Thank you so so soooo much. I'm trying to learn how to animate 3d models and it never works to switch to blender 😭👍 this Toturial is fantastic please never delete it ❤
I would say the only one that talks about the topic... very interesting and easily explained. I also like using the easy Sculpris brushes much more, but always when I import the mesh (without skin I mean) in Blender HALF of the figure is represented in confusion almost with black and white polka dots.... only half and without details... almost as if it remained in 2D. THE OTHER HALF IS OK. Could you help me?
To answer @iovivedo 1866's question, I don't know. Try messing with the wire mesh option in blender. I will do a little research. If I don't find a answer I'm sorry, but I have not played around with blender or sculpris for a while. My knowledge is rusty.
Thank you. I have a big project, and this really helped me.
🤩
Gracias, me habia olvidado como era
Okay but that's a cool fish
Thank you so so soooo much. I'm trying to learn how to animate 3d models and it never works to switch to blender 😭👍 this Toturial is fantastic please never delete it ❤
Thank you for the encouraging words! I always love to see all of the comments of my viewers, and always glad to help.
TYSM
Always, and if there is a video idea that you would like me to make, type it in the comments, and I'll see what I can do.
I would say the only one that talks about the topic... very interesting and easily explained. I also like using the easy Sculpris brushes much more, but always when I import the mesh (without skin I mean) in Blender HALF of the figure is represented in confusion almost with black and white polka dots.... only half and without details... almost as if it remained in 2D. THE OTHER HALF IS OK. Could you help me?
4 ⭐⭐⭐⭐ ☣
To answer @iovivedo 1866's question, I don't know. Try messing with the wire mesh option in blender. I will do a little research. If I don't find a answer I'm sorry, but I have not played around with blender or sculpris for a while. My knowledge is rusty.