Acid, toxic sludge, oil and fire, robots, large mutant bugs. Putting all of this in a medieval fantasy world wouldn't make sense normally, but Noita is just different.
noita is set in another plane of existence where a bird lays 3 eggs, from which hatched nature, magic, and machine As you can see from those 3 main themes from the lore, its nothing like earth at all, it tells us that the machinery in noita was a gift from the gods, rather than being invented by humans
@@stoovan3867 I think death via bullshit happens more often in the temple because of polymorph, glowing creep attacks, piercing projectiles, you name it. But the vault is the culmination of environmental hazards in the game. There's so much insanity everywhere in there - toxic sludge in pools, burning oil from the robots you fight, acid being spilled by the spitters, lava being bled by hellfire mages, propane tanks and acid warheads sitting around everywhere, you name it. That tends to make it more overwhelming for some players.
@@johnes4882 not to mention that this place is much more denser with enemies, making it harder to just dodge and run away from them, while temple of the arts most of the time only consist of hallways with thick layer of brickworks for ceiling and walls (which also contributes to the density of enemies in there, it's really hard to get ambushed from the corroded floors unlike the vault)
Music is dynamic and it changes pretty quickly between "normal" and "heavy" fight states, so it's the best way to listen it like that for now. Waiting for OST Volume 3, since I hope it will include all Vault tracks with better mastering.
@@BrazilianAnarchy thats when i was a just going straight down the mountain, now i play the game like its terraria and fully explore the world and even go to parallel worlds
@@nicholas6255 actually beat the game a couple days ago i had this wand that had a choas spell and would summon like 100 at a time and would lag soo much
Acid, toxic sludge, oil and fire, robots, large mutant bugs. Putting all of this in a medieval fantasy world wouldn't make sense normally, but Noita is just different.
who said its medieval?
its like real life but if magic existed
noita is set in another plane of existence where a bird lays 3 eggs, from which hatched nature, magic, and machine
As you can see from those 3 main themes from the lore, its nothing like earth at all, it tells us that the machinery in noita was a gift from the gods, rather than being invented by humans
@@adhiyaksaoktav497 and as far as i know
the game has no humans
we cant say surely that the noita/witch is a human
It's all fun and games until the Monk's projectiles notice you despite the invisibility perk.
Until the Acid tanks start leaking
Is it just me or is the vault more dangerous then the temple of the art?... Maybe that's just me...
@@stoovan3867 I think death via bullshit happens more often in the temple because of polymorph, glowing creep attacks, piercing projectiles, you name it. But the vault is the culmination of environmental hazards in the game. There's so much insanity everywhere in there - toxic sludge in pools, burning oil from the robots you fight, acid being spilled by the spitters, lava being bled by hellfire mages, propane tanks and acid warheads sitting around everywhere, you name it. That tends to make it more overwhelming for some players.
@@johnes4882 not to mention that this place is much more denser with enemies, making it harder to just dodge and run away from them, while temple of the arts most of the time only consist of hallways with thick layer of brickworks for ceiling and walls (which also contributes to the density of enemies in there, it's really hard to get ambushed from the corroded floors unlike the vault)
@@johnes4882 glowing creep only shoots you if you shoot it so as long as you dont hit it, it cant do shit
If you hear those in game, you know there you are in some big trouble.
there's a reason this music is intense
If I don't die at mines/coal pit/snowy depths/hiisi base/jungle. Then I'll definitely die in vault
God damn bops, now i feel bad not hearing them in game yet
Music is dynamic and it changes pretty quickly between "normal" and "heavy" fight states, so it's the best way to listen it like that for now. Waiting for OST Volume 3, since I hope it will include all Vault tracks with better mastering.
5:57 has no reason to be so godlike
thats for when you are at
@@wompstopm123reading this makes me wanna get back into the game
the most intense area in the game, the game goes full sci fi
I'm guessing you haven't been to the Frozen Vault :p
power plant
@@BrazilianAnarchy thats when i was a just going straight down the mountain, now i play the game like its terraria and fully explore the world and even go to parallel worlds
far i ever got, i have got all the wands i needed and good rng then i fucking kick a explosive barrel and it explodes
Noita'd
@@nicholas6255 actually beat the game a couple days ago i had this wand that had a choas spell and would summon like 100 at a time and would lag soo much
@@Zhaxxy FRAME-RATE PARTY! ;) Noita excels at it. And we love it.
tfw you hear this music the second you enter the vault and somehow manage to survive to the next holy mountain with one hp
favorite of the ost
sucks that these songs aren't on Spotify
* Ukko sounds *
in the snow place though
Just got brutally stunlocked and murdered by him. And I thought the run was going pretty well.
3:14
Rip
Ты рус да
Finnish*