The Twisted Metal PC Ports Are A NIGHTMARE
ฝัง
- เผยแพร่เมื่อ 7 ส.ค. 2024
- So recently I decided to take the plunge into making virtual PC'S because emulating Windows is pretty much the only way to make certain games work as a lot of '90s Windows games are as compatible with modern systems as I am with attractive single women. So emulation is the way to go. And on that note, part of my reason for setting these emulators up was because I recently heard about something that intrigued the hell out of me. Specifically the PC port of both Twisted Metal One and twisted metal two. That's right, you probably didn't know this, but these two games do in fact have PC ports. And seeing as I've never actually seen anybody cover these ports, that question mark hanging over these games intrigued me. I wanted to see first hand what they were like, what the pros were, what the cons were, and see if they were the superior port. I wanted to see what these games were like at theoretically peak potential for when they came out. So let's check them out.
- เกม
Alright ladies and gentlemen. This was the last of three videos made to pad my nest while I was on vacation. I'm out until Tuesday, so be good while I'm gone.
there is a TM2 Extra .. that is pretty hard . So i think this port is based on that PS1 Twisted Metal 2 Extra .
nice job with the 100k
Cant promise that until I see a series of games on your channel. You know which one I'm talking about.
If the controls were better on KB/M use software like JoyToKey or DS4Windows to use your controller as a KB/M emulator.
Twisted Metal 1and2 need to be remade in a modern look so we can get the features Ps1 could not offer
PC ports designed by Calypso himself
“Your wish is for Twisted Metal to be more accessible? Your wish has been granted!”
@@scentlessapprentice04
Oh that's so on point with the guy!
"Say hello to poor optimization and game crashes"
@@ChaseMC215better than being stuck in space or falling to your death thinking you can fly.
I honestly won't be surprised if that's what they were going to, "Let's make a PC port of TM, but with a twist, you know? Like something Calypso would do"
@@ChaseMC215So like the spiritual successor to Calypso going bankrupt less than a year after they formed thanks to SpongeBob The Curse of the Flying Dutchman has a freezing bug on PS2 that was very severe? The GC version never had that issue.
For what it's worth, I had the PC version of Twisted Metal 1 back when it was new and the double-input thing happened to me even on real hardware using a real gamepad. I didn't have a Sidewinder, but some knockoff as well as a joystick. Both gave double inputs in the menus and twitchy controls in the game. Like you, I just used the keyboard instead. I don't remember ever seeing the game in a store, but I got it out of a catalog that was available from a local computer store. I had to send in a money order and they sent the game. I didn't get a box or anything, it was just a jewel case with a disc and a manual.
The resolution changing on different screens is just an old PC gaming thing due to performance issues, and no it's not an issue or even noticeable most of the time on original hardware since old games like this expect to be played on an analog crt display. That will take whatever signal you give it and just run it in full screen.
Also, a lot of your issues you had playing the games would likely have been solved by installing the games on your modern PC with DGVoodoo2 wrapper instead of using a virtual machine. That thing is ACTUAL magic.
Even playstation 1 games do this trick (they usually switch between 240p and 480i)
@@Dxceor2486 yep! You are absolutely correct. That being said, it is way more pronounced and common on older PC games.
it is not magic, it just translate the API calls of old DX versions to DX11, the reason 99% of old games don't work on newer windows is because Microsoft just disabled all versions of DX older than 9, I don't know why they did that (probably for security reasons) otherwise win10/11 would run any game made for windows just like the older versions.
Windows is surprisingly compatible with old stuff as long as the support for it is not intentionally disabled.
Also google "OTVDM" it is another compatibility layer that allows those old installers to work on newer windows, so you can actually run the installers which are 16/32 bit executables and not allowed to run normally on 64-bit versions of windows.
He was using a full emulator, but yeah ultimately the problem is with a digital display.
Yeah I was about to say. Playing older games on a virtual machine is probably the worst way to play them. Nearly all of his issues would be fixed if he just ran it natively.
7:20 oh that's a feature of old PC gaming you can scale the screen size by using the + and - keys on the keyboard
I was gonna say that just looks like the screen size setting changed for whatever reason, as it looked similar to how Doom does it.
Watch these two ports become available for purchase on GOG not long after this video's upload date.
People have been suggesting this for ages now on the site. always thought they were wanting a port; didn’t know they already had some.
Imagine that happening. If the original Resident Evil games were released on GOG, why not Twisted Metal? Granted it might have something to do with Sony and PlayStation, they're probably gonna screw the releases up with a mandatory PSN account requirement
@@ChaseMC215 GOG is DRM free and those PC versions are very old so PSN integration would be impossible.
@@shadicpro21 Thankfully. Otherwise we would deal with a 2nd helldivers situation
It would be great to see old PC ports of Playstation games re-released digitally & be updated to run decently. As well as re-releases of pc games that Sony also owns like Lemmings (yes, really).
If there is one thing that the PC ports have over the console ports, it is the modding community.
the only trouble with that is people moving on. There are work in progress mods for games that will never be updated or last seen a decade ago or more
reminder that when games are OPEN SOURCE they last permanently and can be run on any future operating system easily. super mario 64 ocarina of time and majoras mask are the most heavily developed (full decompilation caused them to become open source in the early 2020s)
You are by far the one man that the Twisted Metal needs the most. The series almost lack any sort of documentation or preservation, which is very shocking. Ports comparison, posters, concept art, preservation etc.. all of that is very little and when there is it's old from like 16 years ago and in low quality. This series, while not underrated, is very underappreciated. It needs more stuff like this. Twisted Metal is the Godfather of Playstation franchises and Sweet Tooth is Sony's first mainstream mascot, before Crash, Spyro, Ratchet, Kratos, Nathan Drake and Joel. It deserves more love and respect
also hes the most popular guy covering twisted metal
But polygon head stood above them all!
@@joolsstoo3085 We're talking about games. Polygon man was only in PS1 ads as far I know
Sony doesn't even own Crash and Spyro, they just got a timed exclusivity for the franchises just like they did for almost every third-party franchise which is why the PS1 stomped at NES levels despite the Saturn having comparable hardware (no major screwups on the level of the N64 using cartridges instead of optical discs), it was the same tactic Nintendo used to have the NES stomp out SEGA's previous Master System all those years ago (as opposed to the other tactic of blatant monopolistic practices that only worked in the USA). Crash was a de facto mascot for the PS1 in particular instead of PlayStation as a whole in the same way Cloud Strife was, and for the same reasons.
The fact that you left the initial intended flagship mascots for PS1 and PS2, Robbit and Jak, tells you how forgettable they ended up being even though Jak and Daxter also deserve more respect from Sony, but Robbit? Nobody even knew he existed! It was Sweet Tooth's smiling flaming face that graced all the magazines of the day such as Fingerhut that weren't gaming magazines, but shopping magazines used to actually promote and sell the brand and product to the general audience to whom PlayStation was new, they just remembered Nintendo and SEGA at that point. Sweet Tooth and even Calypso were more important than pretty much any mascot that Sony actually owned, as opposed to the mercenaries they hired to pilot the PS1 to victory, they were the ones standing shoulder to shoulder with Crash, Spyro, Cloud, the lot of them! And while Ratchet and Kratos eventually took over the PS2 and beyond, Twisted Metal: Black is still one of the world-conquering PS2's most vividly-remembered and talked-about experiences. 🤡 🔥
@@jaccblacc8424 No, we're talking about mascots. But if you really HAVE to make that distinction, he was in a sony first party game too. It just took a while.
To get a controller running use joy2key and just map keyboard keys to your controller
This is the way
20 + years and i cant beat the game without using cheat codes lol
I'm surprised those games were never ported to GOG.
The classic PS1 Resident Evil games just recently got released on the platform, now I'm wondering if the same will happen to Twisted Metal?
bro GOG is a storefront, not a system.
@@Blink_____ That's exactly what I was thinking. I don't think they necessarily need to go to GOG as you'd more than likely then have to buy them. Whereas most games on myabdonedware are free.
@@GalactusTheDestroyer The entire point of GOG (at least last I knew) was that they tweaked the games to work well with modern systems so all you have to do is install and play. I don't mind throwing a few bucks to a dev team if they're putting in that work. Otherwise you're left to fumble around with settings like TBP did in this video, lol.
you trying to put the team through hell to get it to run on modern PCs without fan mods?
TM1 for the PC was a Japanese release only, it wasnt until TM2 that it got a world wide release for the PC
The arbitrary details being left out probably have to do with transparency! Transparency is still deceptively difficult to program in 3D, and that would have been especially true on early Windows PC's. So the devs probably just opted to omit those items entirely rather than try to program a transparent shader that works well for fully modeled objects just for a couple of items.
Kind of makes for a slightly worse experience, but it's understandable.
Yep, transparency and lighting were something that PS1 was ahead of PCs of the time.
@@touppivery interesting
“Shader”? No shader code existed on home computers in ‘96.
Twisted Metal 2 on PC is very playable these days because its a popular game. I didn't even know there was a pc port of 1
Give it a couple more years and we'll see both get released on GOG
I've only ever played TM2 on PC
Tm2 is popular on pc..?
1:48 I don't know if I disagree with "getting the inferior experiences generally"--during the PS1 era, PC and console capabilities were still quite different to the extent that games were usually designed around one or the other and rarely was it easy to port, so whether PC or console was superior really depended on the game.
The PC port of Twisted Metal 2 literally made my childhood, everyone I knew had it when they were young or at the very least know about the game and yes I was playing it using the keyboard.
As for some missing details it's because the worked on a slightly older build of the game to make the port, not sure why though.
Apparently the PC port of Twisted Metal 1 was released in Japan only and didn't sell much, that why it's a very obscure port with little to no information on it.
The fan made ports on My Abandonware works perfectly on Windows 7 and I recommend it for everyone who wants to give it a try.
Stuff like this why I tend to avoid PC ports of 1990s / early 2000s games. Even Destruction Derby 1 and 2 are botched on PC as well.
Windows 98 games are special.. Though a lot of them work on XP machines and XP runs natively on hardware up to 2012, so you could run this without problems on a core2duos running XP, which is fantastic for LAN parties.
Luckily Flatout works near flawlessly.
both DD games run fine on DOS, the windows version you need SVEGA 2.0 for it to work
I appreciate you going through the process of getting this game to work for this video, good upload !
"Only released in America". I'm mostly certain there was a release here in Brazil in those "PC games magazines" back in the day. Maybe just a couple years after the official release if I remember correctly. Either that or It was an extremely well made pirated edition. I bought it from a big grocery store chain so I don't think it was an illegal source. I also remember what a pain it was to install correctly even when I was using a fairly powerful TNT2 gpu. (NV5 If im not mistaken)
Anyway, I really miss this genre of games.
Congrats on the 100K subscribers. Well deserved. Keep the hits comin’.
I was hoping you'd talk about these! I had no idea the original TMs had PC ports until maybe a year ago. Got excited for some old school emulation, then I did a bit of research on them. Disappointment, lol.
Honestly an old school emulator like bleem might give you better results.
@@acactusnamedjosh708 I'm over it at this point. PS1 emulators are pretty close to perfect these days so if I ever get the itch for classic TM, I just reach for Duckstation.
I knew of the one PC port (never got to play it), didn't know the first game was also ported. I'm pretty sure that both could be run on Windows 10 and 11 without a VM because of the 16-bit support systems in place, but I might be wrong, and even if correct there may be some weirdness associated with them.
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As far as the resolution changes, that's nothing new, but they were supposed to stretch to fullscreen as best as possible.
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You ran TM 1 on a Windows 95 VM, then a Windows 98 VM. I would of used DOSBOX (a lot of games back then actually ran via MS DOS).
Hey man congrats on 100k, I was here the day you started posting twisted metal content, keep it up bro
I don't know if we got TM2 on PC right away in '97 in Germany but i bought mine in 2001 i think. Back then we had a thing called "Pyramid" in a lot of stores. It was a pyramid of cheap games for 5-10 Euros a piece. But we definitely got Twisted Metal 2 on PC at some point.
Its my head Canon every time you make a new video, you cook a new pan of bacon xd
the resolution issue seems like an issue with PCemu hard to tell without authentic hardware to test on because I played the pc port back in the day and never had the resolution errors try another virtualization program like VMware or virtual box
I think most of the issues listed in the first part are just emulation woes caused by the dire situation pc emulators are in at the moment. There's not really a *good* pc emulator for the windows 9x era imo
Good on ya for hittin' that 100k subs and to many more, also I love your voice(not to sound weird)
This was a very fascinating video! Even though I found the narration to be a bit redundant sometimes, it was still really good! would love to see more videos on pc ports of ps1 games
Congrats on the subs, man!
Been watching your videos ever since I found your Twisted Metal Series sometime ago.
Keep up the good work!
Congrats on the 100k subs. :3
Have you tried running it in modern windows with DGvoodoo2 to wrap glide to DirectX 11? You can run old games like that with higher bit depth framebuffers than they original supported and with texture filtering and higher resolutions than the game natively supports.
I had no idea that there were PC ports for these.
Congratz on 100k!
Congrats on 100k Subs! I never knew these games existed on PC. Knowing how quick the team had worked to get the first game out on console, and have time for a PC port is insane! Now I'm curious to see what other PS1 exclusive games ended up on PC, if any.
I really like your intro lol so simple but so effective lol
Its about time you've gotten 100,000 subs, keep up the good work TBP.
there's a ready to play version of TM2 for pc out there, even the multilayer works if you set it up!
Your commentary, pace, and voice are excellent. Man you'll hit 200k quick.
Congrats Bacon, been a long time coming.
You may be able to use a controller with the keyboard controls if you add in the virtual machine exe to Steam as a non-steam game, then make a custom controller layout for it to make the controller act as the different keyboard buttons that this game uses. I would do this in Steam Big Picture Mode for ease of setup similar to how it works on a Steam Deck. Your double input issue in the emulator itself may also be being caused by having Steam open but not running it via Steam, so you also could try exiting Steam while running the VM if you arent running it thru Steam. Ive had similar issues with this when using other emulators before so this is possible.
Congrats On 100k Subscribers!
I used Software tools to catch controller controls and turn them into keyboard input for other games. Maybe you can look for something like that.
Have a idea about the double inputs. If you play through steam and use a controller program like DS4, the steam input and DS4 input overlap causing double input.
Im glad to be the 100000th subscriber. You were sitting at 999 and I was like >:)
Congrats on acquiring 10,000 subs, Tactical Bacon! You should really consider reviewing the Activision X-Men games after your vacation, as Deadpool vs Wolverine is coming out later this month!
You could try in the future finding the .ini and .cfg files in the games install folder, right-click and mark them as read-only once youve set ykur desired resolution. You honestly could set the whole folder to read only for that matter depending on where saves go on that port. Thatd be my best guess.
Love that you hit this milestone.
Congratulations on the 100k 🎉
Well done on 100k!
Didn't even know there were PC Ports of the first two games until this video. I remember obsessing over the 2nd game, reading reviews, guides and articles about the secrets and easter eggs in magazines but never knew that I could actually play it (only had access to a PC back then).
Voodoo graphics oh good gravy I wasn't ready for that blast from the past.
P.s. grats buddy you've earned it
Where are you getting your trainers from if there's a coinflip that they'll be a virus? The only reason they may seem so is due to how they alter code, antivirus programs mistake it for malware or a trojan.
Did you check out the first person camera view in TM1? I feel like I'm one of the only people that really thought that camera view was cool. It is gimmicky and pointless of course, but the option of it being there made it authentic to that game alone. Great video!
D pad was probably being emulated as a joystick so when you press it goes full left but takes a couple frames to return to zero when you release
1:13 Modern Sony’s foray into publishing on PC actually started in 2015 with the release of the first Helldivers. It was a somewhat isolated release though, and as evidenced by the video they didn’t really pick up publishing on PCs again until the 2020s.
I remember finding this channel when you had like 1200 subscribers. Congrats bud
I still have a few sidewinder controllers around for games like this. Even a brand new sidewinder strategic commander NIB lol
I would say, once you have Twisted Metal setup the way you want it, right click the settings file (there must be one) and change the permissions to "read only". That might stop the issue you are seeing.
Just five hours later and you're already up to 101k.
Iz nice.
New video let's GOOOOOO
I remember hearing the PC version of 2 was built on an older version of the PS1 port, which is why the maps are missing details. But I'm unsure if that's true or not.
Glad you got that 100k. Well deserved.
Regarding the differences between the TM2 PS and PC port; I think I read somewhere the PC port is actually based on an early beta build of the game? It's not that stuff was removed from the PC port, it's just that it's not complete lol
Glad to be part of the first 100k!
I remember that issue with controllers on Windows 98. I cannot remember the cause or the fix; but I think it was something really simple and silly. It has been over 15 years since I setup a Sidewinder on W98.
A lot of games were not very good at switching from the native desktop resolution to the game resolution, try setting the resolution of your desktop to the default game resolution. I remember having to do that for a number of games, especially earlier titles.
Congrat on the 100k
Beacon Man 🙏🙏
There is a community patch for the first games but I would suggest "Windows XP" compatibility setting for easier setup
Can you not press + and - to scale up the screen size? I remember being able to do that on some older games.
I love your videos I watch Leget all of them idc what it’s about you explain stuff so well but definitely love your god of war videos
joy2key for controller.
changing the .exe to administrator launch in properties and MIGHT save your settings.
as far as the resolution changing, that was something the playstation did also in some games and it looks like twisted metal on pc is assuming your using a multi-resolution crt monitor which have a shiiiiiit-ton of res options usually.
Well this is me that has something like that happen stupidly often but I seem to have double inputs when im running STEAM on top of something else that does have native controller support like games running on the XBOX windows app. STeam basically runs its own drivers aside from the ones on xbox causing all inputs to register double. as you basically fooling the machine into thinking you have 2 controllers plugged in when you only have the one but each dfriver register inputs separately if that is the case and you were running steam closing it this may be a fix, if not you may want to make sure that either the windows virtual machine and the current windows dont have the controller enabled at the same time. Hope this helps.
How much would it cost me for you to do a tierlist of all the Twisted Metal vehicles in the series
You really need to revisit both the TMs on PC but next time using the Magipack Repack, that has enhancement and compatibility with Patches and DgVoodo2 already set up to run on Modern PCs on Widescreen and with no hassle
6:40 JoyToKey? or the emulator might have that built in. It's a workaround, but if the game only uses digital inputs the difference is negligible or maybe even better as you can bypass stupid things like only being unable to map pause on the gamepad.
I did not know they even made PC ports of Twisted Metal, I can see why I haven't heard of it
Did you test if the menu at 5:58 would always move exactly twice? Or would it actually move only one field if you tapped the button really quickly? I'm asking because I once had an issue where I was using a dualshock 4 emulating an xbox controller. (I don't remember what I used for the emulation. Pretty sure it wasn't steam input, so probably DS4Windows) and the game recognized BOTH the dualshock and the xbox controller. So I had double inputs on everything. Seems like it could be the same issue here
The only reason I tried the beefier PC port of T2 a while ago was to play as Dark Tooth. When I played T2 all those years ago on ps1, there were these rumors I heard that claimed you could play as him by doing these ridiculous steps that never turned out to be true. The thing that really sucked when I got to play as Dark Tooth on the PC port was his truck and his head were considered as two different characters. So I could only play as one or the other. Not to mention that when I played as his truck, I could barely see around it. I could only manage to get by, by zooming the in-game camera out to the max. What a let down lol
Omedetou for 100k Bacon Sama
12:04 I didn't even expect that joke 😂
I was a PC kid back in the 90's. There are few misconceptions about the PC games there. The thing about plug and play aspect was true. Windows 98 was a colossal failure when it came to stability. But they somehow made it better with Windows 98SE upgrade. And yes, the PC was expensive but not a lot of PC owners bought PC for the gaming. It was for a family for most of us. And the late 90's brought so many budget oriented hardware such as voodoo series Graphics Card made PC gaming affordable. Also, PC gamers then was similar age group to the console counterpart. We didn't know how PC operated but we learned along the way. It's no different from learning how to use a console and the trouble shooting they had with faulty units.
That's how I feel about PC gaming in general-i'll take the inferior console versions that I know will run straight out of the gate over the version with higher resolution and frame-rate that might potentially give me trouble.
Did you try playing without emulation? I found out about the ports a few months ago, and managed to download a copy, install it, and play it just fine on fully modern hardware like any other game
oh hey i literally subbed yesterday
I was unaware of these ports. I knew about Final Fantasy 7's pc port, not only because they put it on steam (though they patched out the original midi crunchy soundfont in favor of the ps1's superior soundtrack), but also because I've seen the pc port irl at a friend's house.
Loved twisted metal, one of my favorite series of all time. So here’s one for you, if you could compile all the twisted metal games. How would you make your own twisted metal? Which characters bosses and levels would you put in from all the games into just one?
What about the painting in the Paris level In TM 2? Is there a different code behind it?
Why did you try windows emulation and not wine on linux?
Wooo, waytago dude!
The only PC port of TM I played was the fan made release of TM2. The control mapping I've used is:
Movement: W, A, S, D or arrow keys
Turbo: F
Drift/Brake: Right Shift or S/down arrow
Machine guns: space
Currently active weapon: RCtrl
Switch between weapons: Q (previous weapon), E (next weapon)
While graphically it was not as good as PS1 version, the gameplay was a lot of fun with this mapping. Once I've got used to the controls, the game got easier the more I played this game.
The differences between the ports, besides the level designs and graphics, are: shield lasts longer in PC port, Twister's special kinda sucks in PC port, there's a button input that was supposed to buff only Grasshopper but works on every single character (besides Grasshopper I've personally used that input only on Sweet Tooth, 'cause he even sucks in PC port) and to unlock Sweet Tooth and Minion you have to type "GLORIOUSBIGBOY" and "GLORIOUSICECREAM" on character select screen. The rest is pretty much similar. I prsonally recommend this game with my mapping if you're a PC game like myself.
Other differences are less slippery handling, being able to perform combo attacks without delay (dropping 4 mines on the same spot before the first is even activated) though unintentional combo attacks can happen often, Ricochets dealing double damage, and being able to instantly choose a weapon with 1,2,3,4,5,6,7, and 8 keys.
I had a pc port of TM2 from the "twilight" cd series (which was just a cd full of cracked games that circulated in those days) and I never had issues with the game. Was one of my favourites for a good while, too.
86box apparently replaced pcem, not sure if this is a choice to keep using pcem. I just thought I would let you know. I greatly enjoyed this video by the way
Remember playing TM2 on my Pentium mmx 166mhz. Good times, i miss them. With my S3 Trio i was pretty limited in terms of what to play without 3d acceleration. Still miss these times, game had soul in them
Oh shit I thought for sure you were well over at the very least 500 thousand. I see tactical bacon videos advertised to me all the time. Usually only happens with big name channels
By the way there is a patch that makes both games work on windows 11
I can try it on my windows xp pentium 3 machine and see if it's your emulator or actually the hardware
I never had much games on PC back when I was young. But I own a couple games, including point & click games, Shivers and Lighthouse. And a Hotwheels racing game. This would've been neat to try it out back then. But by then, I'd just get a copy for the both or emulate them.
As someone who played twisted metal 2 around 2000 on PC without knowing anything about its playstation version and I have to say I had a lot of fun with it. I never tried to compare it with something that it could have been, I just enjoyed playing the game as it was. I think I just played with keyboard only. I don't remember any problems minimizing stuff.
We played TM2 on a LAN Party in the late 90s, early 2000s. Thst was pretty cool because we did know the game from the PlayStation already, but now we could play with more players at the same time.
Just hearing you ramble on about the issues these have on PC, it's really no wonder everyone just played these on the Sony Playstation.
it's insane how artificial the Moscow the skybox looks in high resolution compared to playing on a PS1 hooked up to a 24" CRT
It's 20+ years and I didn't get 2 games running on any of my PCs over time... One other I somehow did but it wanted a specific Microsoft controller.
Three PC focused videos in a row?
A surprise to be sure, but a welcome one.
I'm dying at the Calypso Scat Man