NEW Update 34 CURVEBALLS Is CHANGING THE GAME IN A MAJOR WAY - State Of Decay 2

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  • เผยแพร่เมื่อ 27 ม.ค. 2025

ความคิดเห็น • 180

  • @SunnyGamesYT
    @SunnyGamesYT  ปีที่แล้ว +22

    What are your THOUGHTS on update 34 Curveballs? Yay or Nay? Write below because the developers read these and are looking for DIRECT FEEDBACK FROM YOU

    • @jaybethatdude
      @jaybethatdude ปีที่แล้ว +7

      i like some of what they are planning, but if we have the option to turn curveballs on or off, then i say Yay.

    • @jaysonjaysan1399
      @jaysonjaysan1399 ปีที่แล้ว +7

      I’ve always wanted there to be lone survivors or crazies in the apocalypse kind of like how deadrising does it, but I definitely don’t like the curveballs where the zombies explode I think that’s ridiculous and not immersive at all

    • @H2E47
      @H2E47 ปีที่แล้ว +3

      @@jaysonjaysan1399the exploding animation looks so goofy. Most of the curveballs I’ve seen look good but the gunk zombies is probably the worst one

    • @j-p4194
      @j-p4194 ปีที่แล้ว +1

      I like the idea of curveballs, it keeps the game fresh and provides some twists we all were missing from the game since launch. I think the idea of having timers for buffs and debuffs are a great idea; it's almost universal in RPG games so yes please give us timers. Also, I've been saying for years the special zombies needed buffs including the armored zombies because they were all way too easy to kill so seeing the exploding zombies and mutated bloater curveballs get me excited that I'm forced to change tactics and not just shoot on sight or stealth kill everything. Finally, the bandits are a much needed mechanic for this game. I'm very happy to see that get implemented I think the devs still have our best interest at heart and I think once we see SOD3 we'll be more than surprised!

    • @markfromtinder9616
      @markfromtinder9616 ปีที่แล้ว +1

      this is stupid. id rather they focus in 3 instead of pointless updates to number 2

  • @wiggmode8512
    @wiggmode8512 ปีที่แล้ว +165

    I think they should add a feature if your survivor is out gathering resources they could be kidnapped and held for ransom for resources. You can either give the resources or fight to get them back

    • @kcjgs5831
      @kcjgs5831 ปีที่แล้ว +31

      They should add a raid (NPCs) feature, in when sometimes they start attacking your base for resources.

    • @christinesulyvahn6043
      @christinesulyvahn6043 ปีที่แล้ว +2

      But everyone would fight to get them back

    • @wiggmode8512
      @wiggmode8512 ปีที่แล้ว +1

      @@christinesulyvahn6043 I would say it depends on the cost and what the alternative is. Like if you fight they could cause a major siege

    • @christinesulyvahn6043
      @christinesulyvahn6043 ปีที่แล้ว

      @@wiggmode8512 Still, people would just do it because there's almost mo hostlile NPCs on the game (if you got it)

    • @wiggmode8512
      @wiggmode8512 ปีที่แล้ว +6

      @@christinesulyvahn6043 you play on lethal?? Because honestly depending on what's going on I would much rather give resources than to fight. Or you could leave them with that community. Especially if they cause issues and conflicts

  • @jasonmiller9160
    @jasonmiller9160 ปีที่แล้ว +34

    They HAVE to add in being able to name characters for a new game, and perhaps giving nicknames to characters currently in your community. New dialogue and definitely a broader assortment or clothing options would keep the game fresh.

    • @authorias2532
      @authorias2532 ปีที่แล้ว

      Highly agree on being able to rename your characters

  • @jaybethatdude
    @jaybethatdude ปีที่แล้ว +38

    I think if survivors were able to go out and get rucksacks, or even vehicles that would be awesome. I like them being able to go out and destroy infestations, and i think they need to tone down how needy enclaves are, a lot of the time we(the players)are busy dealing with major problems in our own communities and can't deal with their issues at the moment. Or maybe have it where we can select and send a member of our community out to handle some enclave calls. These are some thoughts i have on how the game could be better, oh, and if we could even have members go out and recruit new members for the community.

    • @animegopher
      @animegopher ปีที่แล้ว +2

      Yes, exactly! Some MAJOR quality of life changes. And with sending out survivors, there can be risks depending on the tasks. For example, if you send one guy to grab a vehicle, it's a "light risk" situation. However, if you send one guy to clear out a level 3 infestation, that would be considered "high risk" so maybe you send MORE people to lower the risk.
      Something to make your community and the world feel more alive AS WELL AS making it so I don't actually have to do all these tedious chores over and over.

    • @scottyius
      @scottyius ปีที่แล้ว +1

      Yea the enclaves are super needy, and I can’t even help them because they are invisible more than half the time I go to help them lol

  • @The_Makr_
    @The_Makr_ ปีที่แล้ว +47

    I kind of like the no timer as it seems more integrated with the world and less gimicky.

  • @georgeharris572
    @georgeharris572 ปีที่แล้ว +9

    I just wish they gave the first State of Decay this much love lol

  • @MaloneCourt
    @MaloneCourt ปีที่แล้ว +43

    I do personally agree that a timer for the curve-balls would be a nice feature to have or maybe even have it as an optional toggle, much like the whole update itself.

    • @SunnyGamesYT
      @SunnyGamesYT  ปีที่แล้ว +4

      I'm with you and I'd love to hear more feedback because i'm curious if we are the only ones?

    • @EdenzShepherd
      @EdenzShepherd ปีที่แล้ว +2

      Timer maybe on lower difficulty but definitely not on lethal.

    • @DollFaceKilla
      @DollFaceKilla ปีที่แล้ว

      I think you can toggle it off

    • @killaviking7786
      @killaviking7786 ปีที่แล้ว +1

      I agree, the timer would be convenient but less immersive…I’m just happy the devs are still working on my favourite game

  • @KohHuta
    @KohHuta ปีที่แล้ว +6

    Really want to see some work done to add to our bases tbh, maybe something more interactive because the base kinda feels lifeless and everyone is just shooting lol, that and maybe a new leader type would be dope

  • @manny76o-19o4
    @manny76o-19o4 ปีที่แล้ว +3

    imagine the red dead redemption 2 game, it’s an open world, map is big but state of decay doesn’t have to be huge map, random houses that are loot-able, the perspective (3rd person) with great graphics and wilderness around that suits a hood state of decay game. especially with horses meaning there’s not a lot of cars or fuel, it is more realistic than having random events like explosive zombies happening in your game. i would like to see a state of decay 3 look like red dead redemption

  • @MartinRodriguez-li6xs
    @MartinRodriguez-li6xs ปีที่แล้ว +6

    I like it. I think the timer for the curve balls should be a toggle option. I don't want to know when something good or bad is going to end. A timer IMO removes a good part of the curve to the curve ball lol. I'm all for it though.

  • @dvader0945
    @dvader0945 ปีที่แล้ว +5

    I feel like they need to make a new map to play

  • @Izzy_Zigg_Arcade
    @Izzy_Zigg_Arcade ปีที่แล้ว +5

    I’m all for this update. We already know that the virus evolves, starting with black fever, blood plague, and now this. I just hope there’s some new lore in the story to explain all the changes. It would be nice to hear Tressie over the radio telling us what’s up.

  • @scientistforscience
    @scientistforscience ปีที่แล้ว +6

    Hey Sunny! One of the coolest things about the dev video was seeing the stuff you had already told us about. That was very, very exciting! Congrats. 💗

    • @SunnyGamesYT
      @SunnyGamesYT  ปีที่แล้ว

      I was wondering if anyone would notice 👀 I've only been talking about this "secret" update for 6 months 😂 Thanks for the comment this was my favorite one of the day!

  • @jamesb3843
    @jamesb3843 ปีที่แล้ว +3

    I think the game has run its course......they keep changing it up to keep it fresh and exciting.....that is to respected....but there not much left to the game

  • @kcjgs5831
    @kcjgs5831 ปีที่แล้ว +3

    Thanks for the info Sunny. I really love State of Decay 2, however. Even though I know its a survival/sim/base management game, I hope that in state of decay 3 they give us more story telling and even in game cinematics, this would make the game feel a lot more atmospheric IMO. Also I really hope they give us a similar gameplay- "Build a base and get help by others and help others with theirs" for a single player mode, but for a pure multiplayer mode, they need to add a game mode where you can colaborate with other people/friends, etc, to build a base for you and your friends and experience the same "story progress" at the same time, instead of just logging in to help a friend/stranger then leave with nothing but some rewards. A place where you can build a base together and feel the actual weight of defending it from zombies and other human raids (NPCs)

  • @JulioCezarValenca
    @JulioCezarValenca ปีที่แล้ว +5

    I asked the same question. What is the point of the update. They could have created or improved some missions, added new ones or improved the functionality of the outposts. I don't know... ...sometimes I think they're wasting time on things the players didn't ask for and ignoring what we really want.

  • @mrgamerandfriends5793
    @mrgamerandfriends5793 ปีที่แล้ว +2

    nice so its not just a skele crew on sod2 anymore they have at least a small team of dedicated devs on it. im guessing that undead labs is still in charge of what wushu does to the game but now sod2 has the resources to make massive updates more frequently

  • @shunnthedevil3388
    @shunnthedevil3388 ปีที่แล้ว +3

    Similar to Xcom 2, maybe certain survivors can form bonds and provide unique traits and perks, both in base and out there when scavenging. Should one of them dies, not only does it drop morale greatly. But it will cause the bonded survivor to the killed one to be unavailable for a time as they need to grieve longer.

  • @steelblood4116
    @steelblood4116 ปีที่แล้ว +2

    Man I hope this is optional. If I'm forced to play with some of these, I don't really see myself playing the game much anymore. Some are cool, but some I really hate.

  • @lordgrave57
    @lordgrave57 ปีที่แล้ว +2

    Knowing makes it easier. Example: When I was a PVT doing a 10 mile run no problem. Doing a 10 mile run when you thought it was a 5 mile or when you don't know the end point rough.

  • @justkillian7980
    @justkillian7980 ปีที่แล้ว

    I just feel like there needs to be more story or some lore. The gameplay is already super fun but the world gets a bit repetitive. Enclave wants rucks, enclave wants to move, enclave wants you to go here and do this.

  • @ericmarincel2481
    @ericmarincel2481 ปีที่แล้ว

    All these changes to the game are great. SOD2 is a totally different game than when it launched. I’m still hoping for a proper katana to be added.

  • @Shubham-rx5nz
    @Shubham-rx5nz ปีที่แล้ว +1

    Wish they improved other human enclaves . make them do something, add factions and stuff.. instead of sitting in a garage and demanding a bag of corn

  • @H2E47
    @H2E47 ปีที่แล้ว +3

    I really like variety and randomness in games. Keeps things fresh so this is the perfect update for me. As long as it improves hostile interactions this could be the best update in a long time.

  • @HighPriestessGabagool609
    @HighPriestessGabagool609 ปีที่แล้ว +2

    One thing I would love before sod3 would be a update dlc thing to where we could make our own survivors in sod2 as like a finale farewell to it as like the very final update so we could have endless possibilities with it and also maybe a creative mode as well if we all just wanted to fool around with the world they have left us

  • @robe.2424
    @robe.2424 ปีที่แล้ว +3

    It’s awesome they allow this to be optional! This does look interesting though. I also love the ambiance in the background.
    I wish they added more lol it makes the world feel more immersive. I enjoy the leader buffs too. I wish there was another one where you could have one more main home base. Maybe like a Commando/Commander leader? That would be awesome!
    I really like the idea of black plague hearts too. Not only does it look cool but I like the concept! One major thing I absolutely HATE about this game though... The fact I cannot disable auto climbing. I've gotten 3 survivors killed because they just volunteer to leap to their death by climbing and leaping off of a huge billboard or a cell tower without prompting. I seriously hope State of Decay 3 doesn't have auto climbing. It's so frustrating I'm willing to download a mod or add a script myself to disable auto climbing. Yes it is that frustrating.

  • @Nicky_Inspired_By_Freedom
    @Nicky_Inspired_By_Freedom ปีที่แล้ว +1

    Glad this can be turned off. Id say develop a new map, city like. I like the free roaming raider idea. Oppose to plague have a sort of a infection outbreak along the game. Develop new mods, freestyle like base slots to build whatever wherever. Put in new traits(animal facts, are you kidding me?) Change the sound of zombies, eliminate the attack of zombies "scratching" you(like wtf?) More biting, more grappling interaction, make objects move freely(cant hit a lawnmower but I can knock a fence down with a heavy weapon??) new weapons, avoid outposts, be self sufficent by expanding the base slots, btw, why is it we need influence to move in a base? Are we putting down payment on a mortgage just to survive? 😂 eliminate influence and just focus on trade or favors to gain trust.

  • @guren9193
    @guren9193 ปีที่แล้ว +8

    So you’re saying that the update is going to make me use more than 1% of my true power even on lethal!?!

  • @CaptJonesy
    @CaptJonesy ปีที่แล้ว +2

    No no no no!!! No forced timers of any kind! Everything in the game should be randomized! The fam and I just started deep diving into this game and the timers are almost as infuriating as constantly getting trapped and stuck by NPC's! You should always faze through friendlies! It's 2023! We've known this stuff for more than a decade! Please get away from the old arcade gimmicks and move more toward an unpredictable zombie survival experience!

  • @abominablesnowman64
    @abominablesnowman64 ปีที่แล้ว +1

    Really wish they leave SOD2 alone and focus on 3. They ruined the game for me with update33. Stopped playing after that. Tried to give the update a chance but it was so annoying. It wasnt hard just tedious cause you had to constantly go after infestations.

  • @invictacrimson4910
    @invictacrimson4910 ปีที่แล้ว +1

    We need new Maps period

  • @JROZ101
    @JROZ101 ปีที่แล้ว +1

    Id say fix the sieges, they dont attack your base until the screamer is taken out. Also random zombie spawns or late spawns are bad land mines for us, had a horde of bloaters appear in my base, killed my RT member

  • @silence9791
    @silence9791 ปีที่แล้ว +1

    Yeah I think a end game reward should be added like loot pick or prestige or new clothings

  • @stephanbeaudin6353
    @stephanbeaudin6353 ปีที่แล้ว

    Random events, curveballs, or anythin g that brings surprises in a game are always welcome. it gets boring quickly when you wash,rinse,repeat without anything special happening. in most open world games, we're usually always in relative control on what we do. having events that removes that control from us once in a while is also a very interesting feature to have or add. i.e. in days gone, when you get ambushed by some enemy survivors (although they are way too easy to beat), is the type of surprises that is fun. playing it the game on a hard mode could also remove the announcements that curveballs are on, and simply surprise you while you're playing.

  • @Mohammad11Alshammary
    @Mohammad11Alshammary ปีที่แล้ว

    how i can play curveballs ..??? When i click on Start, i can't find curveballs .. please help me 🙏

  • @kronan2998
    @kronan2998 ปีที่แล้ว

    I’d like a curveball that can happen only once on a map where a survivor on the verge of leaving your community leaves and takes two others to form a hostile community. On top of that they could take 3 rucksacks with them and you need to defeat the community to get the resources back. Also maybe you could take out the leader and cause them to surrender and after that you can decide to let them back in, leave them be or execute them as traitors.

  • @Astro4kGhost
    @Astro4kGhost ปีที่แล้ว +2

    We need a update to skip the night

  • @oscarbroerixon8004
    @oscarbroerixon8004 ปีที่แล้ว +1

    I hope sometime they will maybe add new clothing. Like a section of military clothing. Or something like dat

    • @danielwiley7155
      @danielwiley7155 ปีที่แล้ว

      They already have tons of clothes bro wtf lol

    • @oscarbroerixon8004
      @oscarbroerixon8004 ปีที่แล้ว

      @@danielwiley7155 they dont have enough clothing. Or not enough options bru. For someone who has played the game for years, getting quite tired of the same clothing all the time

  • @joshuacabral2348
    @joshuacabral2348 ปีที่แล้ว +1

    I think its just a "better" side quests that can offer better rewards or larger influence?
    I mean the "random" or "mysterious random" quests from strangers be it normal, red talon or network quests are lame.
    They offer less experience and good loots in the end. Maybe this is their fix while adding some spice?
    This is just my opinion.

  • @GabrielRemal-t3n
    @GabrielRemal-t3n ปีที่แล้ว

    6:00 I mean you gotta realize curveballs aren’t meant to be taken advantage of. There meant to add a more chaotic atmosphere for the players who don’t play seriously. So having a timer that helps you take advantage of it would be more counterproductive for something like this.

  • @tez2k007
    @tez2k007 ปีที่แล้ว +4

    Looks stupid. I’d rather have new looking survivors.

  • @zachdaniels3908
    @zachdaniels3908 ปีที่แล้ว +2

    I want genuine improvements to the game, not gimmicky stuff for the sake of difficulty.
    Zombies will explode if you melee them? Why? What's the point of that? I've loved state of decay since day one but this game's updates don't do a thing for me. I used to be excited for SoD3, but now it's a big fat meh.

  • @zantar2482
    @zantar2482 ปีที่แล้ว +2

    My only fear is this might mess with pace or just give you busy work. But overall it sounds exciting

  • @LaVey1999
    @LaVey1999 ปีที่แล้ว

    I don‘t know it‘s bc of this update or not, but on one of my member the camera turned upside down. I closed the game and tried to start again, but the game crashes everytime I load the save. Does anyone has the same problem? (I‘m on Xbox Series S).

  • @ThinkgibbonGamer
    @ThinkgibbonGamer ปีที่แล้ว

    A curveball dropped to finish your community off at the lowest point would be absolutely devastating and frustrating.

  • @joshm7872
    @joshm7872 ปีที่แล้ว +1

    State of Decay 3 can't come soon enough. But I 🧟 the constant updates for State of Decay 2.

  • @freerichie25
    @freerichie25 ปีที่แล้ว

    2:42 - 2:55 thank God. I love that they are still working on SoD2 but the updates just feel like gimmicks

  • @DiMoNaRch
    @DiMoNaRch ปีที่แล้ว

    I finished all 4 legacies on lethal starting every new community with 3 random survivors, so for me this new update is pretty cool because lethal for me is like normal

  • @benspooner7396
    @benspooner7396 ปีที่แล้ว

    I like this cause it makes the general gameplay change. I’ve never been fussed about finishing the game. To me finishing the game is becoming stable and safe. Having this makes that last longer and more chaotic. Actual raiders and mutations I find so cool

  • @gurugamingkiwi
    @gurugamingkiwi ปีที่แล้ว

    Nice summary Sunny! For me, I think I prefer curveballs that affect the zombies and freaks properties (faster, stronger, better senses) rather than exploding effects which feel a little bit arcade-like. I like the idea of an end-game style Curveball - or Increasing Threat Curveballs that grow over time...such as after Day 50 or something, gives Juggs and Ferals a small % chance that they will attack you with a one shot execute irrespective of health. Like good old SOD1 - But I bet I am the only one in the world who thinks that sounds like "fun" 🤣

  • @NervousWreck4891
    @NervousWreck4891 ปีที่แล้ว +1

    Great video, well explained! 👍🏻Curveballs are fun

  • @OneFlockOneShepherd
    @OneFlockOneShepherd ปีที่แล้ว

    Undead Labs has added so many new things to the game for free, I haven't bought it but now I'm very tempted seeing how much work still goes into this game post-launch.

  • @f0rsakens0ul18
    @f0rsakens0ul18 ปีที่แล้ว

    This game is super old. I have loved state of decay since the first one. It's amazing that an excellent game that is old is still getting love!

  • @BlanickGaming
    @BlanickGaming ปีที่แล้ว

    Nice update Sunny. I'm an xbox guy who just doesn't seem to want to pay for the game again to play the ptr on steam. Always found your vids insightful. POSITIVE: Love the new dynamics and I'll absolutely keep the curveball feature(s) on all the time - unless I'm trying to make a specific video on something. Especially with the hostile enclaves, I think it brings a lot more realism to the game. NEGATIVE: This is where I thought you were going when you said, 'where's the point.' I kinda mentioned this back when update 33 came out. My question was more focused on the update in relation to the mythical SOD 3. How do these updates tie in? Are they merely to test SOD 3 mechanics out on their wide servers? Are they to keep the audience invested as you suggest? Are these features not necessarily being tested wide, but part of a SOD 3 lite? I'm not sure what to make about the SOD 3 devs having an unclear role in this and possibly future updates given the timeline you rightfully suggest of 2025. Guess we just have to wait for the next piece of the puzzle and see what how it fits. Thanks for the update.

  • @NotFrac
    @NotFrac ปีที่แล้ว +1

    I think for the timer, there should be an option to turn it off or on. Let the player make that choice cause some people like it, some don't.

  • @dzikiraf
    @dzikiraf ปีที่แล้ว

    Thank you Sunny for keeping us updated about SoD!

  • @tkocell3429
    @tkocell3429 ปีที่แล้ว

    I would love to see relationships in SOD2, this could add even more depth and value into characters with some being friendships, romance, and brotherhood/sisterhood. The same could be done for characters outside of the players community with some characters growing attached to the player characters. It would also be nice to have relationships vice versa, like being enemies, rivals, or just straight up hatred for one and another that could effect certain stats as well.

  • @Ace-wd6qx
    @Ace-wd6qx ปีที่แล้ว

    This is pretty cool. I completed my first lethal map about a month ago and was looking for ways to increase the challenge through mods. I'm Looking forward to the next update.

  • @kossgames419
    @kossgames419 ปีที่แล้ว +1

    I hope they fix the Xbox One version because it's super scuffed studdering and freezing and zombies hordes spawning as I drive killing my survivors

    • @kossgames419
      @kossgames419 ปีที่แล้ว +1

      Especially the infestation hordes spawning in front of my car as I'm going down the road I haven't played it much until they fix it

  • @hiredgun1174
    @hiredgun1174 ปีที่แล้ว

    I love that they give us the option to turn this off if we don’t want it.

  • @yourschosen5868
    @yourschosen5868 ปีที่แล้ว

    Im surprised to say i love the new curveball mechanic. I didnt initially think i would. I’m also glad theres no timer to tell me how much longer the events will last. Like the devs said its more exciting and immersive this way.

  • @toketsuakai9439
    @toketsuakai9439 ปีที่แล้ว +1

    So why make a purple boomer zombie? Raiders would make an interesting twist to the game, I mean you could delve a bit more into getting bigger bases or general map increase. Maybe release a dozen new survivors/skins? I mean you could make the situation on meeting lily Ritter and the crew and helping them in a new senario. Their are a millions things you could do without causing major changes to the playability

  • @unholydanger
    @unholydanger ปีที่แล้ว +1

    I was the one who suggested curveball conditions to undead labs few years back

  • @adamgoddard3065
    @adamgoddard3065 ปีที่แล้ว

    Looks mad, love the black heart lol.
    Still wish you could arm allies, so if you sell them a superior weapon they'll use it . Also update your defense at your base, fully barbwire fences etc.

  • @jasongothard5624
    @jasongothard5624 ปีที่แล้ว +1

    Not a bad feature but a lot more could be of value to keep people playing. Devs across the board are adding content for the sake of it, rather than to make the game better. Oh well

  • @ramoo1012
    @ramoo1012 ปีที่แล้ว

    Always come back to state of decay 1,2 best zombie games I have ever played. Started back in 2014 and haven’t stopped since, got the 2one 4days early because I payed 70$🤣 great memories with these games

  • @gamingwithflip
    @gamingwithflip ปีที่แล้ว +4

    Yet we can’t get a city map 🤨

    • @leedsi1239
      @leedsi1239 ปีที่แล้ว +1

      why would we get a new map when the entire team is working on sod3

    • @JohnDoe-hj9fh
      @JohnDoe-hj9fh ปีที่แล้ว

      Bruh the game probably couldn't handle that

    • @The_Makr_
      @The_Makr_ ปีที่แล้ว

      wouldn't be as fun as you think.

    • @cadet1ice
      @cadet1ice ปีที่แล้ว +1

      ​@@JohnDoe-hj9fhbruh, SOD1 had a city map, it's doable.

  • @AlphaMike-vh3wx
    @AlphaMike-vh3wx ปีที่แล้ว

    Whatever they do next I'm really hoping they add back the zombie kill count stat to the legacy pool. It may seem insignificant to most but I really liked that.

  • @d_anzen4517
    @d_anzen4517 ปีที่แล้ว

    I like this mechanic but I don't like that it have to announce it self when it's going to be applied
    I think it is gonna be more thrilling if they suddenly apply without any notice
    Or just apply everything at the same time and you'll just bump with them occasionally
    I think it will add more diversity to the game play
    For example like the mission to hunt down juggernaut
    You bring just one round of ammo only end up meeting that purple juggernaut
    Suddenly something that in your mind will be an easy task become live and death situation
    Now that's what you call curve ball
    To balance it out maybe don't give any curve ball to green and standard difficulty or just the a not big of a deal curve ball there
    In short sod2 already have many diverse mission so adding more mission sensation like what the current curve ball do are boring for me
    What will be great is not giving notification of what curve ball will be applied instead just release all the curve ball into the wild and let us encounter with it occasionally will be great cause it gives more diversity on the game play instead more missions

  • @TacticalLoser
    @TacticalLoser ปีที่แล้ว +2

    Originally I thought this update would be dumb, but random raiders and black plague hearts? This sounds really fun, I am glad it’s optional so you can literaly just choose to turn this on or not
    I really hope we get more normal missions and more rewards, I also really want weapon customization
    Also I LOVE the journal mechanic

  • @blackmage471
    @blackmage471 ปีที่แล้ว

    The struggle with a game like SoD2 is the game gets easier as you move forward. It's both a reward and a curse. With each new upgrade you get and every new gun you find, it gets easier to overcome obstacles, which is normally a good thing. But you will inevitably reach a point where your community is so well established it feels like the game world is just sitting there because it doesn't really have anything it can throw against you anymore. It becomes boring.
    Like, you've got only 10 survivors. You don't need 50 guns in the locker. So you can easily afford to turn them into parts, but you've already got 9000+ parts.
    These changes are steps in the right direction. Up until update 33, SoD never really felt like it was "fighting back." Update 34's additional changes will give the zombies more "bite," pun intended. But yeah, an endgame difficulty challenge spike of some kind is what the game really needs to make collecting all those guns and building all that C4 worth it in the end. Whatever it is, it has to get players to burn through a lot of their resources real fast.
    SoD2 is in sore need of some new maps too. As cool as update 33 was, the old maps have all become stale.

  • @mkii1805
    @mkii1805 ปีที่แล้ว

    The timer should be given for every missions and also adding a game clock would be great.

  • @everlanopereira6507
    @everlanopereira6507 ปีที่แล้ว

    Sou brasileiro e gosto demais do State os decay, e fico muito animado pelo carinho que os desenvolvedores tem por sua criação. Minha sugestão seria para ter mais aprofundamento nos enclaves, seja enclaves inimigos ou aliados, pois acaba sendo bem irrelevante um enclave se tornar hostil, pois eles definitivamente não vão oferecer perigo algum. Também seria legal adicionar ncps humanos espalhados pelos mapas, e sendo aleatório se esse npc seria amigável ou não. Acho que estão focando muito en dificuldade, mas acho que todos os jogadores aprovariam ter atualizações focadas na imersão do jogo, algo que te prenda naquele mundo, um jogo de sobrevivência é fundamental ter aprofundamento, imersão e claro, dificuldade.

  • @hason-sonnytran819
    @hason-sonnytran819 ปีที่แล้ว

    Any update on State 3?

  • @cadet1ice
    @cadet1ice ปีที่แล้ว +1

    How about more maps and progression of the story? I want that, not gimmicks.

    • @nwordjoe9356
      @nwordjoe9356 ปีที่แล้ว +1

      More maps would be cool. Or maybe just a couple but have them be way bigger

  • @Knight25B
    @Knight25B ปีที่แล้ว

    I wish the devs add more survivors on the "saved" Pool. I want more survivors there and another community as i like to have a sixth community and more people (maybe add 20 more on the pool or like cap to 100 because its fun collecting specific weapons and items)

  • @TheRealOtterTactical
    @TheRealOtterTactical ปีที่แล้ว +2

    I hate this new update.

  • @carlospallete3030
    @carlospallete3030 ปีที่แล้ว

    Curveballs aren't what is holding SOTD back, we need a proper multiplayer and or co op multiplayer, as in if you regularly play with friends on steam or other platforms and programs, you should be able to make a world and invite your friends into that world and play it from start to end together, get rid of as much lag as humanly possible and increase total people in community maximum to like 25 or something and add an end game goal, like kill all zombies, or find the cure or escape or all 3

  • @jamysinhildebrand9197
    @jamysinhildebrand9197 ปีที่แล้ว

    Im just happy they are still keeping the game fresh while they are in the making of state of decay 3 which Im super excited for.

  • @davidmccamish5748
    @davidmccamish5748 ปีที่แล้ว +1

    Too busy messing with curve balls all the time cant get to the main missions. I like the concept but they need to be further apart.

  • @peter3327
    @peter3327 ปีที่แล้ว

    Curveballs have definitely changed the game them Black Hearts are insane when trying to destroy them

  • @yktrey7033
    @yktrey7033 ปีที่แล้ว

    They should let us put some of our Survivors at the out post like 2 or 3 or so like how we have allie’s and it can increase the max amount of survivors we can have.

  • @brandibirkhimer9477
    @brandibirkhimer9477 ปีที่แล้ว +1

    just give me more maps I'll be happy

  • @pyroAdapt
    @pyroAdapt ปีที่แล้ว

    Anyone know the release date ?

  • @solowdg5331
    @solowdg5331 ปีที่แล้ว +1

    Are these curveballs rewarding at all?

    • @cadet1ice
      @cadet1ice ปีที่แล้ว

      Doesn't look like it at all.

  • @beardedcasual5120
    @beardedcasual5120 ปีที่แล้ว

    oooooh.... this is a game changer for melee!
    especially for Swordplay, which is likely what they had in mind (if used right, its overpowered)...
    a zombie you must avoid killing in melee? that puts a wrinkle in my slaughtering plans lol FINALLY A CHALLENGE!
    i'm an expert with swordplay; there are very very few situations i can't handle it.

  • @mosimosi1845
    @mosimosi1845 ปีที่แล้ว

    how to update 34 ? i play on steam ver.33

  • @emorsi
    @emorsi ปีที่แล้ว

    Ha... what would be really nice is that if you are playing on "lethal" you will not get a notice that a curveball will drop on you, only when it is over. That would be fun and quite hard. The most players now are playing on lethal I assume, after so much time into the game. I do it quite a while now. And a really fun curveball would be that a hostile enclave would bring the fight to YOU, meaning they would attack your base, and would drive cars in the streets, thus raming you or run you over while you're on foot... lol... ahhh... I would love to have street fights with hostile enclave members, you know, they lure on the streets or on a roof to make a suprise attack. That would be a fun curveball, but also extremly hard, thus only available on "lethal". Maybe we will get that in SOD 3, it would be just dope.

  • @mrpunchy497
    @mrpunchy497 ปีที่แล้ว

    Starting to see rare new zombies pop in mostly at night, too bad they cannot be converted back to human and at least put in your que or added to your team. I would hang around but the exit is near for this game.

  • @dzobie
    @dzobie ปีที่แล้ว

    When does update 34 drop? This sounds like the one I've been waitin on.

  • @zuluonenineairsoft6628
    @zuluonenineairsoft6628 ปีที่แล้ว

    Raiders and other community dangers really would add to the game. It would feel you are properly competing in a map to survive

    • @brokenskullgaming1733
      @brokenskullgaming1733 ปีที่แล้ว

      They need to balance human survivors it feels unrealistic they can end you in a single bullet while you empty an entire clip on them

  • @opieandy7922
    @opieandy7922 ปีที่แล้ว

    It is definitely more buggy since the update 33, my date calendar is stuck on 77 and never advances,

  • @Sxmpra_
    @Sxmpra_ ปีที่แล้ว

    fp mode would be amazing

  • @MarksmanGamingPk90
    @MarksmanGamingPk90 ปีที่แล้ว

    Agree with timer being a thing.

  • @arnbergvictor601
    @arnbergvictor601 ปีที่แล้ว

    You melee plague hearts? Just throw bombs to insta kill or use Molotovs

  • @SGC-
    @SGC- ปีที่แล้ว

    I dont know whats going on but the spawning has gotten out of control, i cant stop my car ANYWHERE with out ferrals and hords popping up right next to me, if its not that its them just knowing where i am for no reason.its gotten to the point when it happens a few times in a row i just shut the game off.

  • @quebraregra
    @quebraregra ปีที่แล้ว

    make it a toggle to turn off or nope. Some of these curveballz are a NO GO.

  • @trinusparker5513
    @trinusparker5513 ปีที่แล้ว +1

    Remove the dam mp tether already that's what I would like to see...

  • @jayjoyner9466
    @jayjoyner9466 ปีที่แล้ว

    really wish undead labs would fix some of the bugs in this game like zombie spawning out if no where and hordes of zombie being invisible untill your like right in front of them instand of making update like this that make a already annoying game that much more annoying

  • @WezBlu
    @WezBlu ปีที่แล้ว

    I want more character customisation