SRPG Fans CANNOT MISS Sword of Convallaria

แชร์
ฝัง
  • เผยแพร่เมื่อ 22 ม.ค. 2025

ความคิดเห็น • 100

  • @TheKisekiNut
    @TheKisekiNut  5 หลายเดือนก่อน +4

    📌If you like the look of it, check out my link - bit.ly/4fsDQSa
    📌Also, you can use my code SOCCREATOR to get rewards in game, valid until Sep. 14th.

  • @SnakebitSTI
    @SnakebitSTI 5 หลายเดือนก่อน +7

    I can easily miss a "free to play" game, actually. This is no exception.

  • @controlroomguy
    @controlroomguy 5 หลายเดือนก่อน +18

    Remember when Kiseki shit on the Ateiler gacha game and said he didn't like any gacha and that they were all predatory and bad? I guess it's different when they offer you a bag that's crazy. What are principles

    • @Zenbu711
      @Zenbu711 5 หลายเดือนก่อน

      he did shit on some parts tho? and still on about the gacha,

  • @jamesrule1338
    @jamesrule1338 5 หลายเดือนก่อน +34

    Looks nice. Would buy it as a complete game, but not interested in a free to play live service gatcha game.

    • @planescaped
      @planescaped 3 หลายเดือนก่อน +1

      Seriously. I learned long ago that free to play games are not worth playing.
      Inevitably you hit the wall where you either spend money to make the game enjoyable again, or don't and the game becomes actively unfun. And even if you give in and spend the money, there is no satisfaction to be gained, as you're just getting rewards for using your credit card.
      Free to play: Not. Even. Once.

  • @TheShadyElf
    @TheShadyElf 5 หลายเดือนก่อน +13

    Can't justify playing an SRPG with gacha mechanics when there are many without that I have yet to play.

  • @tuanis90
    @tuanis90 5 หลายเดือนก่อน +52

    The single player chapters being locked behind keys does not scream "traditional srpg experience" to me... Also, playing through the gatcha gives you keys, so they always find a way to point you towards the predatory side of the game.

    • @danielwerner86
      @danielwerner86 5 หลายเดือนก่อน +13

      Yeah... this looks awesome, but not being able to play as much as I want without paying is a huge dealbreaker. I'd rather pay 60 bucks upfront then, if the game is good enough. Unfortunate that such a beautiful game would be gacha.

    • @Omnislash999999
      @Omnislash999999 5 หลายเดือนก่อน +9

      I fear the difficulty going to spike so hard that you would need the GACHA heroes, going to wait for someone to finish the game and review it

    • @MTGHedgefund
      @MTGHedgefund 5 หลายเดือนก่อน +2

      ​@@Omnislash999999excellent point. I'm sure this is what will happen

    • @bambae7669
      @bambae7669 5 หลายเดือนก่อน +4

      After playing the game for about 40+ hours, here's some info on how it actually works, cause this video is like the game, it doesn't tell you anything important:
      1) The single player side of the game is more like run based. You get to make story choices while playing the game, if you make the wrong choices, you will fail. Failing the run causes the storyline to conclude. You can't save or reset or load, so if you make the wrong choices, you have to start over again. Based on how far you made it and how you failed, you will get these orbs that represent save points in the story. Once your run is over (either when you fail or when you succeed), you can start again from one of these save points. There's a nice amount of completely different storylines and an equally decent amount of ways to fail them. Importantly you can't fail the run on a side mission, even though the video said you get 3 rewinds, you actually have unlimited Retrys' on a mission and you get 3 fresh rewinds every time you retry.
      2) You use the keys to play the mode. A single key is good for 1 chapter. A chapters length varies, but on average I'd say that a single chapter takes about 2-3 hours. I'm not sure how long a full storyline is, cause I've yet to finish a storyline successfully, but I'd estimate it's about 8-10 chapters excluding the first 2 chapters (the first 2 chapters are the prologue, you don't repeat these on your future runs and they don't cost keys, so they don't really count). Sometimes keys you get from events are timed and you will have a time limit on how long the chapter stays open (shortest I've seen was 5 days, longest 15 days). Also at the start, you get 4 keys, not 20.
      3) The single player side of the game is not completely separate from the gatcha. When you start a new run, you can bring characters into the single player run as your starting roster (3max). However these characters are flavor on the base difficulty, the unique story characters are not necessarily stronger than the randomized units and the randomized units that you bring with you can be unlocked within the run. Every unit type has something that makes the unique, so it's mostly a tradeoff of strengths.
      4) Once you run out of the keys that you get solely from playing the single player mode (hasn't happened to me yet), you can use the "premium" shop currency that you accumulate from playing the gatcha mode. You basically choose between buying keys and buying "pulls". If you don't buy any "pulls" you will be able to buy probably about a 100 keys, just from completing the necessary steps of the gatcha mode. This makes the single player experience pretty much free to play, all though I have to admit, I have no idea what happens if you end up playing this for 100-200 hours or more.
      5) As far as difficulty goes, the single player experience is 100% gatcha free baseline. This is because you yourself decide how hard you want the game to be. When you make progress within the story, the games asks if you want to increase the difficulty. I honestly have no idea what happens when you do, cause I was too afraid to increase the difficulty, as it might fail my run. You unlock new mercenaries based on the storyline you are on and the choices you make, these will be added to the pool of available mercenaries and you can recruit them. Like I mentioned before, the difference between the random mercs and the unique heroes that are a part of the story, is flavor.
      Even though the unique heroes are classified as "legendary", it doesn't mean anything. The random mercs can also spawn a legendary variation and these are in fact stronger than the story heroes baseline. Ultimately the strength of your characters will depend on how you use them and what you gave them (skills/weapons/xp), not on how they started.
      6) The gatcha mode of the game is fcking terrible, I hate playing it. If i had to play the gatcha mode extensively to play the single player game, i would've stopped playing after the first 5 hours. Out of the total play time, i have spent about 2 hours in the gatcha mode. Honestly the gatcha mode itself isn't a big time sink. The biggest time sink on the gatcha side of the game are the menus. You have to spend so much time clicking through various menus to claim rewards for playing the game it honestly really aggravated me at the start.
      7) The UI is very user unfriendly, it's not total garbage, but... The game is also very bad at explaining anything and there are basically no guides, everything you learn will be Trial & Error.
      The English localization is good, but not perfect. Also a surprisingly large amount of dialogue is voice acted, I was honestly expecting less, this may vary based on what language you choose though.
      8) Just to be clear, all the items and skills and xp etc. for the single-player mode are looted/crafted/earned within the single-player mode. When you finish a run, you lose everything you gathered and you have to start again. Overtime you can unlock stuff that makes the start less painful or improves certain units etc. but these are all tied to playing the single player mode.
      Overall the single player game is better than what I expected. It is without a doubt a mobile game though, it will become abundantly clear within the first 2 hours of playing this game.
      I kinda got bored with the game after playing it for like 5 hours, cause it can get very repetitive, but the spice that comes from being able to fail your storyline is unmatched. After I failed the story for the first time, I was hooked. It alone adds so much to this game when you are on a fresh storyline, you have to pay attention to what is going on, you have to put some thought into your choices and there is some legitimate suspense when shit hits the fan, cause when things go wrong and your character dies, it's Game Over. The combat is not anything ground breaking, but there's actual gameplay in it and figuring out a way to complete some of the optional "extreme" challenges and boss fights is quite fun. The town management loop is quite tedious at start, but on my repeat runs I found it more interesting, since I understood how important it is to make good choices at the beginning of the run.
      As a JRPG fan, I'd rate it 6.5/10 for PC standards, nothing spectacular and the clunky UI + controls are annoying, but enjoyable in its own way for a while.
      However, as a mobile game, this is excellent, I'd rate the single player game 8.5/10 when played on a mobile device to pass time.
      I have to add, that I have not spent any money on this game, nor do I have any intention to do so. The only great unknown to me about the relationship between the gatcha and the single-player mode, is what happens if you purposefully crank the difficulty to the maximum. That one I can't say for sure, and I have absolutely 0 intention on spending hundreds of dollars just to find out for certain.
      P.S sorry for the wall of text

  • @AnDrU085
    @AnDrU085 5 หลายเดือนก่อน +13

    All pretty until I heared gacha

  • @ageoftheatom154
    @ageoftheatom154 5 หลายเดือนก่อน +8

    It's very self aware of them to call the Gatcha part of the game "The Fools Journey". Still excited to checkout the story mode though, and I will be happy to support the game if it's worth while.

  • @octopusride2205
    @octopusride2205 5 หลายเดือนก่อน +9

    Ahh yeah looks good but gatcha. Cmon guys.

  • @danielwerner86
    @danielwerner86 5 หลายเดือนก่อน +14

    I wish this wouldn't be a gacha game. It looks awesome, so I'd much rather pay upfront and then play in my own pace. All these currencies and limitations speaks volumes to me, and I'd be very surprised if the game isn't super hard and pay-to-win later on. This is the gacha genres modus operandi - you get all these free stuff early on, and the game feels really rewarding - and then in comes the "oh you need more of this currency - WANNA BUY IT FOR REAL MONEY?!?!?!" and "oh you need to wait X hours before you can play the next level - WANNA SPEED UP YOUR PROGRESS WITH REAL MONEY?!?!?!?!". I hope I'm wrong on this one, but it most probably isn't for me.

    • @danielwerner86
      @danielwerner86 5 หลายเดือนก่อน +5

      I'd even go so far as to say: Don't give them your money. We (as in I, but I believe I'm not alone) do not want more of these games, giving other publishers ideas - It can stay on mobile in my opinion.

    • @notbatman4719
      @notbatman4719 5 หลายเดือนก่อน +3

      @@danielwerner86 Definitely not alone, I completely agree. But unfortunately as long as they keep reaching people with gambling addiction or just whales with too much money and time to waste , this monetization model will keep being popular with publishers. They don't need to be liked by most people.

  • @firebreather4192
    @firebreather4192 5 หลายเดือนก่อน +6

    Sounds relatively fair, but as long as I've got a huge backlog of "premium games" I don't have a reason to play a F2P game anytime soon. Overall I don't want to support this model at all.

  • @disgaealikerasapOG
    @disgaealikerasapOG 5 หลายเดือนก่อน +15

    Gacha? Nah that's trash

  • @RiouInsuiko
    @RiouInsuiko 5 หลายเดือนก่อน +12

    I'd play it if it were a fully fledged release on a console and more likely if it became a physical game. Not interested in free games.

  • @sunekoo
    @sunekoo 5 หลายเดือนก่อน +22

    I just can’t support predatory games like this in any way. Hard pass

  • @landonstallings2891
    @landonstallings2891 5 หลายเดือนก่อน +16

    Microtransactions...pass

  • @Ragnarok2060
    @Ragnarok2060 5 หลายเดือนก่อน +17

    Man this game is getting promoted a lot; every content creator I trust is promoting this darn game. I'm so nervous about the gacha elements. I keep hearing that the single player mode is "separate" but when the chips are down the dev investment will be in the gacha side and it will try to get players to buy in I bet. Also I just wish games didn't try to pay for themselves with gacha mechanics; this could just be a fully fledged single player game for a price. I don't want to reward this approach to game making.

    • @notbatman4719
      @notbatman4719 5 หลายเดือนก่อน +9

      Hopefully he keeps being trustworthy, other channels I thought I could trust started removing any sort of criticism towards the game from the comments...super shady behavior.

    • @Ragnarok2060
      @Ragnarok2060 5 หลายเดือนก่อน +6

      @@notbatman4719 100%. I got pounced on last time I commented on a video covering this game LOL. I love TheKisekiNut and want to keep enjoying content :(

    • @SwobyJ
      @SwobyJ 5 หลายเดือนก่อน

      Its a sponsorship, and at minimum, you cannot highly trust any sponsorship, ever. It varies after that, but its never the same thing as a non-sponsored speaker/creator, which itself is rarely as good as a trusted close friend.
      That said, I'll explain the game, from being someone who has played gacha games for several years (~2016 occasionally, ~2020 frequently), has known about this game for many months, and has played for a few days now. In the current design, there is mostly the gacha game and what I'll call the story campaign, though there's aspects of each, in each.
      You don't have to do a lot in the gacha game, but some actions are good for getting what I'll call story keys, and you can spend some money to get more story keys. You can also selectively export some characters acquired in the gacha game, into the story game, but only to a limited extent, temporary for a campaign (that cycles), and they're as defaulted as any unit is (you don't transfer power). Some gachas have something a little similar with these keys, and its primary purpose is to have your initial story experience go over weeks+ to leave you open to witnessing future patch marketing with more content so you stick around, instead of only days or less, as one might sprint a purchased RPG. Except in this case, you're not just unlocking quests, you're unlocking portions of an ongoing, branching, and repeating campaign. The gacha game has the usual gacha trappings, but I've heard of players clearing at least most content (in asian servers) with the most common units. The PvP is the trap, where it sounds like it demands you be a whale. On the other hand, you can ignore the PvP, or at least the competitiveness of it, like in most gachas. And again this part of the game has its own, more abstract story being told.
      The story game does get invested in, and does get continuance. I think its something like there's 8 initial story factions and the current launch game only deals with 3, with a 4th upcoming. Any game like this could theoretically abandon any future story updates, but that's the whole deal with any gacha game drawing down. Things in the story game are mostly kept to this mode, but achieving things may reward Hope Luxite, the premium currency to pull in the gacha game.
      I don't think its worth being overly cynical. What's good is good, what's bad is bad, but I think it should be recognized that there's a distinct minority of gacha games by now that do dedicate themselves to consistent and weighty enough story updates over not just months or a couple years, but 4, 6, even sometimes 8 years now. The story game in SoC is to their benefit - it acts as a marketing for pulling for appealing characters, and it just reflects the growing standard of having significant story content in these games (which started in the mid 2010s, grew in the late 2010s, and became huge with Genshin in 2020).
      If you don't want to reward these games with even being a F2Per that uses the game servers and talks to people about the game sometimes, that's fair enough, definitely. But you're also not rewarding them much. Heck, you're barely a blip if you spend $1s-10s over time, and arguably even $100s. They rely on dolphins and whales and leviathans to break out the wallet for many thousands, otherwise they shut down. If you're a F2Per you're mostly a drain on their server load and databases, with the edge benefit of being another player that could promote the game by word of mouth.
      We're in the launch marketing phase of SoC and I won't trust anything pushed out about it, but I'm familiar enough with these games, the industry at this time, and this developer that I'm fine enough to get my free game, and see about later. And I don't consume games ravenously enough to worry about my next story key fix. One fact has to be faced about Japanese SPRGs or even most SRPGs - unless they have strong marketing heft (like a Triangle Strategy, or Firaxis, but even then), they won't make nearly as much as an even moderately popular F2P gacha SRPG. Its where the genre is going, not just because its better for the money counters, but because its what's currently left for the genre's very survival beyond a more and more limited niche. Yes, with some indie exceptions, but developers are making an ever increasing gamble on these games with a more limited reward even when they win. So of course these games happen. I somewhat respect these devs for nearly flat out going 'yeah we have a huge ongoing and branching story campaign we want to do, but it can only happen if we monetize the crap out of it, but we'll try to keep the critical stuff in a quarantine zone for you'. Again, only somewhat, ha. I have my gacha games I seriously enjoy similarly, like Another Eden, Octopath Traveler: Champions of the Continent, and Hoyo games (Genshin, Star Rail, now ZZZ). Its far from perfect, and I'm a HUGE supporter of legal clamping down on certain practices, but I've also never been one to say, want literal physical gacahpon/claw games/etc to become illegal outright. Proponents/paid spokespeople and execs may lean far too hard on 'well people love their surprise mechanics!' but it also touches on a truth, that games of chance will always be done and will always exist in any roundabout way that pulls in the exploitable. I just want more strict guardrails.

    • @notbatman4719
      @notbatman4719 5 หลายเดือนก่อน +2

      @SwobyJ yeah that will always be an issue with sponsored reviews. However, the main problem is that some like Davidvinc claim during their review that they signed a contract that allows them to be 100% honest and that they are always objective. But when people call them out for either omitting some stuff or making wrong claims, they remove all those comments.

  • @RPGStory
    @RPGStory 5 หลายเดือนก่อน +12

    This game is getting promoted like hell 😂 if the game comes to consoles I'll give it a shot

  • @brennanpierce7330
    @brennanpierce7330 5 หลายเดือนก่อน +6

    Game on the phone equals a big no.

  • @AzzRushman
    @AzzRushman 5 หลายเดือนก่อน +1

    Assuming the story is great and the singleplayer content is great too, it'd be a shame for it to be lost in time when the servers eventually shut down over the years.

  • @raven.4815
    @raven.4815 5 หลายเดือนก่อน +7

    Man I'm not against sponsors/ads when it's for a normal, singleplayer game... This ain't it, gacha model is extremely predatory and I don't encourage/condone gambling.
    It always baffles me how games with genuine care in their art style & gameplay systems use gacha shit and end up being mobile garbage in order to appeal to a greater audience, but of course, at the expense of its players' sanity.

  • @holywarriorbear7720
    @holywarriorbear7720 5 หลายเดือนก่อน +71

    Too bad it's free-to-play, micro transaction etc. type of game. Yes, it has some good production values, but still at its core, it's your typical mobile game design.

    • @henrytownshend6441
      @henrytownshend6441 5 หลายเดือนก่อน +3

      That's too bad

    • @johnnystartrek1166
      @johnnystartrek1166 5 หลายเดือนก่อน +5

      Or maybe you don't know strat

    • @treebush
      @treebush 5 หลายเดือนก่อน +8

      Let me guess you never even played gacha games and dismiss everything while also not having even watch the dev streams of this game a game I actually been following for a while and know what makes it different

    • @holywarriorbear7720
      @holywarriorbear7720 5 หลายเดือนก่อน +15

      @@treebush It's still a gacha game. I don't play them. I will never play them. Graphically thus game looks great, not gonna argue that. But I absolutely hate when progress etc. is locked behind a paywall or even behind some random loot box elements.

    • @shinoff-tw4eq
      @shinoff-tw4eq 5 หลายเดือนก่อน +9

      ​@treebush there's nothing wrong with not wanting gacha. In fact I'm believe the same thing. Fk gacha games.
      With this though it's said to have a full single player campaign mode without gacha
      I'll check it out on ps5 if it comes.

  • @ericsaari2901
    @ericsaari2901 5 หลายเดือนก่อน +5

    This game lost me at free to play and gacha. Would have been a surefire purchase for me if it wasn't built that way.

  • @tuanix1060
    @tuanix1060 5 หลายเดือนก่อน +22

    I was so annoyed when the devs mentioned that they wanted to make a proper console game but decided to go with a f2p gatcha to "allow more players to enjoy it"... I know most devs/publishers won't openly admit that they are just greedy but that kind of BS excuse is worse.

    • @treebush
      @treebush 5 หลายเดือนก่อน +1

      You are aware people like the gacha mechanic right? Not everyone is some snub like you guys deal with it that games will change Sooners and alpha decide what games will be

    • @disgaealikerasapOG
      @disgaealikerasapOG 5 หลายเดือนก่อน +1

      Yes everyone is aware that companies prey on people with gambling addictions.
      It is a well known psychological manipulation.
      ​@treebush

    • @nikker1
      @nikker1 5 หลายเดือนก่อน +2

      ​@@treebush I refuse to believe people actually like paid gacha mechanics, rather than just tolerating them because of the rest of the game.

    • @SwobyJ
      @SwobyJ 5 หลายเดือนก่อน

      @@nikker1 I'm somewhat in the middle? I think people like random surprises that gacha presents itself as, much more than detractors insist, but I also think the monetization in nearly every case is beyond what anyone truly enjoys. Its something people can potentially quite like in a purchased game (like Xenoblade 2), and can accept or tolerate if it wasn't so ridiculous as the current standard (like something that caps off at $100s of spending, maybe $1000s over several years, max, instead of the current situation of adding a 0 or even two 0s).
      People will spend a lot more on entertainment than many would think. They'll spend many thousands on a short vacation, or on short stints of the same exact game in the same exact place (golf), or hundreds a month (! or at least season) at the bar/pub, or up to thousands to feed an ever growing media addiction (when you buy thousands of video games, or books, or movies, or comics, and barely consume any of them). We have all sorts of either toxic, or at least lightly ill advised behaviors. And some of that includes what's offered as gacha. Some genuinely enjoy the spaced out 'project' nature of these games, and the light thrill of getting the thing they anticipated at a very low chance. Its how plenty of entertainment worked before (literally pulled from gachapon machines) and it won't be going away. But I really think the industry is mostly trying to get away with as much as possible until enough countries decide this is too damaging to the most vulnerable to gacha game marketing. One purchased game is rarely a problem, but one gacha game can get one person to sell all their property, go deep into debt, and destroy their household and family and friendships out of addiction. Rare to that degree, but the game *alllows* that and is presented in a way that they devs wouldn't necessarily care if it happened. No real guardrails, only some legal requirements satisfied (like listing rates).

  • @notbatman4719
    @notbatman4719 5 หลายเดือนก่อน +2

    At least he is not censoring comments like Alex from Backlog Battle or Davidvinc, don't trust those guys!

  • @rkclinite
    @rkclinite 5 หลายเดือนก่อน +18

    Gacha? Nacha.

  • @dawnaeaclaudiuscaesaraugus714
    @dawnaeaclaudiuscaesaraugus714 5 หลายเดือนก่อน +13

    Yeah, I'm afraid you lost me with "gacha" and "free to play" because it is NEVER completely separate. If it was, it wouldn't be free to play, and it wouldn't be included at all.

    • @SwobyJ
      @SwobyJ 5 หลายเดือนก่อน

      Yes its not completely separate. The modes are about 90%+ separate though, and still are to this day on the other versions already out. You need to play a bit of the gacha side regularly to get keys for (SoD) story content, you you can optionally export gacha units to this content (more for fun), and SoD clearance helps a little with advancing the gacha side. That's it.

  • @homermorisson9135
    @homermorisson9135 5 หลายเดือนก่อน +9

    Hey Buddy, new subsciber to your channel, recently discovered it, love what you're doing!
    One request though: For these "Free" to Play type of games, I've learned over the years that there is no such thing as "free"... be it via included MTX, or far worse, via included spyware that actually sends data back to China for example.
    That's why I'm extremely wary of these kinds of F2P titles... it would be amazing if you could possibly comment in the future on these issues too, especially regarding data safety, does the game installer install more than just the game, are more processes running during playing it than just the game's .exe, etc...

    • @wolffster25
      @wolffster25 5 หลายเดือนก่อน +5

      This is a paid sponsorship and usually most sponsors will vet the creators scripts or have a script for the creator to read. So while they’d like to talk about the things you mentioned in your comment they cannot because the sponsor doesn’t want them to(also there are contracts involved in sponsorship deals). Unless the sponsor’s contract agrees to let them say whatever they want about the product take everything said with a grain of salt, do your own research, and remember at the end of the day creators also need to put food on the table.

  • @robertsilvermyst7325
    @robertsilvermyst7325 5 หลายเดือนก่อน

    I have yet to see where the rewind mechanic is found. Is it unlocked at a certain chapter?

  • @Zenbu711
    @Zenbu711 5 หลายเดือนก่อน +1

    Ain't no way kisekiNut just dropped a SOC video!

  • @Obscuros88
    @Obscuros88 5 หลายเดือนก่อน +4

    Was waiting for the ad to finish. Never ended. what gives.

  • @AceWing905
    @AceWing905 5 หลายเดือนก่อน

    I can tolerate gacha to some extent but stamina/energy/yourverysoul/whatever, I draw the line at
    I either play a game at my pace whenever I want, or I don't play it at all
    But for people who don't mind being time gated, this might be fun

  • @garchomowner
    @garchomowner 5 หลายเดือนก่อน +12

    Gacha, nope.

  • @rarzarbex9172
    @rarzarbex9172 5 หลายเดือนก่อน +1

    Any even minuscule romance for the MC in this and how big are fighting decision choices (like letting a character love or die etc...)?

  • @ChannelRaznoff
    @ChannelRaznoff 5 หลายเดือนก่อน

    I actually found the translation to be a breath of fresh air. Lately, there's been a lot of localizations going heavy on the meme and internet lingo sort of thing. There's a lot of "lol, so random" humor infecting the industry. It's good to have bad translations go back to the stilted dialogue again......

    • @SwobyJ
      @SwobyJ 5 หลายเดือนก่อน

      I didn't even find is that stilted. Its imperfect, but its a nice basic presentation to me. Not the flowery stage script (like FFT's retranslation), nor lolrandom (like Disgaea), just some characters talking but with a bit of prose and a little bit of poetry. The translation isn't the best though, but my bigger issue is more technical with the UI and text runoffs and the rare .
      I'm glad it seems that most of the main crew are given over gameplay as free Legendary (5star/SSR/etc) units, though not maxed (that still requires more gacha) and they'll probably be among the worst Legendary units for these characters until a more special version 1-2+ years from now. But still perfectly playable.

  • @alexey635able
    @alexey635able 5 หลายเดือนก่อน +8

    Why are trying to shill us some gacha crap? Isn’t this channel for traditional rpgs?

  • @Cyiel568
    @Cyiel568 5 หลายเดือนก่อน +1

    'm a fan of SRPG but hell no you won't me play a F2P.

  • @EclipsianVanadis
    @EclipsianVanadis 5 หลายเดือนก่อน +5

    So when are you gonna apologize for shamelessly and deceptively shilling this predatory gacha game?
    You almost got me to check it out until people warned me about their predatory gacha practices. You didn't even mention the story mode keys disappearing. It is a shame that you lack the integrity to honestly review this game, I will no longer be watching your videos after this, i cannot trust you to be honest.

  • @Moffattt
    @Moffattt 5 หลายเดือนก่อน +2

    well i WAS interested until the f2p mobile was dropped. i aint wasting my time with those games

  • @Blingbling496
    @Blingbling496 5 หลายเดือนก่อน +1

    So far I like it, it's fun. We will see when the pay to play kicks hard.

  • @ZombieGoober13
    @ZombieGoober13 5 หลายเดือนก่อน +1

    Nah, missing a gacha game is not a lost. I'd rather play Stella Glow for the third time.

  • @dddmemaybe
    @dddmemaybe 5 หลายเดือนก่อน

    Did anyone else think of Fire Emblem and it's gacha game Heroes? I saw this and thought the union of both jrpg brand gacha and jrpg game into one was a disgustingly on-brand move. I really liked the FE games I played and hated the idea of heroes but, it did do _really_ well commercially. I feel like this game might be good, and with good budget and be functional. But, it's hard to consider trying it when stacked against the crazy ceiling and _length_ of the jrpg catalogue. If you ask me, I'd pass unless you desperately need the Tactics Ogre update to modern times and for free, or have exhausted the jrpg catalogue to some unlikely major extent. I hate to hit the nail on the coffin but, you can spend money towards the Ys team for a full recent game in 2 months.

  • @tamodolo
    @tamodolo 5 หลายเดือนก่อน +2

    oh no! No free games please!

  • @Mr.No-One
    @Mr.No-One 5 หลายเดือนก่อน

    Wait, so you're telling me that I can play a game inspired by my favorite games, with always increasing characters and expanding story, with great art, amazing music and for Free??!!!! Sign me up!

  • @Oliverph0enix
    @Oliverph0enix 5 หลายเดือนก่อน +4

    But it's gacha right the story isn't complete

  • @mirandagonebald
    @mirandagonebald 5 หลายเดือนก่อน +13

    Really shady seeing you promote something that you clearly wouldn't play yourself.

  • @danielvutran
    @danielvutran 5 หลายเดือนก่อน

  • @EndlessIX
    @EndlessIX 5 หลายเดือนก่อน

    I was hooked when I saw it a year ago but then learned it a gacha. I guess I will give it a try in a year or two when they have more single player content or sperate the two modes into two different games??? would be sweet.

  • @SuperNovaDwarf
    @SuperNovaDwarf 5 หลายเดือนก่อน +7

    Hard pass and easy unsub.
    Can Gatcha games just die already? (Sounds exactly like Gotcha. Because they got your money)

    • @SwobyJ
      @SwobyJ 5 หลายเดือนก่อน +1

      It does not sound exactly. Gat-cha, Got-cha. Gacha is from gachapon machines, popular in Japan but analogous to various claw games, random reward games, in stores, festivals, and carnivals throughout the world. Which yeah, always did essentially say to the public "Got your money!" for rare/limited rewards. But not illegal and they've always been around. The old example would be the cup game with the ball hidden under 1 of 3+ cups, its technically a game of skill in tracking the cup with the ball, but mostly its a game of chance. If you select right, you win a reward, but most times you'll fail. Now it isn't classified as legal gambling because there's no monetary reward, and just embellishments to your existing ongoing game (units/dupe currency/etc), one that to be fair is a lot more expensively produced, skill-involved, and enticing than tracking a cup/moving a claw/turning a wheel/shooting a target/etc.
      It can be argued that regulators and culture needs to step up and set limits and perhaps banning of this stuff, but its never going to go completely away because for every vocal detractor, there's several that are ambivalent, and several more that are at least prospective active customers. There's no way to run a successful 'drug war' or 'gambling war' or similar against lootboxes/gacha. You won't get the popular heft behind such a campaign, and there isn't the interest for most lawmakers.
      But you're right to do what you want, and avoid sponsorships and endorsements for these games. Any friction for entering into a market is at least some encouragement for companies to potentially soften their exploitative designs (one biggest example is the Star Wars Battlefront 2 backlash, but you'll notice that never stopped EA from pushing even harder monetization into later games, even if selectively). And its also no fun when a voice you thought you enjoyed and trusted starts saying uncritical mouthpiece words and expects you to consume it just the same. I've unsubbed over that too.

    • @SuperNovaDwarf
      @SuperNovaDwarf 5 หลายเดือนก่อน +2

      @@SwobyJ sorry, it was a shit joke, but just upset that people have been shilling these games. Man's gotta eat though. /shrug

    • @SwobyJ
      @SwobyJ 5 หลายเดือนก่อน +1

      @@SuperNovaDwarf sorry for blabbing in turn :)

  • @ombra711
    @ombra711 5 หลายเดือนก่อน +14

    Uh..is this an ad? Were you paid bro?

    • @Ragnarok2060
      @Ragnarok2060 5 หลายเดือนก่อน +12

      Every RPG content creator is pushing this thing it feels.

    • @NuageMH
      @NuageMH 5 หลายเดือนก่อน +10

      it definitely is

    • @lipsontajgordongrunk4328
      @lipsontajgordongrunk4328 5 หลายเดือนก่อน +11

      Do you know what the word “sponsored” means? He said it in the video lol

    • @infinitewaffles9396
      @infinitewaffles9396 5 หลายเดือนก่อน +5

      He literally says it's sponsored. Dude has his own code. Are you dense?

    • @SwobyJ
      @SwobyJ 5 หลายเดือนก่อน

      When there's a link, its nearly always a sponsored video, aka an ad (to whatever degree of honesty/dishonesty).

  • @sakuraorihime3374
    @sakuraorihime3374 5 หลายเดือนก่อน

    I dont want any more gachas to play... Man, id play the solo campaign, but having to play another gacha when i already have like, 8, is too much... bruh... :v

  • @AlbertoMonroy-lq2vw
    @AlbertoMonroy-lq2vw 5 หลายเดือนก่อน

    It hasn't been unlocked in my region, the gatcha stuff is downputting, but if the difficulty is high and interesting I would give it a shot. Can you talk about the difficulty?

  • @SakiTokisaki
    @SakiTokisaki 5 หลายเดือนก่อน +1

    Litteraly forgot i pre registered downloading now!!

  • @lyleholland2803
    @lyleholland2803 5 หลายเดือนก่อน

    That chick on the thumbnail is from FFT?

  • @daman8492
    @daman8492 5 หลายเดือนก่อน +5

    I honestly wouldn't be surprised if this game died within a year. I ultimately think the free campaign is going to hurt them. They're going to have a bunch of tourists stop by to play the campaign, then leave once they're done, not bothering to support the game in any way. People will take the free content for granted and then wonder why they're starved for games to play. Spoiler alert: It's because games cost money to make. That money doesn't just spawn out of thin air.
    I'm not a big fan of gacha, but if I enjoy the game I will drop £30 on it to try and help out. I've bought worse games for more money.

    • @Snzn_7
      @Snzn_7 5 หลายเดือนก่อน +1

      Depends, if the game offers interesting enough game modes "outside the story", which most Gacha games do.
      And it those looks serviceable enough for Gacha heads to keep sticking with the game. Like if the maps and difficulty are really engaging in the story mode, of course they are gonna offer more playable maps and higher difficulty outside of the story mode to sell the Gacha.
      Cause Gacha heads sticked for games that have more worst gameplay than this😂.
      It's not like the game is only targeting non Gacha players.

    • @sunekoo
      @sunekoo 5 หลายเดือนก่อน +6

      So remove the gambling elements and just charge $10 for the game or whatever the devs think it’s worth. Gatcha is gambling and should be illegal imo (the way they banned loot boxes in some countries). I will never support trash like this

    • @SwobyJ
      @SwobyJ 5 หลายเดือนก่อน

      You'd be technically wrong already. Its been a year already, in other servers, without any clear indication of shutting down soon.
      Now, the Global server is different, and is going to have a sped up pace to catch up to the rest (China, Japan, Korea, I think). Its possible that it won't catch on in other nations, so the devs cut the cord within the next year, but that doesn't mean the other servers don't survive or thrive. Its already been a year for them, with more updates coming.

    • @SwobyJ
      @SwobyJ 5 หลายเดือนก่อน

      @@sunekoo The $10 works for a single indie dev or maybe a small team that has day jobs and works on a game project longer term. Almost never otherwise. And for many SRPG devs, if they're charging $60-80, people will just balk at that and we get another one of the many (though not all) commercial failures.
      There is effectively only one, ONE nation that bans loot boxes, and it hasn't caught on with regulators since (so far). A few other have strict requirements, but its not really banned. Its still the case that governments don't treat this as gambling since gambling requires real, tangible rewards (typically money). You're just 'playing a game of chance' and that's allowed most everywhere.
      This all doesn't mean any dev needs to turn to gacha, but I don't think you're presenting this accurately. As far as the world outside you operates, this isn't illegal, its not gambling in any legal sense, and its perfectly open to promotion. And if anything, governments are often moving in a more friendly direction, like here Canadian provinces opening up more and more to sports betting. Oh yeah, a reminder that casinos operate in so many places, as legal gambling for real money rewards. So not illegal, but regulated. You're likely never to get what you want here, and governments are more likely to want their cut of the profit and offer treatment to the rare (but real) life destroyed by addiction, rather than harshly crack down.

  • @Ranemoraken
    @Ranemoraken 5 หลายเดือนก่อน +1

    It falls off the map for me because it doesn't have an English dub. With so many games out there, I find it hard to have this anywhere on my list, when I can't fully appreciate the performance of the characters.

  • @eldritchautomaton
    @eldritchautomaton 5 หลายเดือนก่อน

    I don't inherently dislike gacha, but I already got Honkai Star Rail and Warframe that fill that "live service" niche. Shame that it isn't an offlline single player game. Id be far more inclined to pay for it and play if it was. Its a pass for me.

  • @dananism
    @dananism 5 หลายเดือนก่อน +1

    Ughhhh. Steam unlocks in 12 hours from now. wthhhh... :(

  • @RayKentman
    @RayKentman 5 หลายเดือนก่อน +1

    This was an amazing review definitely help give in insist on what Sword of Convallaria. I love a good tactical RPG and knowing the gacha is separate from the core story makes me want to try it out.

    • @SwobyJ
      @SwobyJ 5 หลายเดือนก่อน

      Its separate but not entirely. You can use gacha units in the Spiral of Destinies campaign mode, but only a few and they're also reset as part of the separate campaign, so its just more 'non-canon' options to play with and arguably more easily clear content (though there's suggestions SoD may get harder modes/rewards). You also need to engage with the gacha game to some extent, regularly, to get the keys to unlock more 'Weeks'/chapters/etc in SoD, and you'll need to do it over weeks and months, not days. And they'll add to SoD, I think fairly regularly, which will ask for more story keys.
      On the other side, I think there are SoD rewards that provide further premium currency to use in the gacha side. So if you're uninterested in the gacha side (The Fool's Journey), you need to do just enough to get keys, and if you're uninterested in the Spiral of Destinies, you'll still be pulled in to hurry your way through it for its transferrable reward.