Not many lines of code, the script is primarily 3 for loops (x,y,z) that gets it's height from math.noise, and if that noise is between 0.3 to 0.6 it is deleted (Perlin worm approach) then recolored. Most lines of code comes from detecting if a block is above the object then spawning in a new object (either a neon ball above it or recoloring it to an ore).
I wonder how many lines do the scripts for this project have
Not many lines of code, the script is primarily 3 for loops (x,y,z) that gets it's height from math.noise, and if that noise is between 0.3 to 0.6 it is deleted (Perlin worm approach) then recolored.
Most lines of code comes from detecting if a block is above the object then spawning in a new object (either a neon ball above it or recoloring it to an ore).
What game engine (if any)?
Roblox studio