Make a Spiral in Under 5 Minutes Using Nodes || Blender 2.82

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  • เผยแพร่เมื่อ 2 ก.พ. 2025

ความคิดเห็น • 66

  • @ambroosvanhaverbeke3687
    @ambroosvanhaverbeke3687 4 ปีที่แล้ว +8

    Wait, how is it possible this channel hasn't more subs? Really awesome tutorials!

    • @JoeyCarlino
      @JoeyCarlino  4 ปีที่แล้ว

      Haha, thanks. The channel is pretty new still.

  • @Panoramix993
    @Panoramix993 4 ปีที่แล้ว +5

    Nice tutorial! really liked how you explain the reasons for how and why it works, keep it up!

  • @donross7820
    @donross7820 4 ปีที่แล้ว +5

    I would definitely like to see more of your tutorials on distortion!

  • @misvin
    @misvin ปีที่แล้ว +1

    This is weirdly exactly what I wanted, down to the automated spiral. Thanks for the help

  • @crashbandit0483
    @crashbandit0483 4 ปีที่แล้ว +4

    This channel needs more subs
    Come on guys, share this with your friends

  • @tricksyhobbitses1695
    @tricksyhobbitses1695 2 ปีที่แล้ว

    Pretty slick use of nodes, perfect for VFX

  • @angelabruch6882
    @angelabruch6882 9 หลายเดือนก่อน

    this is literally exactly what i needed and then some, thank you!

  • @johanneszwilling
    @johanneszwilling 4 ปีที่แล้ว +1

    Wow! I love you! EXACTLY what I needed!

  • @Noonmark
    @Noonmark 3 วันที่ผ่านมา

    Awesome video, thanks so much!

  • @andrewaustin4241
    @andrewaustin4241 2 ปีที่แล้ว

    Woooooowwww Super tutorial!!! Thanks for sharing dude!!!

  • @redjohn4886
    @redjohn4886 4 ปีที่แล้ว +1

    Thank you dude!

  • @aliensoup2420
    @aliensoup2420 4 ปีที่แล้ว +1

    Nice. I love the procedural geometry techniques, but understanding what nodes and functions create what effect is like voodoo.

    • @JoeyCarlino
      @JoeyCarlino  4 ปีที่แล้ว +1

      Yeah, it takes a while to get the hang of. I figured out the spiral pretty recently. To learn, I do a lot of experimenting, watch other tutorials, and look at the documentation. It becomes really fun once you get it.

  • @donross7820
    @donross7820 4 ปีที่แล้ว +2

    VERY helpful! Thanks so much

  • @johannes-vollmer
    @johannes-vollmer 4 ปีที่แล้ว +1

    Nice work, keep it up :)

  • @mwsiviero
    @mwsiviero 2 ปีที่แล้ว

    Just amazing!

  • @thomas7726
    @thomas7726 หลายเดือนก่อน

    thank u!

  • @FrederickSprinkle
    @FrederickSprinkle 3 ปีที่แล้ว

    You a genius

  • @priceykiller8534
    @priceykiller8534 3 ปีที่แล้ว

    Well explained tutorial!! good job

  • @onixmusic5012
    @onixmusic5012 2 ปีที่แล้ว

    amazing tutorial!

  • @IanIslas3D
    @IanIslas3D 3 หลายเดือนก่อน

    It always happen that when I need something, u somehow manage to appear everywhere!

  • @4wobi
    @4wobi ปีที่แล้ว

    ty

  • @johanneszwilling
    @johanneszwilling 3 ปีที่แล้ว

    😭 Thank you, Genius!

  • @GiPa98
    @GiPa98 ปีที่แล้ว

    super useful, thanks! (followed on instagram as well)

  • @EverBread1
    @EverBread1 3 ปีที่แล้ว +5

    Thank you for this amazing texture. I’ve been trying to apply it to a singular face on the model but the texture is distorting a bit. It turns into a series of rings similar to the Target store logo. The texture also uncenters itself and moves towards the bottom right. Any ideas on how to fix this?

    • @AzharAzman93
      @AzharAzman93 3 ปีที่แล้ว +1

      maybe you should change texture coordinate from generated to object

    • @EverBread1
      @EverBread1 3 ปีที่แล้ว +1

      @@AzharAzman93 I’ve tried that but you can’t really do much until it distorts more. I got it to center a bit better but the same ring pattern is still there.

  • @OUTTHEMUDVISUAL
    @OUTTHEMUDVISUAL ปีที่แล้ว

    thank you !

  • @filtersland7493
    @filtersland7493 2 ปีที่แล้ว

    Very useful! Thanks!

  • @Argyle302
    @Argyle302 9 หลายเดือนก่อน

    Nice tutorial, well explained! Can this be done on a circular plane as well? I dropped the node string on a circular plane and it works! How can I add a bump node to this, to make it 3D?

  • @DBMN
    @DBMN 2 ปีที่แล้ว

    thanks - great logical steps!

  • @rewindcat7927
    @rewindcat7927 ปีที่แล้ว

    Thanks 🙏

  • @UCvaqGaRp1Vhra2k2UIu_D8Q
    @UCvaqGaRp1Vhra2k2UIu_D8Q 2 ปีที่แล้ว

    Thanks you !

  • @Aharon_I
    @Aharon_I 4 ปีที่แล้ว +1

    Thank you!!!!!

  • @Masonrich
    @Masonrich 3 ปีที่แล้ว

    Thanks this helped me a lot

  • @wadeeliason969
    @wadeeliason969 ปีที่แล้ว

    Very nice. I was thinking how to make a spiral mask for a guitar material like zakk wylds spiral painted les pauls

  • @TankzUploadz
    @TankzUploadz 2 ปีที่แล้ว

    How could I apply it to like a tube?

  • @nemeconcept
    @nemeconcept 3 ปีที่แล้ว

    Cool

  • @DaveTimperley
    @DaveTimperley 6 หลายเดือนก่อน

    Thanks for the great tutorial.
    Couldn't believe that there was such a great answer to a question I googled 🙂
    I'm getting a great colour map as a result, but I can't work out how to plug this result into a 'displace modifier'?
    It looks like the displace will only work with textures???

    • @DaveTimperley
      @DaveTimperley 6 หลายเดือนก่อน

      I tried to plug the bsdf into the displacement plug on the mat output, but everything just went pink ha ha so yep, I have no idea what I'm doing 🙂

    • @DaveTimperley
      @DaveTimperley 6 หลายเดือนก่อน

      I found a vid that describes the 'displacement' node, but it looks like it takes a 'vector' input. is there a way to covert the colour info in your recipe, to a vector format that the displacement node will accept?

  • @Kii230
    @Kii230 4 ปีที่แล้ว +2

    Great tutorial! Thanks so much!

  • @fernandohurtadomontalvo6664
    @fernandohurtadomontalvo6664 4 ปีที่แล้ว +1

    great tut bro.
    I wanted to know if there's any way of blending the seem between black and white, I tried overlays, color ramp and other spheres :(

    • @JoeyCarlino
      @JoeyCarlino  4 ปีที่แล้ว

      Yes, at 1:28 don't set the color ramp to constant and the result will be smoother. You can add more flags to get different results.

    • @fernandohurtadomontalvo6664
      @fernandohurtadomontalvo6664 4 ปีที่แล้ว +1

      @@JoeyCarlino thanks, saved my life, I was so tired I almost forgot I can add more flags, it was like 6:00 am and honestly I was about to erase everything

  • @timhook9082
    @timhook9082 3 ปีที่แล้ว +1

    Nice tutorial, are you able to mentally visualize what the nodes are gonna do or is there another way you arrive at good results like this?

    • @JoeyCarlino
      @JoeyCarlino  3 ปีที่แล้ว +3

      A lot of what I learned is through trial and error. Some node setups I've done enough times to be able to visualize what they will do, but I'm always experimenting.

  • @salmonsushi47
    @salmonsushi47 3 ปีที่แล้ว +2

    If spiral on sphere is not smooth then use normal coordinates it will fix it.

  • @soneiswild
    @soneiswild 3 ปีที่แล้ว

    how i can give this spiral noise texture (mix it with it) ?

    • @JoeyCarlino
      @JoeyCarlino  3 ปีที่แล้ว

      th-cam.com/video/DsrGPSNupkk/w-d-xo.html

  • @yashrajkashyap572
    @yashrajkashyap572 4 ปีที่แล้ว +1

    i've looking for tutorial like this.. thanks... do more procedural stuffs.. arigato :))

    • @JoeyCarlino
      @JoeyCarlino  4 ปีที่แล้ว

      Glad you liked it. I have 3 more procedural texture videos in the works!

  • @maxxxmodelz4061
    @maxxxmodelz4061 4 ปีที่แล้ว +1

    I don't like using Object as the mapping coordinate. While it does keep the texture sized properly regardless of scale, it moves around the object when animated. That's something that is really a pain for motion graphics or animators who will then need to restructure the node in either Generated or UV coordinate system. I think using a mapping node negates any real benefit of using Object mode, because all you need to do is change the scale in the mapping node when using generated if necessary. Much easier than having to mess about with a bunch of different settings when you need the texture to stick to the object.

    • @JoeyCarlino
      @JoeyCarlino  4 ปีที่แล้ว

      It depends what you're making. If you plan on animating a deforming mesh, I agree that object coordinates are not the way to go.

  • @Game-dw5gg
    @Game-dw5gg 4 ปีที่แล้ว

    Thanks for the tutorial but how do i transfer the pattern to unity?

    • @JoeyCarlino
      @JoeyCarlino  4 ปีที่แล้ว

      You probably have to bake it into an image. I don't know anything about unity right now.

  • @SirBork
    @SirBork 2 ปีที่แล้ว

    Pretty sure we have the same keyboard it’s sounds exactly like it lol

  • @Buster-jf8fz
    @Buster-jf8fz ปีที่แล้ว

    But what if the animation too fast?

    • @JoeyCarlino
      @JoeyCarlino  ปีที่แล้ว

      Divide the frame value
      Like, #frame / 50

  • @Nstone53
    @Nstone53 2 ปีที่แล้ว

    Works on planes but not on objects.

  • @ashishitD
    @ashishitD 4 ปีที่แล้ว +1

    THXXXXXXXXXXXX 2020 oct

  • @therealzyrix
    @therealzyrix 2 ปีที่แล้ว

    Super helpful, thank you!

  • @tylerdaniels9000
    @tylerdaniels9000 3 ปีที่แล้ว +1

    This is great. Thank you so much