Planet Coaster College - Smooth Paths & Plazas Tutorial

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  • เผยแพร่เมื่อ 28 ก.ย. 2024

ความคิดเห็น • 425

  • @Ignore14
    @Ignore14 7 ปีที่แล้ว +953

    This could all be so much easier if they just let you fill in space between the paths.

    • @JaycePeterson
      @JaycePeterson 7 ปีที่แล้ว +106

      Labedincoln yeah the paths in planet coaster really need to be re-visited/improved.

    • @PotholedAxe9985
      @PotholedAxe9985 5 ปีที่แล้ว +24

      @@JaycePeterson I think having a designate path area tool function would be great. It sets areas where peds can walk and you can draw the edges, at which point when you connect a solid area between your drawn edges, it spawns in a path texture in that area that you can edit however you like

    • @KevinUchihaOG
      @KevinUchihaOG 5 ปีที่แล้ว +7

      @@JaycePeterson to bad they are using pretty much the same path system in planet zoo )': didn't do any real changes

    • @maxdelissen2760
      @maxdelissen2760 4 ปีที่แล้ว +26

      they need to add a path-paint brush

    • @JuzTroublez
      @JuzTroublez 3 ปีที่แล้ว

      @Evan Archer You and "Braxton Paul" can f*ck off

  • @stephankortenbach6910
    @stephankortenbach6910 7 ปีที่แล้ว +347

    they should just add a paintbrush style pathsystem on top of the current system. that way you can just do the outlay of your path with the current pathsystem and then paint the rest in if you want to make a plaza.

    • @s.m.2523
      @s.m.2523 3 ปีที่แล้ว +5

      I suspect while this could be fairly easily impelmented, the problem/and reason why the path system is what it is in the first place, would be to have the pathfinding of the guests handling large open aeras and navogating them correctly. Especialy since planet coaster doesn't follow a strict grid system like say parkitekt or the old roller coaster tycoon system, they need something else to seve as way points. I think that's why the path system is organised around waypoints the way it is. Look at the things he did and you'll notice the guest don't really 'spread' throught the plazas, they still follow the orginal pathes in single file.
      I suspect that by comparaison, had a done a square plazza with the select grid tool, (which is kind of already the euivaent of being able to paint zones with a brush, jsut a rectangular grid based one, really) the guests would have no problem navigating it.
      Just speculation, tho, to be clear.

  • @okayge_
    @okayge_ 7 ปีที่แล้ว +607

    "This is just a quick video"
    *Checks video length*
    ...

    • @Silvarret
      @Silvarret  7 ปีที่แล้ว +196

      Welcome to the wacky Silvarret universe.

    • @catoumy5729
      @catoumy5729 6 ปีที่แล้ว +2

      Yeah... sure. I guess?

    • @Lionfire1998
      @Lionfire1998 5 ปีที่แล้ว +5

      Your profile picture fits the comment perfectly :)

  • @jokei333
    @jokei333 5 ปีที่แล้ว +36

    this was so helpful!
    also, i found a really good trick. if you're trying to smooth out angles but they're too sharp, place a vending machine in the corner then delete it

  • @skyb83
    @skyb83 3 ปีที่แล้ว +30

    The help starts @5:20

  • @Enny_Gima
    @Enny_Gima 7 ปีที่แล้ว +158

    Why can't PC add in a simple option for when you have an an area enclosed by paths
    "Path fill" or something, that then creates a plaza within the space that you marked out

    • @Starlit43
      @Starlit43 6 ปีที่แล้ว +2

      Enny Gima have they

    • @TheBlackMist
      @TheBlackMist 4 ปีที่แล้ว +1

      @@Starlit43nope

  • @trevadrums12
    @trevadrums12 4 ปีที่แล้ว +3

    I like how you included Cedar Point in your examples about wide open paths.

  • @crimsonnin2
    @crimsonnin2 7 ปีที่แล้ว +3

    I figured the trick with smoothing corners out for myself! :D
    One thing I've noticed with it is that you should finish the layout before smoothing, this usually leaves weird, "malformed" parts that can't be joined to nicely if you're still building. Also this tends to happen if you do this too much, so don't rely on it!

  • @EcIips3
    @EcIips3 7 ปีที่แล้ว +77

    Frontier should make a ground texture that is park path. So you can paint brush areas that would be grass. And rides and other objects would remove path.

  • @HeyItsAmyZing
    @HeyItsAmyZing 21 วันที่ผ่านมา

    I know this is an old video, so no one will see it, but I'm new to PlanCo & trying to learn all this stuff. This seems way more complicated than it should be. Maybe cause I'm used to building in The Sims 4, where there's a grid you can turn on & off the whole time you're building. That helps tremendously. They KNOW what people are wanting to create, so why not just make it easier? I'm REALLY HOPING these things are improved in PlanCo 2. Cause, no matter how good these videos are, I still seem to struggle. I just end up not even doing plazas, just a bunch of streets. Grr! Great video, I'm just very much a noob.

  • @thecoastergnome8603
    @thecoastergnome8603 4 ปีที่แล้ว +1

    He silveret I just learned something amazing that smoothing trick works on squares so if you make your plaza with squares and make your edges resemble the flow you want and use the smooth technique you showed in the video you can have plazas that are completely filled in!

  • @Sabamonster
    @Sabamonster 2 ปีที่แล้ว +31

    I know this an old video and we've all kinda skipped town to Planet Zoo but man... I would really like to see more of these videos, simply because IMO you're the best builder in the community and having a "window" into your brain and methodology is kinda priceless. If you get time to do this stuff again I can tell you flat out there's a lot of us that would still genuinely appreciate it.

  • @dmoosterhuis
    @dmoosterhuis 7 ปีที่แล้ว +44

    Hey Silv! I'd love more planet coaster college video's like this one. The coaster series is awesome but I'm not such a coaster geek :)
    Theme park design is what I'm really into though :D

    • @Silvarret
      @Silvarret  7 ปีที่แล้ว +10

      Will be coming up! It's not as easy to come up with non-coaster related topics since it's not as linear and set in stone as coaster creation 'rules' so to speak, but I hope to delve into park layouts (hub/spokes) and some scenery stuff too.

    • @linamishima
      @linamishima 7 ปีที่แล้ว +3

      How about one/some on flat rides, how they are themed in real parks? I love learning how real parks do things!

  • @coasterpug2616
    @coasterpug2616 7 ปีที่แล้ว +1

    You read my mind! I was just wishing for a good tutorial on doing this and you go and put this up today. I can take apart other people's buildings and scenery to see how they did it, but you can't do that with paths and it's been driving me nuts trying to figure it out. Thanks!

  • @sleepiva5864
    @sleepiva5864 5 ปีที่แล้ว +3

    Dankjewel Silvarret! na een lange tijd weer begonnen, bedankt voor alle info!

  • @lisbethgrrimm7391
    @lisbethgrrimm7391 4 ปีที่แล้ว +2

    Just picked up the game and was getting frustrated with the lame pathing xD So glad I found this vid x Pretty parks, here we go!

  • @carloselutz
    @carloselutz 2 ปีที่แล้ว

    It´s so far the best tutorial i´ve seen since started working on Planet Coaster. Tks a lot!😃

  • @sebastianbrinck
    @sebastianbrinck 7 ปีที่แล้ว +3

    Tivoli is an extremely nice park, very heavy themed with a lot of different themes

  • @oakanna44
    @oakanna44 6 ปีที่แล้ว

    I've been trying to get away from my static, perfectionist, modular way of doing paths, so this video is EXACTLY what I wanted!! Thank you~!

  • @pux0rb
    @pux0rb 7 ปีที่แล้ว

    Thanks for the tutorial. I've picked up on your style of path building just from watching your various series, but this was more helpful than I imagined it would be. I especially love that trick for smoothing out junctions. Thanks to Freethebear for that!

  • @Poodz_
    @Poodz_ 7 ปีที่แล้ว

    God the paths in this game are the bane of my existence. Thanks for the tip on smoothing the edges, perhaps it'll be slightly less annoying now.

  • @Hartfox
    @Hartfox 6 ปีที่แล้ว

    THANK YOU SO MUCH! You helped me in a big way. I'm new to Planet Coaster and am very particular about how how every detail is placed and this helped me figure out how to improve my parks. Keep up the good work!

  • @angelab.9743
    @angelab.9743 27 วันที่ผ่านมา

    Thankfully they fixed this in Planet Coaster 2. Can’t wait till it comes out

  • @cambamboozle
    @cambamboozle 7 ปีที่แล้ว +1

    If you want a plaza without a path hole in the middle you can build a "sketch" on a grid and then smooth the edges using the corner trick... the edges don't get quite as smooth and rounded but it works (most of the time).

  • @RideTheTeacups
    @RideTheTeacups 3 ปีที่แล้ว

    These are a great tips. Thanks so much. Also, pingback! We explored Koali Beach in a live stream last weekend! It was awesome. I won't post the link, but it's on our TH-cam channel dated September 18, 2021.

  • @jasonwargo5244
    @jasonwargo5244 3 ปีที่แล้ว

    Man, what a great video. I never thought of that before. I've been going for a grid-like look on all my paths and it never really looked quite right. Thanks for this video! Back at it I go! :)

  • @KimmehNL
    @KimmehNL 7 ปีที่แล้ว

    These videos are so relaxing to watch, you're like the Bob Ross of Planet Coaster!

  • @GeekandGlory
    @GeekandGlory 3 ปีที่แล้ว +1

    I think you can also use floor peices or roof peices over top of paths to give a look of a plaza. The people will walk only on the path but you have the illusion of a plaza and you can place decor pieces without having people clip through them.

    • @mikehawk4778
      @mikehawk4778 ปีที่แล้ว

      This is the best answer

  • @SnowWalker1
    @SnowWalker1 6 ปีที่แล้ว

    Wow, very creative. I thought I had a good imagination. I was sticking shops, stalls and kiosks on those bare areas.

  • @michaeltalerico5806
    @michaeltalerico5806 5 ปีที่แล้ว +4

    Is there something special you have to do for the place and delete technique? It’s not working for me

  • @ultrake
    @ultrake 7 ปีที่แล้ว +27

    Can you do a tutorial or quick video on how you make cinematic shots in Planet Coaster?

    • @ShatteredPixels89
      @ShatteredPixels89 7 ปีที่แล้ว

      Ultrake exactly what I want asked him so many time but hasn't

    • @AthenaAGT
      @AthenaAGT 7 ปีที่แล้ว

      Shattered Pixels he has made one. A long time ago...

    • @Silvarret
      @Silvarret  7 ปีที่แล้ว +7

      That's a great idea, I have gotten this question a lot and I haven't been able to answer all the time, making a PCC about it is a bit offtopic albeit a great point. Just as a quicknote: I usually set camera speed to -10 and turn on the free camera - then just hold down some arrow keys :)

    • @ultrake
      @ultrake 7 ปีที่แล้ว +1

      Is it that simple? Huh, well, I guess I know how to make my planet coaster videos look better now :P

    • @BlackbirdSJ
      @BlackbirdSJ 7 ปีที่แล้ว +2

      Silvarret You forgot to cut out the the shot at 0:33 where you moved to fast

  • @MalkivTOR
    @MalkivTOR 7 ปีที่แล้ว

    Thank you! This is exactly what I was looking for! It was bumming me out that I could only run trails around my rides. Now I'll have to start a new park. lol

  • @GamezPlayerX
    @GamezPlayerX 7 ปีที่แล้ว

    Hey Silvaret. You can also use 2 or 3 shops next to each other for 6:45. Place them, and then delete them. As it is sometimes a bit more convenient, because it's wider than the widest path you can use. If you place the shops close to the path though, otherwise it won't work.
    I've been doing it this way sometimes, as doing it with the path system itself doesn't always bring the result I'm looking for.

  • @Shadowthevampire
    @Shadowthevampire 2 ปีที่แล้ว +1

    A fill bucket tool to use in the middle grassy part wouldve just been so freaking helpfull.
    Its just as hard planet zoo.

  • @lesliee17
    @lesliee17 5 ปีที่แล้ว

    Loved the video! Great talent & very helpful...just bought Planet Coaster this week and never thought of looking at the Google Maps images of actual theme parks

  • @ohpaddy
    @ohpaddy 5 ปีที่แล้ว

    Your voice cured my insomnia. Thank you for this amazing tutorial btw

  • @joostinostan
    @joostinostan 7 ปีที่แล้ว +1

    Watching your tutorials has made me make wonders for parks now in sandbox. Thank you SO much! No wonder you're on the top charts in Planet Coaster ;)

  • @dakat5131
    @dakat5131 3 ปีที่แล้ว

    Wide areas of pavement look a bit weird to me at first, but it makes sense once considering how much capacity it has for people to be roaming in it.
    I think the path system has been influencing habits for me to build out these noodles with stuff along the way, I chalked it up to inexperience on my part but I was missing this key detail. I think this more expansive plaza architecture will help create areas that are more immersed in the themes while allowing people a lot of room to move.

  • @natytrajano
    @natytrajano 6 ปีที่แล้ว

    Best tutorial by far. Thank you! I was having a really hard time with the paths that i think it's pretty basic for a park. Saved my park! haha

  • @MrYoung86
    @MrYoung86 7 ปีที่แล้ว

    This was a very helpful video. I'm struggling a lot with the paths, but this video definitely provided some useful tips.

  • @megane2574
    @megane2574 7 ปีที่แล้ว

    So I just discovered you can use the Z and Ctrl keys while putting some paths... after hours of playing this game. Thank you ! :)

  • @ryancarpenter2987
    @ryancarpenter2987 6 ปีที่แล้ว

    Awesome video silvarett, i remember u from the rct3 days and u have been a life saver when trying to figure out things in pc

  • @Baleur
    @Baleur 7 ปีที่แล้ว

    I even had NO clue about that the Z key did anything when placing paths.
    That alone, being able to control the junction angle, is a game changer for me, LOL

  • @ThereWillBeCake
    @ThereWillBeCake 7 ปีที่แล้ว

    Thanks Silvarret! Great video. I've been having a lot of trouble working out the path system. This video is extremely helpful! Looking forward to the possible park layout tutorial you mentioned!

  • @mikeyg9958
    @mikeyg9958 4 ปีที่แล้ว +1

    The path system is like putting a thread through a needle. I assume they didn't make the "fill tool" system people were/are suggesting because the path system uses nodes that connect one to another and it'd be weird to have guests walk in lines inside a huge blob of path.

  • @midnightaustin9287
    @midnightaustin9287 5 ปีที่แล้ว

    Honestly this update for pathing is really needed, it frustate me, i really want to have this plaza like pathing, frontier dev should watch this n release their updaye soon

  • @Elitegamingtheorists
    @Elitegamingtheorists 7 ปีที่แล้ว

    Glad I'm not the only one irritated at the path process. Great tips 👍 Hoping PC makes improvements to make paths easier, especially on curves.

  • @TheRealVandpistolen
    @TheRealVandpistolen 7 ปีที่แล้ว

    Choosing Tivoli as your example made me a proud Dane :D

  • @SimplySammyK
    @SimplySammyK 2 ปีที่แล้ว +1

    As for the whole path thing. If you look at "Alton Towers" theme park in the United Kingdom, they do pretty much follow the Planetcoaster path layout rule tbf. It's a 10/10 park though imho

    • @SimplySammyK
      @SimplySammyK 2 ปีที่แล้ว

      that said, I would PERSONALLY say Alton towers does the planet coaster pathing but with wider pathways

  • @maskedbandit102
    @maskedbandit102 7 ปีที่แล้ว +1

    Great tutorial. Really helpful stuff. I love this series!

  • @Thesmokercoaster
    @Thesmokercoaster 3 ปีที่แล้ว

    I found that using the square function and then building the corners round it and filling in the rest is also a good method. Doesn't look as good as this does. But it works

  • @NOTTHEOLDGUY
    @NOTTHEOLDGUY 3 ปีที่แล้ว

    This video was very helpful and my park is getting better!

  • @ThomasPurcell
    @ThomasPurcell 4 ปีที่แล้ว +10

    "Simply impossible"
    ME: "Use the select grid tool."

    • @thatONEmachine
      @thatONEmachine 3 ปีที่แล้ว

      Could you elaborate? I know this was 10 months ago but I’m pretty new to the game.

    • @ThomasPurcell
      @ThomasPurcell 3 ปีที่แล้ว

      @@thatONEmachine Theres a select grid option in the game which makes building smooth circle pats a snap.

    • @thatONEmachine
      @thatONEmachine 3 ปีที่แล้ว

      @@ThomasPurcell Ohhh! Thank you!

    • @reedarnold7905
      @reedarnold7905 3 ปีที่แล้ว

      Has that been added since this video's release??

  • @AtTheEnd1000
    @AtTheEnd1000 4 ปีที่แล้ว

    Really beautiful. This revolutionized my park/zoo!

  • @matthewm9987
    @matthewm9987 7 ปีที่แล้ว

    I just got the game, little hesitant about playing it. I just old school with rollercoaster tycoon but with video I might give it a go to see what I'm missing out on

  • @Hal_T
    @Hal_T 6 ปีที่แล้ว

    Another superb tutorial. You're really good at this.

  • @LukeE94
    @LukeE94 7 ปีที่แล้ว

    You have this beautiful ability to make asymmetry not trigger my ocd. I salute you! :P

  • @midnightaustin9287
    @midnightaustin9287 2 ปีที่แล้ว +2

    why didn't they fix this problem even until planet zoo, like seriously come on!, look the glorious pathing system in Prehistoric Kingdom

  • @TheThepusherman7
    @TheThepusherman7 7 ปีที่แล้ว

    I never thought about paths in a park like that...they really do make up all of the park

  • @edibleapeman2
    @edibleapeman2 7 ปีที่แล้ว

    I'd love to see a crowdedness comparison shot between the plaza you built and a straight path of the same length with the same surrounding scenery. I bet a large crowd disperses beautifully in the plaza, but would look like an ugly stuffy mess on just a path.

  • @hewttehdewb
    @hewttehdewb 6 ปีที่แล้ว

    I don't know if this was maybe made before it was patched ( I'm new to Planet Coaster myself) but I was trying out your plaza tips, and kinda by accident, I noticed you can use shops to make even smaller adjustments along the edges and then delete the shop as well, let me fill in a few lines that weren't quite right for either the build item trick or a planter.
    Amazing vid btw, redoing most of my parks with these fuller type plazas.
    My only "complaint" was that trying to learn to use CTRL a lot more and Z a lot more led to a lot of accidental CTRL -Z undoing heh

  • @KorissaClay
    @KorissaClay 7 ปีที่แล้ว

    Been looking for a video on this! So excited to try this out! Thank you sir!

  • @TylerNBPianist
    @TylerNBPianist 7 ปีที่แล้ว

    I went to Magic Springs in Arkansas and I noticed at one point in the part close to an area that featured a coaster known as the X-Coaster (basically it was just a fancy ass Fireball) it had a level path and then a path along side it going somewhere else but also elevated like a hill. It's been a while since i have been there so it's hard to describe, but yeah. haha

  • @supergrooover
    @supergrooover 6 ปีที่แล้ว

    Great tutorial and show of creativity. Never thought about the whole "landscaping" thing but i love it. Have only been playing two days, was longing to scratch that "theme park" (that ancient game) itch and this does it for me! I am wondering though: in what way do you set goals for yourself? Do you play sandbox or challenge? See, what i used to love about theme park is the constant unlocking/researching of things and have a sense of progression and constant rewards. I think you might just be playing to get a beautiful park to show others or something? Or does this detailed landscaping also improve scores or amounts of visitors?

  • @brockcullen6671
    @brockcullen6671 7 ปีที่แล้ว

    Omg thank you so much for this video! I've been trying to do this forever but didn't know how to!

  • @Orlor
    @Orlor 6 ปีที่แล้ว

    It would be a lot easier if Frontier would just make a "Plaza" feature in the game. It's really a crime that they don't have one.
    Nice video in any case.

  • @JLWGames
    @JLWGames 7 ปีที่แล้ว

    This is going to help so much! Thanks so much Silv!

  • @christophevanhamme7229
    @christophevanhamme7229 7 ปีที่แล้ว

    Great help, as always. Thanks, Silv!

  • @robkrasinski6217
    @robkrasinski6217 7 ปีที่แล้ว

    Yes, I wondered how to make large paved areas like real parks that are irregular in shape in PC. For example, having curved edges on a large paved area that's on a grid without those holes and gaps in the path. How do you have large paved areas go on a diagonal or curve without having gaps in the path? Normally on the gridded path you can only have 90 degree junctions unless you use non grid paths that are only so wide.

  • @Karavyre
    @Karavyre 7 ปีที่แล้ว +1

    could you make a vid of how t start a park? what makes a good entrance, what to do after that? how do I start the park? paths, building ect

  • @ajariondo6994
    @ajariondo6994 3 ปีที่แล้ว

    Fantastic work! I really needed this tutorial! Thank you!

  • @EternallySlaying
    @EternallySlaying 7 ปีที่แล้ว +1

    A thing I was wondering about, many times with cinematic shots and POVs, the framerate seems to be a lot higher than when the (presumably) same computer is running it while a person talks about it. Is there a specific way to make the game render every frame and speed it up in post, or is there other wizardry going on? Or is it just the imagination? Either way great tutorial. Paths have kinda left me down in this game, maybe after work I'll actually try to get back into it.

  • @coasterrex3753
    @coasterrex3753 7 ปีที่แล้ว

    Very helpful tutorial! Didn't know this trick until now... thx Silv ;)

  • @EmeraldBayMovies
    @EmeraldBayMovies 7 ปีที่แล้ว +14

    Hey guys, what specs would you recommend in order to play this game on high settings without too much issue? I really want to buy a decent computer just for this game, but I heard that it's incredibly CPU intensive. I'd like to at least build parks with 10 or so coasters and lots of scenery without dropping to 14 fps. Any suggestions?

    • @coasterwow6924
      @coasterwow6924 7 ปีที่แล้ว +2

      Get AMD Ryzen.... it's fairly cheap for what you get!

    • @jampallipaj
      @jampallipaj 7 ปีที่แล้ว

      EmeraldBay i Just build my PC for playing Planet Coaster aswell. ^^
      I got a I5 7500 cpu combine with xfx RX480 and 16gb ram.
      The Game Runs good. but if you want to make F****ing large Parks you should take a Stronger CPU. Like the new Ryzen or a i7
      Check out the Config from Konfigheini Just Google for it. its in German but Gaming and € you should understand. :p

    • @hardpunkkore9235
      @hardpunkkore9235 7 ปีที่แล้ว +3

      I spent a grand on an ibuypower gaming pc with an i7 core 16 gigs of ram and and Nvidia 995 graphic card just to play this game. FPS will slowly drop no matter what the bigger your park is and the more guest you have. In one of my sandbox parks i have well over 6k guests with 7 coasters and about a dozen flat rides, 1 dark ride and a ton of trees. when I work on that park i have to turn the graphics down to medium or low to build at a decent FPS.
      Moral of the story is no matter how good you computer and graphics card is slow down is inevitable.

    • @EmeraldBayMovies
      @EmeraldBayMovies 7 ปีที่แล้ว

      HardPunk Kore Dang well alright then. what's your fps like on high settings in that park you mentioned?

    • @hardpunkkore9235
      @hardpunkkore9235 7 ปีที่แล้ว

      about 15 to 20 range

  • @Entropian2012
    @Entropian2012 2 ปีที่แล้ว +2

    I don't get why planet coaster does not have an option to fill in the center after all these years.

  • @Masakakihara
    @Masakakihara 6 ปีที่แล้ว

    Keep up the good work man!

  • @madmansmelody
    @madmansmelody 3 ปีที่แล้ว

    Skill level 999 - thank you!

  • @xXBLACKSTREETXx
    @xXBLACKSTREETXx 7 ปีที่แล้ว +1

    Can you make a Planet Coaster College on scenery in general? I know these take time but would be awesome to see a video on it in the future. :)

  • @rcengineer
    @rcengineer 7 ปีที่แล้ว

    Alton Towers has quite narrow paths in places, like the gardens which connect the forbidden valley and the dark forest.

  • @baltasambradmusic8660
    @baltasambradmusic8660 ปีที่แล้ว

    Ah Thanks god I found this vid! I always struggle with the paths tbh

  • @dierto8340
    @dierto8340 7 ปีที่แล้ว

    I love the hat on the Planet Coaster thingie...

  • @aggressivebassboosted9864
    @aggressivebassboosted9864 2 ปีที่แล้ว

    really nice park. Keep up the good work. 😀👍

  • @notsostrange6177
    @notsostrange6177 6 ปีที่แล้ว

    Thank you so much, I couldn't figure this out before!

  • @SuperheroMovieReactor
    @SuperheroMovieReactor 2 หลายเดือนก่อน

    That Koala Beach!! With that kind of a Park you should Recreate Velocicoaster from Jurrasic World from Universal Studios at Orlando Resort. 😁😁

  • @NarturArkano
    @NarturArkano 7 ปีที่แล้ว

    Infinite thanks for this episode.

  • @felipemonterogarcia3264
    @felipemonterogarcia3264 7 ปีที่แล้ว +1

    pon todas tus recreaciones ya en workshop por dios eres un genio.

  • @adrikerkhofs8892
    @adrikerkhofs8892 7 ปีที่แล้ว

    Was already thinking you'd make a video about this after the SGW post of FreeTheBear. This is a really awesome 'cheat'.
    BTW: whoops 21:14

  • @katiec9516
    @katiec9516 5 ปีที่แล้ว

    THANK YOU,I am so grateful for this,helped me so much! ♥

  • @masonspitz1257
    @masonspitz1257 7 ปีที่แล้ว

    Can you do a tutorial on theming a flat ride and/or how to make a decent waterfront boardwalk type thing?

  • @limecinemas8657
    @limecinemas8657 7 ปีที่แล้ว

    Thanks fr the tip hey can u show more PlanetCoaster Collage really Helps the next topic should be Scenery and Decerations

  • @aero6912
    @aero6912 7 ปีที่แล้ว

    Again a nice PCC Silv! 🙂

  • @alpha9224
    @alpha9224 3 ปีที่แล้ว

    That is the type of video that made me cry, when I thought I was doing great things 😭

  • @TrickyPlaysGames
    @TrickyPlaysGames 7 ปีที่แล้ว

    Useful tips, thanks Silvarret :)

  • @treetalk_
    @treetalk_ 7 ปีที่แล้ว +5

    I need tips on landscaping, Can someone help me by linking me to a video or explaining the key mindbase to carving out a good landscape?

    • @angelpygs72
      @angelpygs72 7 ปีที่แล้ว +1

      Treetalk find references on Google. wanna make a mountain? Google images. with proper textures. if your pc sucks, use a combination of grass shaders to make it diverse in themed areas. on cliffs and in tunnels, do the same but with rock shaders. in tunnels, roughen the terrain to make it look jagged. if you have a pretty high end pc, use the various plants in themed areas to make grass diverse, and in tunnel entrances, use ragged terrain along with a lot of rocks. remember, only if your pc is good. essentially, make it sporadic and make it look natural. don't repeat textures. also don't place things perfectly. you want a level of randomness, in the right places. so if your area is themed after a woodland, make sure the grass is long in tree less areas and makes sure the terrain is rough. make sure you have trees that are mostly carniferous.

  • @johnhull9073
    @johnhull9073 7 ปีที่แล้ว

    Perhaps a tutorial on building paths on terrains? In game there appears to be a default space that needs to be left between the terrain and path when building paths at an angle.

  • @GAIKUGEN
    @GAIKUGEN 5 ปีที่แล้ว

    Left a like, very helpful video. Thanks man

  • @rullurx7386
    @rullurx7386 3 ปีที่แล้ว

    Wow this is very helpful thank you

  • @alfredp.netzsche2729
    @alfredp.netzsche2729 6 ปีที่แล้ว

    You're god damn brilliant!

  • @zevelo_6497
    @zevelo_6497 4 ปีที่แล้ว

    Kind of late to the party but this was incredibly helpful! Hopefully it all transfers over to Planet Zoo as well. Quick question; will that small curb between the two different path types impede guests from walking where it is connected?

  • @eliteplaylist9248
    @eliteplaylist9248 7 ปีที่แล้ว

    Cedar Point is just a massive place. It's crazy