The COMPLETE Guide to Creating CG Bottle Renders

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ความคิดเห็น • 229

  • @SeraphsWitness
    @SeraphsWitness 11 วันที่ผ่านมา

    Bro you know how to edit a tutorial properly. Absolutely perfect spacing. You didn't breeze through important steps, but you didn't linger and force me to skip tedious sections either. Really well-done.

  • @dhagaa
    @dhagaa 2 ปีที่แล้ว +8

    these are the best 42 minutes i have spent this year. This shows how much more work i need to put in and where i need to put it. Thank you thank you thank you.

    • @redfalconvfx7050
      @redfalconvfx7050 2 ปีที่แล้ว +3

      until you know you can model the same thing less then 1 minute by using Lathe and Spline

  • @francesmacapagal
    @francesmacapagal 2 ปีที่แล้ว +15

    This is one of the best tutorials I've seen! As a newbie in 3d, I really struggle with finding good and complete tutorials for realistic renders. Thank you for this!

  • @loganpatrick1469
    @loganpatrick1469 2 ปีที่แล้ว +49

    Ross, this is really a next level tutorial. You have really mastered the format here on youtube. Keep up the good work, you help make a lot of things make sense, cheers!

  • @keleka7496
    @keleka7496 2 ปีที่แล้ว +5

    I'm so use to watching tutorials on 2x speed but your pacing is perfect thank you!!

  • @SavingThrw
    @SavingThrw 2 ปีที่แล้ว +6

    The postproduction completely blew my mind! Thank you for this free masterpiece!

  • @medupemokone8503
    @medupemokone8503 2 ปีที่แล้ว +3

    Man your TUTs are awesome. You don't get carried away saying useless things. You are informative and you practicalise things. I must say I never thought watching someone work would be far beyond the ordinary tutorial

  • @bobbarth6936
    @bobbarth6936 2 ปีที่แล้ว +1

    I dont even use Redshift & I watched the whole video.That was fascinating to watch!

  • @AndyBaedal
    @AndyBaedal ปีที่แล้ว +1

    Best tutorial for making a beautiful bo oh in C4D. Thank you so much mate! Cheers!

  • @gusmaiawork
    @gusmaiawork 2 ปีที่แล้ว +4

    I've been experimenting a lot with glass materials in Octane and this is a huge help, huge thanks for the amazing content!

  • @nirubansatchithanandakumar3266
    @nirubansatchithanandakumar3266 2 ปีที่แล้ว

    This video is a work of art. Blender user here, but so much of conceptual stuff here to unpack. especially your workflow in terms of using bump maps. Never thought of it.

  • @davidmkhitaryan7690
    @davidmkhitaryan7690 2 ปีที่แล้ว

    You are a GOD! going to rewatch this until I know the video by heart

  • @outlndrr
    @outlndrr 2 ปีที่แล้ว +10

    I think for future tutorials it'd be awesome if you set up a keystroke visualizer so that we can follow what shortcuts and keys you're pressing throughout the process! However, this is amazing, might have to watch it a couple of times so I can get way better at this for the client work I'm doing for my agency! Keep it up Ross!

    • @1augh0utL0UD
      @1augh0utL0UD ปีที่แล้ว

      oh yeah, 100% agree. They are fast tutorials and it can be hard to see those shortcuts!

  • @postartificial
    @postartificial 2 ปีที่แล้ว +2

    Love this tutorial! Videos like this cover so much usefull things, you can learn almost all the basics of the software by watching them! Amazing!

    • @iamrossmason
      @iamrossmason  2 ปีที่แล้ว +1

      Thank you so much Andrew. Really glad you found it helpful :)

  • @aldoileanumeliber
    @aldoileanumeliber ปีที่แล้ว

    Keep this going! Finally someone on YT goes deep and brings the goods to light. Thank you!

  • @alcaladrian
    @alcaladrian 8 หลายเดือนก่อน

    OMFG!, this tutorial is pure gold. Thanks for that. I do have two questions, though: 1) In your modeling process, why not using paths and the lathe tool to model the bottle? 2) Why is your color correction process done in After effects when you could use Photoshop? Thanks again, mate!

  • @hrihori_art
    @hrihori_art ปีที่แล้ว

    Thank you, thanks to you I've realized many things that seemed difficult before

  • @nikolm9767
    @nikolm9767 2 ปีที่แล้ว

    This tutorial is PURE GOLD

  • @MattZipper
    @MattZipper ปีที่แล้ว

    This is great. Not too many show the ColorIO workflow and this was just what I needed!

  • @danivicario
    @danivicario 6 หลายเดือนก่อน +1

    Contents are very interesting but the speech is very fast for educative purposes, specially if you are a non native English speaker. Loved the post production part

  • @GerardB2023
    @GerardB2023 8 หลายเดือนก่อน

    Quite simply brilliant!! Gonna have to deep dive your channel now. Keep it coming fella..great video.

  • @lukas-personal
    @lukas-personal 2 ปีที่แล้ว

    I use Octane, but I still watched the whole thing. just wow, fantastic video. next up the Interiot scene, here we go.

  • @aaraarrar
    @aaraarrar 2 ปีที่แล้ว +1

    mind blown 🤯
    my comping with aovs is so jank lol a lot to learn still
    well done man!!

  • @divyacaksus
    @divyacaksus 2 ปีที่แล้ว

    Man your work always look aesthetically pleasing

  • @guyhall1097
    @guyhall1097 2 ปีที่แล้ว

    Yess! you're an absolute legend. I really needed help with caustics and this has answered my call for help. Keep up the awesome work mate.

  • @ashleysouthall5416
    @ashleysouthall5416 2 ปีที่แล้ว

    Wow! I’m a newbie to all this, and my mind is blown. Thank you for the level of detail!

  • @taemin9488
    @taemin9488 2 ปีที่แล้ว

    I learned so much about redshift from your tutorials 👍👍

  • @shermanwellons
    @shermanwellons ปีที่แล้ว

    Learning Cinema 4D, this is dope. Thanks for sharing

  • @alexquargnali6810
    @alexquargnali6810 ปีที่แล้ว +4

    Whoever poured that glass of rum has a drinking problem 😂

  • @caspianievers
    @caspianievers 2 ปีที่แล้ว

    Damn. You went all out here! Adding to my bookmarks for sure.

  • @Mucharyan
    @Mucharyan 2 ปีที่แล้ว

    Great tutorial, the new close polygon hole grid mode makes creating quad topology much easier btw

  • @blinn40x
    @blinn40x 2 ปีที่แล้ว

    SO AWESOME. you keep advancing my skills & I'm very grateful! please keep em' coming!!

  • @brianberger
    @brianberger 2 ปีที่แล้ว

    Thanks! Always enjoy watching and learning. Intermediate skills myself so these help

  • @mitchino
    @mitchino 2 ปีที่แล้ว +3

    Fantastic tutorial! If you take requests, I'd like to see one on producing a whisky render on a clean white background, using a plain bottle rather than one with ribs.I find those kind of shots very challenging and hard to get looking photo realistic. David Turfitt's renders for Laphroaig 28YO are the standard to aim for.

  • @niyamulkabir650
    @niyamulkabir650 2 ปีที่แล้ว

    Unbelievable skill. Great tutorial Ross. Thank you

  • @mahbubsumit830
    @mahbubsumit830 2 ปีที่แล้ว

    Really great approach... picked up some handy tricks will definately use them later... One little suggestion I would like to give is the caustics of the bottle had less details due to the additional details of the bottle were added using bump rather than on geometry... so the caustics were calculated as if it was a flat object... try giving details on the geometry and use the bump map as displacement as well... it will break the sillhoutte & u'll have much better result ^_^ thank you for sharing ^_^

  • @OscarTorresWork
    @OscarTorresWork ปีที่แล้ว

    Great video the color correction aspect is so much easier when using Davinci Resolve using LUTS for color management and then moving on to color grading.

  • @ibukuntaiwo2767
    @ibukuntaiwo2767 ปีที่แล้ว

    I learnt so much from this tutorial. Thank you so much!!!

  • @nicholassaye4571
    @nicholassaye4571 2 ปีที่แล้ว

    This tutorial came at the perfect time! I’m trying to do something just like it! I haven’t been able to find a good bottle tutorial with liquid inside it and this is perfect!

    • @iamrossmason
      @iamrossmason  2 ปีที่แล้ว

      Let me know how you get on! Hopefully it helps :)

  • @Murtox
    @Murtox 2 ปีที่แล้ว +1

    great tutorial! small tip, when u want to enable your subdivision you can Press "Q" if the child of the subdivision is selected. Will speed up workflow :)

    • @iamrossmason
      @iamrossmason  2 ปีที่แล้ว +1

      Great tip, thank you for sharing!

  • @EwwPhotoshop
    @EwwPhotoshop 2 ปีที่แล้ว

    Love this! Thank you so much for sharing! Love your work! I’m glad you offer tutorials on TH-cam and project files or shaders on gum road!

  • @bluemosquedesign
    @bluemosquedesign 2 ปีที่แล้ว

    Absolutely solid demo

  • @catfacejim
    @catfacejim 2 ปีที่แล้ว

    Been searching and waiting for a tutorial like this for a while. Can’t wait to give this ago 👌🏻 nice work🙏🏻

  • @userinfo3119
    @userinfo3119 2 ปีที่แล้ว

    Such a great resource - I went through this but used Octane instead. Thank you!

  • @JoeMayk3D
    @JoeMayk3D 2 ปีที่แล้ว

    Amazing stuff mate! I've struggled with ACES for a while now, this simplified process and breakdown is perfect! thanks again man

  • @carltonnjenga6585
    @carltonnjenga6585 2 ปีที่แล้ว

    Thank you for sharing your process. Learned something new today. thank you

  • @harishpawaskar
    @harishpawaskar 2 ปีที่แล้ว

    Amazing tutorial Ross. So much to learn in one single tutorial. Thank you 🙏🏻

  • @dattran6801
    @dattran6801 2 ปีที่แล้ว

    Amazing Ross! Was worth the wait

  • @jimmyknott1949
    @jimmyknott1949 2 ปีที่แล้ว

    Amazing Ross - learning loads from you, big up!

  • @JeanPierre-eo4db
    @JeanPierre-eo4db ปีที่แล้ว

    Great set of tutorials

  • @jhalanddesign
    @jhalanddesign 2 ปีที่แล้ว +5

    Wow you made the whole process! This could be broken down to many videos. But great work. For the whole first modeling part. You can also draw a shape in illustrator or c4d of half the bottle, use the spline set to uniform and use lathe to create the shape. Cuts your modeling time down a lot. You'll get the inside and the outside all at once. I've found that if you want a more realistic, not hyper realistic bottle, this inside should be a bit wobbly. Especially around the "body" of the glass, since the only part of the glass that is really controlled, is the outside. I need to see this video a couple of times, thanks for all the tips. (super if you add some chapter breaks :)

  • @kapwinng
    @kapwinng 10 หลายเดือนก่อน

    Great video and result, thanks Ross

  • @nebilmulugeta8032
    @nebilmulugeta8032 2 ปีที่แล้ว

    Thank You so much
    forgot to reverse the normals of the inner part in it kept messing with the results
    it was furstrating
    but thank u thank u
    u saved me

  • @mickey1574
    @mickey1574 2 ปีที่แล้ว

    Amazing video Ross, killing it as always!

  • @chavsmith
    @chavsmith 2 ปีที่แล้ว +2

    This is epic. I found it so interesting that you used AE for post and not PS. At first I was sceptical, but this could really bridge the post production workflow gap, if you wanted to add motion later. A fair bit of work, I know, but I guess you could render out image sequences and apply the settings to the pre-comps? Love the pace of your tutorials. If I could give you two thumbs up, I would. Keep it up!

  • @joacim.w
    @joacim.w 2 ปีที่แล้ว

    Great tutorial, picked up a lot from this, especially the post-production part was awesome!

  • @jonathanlavanant
    @jonathanlavanant 2 ปีที่แล้ว

    Amazing Video ! Thanks Ross for the time you spent to share this stuff 👏🙌

    • @iamrossmason
      @iamrossmason  2 ปีที่แล้ว

      Thank you Jonathan! Just glad I can help 🙏🏼

  • @fernandolara6338
    @fernandolara6338 ปีที่แล้ว

    Great stuff right here! Very well explained!

  • @GoBreachh
    @GoBreachh 2 ปีที่แล้ว

    Awesome tutorial! Very concise, filled with small tips I didn't know about to elevate the render to the next level.

  • @pedroleitin
    @pedroleitin 2 ปีที่แล้ว

    your work its really amazing! the process, the lights, everything. This video show the how process of a daily job and is nice the watch. The way you teach is pure enjoyable the learn more and more (:

  • @OutlawsArts
    @OutlawsArts 2 ปีที่แล้ว

    Absolutely amazing! Great guide can’t wait to get stuck in bro 🤙🏽🙌🏽

    • @iamrossmason
      @iamrossmason  2 ปีที่แล้ว

      Thank you, I really appreciate it!

  • @BigStru
    @BigStru 2 ปีที่แล้ว

    you the man ross, thanks for this

    • @iamrossmason
      @iamrossmason  2 ปีที่แล้ว

      anytime! appreciate your support

  • @TheDanielConsole
    @TheDanielConsole 2 ปีที่แล้ว

    Amazing work, thanks for sharing! Learned a lot with this

  • @harukohayakawa3027
    @harukohayakawa3027 2 ปีที่แล้ว

    You're a legend. Thank you so much for sharing your knowledge!

    • @iamrossmason
      @iamrossmason  2 ปีที่แล้ว

      Anytime! Thank you for the support, I really appreciate it!

  • @pirj7820
    @pirj7820 2 ปีที่แล้ว

    my head exploded, you are the most congratulations

  • @JS-wp6xy
    @JS-wp6xy 2 ปีที่แล้ว

    Thanks ross! glad to found your channel

  • @vismind13
    @vismind13 2 ปีที่แล้ว

    Amazing tutorial Ross!!

  • @diegobarrios1090
    @diegobarrios1090 2 ปีที่แล้ว

    dude, you are a beast!!!

  • @shebbe
    @shebbe 2 ปีที่แล้ว +3

    you'll wanna be careful with using Lumetri in linear space. most of the controls are designed to operate only within 0-1 even the curves. it becomes especially problematic when some kind of limiting curve is applied up until 1.0 but the rest of the data above is unchanged but you reduce exposure with a seperate operator afterwards. you'll get a 'kink' in your curve/look. it's quite long to explain exactly everything but it's easy to visualize with a horizontal greyscale ramp from 0 to 2.0 float and see what lumetri's parameters are doing. the better way to use Lumetri would be to convert from ACEScg to ACEScct first which is a log gamma space, then after the grading is done another OCIO to go from ACEScct to display out.

  • @kyereanim6625
    @kyereanim6625 2 ปีที่แล้ว

    I checked everything is good to download.

  • @azoique
    @azoique 2 ปีที่แล้ว

    Siiiick. Great vid. Haven't tried .exrs and crypto mattes before. Will try to mimic this in Blender as an exercise.
    Don't think Cycles will produce an equally realistic image but should be educational.

  • @RobertMeyerOfficial
    @RobertMeyerOfficial ปีที่แล้ว +1

    Id like to know if there is any reason, why you used a cyldiner instead of just drawing a spline along the reference and using the Lathe Tool? Is there any advantage or is it just another way? And thanks a lot, great video!

  • @Jebesniper
    @Jebesniper 2 ปีที่แล้ว +1

    Excited

    • @iamrossmason
      @iamrossmason  2 ปีที่แล้ว

      Hope you enjoy it!

    • @Jebesniper
      @Jebesniper 2 ปีที่แล้ว

      @@iamrossmason I actually did enjoyed and learned a lot. Can you do this tutorial in octane?

  • @tewfour
    @tewfour 2 ปีที่แล้ว

    I don't do 3D but I respect everything you do and your voice is nice

    • @iamrossmason
      @iamrossmason  2 ปีที่แล้ว

      I appreciate you bro ❤️

  • @losignorantesdelgaming
    @losignorantesdelgaming ปีที่แล้ว

    Amazing tutorial! Keep up the good work! Thankyou

  • @kapwinng
    @kapwinng 10 หลายเดือนก่อน

    Rizom is great too, thanks for the headsup, subscribed to it now.

  • @knasjamseman
    @knasjamseman 2 ปีที่แล้ว

    Thank you, Ross the boss!

  • @olaitanadesholar
    @olaitanadesholar 11 หลายเดือนก่อน +1

    Hey Ross, You exceptional!! I want to learn please where can I start. Please🙏

  • @bruceketta6316
    @bruceketta6316 5 หลายเดือนก่อน

    Thank you so much for this tutorial, so clear! so professional|!

  • @KayJaySAM
    @KayJaySAM 2 ปีที่แล้ว

    Awesome work! Nearly the same workflow I use =) Thank you for share!

  • @ilnurnazyrov
    @ilnurnazyrov 2 ปีที่แล้ว +1

    8:30 - you can done this with selecting both loops, then m-p and drug one to another with shift pressed.

    • @iamrossmason
      @iamrossmason  2 ปีที่แล้ว

      thank you! I’ll remember this for next time

  • @HDGamingVelocity
    @HDGamingVelocity 9 หลายเดือนก่อน

    Hey Ross. Where do you source Labels from? Bevarages, beauty products etc.? Great tut btw, thank you!

  • @rouaudilan
    @rouaudilan ปีที่แล้ว

    Incredible Tuts !

  • @alejandrozuniga5948
    @alejandrozuniga5948 7 หลายเดือนก่อน

    Great tutorial, Thank you a lot!
    I only have one question, why when I try to apply "Markings BUMP" using the UV bottle it dont match with the bottle, it looks disproportionate and out of place.

  • @omidmohammadzadeh3993
    @omidmohammadzadeh3993 2 ปีที่แล้ว

    Awesome tutorial!

  • @SmartAim33
    @SmartAim33 2 ปีที่แล้ว

    Awesome tut! Thanks for sharing.

  • @bharat5194
    @bharat5194 2 ปีที่แล้ว

    Much thanks, Ross!

  • @tunji6434
    @tunji6434 2 ปีที่แล้ว

    Thanks Ross! This is a bang!

    • @iamrossmason
      @iamrossmason  2 ปีที่แล้ว

      Thank you Tunji! I really appreciate it :)

  • @remibois3d
    @remibois3d 2 ปีที่แล้ว

    Thanks for this tuto ! is amazing work !

  • @omni_frame
    @omni_frame 2 ปีที่แล้ว +1

    really neat breakdown, Ross. A lot of value in this, especially loved your post workflow. Thanks a lot for taking the time!
    I was wondering about the Rizom bridge, I can't seem to find it for R25 / S26.

    • @iamrossmason
      @iamrossmason  2 ปีที่แล้ว +1

      Someone gave it to me, but I’m not sure where it originated from. I’ll try find out and then see if I’m able to share it in the description :)

    • @nickabbott226
      @nickabbott226 2 ปีที่แล้ว

      Yoooooo also wondering the same. Such a killer video, dying to finish, but still looking for this solution. Any leads help!

  • @gtodorov
    @gtodorov 2 ปีที่แล้ว

    im out of breath. thank you so much mate

    • @iamrossmason
      @iamrossmason  2 ปีที่แล้ว

      that’s how i felt after recording it haha. Glad you enjoyed!

  • @mujtabapanahi
    @mujtabapanahi ปีที่แล้ว

    Amazing bro! Thank you very much!

  • @MUSLIMTUBES
    @MUSLIMTUBES ปีที่แล้ว +1

    Can you explain how the reflection of the colored glasses on the wall can be done in cinema 4d? That is, there are four windows in a room, the glass of these four has color change and I want the reflection of these four colors inside the room.

  • @hello2546
    @hello2546 2 ปีที่แล้ว

    You a beast sir !

  • @emilianoortizz
    @emilianoortizz หลายเดือนก่อน

    Hey, I hope you can help me. I'm working on a project and I’ve created these lines that go along the bottle, which give texture to the glass. But when I render, some lines show up, almost like the glass is scratched along the surface. If you check at 26:13 in your Photoshop video, you can see these lines. For some reason, Redshift shows them, so the gradient isn’t completely clean, and the glass looks scratched. I’ve been trying to fix this for months with no luck, so I hope you can shed some light on the issue.

  • @cgpov
    @cgpov 2 ปีที่แล้ว

    Great vid!

  • @denilssonzunigamac5255
    @denilssonzunigamac5255 2 ปีที่แล้ว

    GOAT, mamá salgo en el video de ROSS

  • @egzongjuka1201
    @egzongjuka1201 ปีที่แล้ว

    Insane 😮

  • @mrtnstien
    @mrtnstien 2 ปีที่แล้ว

    Really love the tutorial Ross!! Perfectly explained and very concise. I have a question regarding the liquid: does it matter which way the normals are facing? I didn't see you changing them. So should they be facing inward or outward?

  • @gangx4999
    @gangx4999 2 ปีที่แล้ว

    Awesome video, Thanks ross