4:07 This is why you have the percentage field as well, so you can leave the resolution at the final setting and simply choose a smaller percentage for preliminary renders.
Great tutorial! I would appreciate if you could tell me how you managed to have one window in render mode and the other in material preview. Whenever I change one, the other gets affected too:(
Thank you for this, question how do you get the rendered side to show in color? when i change it to rendered view it shows everything in the object view
wow, really good; succinct but full of useful info on how to light, pleasant voice, background music not too loud. You should do more tutorials (if you were wondering).
Thank you. I just switched to a new team and had been super busy at work. finally find some time now. Working on the tutorials and should be ready in the coming week or two. Fingers crossed.
i thought before...fill is for filling the overshadowed part and then rim placed always at the back of the model. and in this tutorial. you put fill light at behind of the model and before that i thought its a rim light. but i was wrong. it seems like rim to me and then im confused why you add another rim at the opposite side from fill. can you explain why?
One thing you didn't do in this video is explain what the various lights are used for in three point lighting. I took a Audio and Video course, which explained it a bit, though I think I forgot most of the reasoning behind why three point light seems to be pretty standard. The only thing I do recall is that the fill light, if I recall correctly, is used to keep the subject's back lite up so you don't get a dark area around them on their back (or something like that). That's especially important for green screening, because darker spots tend not to key out well. The ring light keeps shadows from forming on the side of the body where you don't want them, and I think it's use to create a bit of a shadow on the other side. I might be wrong, but that's what kinda recall.
Do you mean I have 2 viewports? If so, you can customized viewports the way you want. Just hover the mouse to the corners when you see the mouse changed to a "cross"...hold down the mouse and drag out to add new view. Here is a video FYI: www.google.com/search?q=blender+add+new+window&rlz=1C1CHBF_enCA818CA818&oq=blender+add+new+&aqs=chrome.1.69i57j0l7.4528j0j7&sourceid=chrome&ie=UTF-8#kpvalbx=_nWM9YLrQFKCz0PEPooKsiAc19
Hello I don't know if you'll see this, but after I placed the lights, the bottom portion of my backdrop is a grey colour versus the back which is the blue i chose..
My friends shaders affect light in Blender. I tried several shaders and between the default shaders like Difuse bsdf and principal bsdf it doesn't receive any light. And do you know how to set it up to receive light?
It's a shame at 1:44 you say to activate render display without actually telling us how to do that. The entire rest of the tutorial doesn't work if you don't know how to do that. Very frustrating.
Always remember to repent of your sins (sin is transgression of YAHUAH’S LAW: Genesis, Exodus, Leviticus, Numbers, & Deuteronomy) And Have Belief On YAHUSHA HAMASHYACH. HE Died and Rose Again On The Third Day So that you can be forgiven of your sins! HE Loves you! Come to HIM!🙂
7:40 You can press keys e.g. NUM3 and NUM4 to switch quickly between different render result slots.
4:07 This is why you have the percentage field as well, so you can leave the resolution at the final setting and simply choose a smaller percentage for preliminary renders.
ayy nice, I thought he looked familiar
Incredible! With this video I learned in 8 minutes what I have spent hours trying to figure out. Thank you!!
Glad it helped!
A superb tutorial that want to know how to get pro renders
Fantastic tutorial, that character looks so cute! ❤️
Really helpful video. Looking forward for more cool stuff :)
Thank you! I’m glad you found the video helpful.
Awesome tutorial
You r a life saver ! I was struggling with lights and now I know exactly what to do 😍🔓
Glad I could help!
Informative tutorial. In the newer versions of Blender, I am not able to move lights and image ref with the gizmo. I had to press G and then move it.
This is definitely a great tutorial! Thank you so much for sharing your technique.
Glad it was helpful!
thank you so much, this was a great helpful video
This was very helpful! Thank you so much!
That’s great! I’m glad it helps.
This is cool!
really valuable information, thank you!
Amazing, thank you
TKS for the GREAT lesson!
My pleasure!
Great tutorial! I would appreciate if you could tell me how you managed to have one window in render mode and the other in material preview. Whenever I change one, the other gets affected too:(
cool video!!
thankyou for this !
Thanks Carol
Thank you so much for this video it was super helpful ❤️
Thank you for this, question how do you get the rendered side to show in color? when i change it to rendered view it shows everything in the object view
Great video, this helped me a lot :)
Glad it helped!
this help me so much!
Thanks, I needed this tutorial
Much love ❤
Happy to help!
AWESOME stuff!
Thanks!
Brilliant 🥰
nice tutorial!
Thanks!
wow, really good; succinct but full of useful info on how to light, pleasant voice, background music not too loud. You should do more tutorials (if you were wondering).
Thank you. I just switched to a new team and had been super busy at work. finally find some time now. Working on the tutorials and should be ready in the coming week or two. Fingers crossed.
@@CarolSung good luck
Thank you so much! This helped a ton!
You're welcome!
Amazing
i thought before...fill is for filling the overshadowed part and then rim placed always at the back of the model. and in this tutorial. you put fill light at behind of the model and before that i thought its a rim light. but i was wrong. it seems like rim to me and then im confused why you add another rim at the opposite side from fill. can you explain why?
SUPER Helpful!
I'm glad you found this helpful!
Thanks, excellent and very usefull video.
Glad it was helpful!
One thing you didn't do in this video is explain what the various lights are used for in three point lighting. I took a Audio and Video course, which explained it a bit, though I think I forgot most of the reasoning behind why three point light seems to be pretty standard. The only thing I do recall is that the fill light, if I recall correctly, is used to keep the subject's back lite up so you don't get a dark area around them on their back (or something like that). That's especially important for green screening, because darker spots tend not to key out well. The ring light keeps shadows from forming on the side of the body where you don't want them, and I think it's use to create a bit of a shadow on the other side. I might be wrong, but that's what kinda recall.
Thank you for sharing the info.
@@CarolSung
You're welcome.
THANK YOU! :)
You're welcome!
great tutorial, what GPU are you using?
My computer is pretty old. I have a gtx 970.
This is my first time using Blender, could you tell me which blender window mode is this? It doesnt seem to have "layout" in mine
Do you mean I have 2 viewports? If so, you can customized viewports the way you want. Just hover the mouse to the corners when you see the mouse changed to a "cross"...hold down the mouse and drag out to add new view.
Here is a video FYI: www.google.com/search?q=blender+add+new+window&rlz=1C1CHBF_enCA818CA818&oq=blender+add+new+&aqs=chrome.1.69i57j0l7.4528j0j7&sourceid=chrome&ie=UTF-8#kpvalbx=_nWM9YLrQFKCz0PEPooKsiAc19
nice. we also want to learn to model that cute character. plz make a tutorial on it inside blender
Thanks
I'm also learning Blender and pretty new too. I'm a Hard Surface artist so I dont think I'll teach anyone character since it's not my expertise.
@@CarolSung 😅😅😅✌️✌️ no problem
niceeeeee i rendered a cube and it was cool
Hello I don't know if you'll see this, but after I placed the lights, the bottom portion of my backdrop is a grey colour versus the back which is the blue i chose..
Super 🤘🤘
how do i activate the render display?
Nice
Omggg helped alot
I'm glad you found this helpful. I'm also new to Blender.
My friends shaders affect light in Blender. I tried several shaders and between the default shaders like Difuse bsdf and principal bsdf it doesn't receive any light. And do you know how to set it up to receive light?
I just use principal badf...I dont have any issue.
thanks
it doesnt work on mine help pls i need it for project
Impressive, got a 100% better render, thx.
I’m glad this helps.
100% better would be the same thing lol
Thank you!!!!
You're welcome!
Thnks u sister
thank you.
как убрать розовое пятно слева?
Why are you rendering with your cpu?
Your system config ?
My PC is pretty old. I got a Xeon 3.5GHz, 32GB of RAM. The video card is GTX970.
do you sell any course
Here you go: carolsung.gumroad.com/
It's a shame at 1:44 you say to activate render display without actually telling us how to do that. The entire rest of the tutorial doesn't work if you don't know how to do that. Very frustrating.
just pressed the last circle on the top right, painted in white
f12, THANKS
WHERE´S THE POKYMON MODEL, UH????
great tutorial, quick tip tho use a script when making a video especially a tutorial (;
Always remember to repent of your sins (sin is transgression of YAHUAH’S LAW: Genesis, Exodus, Leviticus, Numbers, & Deuteronomy) And Have Belief On YAHUSHA HAMASHYACH. HE Died and Rose Again On The Third Day So that you can be forgiven of your sins!
HE Loves you! Come to HIM!🙂
Awesome Tutorial