Cassette Beasts Types Explained! | Unique Elemental Chemistry System!

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  • เผยแพร่เมื่อ 21 ต.ค. 2024

ความคิดเห็น • 54

  • @FoxMan_FF
    @FoxMan_FF ปีที่แล้ว +58

    The glass shards essentially cause everyone, friend or foe alike, to take damage whenever they try to hit with a melee damage attack. It's a pretty handy tool for residual damage and it's negligible on your end if you have a reliable source of passive healing.

    • @rockowlgamer631
      @rockowlgamer631 6 หลายเดือนก่อน

      Or really like using Ranged attackers.

  • @jonathanlanglois2742
    @jonathanlanglois2742 ปีที่แล้ว +38

    One interesting thing about Lightning on earth is the parallel with reality. Lightning does turn some types of ground into glass when it hits the ground. This is particularly true for sand and other silica rich types of ground.

  • @ConfusedEli
    @ConfusedEli ปีที่แล้ว +19

    Actually there is a third way to become glitter type (this happened to me) the move “trick” gives the target a random effect and it can be glitter

    • @nestlenightmare
      @nestlenightmare 11 หลายเดือนก่อน +2

      The move “treat” which gives a random positive effect can also give it!

    • @Zipso66
      @Zipso66 6 หลายเดือนก่อน

      Vengeful Curse can also give glitter coating

    • @SpookyShadyGemlin
      @SpookyShadyGemlin 2 หลายเดือนก่อน

      I found that out when I was fighting Mammon again and had my Scampire use Trick, and now I was fighting an Archangel with a type for once!

  • @iskallos7593
    @iskallos7593 ปีที่แล้ว +19

    If you open the ranger handbook in the game, this type chart actually drops out and you can read it at any time, even in battle.
    Glass shards is like a spike trap, I'm pretty sure it deals damage whenever a melee move is used. The explanation in game is that it's like a bull in a China shop, which I love lol.

    • @Ookami20
      @Ookami20 ปีที่แล้ว

      🫡🤗

    • @peachymiku6432
      @peachymiku6432 ปีที่แล้ว

      😂 I love that explanation!

  • @EIG12
    @EIG12 ปีที่แล้ว +9

    You make a good point about the glass attacks that I had not considered yet. I might want to see if I can use some of those as off type attacks for monsters to cover the rather interesting downsides of most moves automatically matching the user.
    It feels rare for a natural learnset to have attacks other than the user's type, and some of the buff interactions are rough enough that an alternative is always a good addition to a monster. At least it has felt like that so far.

  • @GlitchedVision
    @GlitchedVision ปีที่แล้ว +32

    not gonna lie here, these type interactions would make multiplayer battles a very interesting prospect lol

    • @LordGangrel
      @LordGangrel ปีที่แล้ว +8

      The sheer amount of personalization this game has already makes them an incredibly interesting prospect

    • @icyplatinum1701
      @icyplatinum1701 ปีที่แล้ว +4

      Sadly the game is too broken. Fill a monster with 1 Headshot or Last Rites and a bunch of Random Starters (maybe one Echolocation) and you one shot everything.
      Builds like that would sadly dominate in a multiplayer environment, and removing it wouldn't be great cause stuff like that enhances the singleplayer experience.

    • @shapshapshapshap2829
      @shapshapshapshap2829 ปีที่แล้ว +4

      @@icyplatinum1701 well you can always pull a Pokémon and make a really, really long ban list

    • @chrisdoesstuff6609
      @chrisdoesstuff6609 ปีที่แล้ว +1

      This is actually coming soon :)

    • @LoskiBroski9352
      @LoskiBroski9352 ปีที่แล้ว

      You kinda manifested

  • @EduSolsa
    @EduSolsa 11 หลายเดือนก่อน +2

    Best part of this chart is that we get it right at the start of the game and we can check anytime , even during battles. Great QoA!

  • @beanzy1891
    @beanzy1891 ปีที่แล้ว +9

    Also like the double jump thing when holding something there's another one if you use magnetification while standing on one of the cubes you could literally fly across the map

  • @TinMeM
    @TinMeM ปีที่แล้ว +10

    hey @GymLeaderEd you forgot to mention that this chart is also inside the game not only on their wiki page, it is inside a book that you get in the beginning of the game

  • @beanzy1891
    @beanzy1891 ปีที่แล้ว +3

    Thank you so much Ed this is the video I needed I love the typings and all these different effects they do or how the one monster if it makes a wall called temptation and you use the mood bite you eat the apple

  • @TililioChaosLord
    @TililioChaosLord ปีที่แล้ว +8

    Ice boosting lightning is logical : ever heard of super conductivity? It tend to work only at very low temperature.

    • @zio_tungst3no297
      @zio_tungst3no297 ปีที่แล้ว

      That’s not how it works at all
      Super conductivity is specific to certain materials at certain temperatures (very low temperatures), this doesn’t mean that everything that is cold is a super conductor
      Ice is a bad conductor of electricity (pure water is also a bad conductor)

    • @LoskiBroski9352
      @LoskiBroski9352 ปีที่แล้ว

      ​@@zio_tungst3no297 we can have a bit of videogame logic as a treat

  • @MerliniusAmbrosius
    @MerliniusAmbrosius ปีที่แล้ว +4

    It's weird that you find it odd that plant attacking fire causes smoke...have you never had a campfire...

  • @larsthememelord3383
    @larsthememelord3383 ปีที่แล้ว +1

    I like the reason they give why earth beats plastic because most plastic things end up buried in a landfill and the same goes for plastic monsters

  • @shadowdragun
    @shadowdragun 8 หลายเดือนก่อน +1

    Imma be honest, Gltter and Galss types feel like an after thought. There's only a single monster that is naturally either without beeing a bootleg, they basically have very little interactions (brcause Glitter's is just turning into others or others into it) and next to no attacks
    Hell pretty sure the dlc didnt even add anything new for them either

  • @blackbogdragon
    @blackbogdragon ปีที่แล้ว +3

    my first bootleg was a glitter type

  • @Stratelier
    @Stratelier 5 หลายเดือนก่อน

    Some of the smaller details I notice:
    - The type chart is organized alphabetically, except for Beast first and Glitter last.
    - Astral is the only type with any interaction upon itself.
    - Unlike Pokemon, Beast type has no "weaknesses" -- it really is the "neutral" type on defense.
    - Apparently there ARE damage modifiers with each interaction, but they are nowhere near as significant as in Pokemon. Additionally, an "advantaged" attack (red interaction) rewards +1 free AP to the attacker.

  • @AnOrdinaryUserThatHasNoSpiders
    @AnOrdinaryUserThatHasNoSpiders ปีที่แล้ว +1

    Thanks Ed! Could you do one about the firenship system next?

  • @ScrewdriverGaming
    @ScrewdriverGaming หลายเดือนก่อน

    I managed to totally trivialize a Ranger Captain rematch by using Resonance, it was great

  • @zerokura
    @zerokura ปีที่แล้ว +4

    I forget if the game tell you. But do you need certain monsters on your tell to use like your ability like you need someone with wings to use glide or when you unlock glide its there forever?

    • @isagarcia4752
      @isagarcia4752 ปีที่แล้ว +3

      It's permanent even when the monster with ability is out of the team

  • @tweezy5804
    @tweezy5804 ปีที่แล้ว +2

    I wished the casette beast had abilities , other than that, this system is better than pokemon to me.

  • @georgielambs
    @georgielambs ปีที่แล้ว +3

    How do I get the sticker Gear Shear? For the life of me I can’t figure it out to evolve Velocirifle into Gearyu.

    • @FoxMan_FF
      @FoxMan_FF ปีที่แล้ว +3

      Southpaw learns it after a certain point- or at least mine did.

    • @georgielambs
      @georgielambs ปีที่แล้ว

      @@FoxMan_FF is it a rare sticker?

    • @wamengxiong0409
      @wamengxiong0409 ปีที่แล้ว

      Idk how I got mine, but I think it was the random sticker gacha at the Ranger's post

    • @kynelius
      @kynelius 8 หลายเดือนก่อน

      Cave

  • @alterego5550
    @alterego5550 ปีที่แล้ว +1

    I love this game. Tried so many different Monster games and i usually lose interest. This Game is 🔥🔥🔥

  • @rockowlgamer631
    @rockowlgamer631 6 หลายเดือนก่อน

    I wonder if something like this could work in Pokemon, if at all possible.

  • @anarion508
    @anarion508 8 หลายเดือนก่อน

    Cold is better conductor than hot object

  • @ToastyBB
    @ToastyBB ปีที่แล้ว +2

    i didnt realize the way typing works in this game until after i bought it. Kind of kills it for me. Feels like it doesnt matter what monsters i use moreso what moves i put on it. like all the monster designs though

    • @azuarc
      @azuarc ปีที่แล้ว +4

      It matters. Play for a few hours and you'll see that you can sometimes be completely screwed by type advantages. As someone who doesn't play pokemon games, I've tried to ignore them and power through like it's a classic JRPG, and occasionally I've got really punished for that.

    • @MrLordDarlington
      @MrLordDarlington ปีที่แล้ว +5

      Not true. You are thinking with two much of a pokemon mind set here sadly. Among other things, a large chunk of moves, become the type of whos using them. Not to mention things like stat lines, passive abilities, etc.

    • @kynelius
      @kynelius 8 หลายเดือนก่อน

      The monsters have different stats, resistances, and available movepools. They're all super different

  • @Steellatch
    @Steellatch ปีที่แล้ว

    you got rows and columns mixed up

  • @gemodemplay415
    @gemodemplay415 ปีที่แล้ว +2

    Why that song choice though 😂

    • @thaneros
      @thaneros ปีที่แล้ว +2

      Mii Plaza music is, was and always 🔥

  • @seanrynne8842
    @seanrynne8842 9 หลายเดือนก่อน

    E

  • @lilliana2767
    @lilliana2767 ปีที่แล้ว

    Coromon on mobile and ios when??