi! You could add some condensation into turbine and it will create water from steam which can be returned into the reactor, creating endless water cycle
The reactor has a 1 to 1 conversion of water to steam and the steam turbine has an 1 to 1 conversion of steam to water you just need to connect a water pipe to the turbine vent and make sure you have enough saturating condensers inside the turbine
Fun fact : For the explanation, pipe network refers to connected pipes. If you have a 3 block gap you need to traverse with pipes if you have the bare minimum of 3 pipe network will have a slower transfer speed that if you add to that network more pipes even if they are not needed
I've had like 2 and almost a third of these explode on me lmao. First two a skill issue because I didn't have the turbine dumping energy when it got full so it just.. stopped accepting water pretty sure for both cases.. Then trying to make a much bigger one my boiler just randomly had a cutoff point where it wouldn't boil the water from sodium at a consistent rate randomly, and I couldn't for the life of me figure out why after basically bankrupting myself to make a reasonably fast antimatter factory, only being able to run it at like 1/8th the speed... fun times.. Radiation decays at a suprisingly fast rate though. And having radiation next to a river literally gives you free food in the form of tonnes of fish dying from radiation whilst it sticks around. I was giving out radioactive fish as gifts whenever I visited friends' bases lmao. Had hundreds of them.
How about you build a small mechanism that grinds, washes and then compacts the basic materials, so you create more with less. For example: passing the uranium ore through the crushing wheels and then washing it, doesn't it result in more uranium?
I found it interesting. Lol I didn’t realize until yesterday that it was part of the Create Modpack series.. But that’s just me being a big ol’ dummy.🙃😝
Ol' payday 2 teached me that hydrogen chloride is used to make meth and in Minecraft it's used to make nuclear fuel, irl idk but it cam be used to make water
I honestly love these technical videos so I wouldnt even mind more technicality. But I feel like you are perfectly between not being too technical for the people that arent that interested in that but also technical enough that I dont feel like im watching youtube kids. Great video, looking forward to the next one!
Thank you!
Yeah. Whish my (Bio)Chemistry teachers were half this interesting/engaging.
Yeah, same.
@@anredanagram wish most of my fucking time in school was this intresting.
honestly i live for the more technical mods so if you could play nuclearcraft (maybe add some update backports) i would hugely appreciate it!
Try installing Polymorph if you're having recipe conflicts, it allows you to switch between possible recipes. It can be a bit funky at times, but it's better than cheating items you need when they conflict with another stuff. Should be available for both Fabric and Forge, but I'm using it on Fabric myself. There's also addons for better integration with AE and refined storage, but didn't find any for Tom's or Mekanism.
I love this content, as a chemistry nerd who just did a whole course where Nuclear chemistry was the focus. The Mekanism devs really did a great job combining Sci-fi with proper, actually accurate chemical knowledge.
And, for that matter, I realy enjoy these videos in general. Great balance of technical explanations for those who want it, and a good way to explain it for those who don't. They really make me want to play with create and the other engineering and science focused mods again.
Funny how you say this and like, 2 comments above you there's a guy ROASTING the mekanism devs
@@matapavosgamer oh yeah, the reactor is a mess, but I was talking about the processing chains - they felt very well researched. From there, the reactor kind gets sci-fi'd away, but I can be okay with that, since it keeps a balance of realism and fun for the player.
As a nuclear operator I got to say this reactor would definitely not work but it is funny how just wrong some of it is. The control rods are made of lead. You have to be able to move them up and down so you have to have an entire mechanism that uses ferrous metals and copper wiring to achieve this. You also can’t use lead as a good effective control rod because it’s microscopic cross section of absorption for neutrons might be higher than average but it’s not high enough to kill the reaction. Also they don’t move at all so they’re at the bottom of the core all the time meaning you can’t have any control over the reaction. Another thing is the reactor just wouldn’t work. They make you take uranium and go through 400 steps just to make something that won’t work. You take the uranium and you form it into a rod and plate it with some type of non corrosive metal and boom you got a fuel rod. You have the fuel rod chill in the core and when you want to make the reactor critical you just got to pull the rods out while maintaining a slightly positive start up rate until you hit the POAH and boom you got a perfectly functioning reactor kinda. I say kinda because the water in this reactor is not only the coolant and the moderator but also the secondary??? If you think about it the steam is somehow leaving from the bottom of the reactor and going into the turbine which means you would’ve needed to steam down to that hole. That’d cause a meltdown. Also you use the primary to cool the core then you send it through a steam generator where it transfers heat to the secondary side. The primary runs through tubes that heat up the water in the steam generators and that water evaporates and goes through the turbine. You can then exhaust this steam or in some plants recondense the heat steam and use it again. There’s a secondary for so many reasons it’s and it’s funny how it’s just not even there. Think about it, if you’re cooling the core with water and then you send it through a turbine and exhaust it into to atmosphere you’re now just spreading slightly radioactive water vapors everywhere. You also have a secondary because you can then pressurize the primary to extreme pressures to achieve a temperature above 212F or 100C which would greatly increase your power output and reactors actually love to stay above the boiling point of water at atmospheric pressure. There are two other things, one the turbine is vertical and not on its side. I’m not saying it’s wrong but I’ve operated three reactors and I’ve never seen that before. Secondly there is not an ounce of shielding anywhere. Typically you have shielding around the core and then shielding around the room the reactor is in or you shove it in the ground away from everyone. Even with a small reactor like this the time it’d take for it to fry you is not a long time and it’d be very painful. Also that turbine is way too big for that little reactor. This is one of those things where you know too much and you start to cry laughing at how something would never work. Gotta love it.
I'm probably one of few people that read all of this.
Thanks for the guide
That’s a lot of words I just read
I love how you show the whole process without making it confusing and long winded, very informative and entertaining. Top job
after playing mechanism, ild recommend separating your machinery from the reactor, with everything close if it melts down then not only are you out a reactor but also all that other stuff you worked on, I speak from brutal experience
I've seen a few other commenters say this, but you can pipe water from the turbine back into the reactor through the saturating condensers. The water ratio is nearly 1:1, so as long as you have another small water pump to support it you should be able to bump up the rate. If you are sick of waiting for the pellets, you could scale up the reactor, though you also would need to scale up the turbine. Final side note, if you do scale up the reactor, I would recommend using a resistive heater to burn off the excess energy, as it can clog the system and melt down the reactor.
P.S: Try eating a pellet ;)
wait you can EAT THEM??
w8 u can do that wtf. why
Honestly I'm here specifically for the technical bits. Create and mekanism are my two favorite mods so I'm currently binging this series and it's amazing. Also your compact machines are so beautiful I've been waiting for something like this for so long.
Uraaanium fever has gone and run me down, uraaaanium fever is spreading all around
Goat
At one point I was really beginning to worry about dejojo's sanity during this video
Well you don't have to worry about it any more!
@@dejojotheawsome because you fully trashed your sanity?
These videos combined the some of the two things I enjoy most this world. Science and Minecraft!! Thank you for making these.
The editing quality has gotten really good recently, super cool. Also, if u connect pipes from the turbine condensor blocks to the water input for ur reactor, you'll have less trouble with cooling the reactor, that way you can run it quicker.
3:10 ah~ the best movie being referenced, nice job Mr. Editor
The Polymorph mod would help for some of these unintentional recipe overlaps. It lets you choose the output of the craft.
For your reactor, id suggest connecting some piping from the turbine vents to a reactor input port to grab the water the steam turbine produces from steam that the reactor makes. Its a closed loop system and it's a 1:1 conversion. Only thing you should be careful about is the production rate of water (how much water the turbine can make in a tick) to how much water the reactor burns (heating rate) if the heating rate is higher than the production rate of water your reactor will lose water and result in a explosion. But besides that it will help you get a higher burn rate of fissile fuel because your reactor will be more adaquately cooled.
Steam turbine
^ ⬇
Steam Water
^ ⬇
Reactor
Recently got into your videos and loved this one. Mekanism is one of my favorite mods and I enjoy seeing people try to tackle the ins and outs of it. There’s a whole lot of other tips I can give you for your whole reactor setup, but only if you want them :b
Enjoying the content and learning a lot of Create stuff!
I love the technical videos because I'm a f*cking nerd, and I think it's just technical enough to be watchable for people who don't know about this, but also for people who are here for the technicicity. And if you make things that are very hard to understand kater, maybe you could put a timecode and after finishing the technical part you do a quick summary where you explain simply what you did.
I love the puzzle solving of create, or at least the results when it works lol. Unfortunately I don't know much about nuclear science so I wouldn't really be too good at this.
Honestly, i love tom's, for being simular to create's style and being simple
Never had issues
I like my storage spicy lol!
Hey dejojo loving the content. So a little help from a mekanism lover. You need to reroute the water from the steam turbine back into the the reactor the help cool it. That help to raise the burn rate of your reactor making to where you create more polonium. That size of reactor should be self sustainable. Again loving the content thought I could help.
Tom simple storage is too simple, that it delete hard items like rocket or drill)
tbh it's not tom's storage, but the create item vault that's storing and thus deleting the item. It's just not made for storing items in a huge variety
Tom's simple storage is great in combination with an isolated drawer system or something simple, but if you add a bunch of different storage options, some that are connected to item disposals or item processing, it can sometimes just put your items into things that have item disposals and whatnot, basically just dumping your items into disposals lol
4:15 i have laughed at this elevator for 5 minutes
The HUGH HEAUG I CANT XDDD
the reason tom's is deleting your items is because youre using it with a create vault, which is known to not work nicely with tom's storage and delete items
If you have access to the Polymorph mod, you should get it. If you have multiple recipes that are made the same way, it lets you choose what you make by adding a button when crafting that gives you a mini menu with all of the possible outputs.
I love the complexity
Its better when you understand what you are watching and not just brain dead taking information thanks to you i know how to create a nuclear reactor (lets hope its legal)
A friend of mine and I recently encountered the pain with Tom's Storage ya are describing. After a LOT of troubleshooting on my friend's part (He's the Server Host.) it was determined that we had made a grievous error... that sadly was my idea to start with. We are using Item Vaults hooked together to a Inventory Connector and he says they have a 'Vision Range' PBAoE around them of 8x8x8 Blocks, and he was using Vaults of up to 3x3x7 in size... vertical 3x3 Layers 8 and 9 would stick out of this Radius. I assumed that this wouldn't be a problem cause the Item Vaults in their fully assembled form act as if they're a single Storage Item. Turned out this was SO FRICKIN WRONG... D:
Item Disappearance never to be seen or heard from again happened when it turned out I deposited some Blaze Burners, a big ol' heap of 5,000 somethin Cobbled Deepslate, and a big ol' heap of 2,000 somethin Tuff and they ended up stored in Item Vault storages spaces occupying that Item Vault's 8th and 9th vertical layers... the ones outside that Inventory Connector's 'PBAoE Vision Radius'... Upon logging out and no one being on the Server anymore, it's seeming like those Items, because they were outside the Inventory Connector's range, went unnoticed, thus never got saved, so they disappeared into a Void, never to be seen or heard from again. My friend and I are now chicken of the thought of ever having ANY amount of Item Vault outside this 8x8x8 PBAoE Range ever again... D:
I hope I explained it well enough... I suck at Eloquence...
i love the fact that in your videos you explain everything and i get to watch how you build it
Alright, likes and dislikes. I did not enjoy the kiddish terms for the Mekanism machines and its processes. I do enjoy that you present information in these videos in a pretty... normal way I guess? I'm not bored, I'm not overwhelmed either by info or someone yelling loudly and quickly, and your voice is pleasant. Clear pronunciation. I know a lot of that boils down to "You didn't bother me" but my brain is weird and I get sensory overload from a lot of people that cannot stop spazzing the camera around and shouting. You're calm without being dry.
On the other hand, my upper bound for "this is too technical for me" is parts of DoshDoshington videos and I still watch them. Do I know what the hell is going on in the circuit builds he makes? Nope, but I'm still enjoying it. This video is orders of magnitude less complex relative to that, and you've got good charisma.
12:32-12:39 is my favorite seven seconds of the whole video
I love tech mods, and mekanism is my 4th favorite mod of all time
tbh idk what you are on about with "hard to be patient" this video was entertaining as hell. no need to be patient
I like watching your videos while my Minecraft world is loading. You also help me pick a modpack!
The best way to make technical videos imo is to convey the pain all the technicality makes you feel
tbh I'd love to see more technical stuff, I don't really have time to get into complex mods like mekanism, so I watch your videos instead (also I'm in RadTech school, so anything that involves ionizing radiation or nuclear stuff is immediately interesting :3)
I like it how it is, your content is a pretty good balance.
Let’s add nuclear reactors into the weird things I can create. (Adds on to multiple explosives and drugs)
I surely can say that I loved the video! The explanation, the editing was great! Good job Dejojo!
Hi! You could add some condensation into turbine and it will create water from steam which can be returned into the reactor, creating endless water cycle
A good replacement for toms which is real easy to use and runs off FE (and has a texture pack to make it look like part of create) is Refined Storage
I really enjoy this videos because they give me ideas and show me things I can do in my world
New upload !!! love it
Thank you!
What I learnt in this video: when a mommy chlorine and a daddy hydrogen love each other very much they create hydrogen chloride.
The editing definitely took an upgrade. Love all the meme edits!
You could break the vault, resulting in items spewing everywhere, but making it easy to just pick up and shift click into storage
10:53
OwO? choco?
*INTENSE WRONG BUZZER*
no! you're wrong!
sulfuric acid!
*insert suffering noise*
i love reactors and i did not know mekanism has this good reactors.
2:51 _that_ is *not* far away enough of a minimum safety distance to avoid radiation from an exploded Mekanism Reactor💀
this is the "dont tell anyone cuz thats cheating" chapter
i love science talk so this is perfect for me
excellent video (as always) but did you know that you can just insert sulfur into the chemical dissolution chamber ?
I have never messed with QIO. Very interesting I have made a few nuclear reactors and it is always a bit nerve wracking.
This whole video just feels like one spicy chemistry class
Now wait till the feul rods start jumping
Polymorph is a mod that allows changing the output of the recipe, if there is a recipe with different outputs
I had just remembered the name of a storage mod I’m quite fond of that I also feel is one of the best out there, Applied Energetics 2.
love the elevator to nuclear powerplat
The reactor has a 1 to 1 conversion of water to steam and the steam turbine has an 1 to 1 conversion of steam to water you just need to connect a water pipe to the turbine vent and make sure you have enough saturating condensers inside the turbine
Be aware that if the turbine stops the reactor won't get water but you can set the turbine to void excess steam
Fun fact :
For the explanation, pipe network refers to connected pipes.
If you have a 3 block gap you need to traverse with pipes if you have the bare minimum of 3 pipe network will have a slower transfer speed that if you add to that network more pipes even if they are not needed
I am referring to all of the mekanism pipes
‘When a mummy chlorine and a daddy hydrogen love each other very much’
😂😂😂
2:15 This gave me Deja Vu from IGoByLotsOfNames.. 😢
I've had like 2 and almost a third of these explode on me lmao. First two a skill issue because I didn't have the turbine dumping energy when it got full so it just.. stopped accepting water pretty sure for both cases..
Then trying to make a much bigger one my boiler just randomly had a cutoff point where it wouldn't boil the water from sodium at a consistent rate randomly, and I couldn't for the life of me figure out why after basically bankrupting myself to make a reasonably fast antimatter factory, only being able to run it at like 1/8th the speed... fun times..
Radiation decays at a suprisingly fast rate though. And having radiation next to a river literally gives you free food in the form of tonnes of fish dying from radiation whilst it sticks around. I was giving out radioactive fish as gifts whenever I visited friends' bases lmao. Had hundreds of them.
5:50 adding polymorph would help
How about you build a small mechanism that grinds, washes and then compacts the basic materials, so you create more with less. For example: passing the uranium ore through the crushing wheels and then washing it, doesn't it result in more uranium?
I love seeing just mekanism go brrr, and calling it create makes it feel not so greg
You probably didn’t even need oxygen to make the water not freeze. I can imagine placing glowstone next to the water would've worked
music at 6:40??
Cool preview!
Great explanation
To move you items in you could just make a QIO importer and stick it on your vault
Oooh true, I just broke all the vaults lol!
if let the reactor port and the turbine valve kiss it makes them have basically infinite transfer rate
If you like create armory you would love create: love&war it is im my opiniom the best create gun mod
get a mod called polymorph, it allows switching of outputs for conflicting recipies when player crafts them
"obviously edible cuz it is cake" he says as the advancement specifically says "Look Don't Eat"
As a chemistry nerd seeing your video made me play Create minecraft lol
You can pump out the water from the turbine to get more water.
It's not that much more water I think, besides I have an infinite supply
@@dejojotheawsome I think is helps improve the effectiveness of the turbine, but I may be wrong.
@@dejojotheawsome its almost 1:1 ratio
I found it interesting. Lol
I didn’t realize until yesterday that it was part of the Create Modpack series..
But that’s just me being a big ol’ dummy.🙃😝
I always wanted to get into mods like create but learning the mechanics feels so daunting
Rip og rocket and drill, they will be missed
T_T
They are in one of the chest in the storage that isnt chunk loaded
Imagine showing this mod pack to a kid in 2012 and telling them this is vanilla Minecraft in 2024💀
Jokes on you, I think this specific rocket mod was already made at that time.
In its infancy ofc
3:50 does this version of create not have elevators yet?
You can get a lot of water back from the turbine by putting a pipe on the top of it
you could add chapters so if ppl don't wanna know the technical side they could skip
Video pooks good as it is
U should try building selfsustaining base on all planets
my brother in christ, you can add a bind to hide/show EMI in the settings
I've never done qio and watching that I never want to. For a storage network to require such insane resources lol
I like your funny words magic man
"Nuclear Reactors are fun to play with"
They certainly are!
"We need THREE sulfurs!"... Trisulfate dioxide...?
Ol' payday 2 teached me that hydrogen chloride is used to make meth and in Minecraft it's used to make nuclear fuel, irl idk but it cam be used to make water
i loved this video . i'm going to sub because of this ! ;)
There is a mod that helps with conflicting recipes!
It lets you choose between the recipes!
Im sad because my laptop is to bad to Play this modpack, but i really like it 😔
Ah that's too bad
The next major update will bring about a lot of improvements in performance. When the update is out you might be able to play!
ERMMMMM, bro i just wanna build a nuclear reactor, rly good vid tho. But its too complicated
Stalin would be proud
Building reactor from memory
NUCULAR POWERRRR!!!
sooo poly morph just was forgoten when developing this pack?
10:12 You have betrayed me…
Elevator pulley exists, right?
How do you make a failsafe for the reactor? idont want my world to go kaboom
Wait how were you able to scroll through all those schematics what was the command or key to do it?
You can just use the scroll wheel
What's the mod that allows to chunk load?