The “smiley face” icon is a commonly used placeholder graphic in game development. “Evil Otto”, the evil smiley face from Berzerk, actually originated as a placeholder graphic, but the developers decided to leave the smiley face graphic in (possibly due to the irony of a symbol that represents happiness hunting you down and trying to murder your humanoid ass). Also the name “Otto” is a reference to one of the developers.
Hope you guys enjoyed this first Mega Man Lost Bits video! Which of the original 6 is your favourite?? Let me know if you want to see more Mega Man games! :D
The Wood Man colors strike me more as seasonal variants (as seen in the ending), with pink representing spring and orange representing autumn. But hey, that's just speculation.
yes, but that frame only shows when hit by guts man stomp attack, nowhere else the real lost bit is that the same animation exists in megaman 2 but in that game theres nothing equivalent to guts man attack, the animation plays randomly when hit
@@omegarugal9283 actually, i remenber triggering the animation in the 1st game as a kid. No cheats or something, just letting myself got hit by the penguins as i shoot with the blue bridge thing cannon.
i think that megaman looking backwards was meant for the "Get Weapon" scene where he would spin to the screen and get the power-up, but it could be also a part of a menu as you said TBG
2:38 I think "Sound ID 22" was intended to play when the player is crushed under metal crushers stuff in Metal Man stage. The "Sound ID 33" maybe was supposed to play when the player will receive damage from bats or Wood Man's leaf shield. The "Sound ID 40" maybe was intended to play when the player falls into the lava in Heat Man's stage or just lava sounds as a little detail to decorate the atmosphere of a hot maze. 3:00 Oh boy Megaman 11...
As to why. Megaman came out so rushed and fast they just didn't bother taking out any of the debug stuff lol. Its also why you re-fight bosses twice. Fuck face the bot steeling person for instance: just filler to make capcom happy. proto, or break or what ever the fuck face is? samething.
I’m glad the scrapped forest fire gimmick later got implemented in Mega Man 7. I believe the orange color palette was also used in the fangame Quint’s Revenge, as were the Met dispensers. There’s also a hack of Mega Man 3 that reimplements a lot of the cut elements.
Regarding the bit from the first game that makes Rockman fall over...you are almost certainly correct that this is a holdover from Gutsman's fight. I'd bet good money that what the code is doing is setting some internal register or variable that normally only gets set after Gutsman does a ground-pound.
Most of the unused bits in Mega Man 3 were probably meant to flesh out the story more (Mega Man 3 was very deficient in that department). 1:26 I think Dr. Light in Mega Man 3's cutscenes had red pants, so may red was the intended color in the first place and it had to be changed later? 2:39 Sound Bit 33 sounds like the Top Spin sound effect in Mega Man 3, so this seems to have been saved and reused there. 8:37 The miniboss might've been meant to block the path to the Balloon item in Pharaoh Man's stage. Probably removed for space reasons. 8:57 Early version of the shootable platform the hippo mini-bosses of Ring Man stage stand on? 9:21 I'm sure that this would've been part of an earlier version of Mega Man 4's story, but it was changed so that the only cutscene where both docs were on-screen at the same time (the "reveal") had Wily and Cossack on different ground levels so the sprite couldn't be used at all. Maybe Kalinka was placed where Wily was originally intended to go in that scene?
It would be amazing to see every Mega Man game covered in this fashion, including the fan made games like Mega Man Unlimited. Yup, that's a hard one, ooof. lolz
4:04 The beep sounds familiar to something, but it was probably meant as a bomb thing, and that explosion I think is meant for the ending when you defeat Gamma and Wily’s Castle falls to the ground
You missed some stuff from 2 and 3. In MM2, The Wily Levels (in corrupt form) are beyond the Robot Masters Rooms and in MM3,Break Man's stage is beyond Hard Man's lair.
@TetraBitGaming There’s actually video footage of a unfound Mega Man 4 Prototype cart, which includes the sphinx miniboss, plus various unused items and altered level designs. It’s crazy they scrapped this stuff so late in development when they finished the code for it.
I'm not even a big fan of Megaman and I found this really interesting Then again, basically anything doing with scrapped things in videogames is interesting all by itself Good work on this one though, Tetra :D
The credits theme from MM3 actually contains even more unused audio. I seem to recall that the Legacy Collection's music player features the track in its entirety.
Wily *kidnaps cossack daughter and forces him to become a international criminal or else her daughter dies* Tetrabit: And here we see Wily and Cossack laughing togheter
This March 7 is the 30th anniversary of Capcom's Strider series...so maybe consider one for that? I don't think anyone has ever done anything about lost content in that game/series, although maybe there's just nothing or very little? Anyway, wonderful series! Best of luck!
You guys should know that there are so many good hacks and fangames of megaman out there. You should all try them! they are both amazing and full of creativity!
The “smiley face” icon is a commonly used placeholder graphic in game development. “Evil Otto”, the evil smiley face from Berzerk, actually originated as a placeholder graphic, but the developers decided to leave the smiley face graphic in (possibly due to the irony of a symbol that represents happiness hunting you down and trying to murder your humanoid ass). Also the name “Otto” is a reference to one of the developers.
6:08
My mind is blown.
I always saw that dot on Break Man's helmet as single eye to look more threatening, but it was actually Proto Man's nose. XD
It'll always be a menacing eye to me.
I always thought it was a Sniper Joe eye
Make megaman 7-11 lost bits.
Chopper Micah Allman oh YES SLRUPYS
& Bass
Ya 7 8 9 10 11 and bass
Shadowsunite Preferably an English translated rom of Rockman & Forte on the SFC, as opposed to the inferior GBA port.
He should do the regular Japanese one because the translated could remove stuff
Hope you guys enjoyed this first Mega Man Lost Bits video! Which of the original 6 is your favourite??
Let me know if you want to see more Mega Man games! :D
I love all your stuff bro
Nice video 👍
Can you do Battle Network 6?
@@ASA-ux7cg I plan to if enough people would be interested!
Yes, I want to see more Mega Man games TetraBitGaming
Mega Man
Take me by the hand
LEAD ME TO THE LAND
@@TetraBitGaming THAT YOU UNDERSTAND
This is why I remember the average life span of a human.
Off to never never land
My disappointment increased dramatically.
The Wood Man colors strike me more as seasonal variants (as seen in the ending), with pink representing spring and orange representing autumn. But hey, that's just speculation.
2:37 They're actually sounds for Death sounds.
The *PLANT BOI* joke still makes me laugh.
Why? It is just plant boi. It isn't funny at all-
@@peppinoandweskerfriendsfor3450 PLANTBOI wants to know your location.
PLANTS!!!
Hes Name is plantyman
*P L A N T B O I* is overpowered in terms of comedy
I see lost bits and I click, it’s just common sense.
Jasier A. Same here
B I N G B I N G W A H O O .
O O H M Y A S S
Yes
Same
The Guts Man stumbling frame looked like some form of fall damage. Because the games obviously weren't hard enough, right?
yes, but that frame only shows when hit by guts man stomp attack, nowhere else
the real lost bit is that the same animation exists in megaman 2 but in that game theres nothing equivalent to guts man attack, the animation plays randomly when hit
@@omegarugal9283 actually, i remenber triggering the animation in the 1st game as a kid. No cheats or something, just letting myself got hit by the penguins as i shoot with the blue bridge thing cannon.
1:17 tetrabit, you fool! Obviously the last sprite was for an unused game over screen where light flips you off for not saving the world.
3:21 That enemy was used in an Atari demake of Mega Man 2
B I N G B I N G W A H O O .
I FOUND MEGA SONIC
and quits revenge a megaman 2 gb fangame and this game use that enemy
This was also used in the Cossack catcher/Mettall daddy fight in Mega Man 8 bit Deathmatch
i think that megaman looking backwards was meant for the "Get Weapon" scene where he would spin to the screen and get the power-up, but it could be also a part of a menu as you said TBG
8:55 PLUNGERS!!! COME ON TETRA!! LOOK AT THEM AND TELL ME THEY'RE NOT PLUNGERS!!! I WANT THIS TO BE IN 3D FORM IN MEGA MAN 12!!!
2:38
I think "Sound ID 22" was intended to play when the player is crushed under metal crushers stuff in Metal Man stage.
The "Sound ID 33" maybe was supposed to play when the player will receive damage from bats or Wood Man's leaf shield.
The "Sound ID 40" maybe was intended to play when the player falls into the lava in Heat Man's stage or just lava sounds as a little detail to decorate the atmosphere of a hot maze.
3:00 Oh boy Megaman 11...
Great video. I'm surprised you didn't discuss all the wierd things you can do with controller 2 in Megaman 3.
As to why. Megaman came out so rushed and fast they just didn't bother taking out any of the debug stuff lol. Its also why you re-fight bosses twice. Fuck face the bot steeling person for instance: just filler to make capcom happy. proto, or break or what ever the fuck face is? samething.
9:20
TBG: ‘Dr wily and Dr Cossack seemingly laughing...
Me: Bruh there arguing
11:40 I INSTANTLY THOUGHT ABOUT PIRANNHA PLANT
Time to Rockman.
_I get it._
same. :)
M3
7:23 GTA confirmed
Look at the bottom of the stage
B I N G B I N G W A H O O .
WHAT THE HELL!? 😅
WTF LOL
GTA VII FOUND DEEP WITHIN MEGAMAN UNUSED CONTENT, GTA VII IN NES?
GTA r 7 ?
Hmmmsd
I’m glad the scrapped forest fire gimmick later got implemented in Mega Man 7. I believe the orange color palette was also used in the fangame Quint’s Revenge, as were the Met dispensers. There’s also a hack of Mega Man 3 that reimplements a lot of the cut elements.
Regarding the bit from the first game that makes Rockman fall over...you are almost certainly correct that this is a holdover from Gutsman's fight. I'd bet good money that what the code is doing is setting some internal register or variable that normally only gets set after Gutsman does a ground-pound.
2 years latter: MMm Mmm. Makes sense!
6:03 S P O I L E R A L E R T
"And probably my favorite, Mega Man 2"
Mega Man 3: so you've chosen death
Mega man 3 is my favorite game
>:] nice
3 is probably my least fav. 4 is my favorite on nes
mega man 4
[Insert image of 3 dominos from least big on the left and most on the right labeled "mega man 2, mega man 3, mega man 4"]
3:21 This appear in the fan game:
Quint's Revenge.
I have died a mega ton of times in that game
B I N G B I N G W A H O O .
Same
hahaha
You should tackle the X Series next
10:45 that's a mini boss from mega man 11
4:04 the fan-game Mega Man Rock Force used that sound for the SawSun/SawChip/SawClown enemy.
Most of the unused bits in Mega Man 3 were probably meant to flesh out the story more (Mega Man 3 was very deficient in that department).
1:26 I think Dr. Light in Mega Man 3's cutscenes had red pants, so may red was the intended color in the first place and it had to be changed later?
2:39 Sound Bit 33 sounds like the Top Spin sound effect in Mega Man 3, so this seems to have been saved and reused there.
8:37 The miniboss might've been meant to block the path to the Balloon item in Pharaoh Man's stage. Probably removed for space reasons.
8:57 Early version of the shootable platform the hippo mini-bosses of Ring Man stage stand on?
9:21 I'm sure that this would've been part of an earlier version of Mega Man 4's story, but it was changed so that the only cutscene where both docs were on-screen at the same time (the "reveal") had Wily and Cossack on different ground levels so the sprite couldn't be used at all. Maybe Kalinka was placed where Wily was originally intended to go in that scene?
That makes sense to me
It would be amazing to see every Mega Man game covered in this fashion, including the fan made games like Mega Man Unlimited. Yup, that's a hard one, ooof. lolz
4:32 I don't know why but that theme
sounds familiar somehow
It is protomans theme song
6:31 Fun fact about that Saturn sprite, it's actually used in the Snakes in space stage in Mega Man 8 bit Deathmatch
Pretty sure Wily and Cossack are arguing.
Wily: How many times must I tell you?! Your Vodka Machine can’t defeat Mega Man!
Wily: Toad Man?!?! Your "combat robots" are impractical, Cossack!
Cossack: SAYS THE ONE WHO BUILT A BUBBLE MAN!
4:04
The beep sounds familiar to something, but it was probably meant as a bomb thing, and that explosion I think is meant for the ending when you defeat Gamma and Wily’s Castle falls to the ground
2:53 I thought these would be used for different seasons. (Spring and fall)
6:48 amalgam from Undertale
3:08 That would explain why MM7 did something simmilar years later.
The thing with lighting the forest on fire with fire-based weapons would be reused in later games, like Mega Man 7 and Mega Man Zero 2.
You missed some stuff from 2 and 3. In MM2, The Wily Levels (in corrupt form) are beyond the Robot Masters Rooms and in MM3,Break Man's stage is beyond Hard Man's lair.
11:40 TetraBit: Wow it's like a whole family of dead jokes!
Me:😑
4:49 it says Dr. Right
1:33 ya no that last sprite is the middle finger
0:00 Mega Man 1
2:29 Mega Man 2
3:53 Mega Man 3
7:55 Mega Man 4
9:27 Mega Man 5
11:30 Mega Man 6
Mega f a- ok that joke is out of date
Great Video!
B I N G B I N G W A H O O .
1:43 Mega Man wants to be on a Spelunky level
1:10 is it just me or is the old man sprite giving us all the middle finger?
Yeah
Have been waiting for this for months! Glad it came!
Hope you enjoy it!
8:34 that mini-boss was actually in Uranus’s stage in Mega Man V for the Gameboy!
Have a LOST BITS video of Pikmin
Eventually!
@@TetraBitGaming YAY!
@@TetraBitGaming Subscribe to my channel!
Bit bob will not be in it I couldn't see him in the cutting room floor but I have the game and I love pikmin
The sphinx miniboss was slightly reimagined and used in rockman world 5 for the gameboy in Uranus' stage
9:02 Dude is that mister kill
Cool vid. Love you played Tomahawk Man stage in the backgroundz
8:34 why do i hear sandopolis act 2 music?
8:57 later this enemy was used in magmml3 in magnum mans stage.thier gimmick was to spring mega man high
Game companies: wont use these files
Tetrabit: *Red eyes flare**
Boom! Love Mega Man! Thanks for doing this
Thanks for watching!
Spikes in Mario - fine
Spikes in Megaman - D E A T H
Also this ROCKs, MAN!
4:35 that part was used in mobile version of the game!
5:00 that too in the mobile version.
IVE BEEN WAITING FOR THIS VIDEO SINCE I SAW LOST BITS FOR THE FIRST TIME! also my favorite nes mega man games were 2nd and 3rd ones
Hope it was worth the wait xD
OH BOI, IT'SA MEGA MAN!!!!
B I N G B I N G W A H O O .
Wrong gamesuper mario is down the hall
This game is like a legend.
It's pretty f***in' good.
FUCKING...GENIUS!!!
Love your Lost Bits videos!
Thanks!
No prob! It is greatly appreciated on my support and your support.
the guts man rebound thing was for a fall damage mechanic.
Yeah...that's the same animation as when you get dick punched by him lol.
Mega Man? You mean that one dude who owns Pikachu and fights Bowser?
That's the one!
Lol
Woah!!! I love the Mega Man series to death, and (even though I haven’t finished the video yet) you made a great video on it! Keep up the good work!
Haha thanks! Hope you enjoy!
Hi
@TetraBitGaming There’s actually video footage of a unfound Mega Man 4 Prototype cart, which includes the sphinx miniboss, plus various unused items and altered level designs. It’s crazy they scrapped this stuff so late in development when they finished the code for it.
Dude. Dr. Light is CLEARLY flipping us off.
Yes. After all these years...I finally have them all.
*PLANT BOI, MINI PLANT BOI, AND PLANT MAN!!!*
When megaman falls and bounces it’s like sonic bumping into a wall and bouncing back
You can make it a lost bit whit Earthbound0/Earthbound beginning/Mother1?
boi it's only called Mother
B I N G B I N G W A H O O .
Big game bro
Nice vid tetra!
Thanks !
How did I not know this video existed until now?
BitBob isn’t stalking you! He just likes you.
Excellent and informative video! Thanks!
I'm not even a big fan of Megaman and I found this really interesting
Then again, basically anything doing with scrapped things in videogames is interesting all by itself
Good work on this one though, Tetra :D
The credits theme from MM3 actually contains even more unused audio.
I seem to recall that the Legacy Collection's music player features the track in its entirety.
That intro was... just epic!
"Is to just tackle all six of them at once"
Dont be dirty minded dont be dirty minded dont be dirty minded too late
The backwards Mega man 3 sprite might have been a cut scene of mega man watching Wily's castle explode
Says: grab an E-tank me: (grabs E-Tank shaped mints) one step ahead of you.
3:34 Met er knight
Love to see as much megaman as possible !!!
In mega Man 3 he left out that if you pause right right as protomans theme starts you can here his theme in it's entirety
Bit bob transcends time, space, and most importantly, copyright law
Haha apparently!
Awww a friendly little bit bob :3
What is your timezone?
Pancake-kun's Best Friend | don’t ask questions that’ll get ya arrested
Wily *kidnaps cossack daughter and forces him to become a international criminal or else her daughter dies*
Tetrabit: And here we see Wily and Cossack laughing togheter
If I had to guess, Copy Robot Being able to Jump is likely a leftover from Elec Man's behavior since it was recycled in order to save space.
That would make sense !
I imagine since Copy Robot reuses Elec Man’s AI his trigger to jump when he runs into things comes from him.
That Megaman 1 cover art still gives me nightmares
8:47
A similar mini-boss was in World V.
This March 7 is the 30th anniversary of Capcom's Strider series...so maybe consider one for that? I don't think anyone has ever done anything about lost content in that game/series, although maybe there's just nothing or very little? Anyway, wonderful series! Best of luck!
Tetra: uploaded mega man
Me: :D
Lol that's how I felt to 😂
Heck yeah a rock man/mega man episode! :D
B I N G B I N G W A H O O .
You guys should know that there are so many good hacks and fangames of megaman out there. You should all try them! they are both amazing and full of creativity!
Everytime i complete megaman 3 i hears that unused music
4:30 I'm sure that was used in the wily wars for the genesis
Hey TB it's been a while, glad to hear u still fascinated with the battle network music
Some of my favourite music !
My favorite (although it was never officially released for the us) is the mmbn operate shooting star main theme
THE BITS THE BITS THE BITS
Hey Tetrabit, sorry to ask but if Just Shapes & Beats has any cut/unused things please do JS&B also if possible please do Terraria.
Who is Teltra bit
B I N G B I N G W A H O O .
I've been in the PC files of terraria and didn't find anything.
Mega Man 3's Magnet Missile Turing sprite was used in Mega Man The Wily Wars.