Me personally as the one man, I would’ve panned the door first getting a glimpse of the room and then entered versus button hooking. However, both works and it was safe. Great video guys
IMHO, upon clearing the threshold, there was a bit too much of a gap between 1 and 2, leaving 1 exposed to a possible threat behind him. Again IMHO, 1 could've assessed the threshold (or "cut the pie") from the outside and ended up on the left side of the door and entering from there. You then have 1 entering from the left, 2 from the right and both in a more linear path (as opposed to the button hook, which requires a 180 upon entry) and minimizing 1's exposure to whatever may be behind him. As we all know, no tactical method is 100% effective and almost anything will work given enough reps, this was just my 2 cents. Thank you for another great video and stay safe!
The ones I can remember saying it are Dj Shipley and Andy Stumpf, beyond that, I must've heard very often now (only after nerding out) that dynamic entry sucks if it's not hostage rescue. I get it, if people in the tactical community low key don't want to put that out there for everyone to know. But I'll say it for the record: from a logical standpoint, from an experience standpoint against opfor in milsim, and most importantly having heard smu operators say it, I am convinced you should clear as much as you can from outside the room. Not panning without stopping, but slicing, stopping on contact, adressing, not penetrating the room with the top of your rifle, to not give away yourself, and then only, with a two guy, criss crossing.
Your right, delibirate clearance is the new methodology. However there are times within that system that dynamic is an option, like in narrow hallways or in hallways that have alot of open doors. Essentially, go slow until you dont have the option to due to exposure to more angles. But when you go dynamic you dont do points of domination, this is old school methodolgy that got thrown out in the GWOT.
I would highly encourage you to watch some of Matt Pranka’s talks on this topic. Former Delta guy, goes by Xray Alpha on social media. His talks are the opposite and you’re better off training the hard skills of shooting and adhering to the principles of CQB, Surprise, Speed and Violence Of Action. He also outlines that the only time he ever panned or fought from the threshold was when certain conditions were met. Its total darkness under nods. The walls can stop rounds. Buildings in the U.S. do not have walls that will stop rounds. I only recommend looking into Matt Pranka because everyone prefers to hear the opinions of SMU guys over anyone else, he also has LE guys from time to time on lives either debunking misconceptions of CQB or talking on LE/civ stuff.
The main issue with points of domination is that on average it takes 6 seconds for the third man to enter. If done by the book this means that no one adresses the center of the room for 6 seconds. Its for this reason you have different variations like center step for a snapshot which has its own problems. All the issues with points of domination has pushed DEVGRU to create a new system of cqb called delibirate clearance. In this new system the method of clearing the room starts with a threshold assessment. This means slowly pieing the threshold in order to clear 90 percent of the room from the outside before commiting 2 men to the hard corners. If you clear the room from the outside and only need to attack the hard corners in a standard room (and most problems youll find) you only need 2 people per room. With 2 people in a room you can safely move around in a room and not have to treat the center of the room like a minefield (as long as theres not a problem your buddy is working where you want to walk to) 4 people in a room is just added confusion and restricts everyones movement and can bog down the team in clearance. Requireing verbal comands and overt coordination to un jam yourselves in the case of there being problems that have to be worked.
I think it’s great that each of these SMExperts has enough ego-control to let the other dude talk. Each one of these guys could obviously teach the course
If a guy with a PKM in the middle of the room starts blasting the point man as soon as point man enters, would the point man address the PKM guy or the corner first?
I think the point is you have a sector to cover until you see a threat, if there’s a guy that is firing rounds off straight as you look into the room as the first guy, you start firing at him. There is no need to enter if you know you’ll get shot in the doorway, this technique is designs to help entry into a room where you cant see the threat in the doorway. But yea you shoot as soon as you see the threat.
Not clearing center before the initial buttonhook made my butthole clench, I understand taking a dynamic approach is appropriate for situations with driving factors i.e. hostages, time sensitivity, etc. but for the purpose of the demo wouldn't a deliberate breach be more suitable seeing as this is a video on the basics? I'd imagine clearing from the threshold would be safer especially for civ training, at least in my opinion. But I'm not sure, thoughts?
Maybe clear the room from beyond the threshold, then worry about the deadspace? Why did it take decades to figure that out? Maybe in another 20 years they will figure out a way to have the 1 and 2 ACTUALLY enter the room simultaneously, instead of having the 2 enter 1-3 seconds later and pretending that that is a simultaeneous entry. And then maybe in 40 years they will figure out you can actually shoot through certain walls, and you can just preemptively shoot along the wall at the deadspace instead of walking right into the funnel of bullets and hoping you are somehow gonna be faster than the guy who can literally shoot you with his fucking eyes closed cause he can hear your equipment/footsteps as you enter the room.
Unit tactics normally go of their standard operating procedures. There’s pros and cons to both, but the high ready has been proven overall to be more effective with minimal cons. I’ve never seen members in a professional tactical unit running both low and high in a stack.
6 Minute CQB course? We spent 8 hours on a half house just breaching the first room the first time we we're introduced to CQB.. We went full flow the next day though he took on mocktown with five simulated snipers
I don't understand the point of this video, other than posting entry tactics on an open forum. If you are on a team you will be taught how to dominate and collapse rooms according to your teams ROE's and SOP's so anyone who actually needs this will be taught it. What's the point?
If the enemy is using the same tactics as you why is that a bad thing? You now know exactly how they are gonna clear a room, and you are intimately familiar with the weaknesses and counter tactics. And if any team is still doing this they are gonna die regardless. There is a reason they changed the SOP.
Me personally as the one man, I would’ve panned the door first getting a glimpse of the room and then entered versus button hooking. However, both works and it was safe. Great video guys
IMHO, upon clearing the threshold, there was a bit too much of a gap between 1 and 2, leaving 1 exposed to a possible threat behind him. Again IMHO, 1 could've assessed the threshold (or "cut the pie") from the outside and ended up on the left side of the door and entering from there. You then have 1 entering from the left, 2 from the right and both in a more linear path (as opposed to the button hook, which requires a 180 upon entry) and minimizing 1's exposure to whatever may be behind him. As we all know, no tactical method is 100% effective and almost anything will work given enough reps, this was just my 2 cents. Thank you for another great video and stay safe!
The ones I can remember saying it are Dj Shipley and Andy Stumpf, beyond that, I must've heard very often now (only after nerding out) that dynamic entry sucks if it's not hostage rescue. I get it, if people in the tactical community low key don't want to put that out there for everyone to know. But I'll say it for the record: from a logical standpoint, from an experience standpoint against opfor in milsim, and most importantly having heard smu operators say it, I am convinced you should clear as much as you can from outside the room. Not panning without stopping, but slicing, stopping on contact, adressing, not penetrating the room with the top of your rifle, to not give away yourself, and then only, with a two guy, criss crossing.
Nah you're right, clearing from the threshold is that new new and keeps people alive imo
Your right, delibirate clearance is the new methodology. However there are times within that system that dynamic is an option, like in narrow hallways or in hallways that have alot of open doors. Essentially, go slow until you dont have the option to due to exposure to more angles. But when you go dynamic you dont do points of domination, this is old school methodolgy that got thrown out in the GWOT.
I would highly encourage you to watch some of Matt Pranka’s talks on this topic. Former Delta guy, goes by Xray Alpha on social media. His talks are the opposite and you’re better off training the hard skills of shooting and adhering to the principles of CQB, Surprise, Speed and Violence Of Action.
He also outlines that the only time he ever panned or fought from the threshold was when certain conditions were met. Its total darkness under nods. The walls can stop rounds. Buildings in the U.S. do not have walls that will stop rounds.
I only recommend looking into Matt Pranka because everyone prefers to hear the opinions of SMU guys over anyone else, he also has LE guys from time to time on lives either debunking misconceptions of CQB or talking on LE/civ stuff.
This is dynamic only btw folks. Good stuff, dangerous shit.
“Draw the curtains, don’t SWAT yourself”. Love you Dorr 😂.
Disclaimer: No love lost to you Dutch
I LOVE this channel!! Best information anywhere on youtube. Dutch was a spectacular addition.
Doing that kind of room clearing in real life you will end up in a funeral
That was excellent. All sectors were covered when entering through the fatal funnel.
Simple direct and to the point. Outstanding gentleman, look forward to seeing more content for the new year.
The main issue with points of domination is that on average it takes 6 seconds for the third man to enter. If done by the book this means that no one adresses the center of the room for 6 seconds. Its for this reason you have different variations like center step for a snapshot which has its own problems. All the issues with points of domination has pushed DEVGRU to create a new system of cqb called delibirate clearance. In this new system the method of clearing the room starts with a threshold assessment. This means slowly pieing the threshold in order to clear 90 percent of the room from the outside before commiting 2 men to the hard corners. If you clear the room from the outside and only need to attack the hard corners in a standard room (and most problems youll find) you only need 2 people per room. With 2 people in a room you can safely move around in a room and not have to treat the center of the room like a minefield (as long as theres not a problem your buddy is working where you want to walk to) 4 people in a room is just added confusion and restricts everyones movement and can bog down the team in clearance. Requireing verbal comands and overt coordination to un jam yourselves in the case of there being problems that have to be worked.
HAPPY NEW YEAR 🎊🎉🎊🎉💯
These videos are extremely helpful , considering all that's going on in the world . Thanks for all you do and show.
Helpful? You clearing rooms on a regular basis?😂
If you want to be efficient you have to train CQB a lot almost daily, good video about basic👍👍
HAPPY NEW YEAR to the TAC HYVE TEAM🎉🎉🎉 🎆🎆🏴☠️
Straight forward and very informative. Thank your gents, keep it up!!! Keep it safe!
I think it’s great that each of these SMExperts has enough ego-control to let the other dude talk. Each one of these guys could obviously teach the course
I can watch these all day!!
Great job guys.
40 man CQB. Here comes the pain train. Woooooo Woooooo Woooooo Wooooo
Happy New Years and may the LARP be with you!
Damn I click 30 seconds after upload! I love this channel
Always good info, thanks
Thank you for the learning. I didn't know last man becomes first Man when moving on, but makes perfect sense. I'm assuming, #2 TL is always 2nd Man?!
Happy new year 🎉!
How do people feel about the sul position compared to the low ready position?
I wonder if the Jiaming watch they use is Casio.
And your typical Marine clears the room first with a frag....🤣
I can tell the instructor has done plenty of CQB. Good technique. I’m partial to breaching myself . ☺️ good times
If a guy with a PKM in the middle of the room starts blasting the point man as soon as point man enters, would the point man address the PKM guy or the corner first?
Win the fight/neutralize target always takes priority, then medical.
I think the point is you have a sector to cover until you see a threat, if there’s a guy that is firing rounds off straight as you look into the room as the first guy, you start firing at him.
There is no need to enter if you know you’ll get shot in the doorway, this technique is designs to help entry into a room where you cant see the threat in the doorway.
But yea you shoot as soon as you see the threat.
Can you explain snapshot and immediate threat concepts?
Do you go in immediately after opening the door or do you clear what you can from the door first?
I've noticed Dutch use a few british terms, is there a reason for that?
I'd guess he's worked with 22 Reg
and you need to be shouldered to enter it reduce the chance of you getting it. You cant enter flat
Here's to a badasd 2023
Good stuff! Tactical skinny jeans! lol
Happy new year. Love your videos. Thanks for sharing your real world experience with us.
Why is there such a controversy about " High Port" and " Low Ready" weapons carry in CQB. Is it an Army vs Navy thing?
Should have shown a form up after the initial room entry was concluded.
Apparently gaming does teach a lot of real tactics haha.
I feel moderately prepared. and will improve
Not how I was taught first man would be dead
Ok, so...
The next time the 1st man (which was the 5th on the first time) will be the 4th again?
Not clearing center before the initial buttonhook made my butthole clench, I understand taking a dynamic approach is appropriate for situations with driving factors i.e. hostages, time sensitivity, etc. but for the purpose of the demo wouldn't a deliberate breach be more suitable seeing as this is a video on the basics? I'd imagine clearing from the threshold would be safer especially for civ training, at least in my opinion. But I'm not sure, thoughts?
Pressure sensitive trigger with 5 second delay on claymore means dead fire team. I say check room with pole cam and if anyone is inside, frag out.
One minute out, gear up! :us
No one maintains situational awareness in the hall?
Maybe clear the room from beyond the threshold, then worry about the deadspace? Why did it take decades to figure that out? Maybe in another 20 years they will figure out a way to have the 1 and 2 ACTUALLY enter the room simultaneously, instead of having the 2 enter 1-3 seconds later and pretending that that is a simultaeneous entry.
And then maybe in 40 years they will figure out you can actually shoot through certain walls, and you can just preemptively shoot along the wall at the deadspace instead of walking right into the funnel of bullets and hoping you are somehow gonna be faster than the guy who can literally shoot you with his fucking eyes closed cause he can hear your equipment/footsteps as you enter the room.
So, why is it ok to hold your weapon any way the operator wants?
comfortability. If you are smoother with a high ready than a low ready use that and vice versa.
Unit tactics normally go of their standard operating procedures. There’s pros and cons to both, but the high ready has been proven overall to be more effective with minimal cons. I’ve never seen members in a professional tactical unit running both low and high in a stack.
Why did the Quiet kid send me this before school?
I come here to use this for a VIDEO GAME and became a skilled player.
Wish ppl could play like this I codmobile 🤭🤭🤭🤭
s/o Rashad #uscaa
😢 rusha
Again I'm Delta so... Time is not against you, you die, you did something wrong
👍🏻👍🏻👍🏻👍🏻👍🏻👍🏻
No one left to cover entrance.Did not cleared entrance for trip devices. First men is slopy slicing the corner.Thanks. Good foot work big guy.
Let’s talk about “masker”
Best tip don't F with these dudes
What about 5 man, 6 man, 7 man or 8 man CQB?
Seems a bit squeezey at some point
6 Minute CQB course?
We spent 8 hours on a half house just breaching the first room the first time we we're introduced to CQB..
We went full flow the next day though he took on mocktown with five simulated snipers
That bs was dumped years ago
Pregnant pause #madamusa
Kids in basic are better than these guys.
1st
Welp. This is Absolutely terrible
I don't understand the point of this video, other than posting entry tactics on an open forum. If you are on a team you will be taught how to dominate and collapse rooms according to your teams ROE's and SOP's so anyone who actually needs this will be taught it. What's the point?
Hmmm idk why do you think civilians should learn these types of things? Because everyone's got an opinion on it lol
Espero que lembre delas quando precisar !
i use this to help my team on discord for ready or not
If the enemy is using the same tactics as you why is that a bad thing? You now know exactly how they are gonna clear a room, and you are intimately familiar with the weaknesses and counter tactics. And if any team is still doing this they are gonna die regardless. There is a reason they changed the SOP.
Went to buy a p320 dryfiremag... Didn't honor "TACHYVE" code.
It should be active. We will let them know.
Thank you, I'm a huge fan, i honestly appreciate it!
Today indeed it worked.. I'm ordering my dryfiremag now. Thanks guys!