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Or you can play to enjoy and explore and go through the story. You know, play as much of the game as possible, not as little as possible. Doesn't it make sense?
Desolace, while being ugly as fuck, has a decent amount of quests, lore and one of the most interesting dungeons in WoW Classic. The obvious choice for vanilla is Blasted Lands: Ugly, dogshit quests, annoying mobs, annoying elites - only plus is the Worldboss and the huge mine-complex up north.
It’s a shame the pandas were so poorly received. Because MoP was one of the best looking expansions ever. Each zone is visually excellent. They really Ooked it in the Dooker with that one.
@@kayokangothe timing of the expansion really fueled the hate to be fair. If Kung Fu Panda never came out then MoP would have been looked at differently
I was fine with Borean tundra, I think my issue with it is that since it's the intro zone, I just often wanted to blaze through it. That said, It is still my least favorite of the zones. Zul'drak was better.
No way you’re dissing on Zul Drak and the Drakuru quest chain. Lore wise, especially doing the first part in grizzly hills and going into Drak Tharon Keep, it was awesome!
Lorewise the Drakuru quest chain is really good. Gameplay wise the Zul'Drak part is absolutely awful. The vehicle-quests, especially the one quest where you have to kill a bunch of trolls with an abomination that you need to explode, is one of the worst quests in the entire game. And it doesn't stop here. In another quest you have to mindcontrol geists to farm some crystals. You can only do one crystal per geist. It takes so long and easily bugs out which makes it take even longer. The whole quest chain consists of around 10 quests and it takes you over an hour to finish it. And its not even fun because you have to wait so long for cooldowns on your quest-items or abilities of your vehicles.
@@Psyches7 true, azshara is pretty barren on the content side, but the history and charge itself of the place is undisputed. if you have red the books you get an idea of what happened there and having the mobs be in place you can pretty much make your own story, with the giants, wildlife nagas, murlocs and so on
Yea The Maw was the absolute worst. The place was so saturated with mobs and were spread out across the entire area, plus they were higher health and damage as well, you couldn't just walk anywhere, you had to fight through tougher mobs from point A to point B so nothing was as simple as "go do quest and return to questgiver". On top of that, after you clear a path, you'd think "oh thank God, at least I can just run back since the path is cleared", but then respawns. It was the most dreadful and painful area in WoW that I've ever been. It's modeled to be like Hell, and that is accurate. I actually feel bad for Sylvanas being damned there until all the Teldrassil souls are saved, or whatever she's doing.
I made up a Blizz programmer named "Dan" who I blamed for the Eye of the Jailer mechanic. Soon, every time there was a horrible mechanic or something badly designed in the game, my guildies would start busting on "Dan". "Great programming Dan - thanks a lot a---ole!" "Jeez, musta been Dan!"
They were clearly trying to ripoff a Souls-like game with the level of drudgery and obvious aesthetic. When you died you dropped half of your new stupid currency that you needed for crafted leggos and so would have to run back to your body to loot. Not as a ghost mind you, but alive and potentially run past a bunch of shit that has respawned so there was a chance you'd die again on the way to your first corpse.
I feel so blessed for being a Druid main and being able to skip all the mobs thanks to cat form stealth. Also I think I remember the Mount restriction not applying to Worgen’s running wild ability so I could mount up unlike everyone else
If we're going by levelling zones, for me its Mount Hyjal. Despite the fact I mostly do that zone when levelling because its quicker then Vashj'ir. Main issue is so many people also go there that certain quests become a real bottleneck. And yet its still faster then an empty Vashj'ir. Make sense of it, I cannot.
It was fun the first time you do, however by the time your on your 6th alt it has gotten real old real fast. Especially the blow up 60 trolls with abominations part.
vashjir lover here, it's insane that people can't conceptualize that an underwater area is functionally the same as an area where you can fly, only difference is the environment is actually suited for it, the aesthetics and music make it maybe my favourite zone in wow (although I've only played alongside the classic re releases and am no further than cata)
It’s just one of those things you know you’ll find in almost every rpg, and they’re all almost the same, very little is innovative or new about the theme. Like how most RPGs have to have sewer level at some point. They aren’t bad, they’re just par for the course
It's incredible how I disagreed with every single choice in this video, and was tilted right at the start for the fact that it didn't go from BC to war within but went all over the place lmao.
He said at the start he ranked them in order of what sucks the least to what sucks the most. He started with Pandaria/Legion because they had solid zones all around and the worst of them weren't all that bad. Conversely, he ended with the Wrath/Shadowlands entries because those specific zones were completely terrible (in his opinion) and ones he wants to completely avoid and never return to.
The idea that any burning crusade zone is worse than the like 8 classic zones with nothing in them is an indefensible take honestly. Azshara, for example, is gigantic and has like 3 quests.
I love Zun'Drak my TOP 3 zone of all time (for some reason). The MUSIC was spot on! Love the drums! Quests were great (lore wise too) Shapeshift to undead to spy on scourge and then progress through zone to see troll desperation and in order to avoid being wiped out they kill their own LOA. Lovely stuff but I know I'm in minority. The music thought - goad!
Good choice as well, even if I would personally pick Borean Tundra, the only redeeming quality of Borean Tundra is the blue dragon flight's place, where as Crystalsong's redeeming quality is being short and a pretty backdrop to Dalaran. I prefer Crystalsong for this by just a tiny margin.
@@MrLeothedrummer Wintergrasp is by far the worst zone - not only because it is PvP which in itself is already reason enough to despise everything about it - no, you also got dismounted randomly when flying over the zone unless you where ultra high in the air.
I actually enjoyed the Maw initially. Early in the story, it had a really tense dramatic feel--which made sense, because you were in a place nobody was supposed to be. It felt genuinely intimidating with the dense mobs, the things hunting you, and the way you couldn't stay too long because it became progressively more deadly. You only had one ally in one location and the whole place felt unsafe, so you had to be on your toes 100% of the time. And that felt awesome, because it was so easy to get complacent in modern WOW expansions. Even in prior expacs, supposedly forbidden/extremely deadly zones often had friendly npc's or villages or camps you could go to for a rest, but the Maw was almost exclusively you. Buuuut...once it came down to grinding rep for Ve'nari and doing dalies on multiple characters, it started to get old fast. Eventually it just became annoying and lost a lot of its scariness, which was unfortunate.
The problem with modern wow zones is theyve already covered every single biome know to man and now theyre having to just repeat zone aesthetics. Anything beyond mists is just a rework of a zone that came before it
Krasarang Wilds is annoying because it's not a zone you enter independently, it's a zone you NEED to do in order to complete the Valley of the Four Winds storyline.
Zul’Drak was honestly one of my favorite parts of leveling in WotLK. I thought the storyline they set up was well written, with the native trolls turning to consuming their gods to fight back the scourge. Getting to see that played out as you go up from the lowest tier that’s overrun by scourge, through the zone to Gundrak at the top where the trolls are holding out. Borean Tundra had nothing near as compelling going for it, imo.
One thing you missed about Blades Edge Mountains, is that in TBC original there was a bug where if you died in the area in the north west (Raven's Wood), it would spawn you at the closest graveyard, which happens to be Sylvanaar. It's the closest as the crow flies, but to run back to your corpse from there you you had to go all the way around the zone. You ended up running past three other graveyards just to get to your corpse. Infuriating!
What are those picks lol Counting Tol Barad is... a choice I guess. And Desolace? Really? When Azshara is straight up almost cut content and largely unfinished? You should redo this video without patch zones too, imo.
The thing about Azshara is that it's barely even anything there to be upset at. It's essentially an Alliance flightpath at the end of Ashenvale and a couple of high level quests, not somewhere you'll be spending a lot of time in like a Desolace.
It is his opinions bro. Why should he remake the video to cater to your or anyones opinion? Lets say you think bread is good and i comment "no rethink your opinion, bread is not good"
This is the hill I will die on but for me Grizzly Hills is terrible zone with quest design. The atmosphere and music? 10/10. Sure, its iconic and beautiful. But holy hell there are so many instances where you complete the quests, return to the camp and the quest giver will send you straight back where you come from. Those quests are taking a long time to do and are basically the same. Sure there are exceptions like that one acorn quest but outside of that.....nah. I have leveled a lot of alts in Northrend but Im trying to avoid Grizzly Hills as much as possible.
Grizzly Hills can be pretty miserable - but with a flying mount, damn its fast. I avoided it on my main for that reason, but cleared it on my alt. Also the Troll mojo quests when there are other people around is pure torture.
Dude, I'm no fan of the zone either. I'd never say it's the worst by any stretch but I think it's overrated. Only area of the zone I got a kick out of was the Iron dwarves (really love titan lore). Past that, I don't ever look forward to that place.
I feel that with dragonblight. Long af quest, massive RP quest, group quest , group quest, group quest, massive RP quest that takes forever and you have to wait for the people ahead of you to do it, etc. Really tedious leveling experience in the zone, that said, Borean Tundra was my least favorite, most likely.
I had somehow, up until now, completely forgotten that we had to traverse the maw ON FOOT before they allowed riding. This was the expansion that made me quit for over a year, and I *still* don't fully remember how awful it was!
Actually that's not really true - the Maw had its own special mount I can't remember the name of right now - these doglike things. And that mount could be aquired a lot sooner than general riding was implemented.
@Hauke-ph5ui The robo-skelle dogs. Literally the very first mobs you encounter after leaving Venari's Refuge and I'm pretty sure you could also fight while mounted on them.
I love how Desolace becomes almost a completely different zone if you are on the coast. I just did the quest for silver/gold key and enjoyed it though I understand why people wouldn't like the zone.
Borean Tundra is at least quite efficient. And you need to do a fair few quests there for Nexus dungeon quests, whereas the Utgarde Keep quests can be picked up immediately. Its not really a good excuse for it being 'good', but it is effective. Also it has varied scenery, with the beaches, meadows, quarry, hot springs and hills.
Same!!! The centaur story is super cool, the coast is awesome, Maraudon is amazing, the demon stuff is sweet! Azshara would be my pick for vanilla for sure.
Would love a Best Zones video. My major disagreement was with Mechagon being the BFA worst. IMO that was the best "Timeless Isle" zone they've ever done. You could fly but you'd get shot at, the /1 chat was alive and fun, the support for rare killing was great, and the blueprints thing you turned in with the NPC in town was a fun achievement to go after.
The best part of Bladespire mountains is that it’s also home to that faction of smart ogres that you have to grind rep for. Enjoy doing that Simon Says quest over and over again!
The Maw was the only interresting zone in a long time because it was a dangerous place, hard to navigate, monsters every where etc, it was a lot better if you grouped and worked as a team, which i usually did, plus the gold making out there was sick. I think it was a really dope zone. Same with the legion zone, these types of zones are just nice, makes the world feel challenging
Ok, so in order: 1. Zul'drak, not Gun'drak, the second is the dungeon. 2. The Drakuru questline was dope, it started in Grizzly Hills and ended in Zul'drak, it was one of the funniest questlines and Zul'drak beats Grizzly Hills by a mile, but the worst zone from WotLK is Crystalsong Forest. 3. Where is the worst DragonFriends zone? You didn't point it out, even though it has some of the worst zones in the entirety of WoW with it's "friendship is magic" main lore feature. F.e. the Zaralek Caverns and the Amirdrassil, Dream zone. Some of the worst zones in WoW's history.
Bro just casually ignored Deadwind Pass in Classic: no dungeon, no raid, no city, no quests, single aesthetic, no special mobs and no loot. Oh and every player skips 80% of the zone everytime they pass through it.
Vashir is honestly one of my favorite zones, sure, it was different regarding traveling and so on in there, but it wasent that bad due to the mount with increased speed. I loved it as it was a very unique zone that stood out, it had a lot of cool places to explore and pretty great lore as well, its one of the zones I actually miss.
You may not have been able to use a mount in the Maw, but I remember my Worgen was still able to use the "Running Wild" ability and Druids could still use "Travel Form".
3:20 BFA's reputation has been heavily rehabilitated. Basically the 8.0 patch was the only bad one. Once they finally got Azerite gear right and then the Heart of Azeroth amulet and all its stuff, it was a great expansion. The raids were good, Mechagon and Nazjatar were great, Islands....existed, 8.3 was one of the best in wow's history for many. Although that is heavily subjective, the fact that the quality went up near exponentially as the expansion went on is generally accepted. Anyone who stuck around generally has a good opinion of BFA, and the people who ditched it and never came back still hate it and refuse to consider anything otherwise. I expect nothing less from the player base.
Just for shits and giggles. TBC: Blade's Edge Mountains (for all the same reasons) WotLK: Borean Tundra (ugly, uninspiring) Cata: Twilight Highlands (I don't think I've ever even run it to completion) MoP: Krasarang Wilds (same reasons) WoD: Tanaan Jungle (just not fun) Legion: Argus (Same reasons) BFA: Mechagon (Same reasons) Shadowlands: The Maw (same reasons) Dragonflight (Yet to play) War Within: Too early to say Siren Isle? Special mention to Exile's Reach, which I also hate.
Always loved Desolace. I liked that I knew exactly what I have to do for the next couple of levels. Everything was in the zone with little back and forth between zones.
My picks: - Vanilla: Deadwind Pass. The region has literally nothing in it in Vanilla - it is there and that's it. - The Burning Crusade: Nagrand. This zone does not look like Draenor should look like, it's just Azeroth 2.0 which is annoying. In Beyond the Dark Portal back in WC 2 Draenor felt like a different world and that's just not the case in Nagrand - Wrath of the Lich King: Wintergrasp. I despise PvP, but that's not even the worst: If you got too low while flying over that fing zone you got dismounted for no reason. Annoying af - Cataclysm: Kezan and Gilneas. Why build cool new zones and then immediately block them off? - Mists of Pandaria: Wandering Isle. Same reason as for the Cata zones. - Warlords of Draenor: Ashran. Did I mention that I despise PvP? - Legion: All of Argus. Argus should have been an entire expansion and not three highly annoying zones. - Battle For Azeroth: Mechagon. Too much steampunk for my taste. - Shadowlands: Oribos. Just feels like every other hub city, nothing special about it. I don't think the Maw is bad, I actually liked it. Actually all of the zones in Shadowlands where pretty cool in my opinion - that wasn't the problem of the expansion, the storytelling was. And yes, I picked Oribos because I couldn't decide on another zone^^ - Dragonflight: I liked all zones, but my least favourite is Thaldraszus - too much verticality which made it harder to navigate. - The War Within: Again, I like all the zones, but my least favourite is Siren Isle.
I liked the drakkuru quest line probably because we got to see Arthas at the end of it and back then seeing him pop up every now and then was a really cool feature for me :D I liked how Tanaan Jungle looked but hated the quests (*ehemm* Apexis Crystals) the new Timeless Isle was ooing to be Farahlon (Netherstorm of today) even Blizz said so when they announced the expansion but when Blizz cancelled a lot of stuff planned for the expansion like Farahlon and Shattrath raid, TJ became the new Timeless Isle.
Vanilla: I just hate Azshara. MoP: Townlong Steppes - PITA to get around, annoying AF mob density, bad quests. I'm on Team Vash'jir - I liked the quests and the storyline there.
Thinking about the quests in Zul'Drak, yeah it's a bit worse than I remember. Especially trying to do the abomination exploding one on a populated server. But I've got to give the Environmental Design points for the ziggurats and destroyed bits, it was considerably more scenic to look at than Desolace and Tol Barad at least.
Any time i watch these ranking vids of WoW zones, I'm reminded that the playerbase does not enjoy 2 things : a dull zone and a zone that you can't faceroll. Antoran Wastes and the Maw are perfectly fine zones for what they represent in the lore. Antoran Wastes is the fortress of the Legion and it is NOT supposed to be an easy to navigate area. It is a punishing place that demands you do everything you can to survive the second you leave the comfort of your tiny foothold in enemy controlled land. Same ith the Maw. I enjoyed it once they actually got it up and running properly and I liked having a zone that you had to legitimately fight to traverse. Some zones are just there to stroll through. Some zones lack content. Some zones are beautiful scenery or have one memorable questline. But to me, I like zones that make you have to use potions and cooldowns and think about which mobs you will pull first instead of letting you just avoid them.
I really liked Desolace, it was peaceful as hell when levelling, especially in comparison to the all out warzone that was STV on any PVP server. Searing Gorge deserves to be talked about more in terms of bad vanilla zones, having to navigate all those mining tunnels as well as the basic issue of having a massive great hole in the middle of the zone you have to ride around to get anywhere
I only played until Warlords of Draenor, but my picks in Expansion order: 1. Vanilla wow - Stranglethorn Vale. 2. Burning Crusade - Blades Edge mountains. 3. Wrath of the Lich King - Zul Drak 4. Cataclysm - Tol Barad 5. Mists of Pandaria - was on break for that whole expansion and so quested later in Warlords in the first 2 zones only, so no comment on that. 6. Warlords of Draenor - Tanaan Jungle.
I feel like including end game zones that were added in later patches of the expansion is a bit unfair. Those zones mostly contain repeatable content and are typically disliked due to their only purpose being a tedious grind for a small increase in power.
It's funny the worst zone is The Maw. I played for 14 years, then quit for a couple. When I came back to play a bit again, I was given a free download for Shadowlands, played through half of The Maw and since have never renewed my subscribtion.
About tbc, i think the worst zone isn't in outland. It's the blood mist isle. I don't even remember the quest lines there. But there are blood elves involved. And whenever i played as draenei, by the time i got to the exodar, i took a boat to auberdine. To sumarize, it's not a bad zone, it's just in a place that competition puts it behind. And it's competing with a zone from vanilla
The worst aspect of Desolace for me is definitely the centaur rep grinding. I remember farming the same mobs over and over for hours just to get to friendly in Classic.
I have always preferred Zuldrak over grizzly hills. I hate grizzly hills quests. I used to go so far as to level my alts through Fjord and Borean Tundra and even dungeons to squeak my way as close to 74 as I could to jump into Zuldrak as soon as possible.
I personally dislike The Hinterlands in classic a lot more than Desolace because while gloomy it does have some good quests, plus the coastline was great for fishing. Hinterlands on the other hand has: Melee and caster mobs placed in such positions that you cannot aggro one without aggroing another, and there is nothing you can LoS them with. Said mobs all run away pulling additional ones in. Stealthed wolves which also join in when this happens Stealthed wolves all along the roads which dismount you constantly. Stealthed wolves which will aggro on to you from other players pulling them, even though you haven't touched them. Needing a guild who isn't a shower of excrement in order to get the quests there done because so many of them are elite. Annoying variances in creature level on certain quests like Skulk Rock Cleanup where one group of creatures can be green to you and the others red to you despite the fact that they are part of the same quest in the exact same area. Constant, unwanted aggro because everything is placed so close together. The fact that there's, "A" questing hub for each faction and nothing else despite the zones size. Mobs which turn on your PvP mixed in among normal quest mobs.
Personally for Legion I’d say Val'sharah. Between Malfurion and Tyrande’s insufferable interactions as well as Ysera’s death. The latter of which still feels like a contention point that needed to be mulled over in lore, over time.
I agree with this list 100 percent. The worst zones for me that were freakin horrible dog water because of not being able to fly in them at first. Blade's Edge, Nazjatar, and Spires of Arak come to mind.
Zul'Drake is my favorite zone The deathlord troll The scourge infiltration The loa storyline The amphitheater The quests hubs are amazing Where. Is. Sholazzar. Boring reputation. Weird aesthetic for Northrend. Hemet quests are mostly boring.
Zul'Drak in Wotlk was my favorite wow zone (both the theme and the double agent scourge questline and helping the Loa questline) I stopped playing classic in BWL, but wrath was the only other time I was tempted to play classic again because I wanted to redo this zone.
@@stefanbastan6341 uhhh okay? Thank you for the very high IQ and well thought out comment...............lol some of you kids really need to think before typing
Nearly quit wow when I first hit hellfire peninsula, spent a few weeks sat in ironforge before a guildie told me zangarmarsh was much better. Love hellfire now you can fly there from the start, but being chased by all those boars and vultures, as well as the damn wandering elite during my first visit was so frustrating
Zul'drak is not the 2nd worst zone in all of wow. It has some of the coolest quest chains and story in the entire expansion. Zul'drak would prolly make it to top 10 if not top 3 of my favorite zones just because of the quests and the storyline in the icetroll place. You get to ride a storm giant a destroy hordes of undead i mean come on how is that so low on the list?
On Pandaria's worst zone, I'd have picked the Townlong Steppes, not only is the name misleading, we basically only go there to kill Yaungol and Mantid, and go to the Isle of Thunder, at least The Krasaring Wilds had Landfall and some lore. Spot on with Mechagon, horribly boring zone really. In WoTLK, to me the worst zone is a cointoss between Sholazar Basin and Crystalsong Forest, the former for having little impact on the overall expansion, and the latter for having next to nothing to do aside from go to Dalaran, and then leave. Unique looking sure, but no story and so few quests it's abysmal.
You are absolutely nuts, Nashjatar is the worst zone in WoW history by a country mile and one of the worst levels in gaming history. The game equivalent of getting kicked in the sack repeatedly with a white hot, steel toed boot.
Classic: Ashenvale (It's fking huge) TBC: Zangarmarsh (Lot of water everywhere makes the travelling annoying) Wotlk: for me Dragonblight (Huge, you can't fly with your first character, I always skipped it) Cata: Twilight Highland (for me it's just a version of arathi highlands, but vashjir also a bad one) Panda, Dreanor, Legion, Dragonflight: I dunno, not played too much. BFA: Nazmir (I don't like the look of the zone, and the story of the turtle loa was so sad) Shadowlands: The Maw clearly, TWW: I hate the whole underground setting
I would have excluded any end-game daily or pvp zones from this list as they don't tend to be as fleshed out as the base levelling zones you play at expansion release. FWIW, my list: Classic: Thousand Needles - always felt like a transitory zone for me, just there in the way when trying to get to Tanaris. Inconsistent canyon/salt flat theme. No wonder they drowned it in Cata. TBC: Blade's Edge - agree with Willie here. Imposing looking zone, especially when viewed from Zangarmarsh, but awkward to navigate around on ground mount. Ogre quests are cool. Wrath: Sholozar Basin - yes it is a good questing zone, but unfortunately Warcraft 3 sold us the idea that Northrend was a frozen wasteland, except there is this jungle bit... Cata: I'll probably go with Uldum. I don't think it's inherently bad, but zones like Deepholm, Mt. Hyjal, and, yes, Vash'jr with it's impressive size and awesome Naga shieldmaiden questline were just so memorable. MoP: I'll go with Dread Wastes. It was basically just a recolor of Townslong Steppes. I enjoyed the Klaxxi questline but I remember I couldn't wait to get flying at level cap to navigate around this area properly. WoD: Spires of Arak, particularly the bottom half. Just a bunch of uninteresting Goblin quests mainly. The top half was better. Tanaan Jungle was awkward to get around until you got flying but I actually loved it thematically with all the Orc tribes and Burning Legion there. Besides which, it's more of an end-game zone anyway. Legion: Very tough to choose this as I don't want to count the end-game zones. If I had to pick one from the launch zones, it would be HIghmountain, because it wasn't as intuitive to get around pre-flying but mainly because the lore of the Highmountain tauren didn't resonate as much as the other zones with their Night Elf, Vrykul etc. backgrounds. Still a very good zone though. BFA: Literally a game of 2 halves. I thought all of the Alliance zones were top notch, but the Horde areas were only average at best. Going to give it to Zul'dazar, mainly because the Horde city was annoying with the requirement to continually fly between the port and the palace to complete objectives. Shadowlands: I actually grew to love the Maw once I got riding and outgeared the mobs, and ended up spending a lot of time in it completing achievements. I also enjoyed Torghast for it's Twisting Corridors. Most uninteresting zone for me was probably Bastion although the appearance of the Kyrian city floating in the clouds was amazing. Dragonflight: I actually think every zone is pretty good, but I did start to tire of levelling alts through Waking Shores after a while, so maybe give the nod to that one. War Within: Isle of Dorn - just a grass covered appetizer before descending to the amazing zones that are underground. Hallowfall is phenomenal.
I’m sure it’s been said many times; but any time I’m stressed, throwing your vids on in the background immediately bring me down like a non pharma stress reliever lol
Agreed with most, but the Hellfire Penninsula disrespect was too much. That zone is dope. Good quests, easy to navigate with a solid hit of nostalgia when you enter it.
My list in expansion order with basic zones only: Classic: Badlands, Blasted Lands, Burning Steppes - all 3 zones feel identical and boring. I wanted to say Silithus but bugs are cool and created a sense of dread in me when I was a kid. TBC: Hellfire Peninsula - unpopular opinion but the zone feels empty and has horrible quests. Wotlk: Sholazar Basin -This was a hard pick, but it felt most out of place. Besides the Hunter and Freya quests, there wasn't anything notable in the zone, unlike in others. Cata: Deepholme - I can't remember any notable quest there unlike Vash'jir. MoP: All zones were great but I have to agree with Krasarang Wilds I remember I skipped the zone entirely on my first playthrough. WoD: Nagrand - while beautiful, it didn't catch the atmosphere of the Outland Nagrand. Legion: Stormheim - There isn't one thing that I would probably like about the zone. BfA: Stormsong Valley - wasn't exactly bad, but I feel it could have been way better if they spread the cultist quest line around the zone more. Shadowlands: Maldraxxus - I wanted to say The Maw at first but then I realized it really felt like hell so it worked as intended. Maldraxxus on the other hand felt ugly, boring, and very one-dimensional. I hate fairies of Ardenweald so much but at least it gave us quests with Ysera, Huln Highmountain, and Bwonsamdi. TWW: Ringing Deeps - I never once cared about the Earthen, machine speaking or any of that nonsense.
For worst zone for Shadowlands its a tie between Maldraxxus and Ardenweld for me. Maldraxxus is just unappealing to look at and nothing too interesting happens in Ardenweld, not that anything does in most of SL's zones. Both also have mid transmog rewards which makes going back to them even more of a chore than they should be.
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No.
How can you advocate so much for classic and promote this garbage?
Or you can play to enjoy and explore and go through the story. You know, play as much of the game as possible, not as little as possible. Doesn't it make sense?
Gundrak is a dungeon. Zuldrak is the zone.
🤓☝
gottim
Ok thanks, I was so confused.
Desolace, while being ugly as fuck, has a decent amount of quests, lore and one of the most interesting dungeons in WoW Classic.
The obvious choice for vanilla is Blasted Lands: Ugly, dogshit quests, annoying mobs, annoying elites - only plus is the Worldboss and the huge mine-complex up north.
Agreed, though I think Azshara is worse than blasted lands. At least Blasted Lands has lore relevance and has The Dark Portal and Nethergard Keep.
Nah, i mean it sucks yes, but id rather go to blasted lands than say azshara or felwood or if we count deadwin pass
Cope all you want, Desolace is dogshit supreme. Not even blasted lands is as bad.
I thought for sure it would be Deadwind Pass. This zone has literally nothing of interest
@@0rcd0c It has lore and it has Medivh's tower. Sure there's not much to actually DO in the zone, but there's plenty of interest in there.
Crystalsong Forest is so bad everyone forgot about it...
There’s literally nothing there, except for Dalaran. I often wonder what’s the point of this zone anyway
Crystalsong ist just a giant interactive loading screen.
Crystalsong was supposed to have more, with two quest hubs, but all the players in dalaran was a problem. It lagged the zone to lethal levels.
@Greatlakessailing yea I remember hearing that from the dev interview they did years ago.
It’s not even a questing zone, it’s basically just dalaran’s backyard. The only questing that you do there is a couple steps of certain dailies
hellfire peninsula is frickin awesome. Blades edge takes the cake by far
I always hated Netherstorm because of the weird lore and ugly purple…
HP will always be what pops up in my head when I think of TBC. I love it a lot
It’s a shame the pandas were so poorly received. Because MoP was one of the best looking expansions ever. Each zone is visually excellent. They really Ooked it in the Dooker with that one.
Pandaren hate has always been one of the most edgelord, hypocritical and embarrassing things in the WOW fandom. It's especially pathetic now.
@@kayokangothe timing of the expansion really fueled the hate to be fair. If Kung Fu Panda never came out then MoP would have been looked at differently
Ya, I liked MOP. I remember people complaining about adding pandas, but the pandas were around BEFORE wow even started...
Play World of Warcraft to fight or befriend panda bears? Really? Is this kindergarten?
I really liked Zul'drak. Boring Tundra on the other hand...
@@ffarkasm Nothing boring about Borean
I might be the only person that enjoys Borean Tundra
I was fine with Borean tundra, I think my issue with it is that since it's the intro zone, I just often wanted to blaze through it. That said, It is still my least favorite of the zones. Zul'drak was better.
I only disliked navigating around Warsong Hold. The pits around it make it a maze.
Boring Tundra is one of the worst zones in wow ever.
No way you’re dissing on Zul Drak and the Drakuru quest chain. Lore wise, especially doing the first part in grizzly hills and going into Drak Tharon Keep, it was awesome!
Zuldrak is a lil dull overall and I can see wanting to pick it, but I just think Drakuru is one of the best questlines in the game's history
Gotta disagree, it's easily the worst WotLK zone.
“Tharon’ja is eternal!”
Lorewise the Drakuru quest chain is really good. Gameplay wise the Zul'Drak part is absolutely awful. The vehicle-quests, especially the one quest where you have to kill a bunch of trolls with an abomination that you need to explode, is one of the worst quests in the entire game. And it doesn't stop here. In another quest you have to mindcontrol geists to farm some crystals. You can only do one crystal per geist. It takes so long and easily bugs out which makes it take even longer. The whole quest chain consists of around 10 quests and it takes you over an hour to finish it. And its not even fun because you have to wait so long for cooldowns on your quest-items or abilities of your vehicles.
Desolace was wonderful in my eyes, it has story, it has size, it has diverse mobs, it has nice dungeon.
Desolace gets a lot of hate yes, i agree with you. Same with Azshara that doesnt have much content but i love the atmosphere and solitude there.
@@Psyches7 true, azshara is pretty barren on the content side, but the history and charge itself of the place is undisputed.
if you have red the books you get an idea of what happened there and having the mobs be in place you can pretty much make your own story, with the giants, wildlife nagas, murlocs and so on
Yea The Maw was the absolute worst. The place was so saturated with mobs and were spread out across the entire area, plus they were higher health and damage as well, you couldn't just walk anywhere, you had to fight through tougher mobs from point A to point B so nothing was as simple as "go do quest and return to questgiver". On top of that, after you clear a path, you'd think "oh thank God, at least I can just run back since the path is cleared", but then respawns. It was the most dreadful and painful area in WoW that I've ever been. It's modeled to be like Hell, and that is accurate. I actually feel bad for Sylvanas being damned there until all the Teldrassil souls are saved, or whatever she's doing.
I made up a Blizz programmer named "Dan" who I blamed for the Eye of the Jailer mechanic. Soon, every time there was a horrible mechanic or something badly designed in the game, my guildies would start busting on "Dan". "Great programming Dan - thanks a lot a---ole!" "Jeez, musta been Dan!"
They were clearly trying to ripoff a Souls-like game with the level of drudgery and obvious aesthetic. When you died you dropped half of your new stupid currency that you needed for crafted leggos and so would have to run back to your body to loot. Not as a ghost mind you, but alive and potentially run past a bunch of shit that has respawned so there was a chance you'd die again on the way to your first corpse.
I feel so blessed for being a Druid main and being able to skip all the mobs thanks to cat form stealth. Also I think I remember the Mount restriction not applying to Worgen’s running wild ability so I could mount up unlike everyone else
@@darwinxavier3516 oh yea, I forgot about that part. Just one more reason the place was awful.
I thought it was fun for about a day or two or with a group of friends, but like all of the no flying allowed zones the charm dried up pretty quickly.
Including Tol Barad is kinda cheaty tbh ...
I wouldnt call that a real questing zone.
Yeah, would otherwise be either be twilight highlands or Vashj'ir depending on preferences
I agree.
Uldum for sure.
Indiana Jones is just not good enough to warrant wasting half the zone on a pastiche. So much cool lore potential down the drain.
If we're going by levelling zones, for me its Mount Hyjal. Despite the fact I mostly do that zone when levelling because its quicker then Vashj'ir. Main issue is so many people also go there that certain quests become a real bottleneck. And yet its still faster then an empty Vashj'ir. Make sense of it, I cannot.
@@General12th The Goblin Nazi was cool lol.
I liked Zul'drak, and the Drakuru chain in particular, it was fun - especially if you do his chain in Grizzly Hills first. Very thematic.
It was fun the first time you do, however by the time your on your 6th alt it has gotten real old real fast. Especially the blow up 60 trolls with abominations part.
@@Klaital1 the abomination part is annoying, but borean tundra is boring as hell.
vashjir lover here, it's insane that people can't conceptualize that an underwater area is functionally the same as an area where you can fly, only difference is the environment is actually suited for it, the aesthetics and music make it maybe my favourite zone in wow (although I've only played alongside the classic re releases and am no further than cata)
It’s just one of those things you know you’ll find in almost every rpg, and they’re all almost the same, very little is innovative or new about the theme. Like how most RPGs have to have sewer level at some point. They aren’t bad, they’re just par for the course
It's incredible how I disagreed with every single choice in this video, and was tilted right at the start for the fact that it didn't go from BC to war within but went all over the place lmao.
Seriously I have no clue how he decided on the organization of this video. It’s infuriating
He said at the start he ranked them in order of what sucks the least to what sucks the most. He started with Pandaria/Legion because they had solid zones all around and the worst of them weren't all that bad. Conversely, he ended with the Wrath/Shadowlands entries because those specific zones were completely terrible (in his opinion) and ones he wants to completely avoid and never return to.
What's tilting is how people are so incapable of listening that a list tilts them.
The idea that any burning crusade zone is worse than the like 8 classic zones with nothing in them is an indefensible take honestly. Azshara, for example, is gigantic and has like 3 quests.
I love Zun'Drak my TOP 3 zone of all time (for some reason). The MUSIC was spot on! Love the drums! Quests were great (lore wise too) Shapeshift to undead to spy on scourge and then progress through zone to see troll desperation and in order to avoid being wiped out they kill their own LOA. Lovely stuff but I know I'm in minority. The music thought - goad!
I thought he was going to say Crystalsong forest. that is the most forgettable zone in wrath, despite techically spending a ton of time there.
Every answer other than this is objectively wrong
Good choice as well, even if I would personally pick Borean Tundra, the only redeeming quality of Borean Tundra is the blue dragon flight's place, where as Crystalsong's redeeming quality is being short and a pretty backdrop to Dalaran. I prefer Crystalsong for this by just a tiny margin.
@@MrLeothedrummer Wintergrasp is by far the worst zone - not only because it is PvP which in itself is already reason enough to despise everything about it - no, you also got dismounted randomly when flying over the zone unless you where ultra high in the air.
I kind of love big, empty zones with little to no quests, makes the world feel more real.
I actually enjoyed the Maw initially. Early in the story, it had a really tense dramatic feel--which made sense, because you were in a place nobody was supposed to be. It felt genuinely intimidating with the dense mobs, the things hunting you, and the way you couldn't stay too long because it became progressively more deadly. You only had one ally in one location and the whole place felt unsafe, so you had to be on your toes 100% of the time. And that felt awesome, because it was so easy to get complacent in modern WOW expansions. Even in prior expacs, supposedly forbidden/extremely deadly zones often had friendly npc's or villages or camps you could go to for a rest, but the Maw was almost exclusively you. Buuuut...once it came down to grinding rep for Ve'nari and doing dalies on multiple characters, it started to get old fast. Eventually it just became annoying and lost a lot of its scariness, which was unfortunate.
12:06 is supposed to be "Zul'Drak".
The problem with modern wow zones is theyve already covered every single biome know to man and now theyre having to just repeat zone aesthetics. Anything beyond mists is just a rework of a zone that came before it
Nice unique comment!
Krasarang Wilds is annoying because it's not a zone you enter independently, it's a zone you NEED to do in order to complete the Valley of the Four Winds storyline.
Technically speaking Krasarang Wilds is not a zone, it is a sub-zone of the Valley of the Four Winds.
I am so relieved that I am not alone that hated Zaralek Caverns.
I avoided that "catch up" area like the plague because it was so bad to navigate.
Zul’Drak was honestly one of my favorite parts of leveling in WotLK. I thought the storyline they set up was well written, with the native trolls turning to consuming their gods to fight back the scourge. Getting to see that played out as you go up from the lowest tier that’s overrun by scourge, through the zone to Gundrak at the top where the trolls are holding out. Borean Tundra had nothing near as compelling going for it, imo.
One thing you missed about Blades Edge Mountains, is that in TBC original there was a bug where if you died in the area in the north west (Raven's Wood), it would spawn you at the closest graveyard, which happens to be Sylvanaar. It's the closest as the crow flies, but to run back to your corpse from there you you had to go all the way around the zone. You ended up running past three other graveyards just to get to your corpse. Infuriating!
If "inconvenience" is the criteria by which you doom zones, then I don't suppose you are a person worth listening to.
Best comment. Unfortunately, the vast majority of people are like him.
What are those picks lol
Counting Tol Barad is... a choice I guess. And Desolace? Really? When Azshara is straight up almost cut content and largely unfinished?
You should redo this video without patch zones too, imo.
The thing about Azshara is that it's barely even anything there to be upset at. It's essentially an Alliance flightpath at the end of Ashenvale and a couple of high level quests, not somewhere you'll be spending a lot of time in like a Desolace.
It is his opinions bro. Why should he remake the video to cater to your or anyones opinion?
Lets say you think bread is good and i comment "no rethink your opinion, bread is not good"
@@waderoberts3701 There's also a world boss.
If there is a reason that just existed and had nothing going on in Vanilla it is actually Deadwind Pass.
@@waderoberts3701 lots of quests vs no quests. pretty simple really.
I love Vashjir, one of my favorite zones in WoW
I absolutely do not understand anyone saying the opposite
This is the hill I will die on but for me Grizzly Hills is terrible zone with quest design. The atmosphere and music? 10/10. Sure, its iconic and beautiful. But holy hell there are so many instances where you complete the quests, return to the camp and the quest giver will send you straight back where you come from. Those quests are taking a long time to do and are basically the same. Sure there are exceptions like that one acorn quest but outside of that.....nah. I have leveled a lot of alts in Northrend but Im trying to avoid Grizzly Hills as much as possible.
Grizzly Hills can be pretty miserable - but with a flying mount, damn its fast. I avoided it on my main for that reason, but cleared it on my alt.
Also the Troll mojo quests when there are other people around is pure torture.
Dude, I'm no fan of the zone either. I'd never say it's the worst by any stretch but I think it's overrated. Only area of the zone I got a kick out of was the Iron dwarves (really love titan lore). Past that, I don't ever look forward to that place.
I feel that with dragonblight. Long af quest, massive RP quest, group quest , group quest, group quest, massive RP quest that takes forever and you have to wait for the people ahead of you to do it, etc. Really tedious leveling experience in the zone, that said, Borean Tundra was my least favorite, most likely.
I had somehow, up until now, completely forgotten that we had to traverse the maw ON FOOT before they allowed riding. This was the expansion that made me quit for over a year, and I *still* don't fully remember how awful it was!
Actually that's not really true - the Maw had its own special mount I can't remember the name of right now - these doglike things. And that mount could be aquired a lot sooner than general riding was implemented.
@Hauke-ph5ui The robo-skelle dogs. Literally the very first mobs you encounter after leaving Venari's Refuge and I'm pretty sure you could also fight while mounted on them.
I love how Desolace becomes almost a completely different zone if you are on the coast. I just did the quest for silver/gold key and enjoyed it though I understand why people wouldn't like the zone.
Fair but Azshara has to be worse than Desolace right?!
@@Norrieification stonetalon mountains is the worst imo
Blasted Land
Easily worse than desolace thats for sure! But for me Azshara is the worst of vanilla.
@@Norrieification I actually like desolace. It'd be a great zone if it had more quests imo
Swamp of sorrows is really bad. There are so few quests no real lore outside of the sunken temple. Its just a boring swamp.
I always enjoyed Blasted Lands, at least post Cataclysm.
@@Norrieification Azshara sucks with content, but is my favorite zone in terms of atmosphere and aesthetics
Zul'drak being worse than Borean Tundra is sure an opinion.
Borean Tundra is at least quite efficient. And you need to do a fair few quests there for Nexus dungeon quests, whereas the Utgarde Keep quests can be picked up immediately. Its not really a good excuse for it being 'good', but it is effective. Also it has varied scenery, with the beaches, meadows, quarry, hot springs and hills.
I personally consider the Dread Wastes to be the worst MoP Zone, it was like entering your own personal hell. lol
Oh come on, Guru of Drakkuru is an awesome questline.
Call me crazy but a fuckin love vanilla desolace !
Same!!! The centaur story is super cool, the coast is awesome, Maraudon is amazing, the demon stuff is sweet!
Azshara would be my pick for vanilla for sure.
Same. It's a bit refreshing (ironically) since it is one of the few truly destroyed regions of the game. The atmosphere is neat.
When SL launched, I actually race changed my druid just to have Running Wild mount speed in the damn Maw.
How the heck could you not pick Siren Isle for TWW?
This video was in production for at least 3 months, considering the "November of this year" comment for WoD he probably didn't experience it yet
Would love a Best Zones video.
My major disagreement was with Mechagon being the BFA worst. IMO that was the best "Timeless Isle" zone they've ever done. You could fly but you'd get shot at, the /1 chat was alive and fun, the support for rare killing was great, and the blueprints thing you turned in with the NPC in town was a fun achievement to go after.
The best part of Bladespire mountains is that it’s also home to that faction of smart ogres that you have to grind rep for. Enjoy doing that Simon Says quest over and over again!
9:39 how can I have my dots/debuffs on the standard bliz nameplates like he does in classic?
The Maw was the only interresting zone in a long time because it was a dangerous place, hard to navigate, monsters every where etc, it was a lot better if you grouped and worked as a team, which i usually did, plus the gold making out there was sick. I think it was a really dope zone. Same with the legion zone, these types of zones are just nice, makes the world feel challenging
I like Desolace 😊
Incorrect.
Same. Azshara would have been a better choice. Or Silithus pre-1.9.
You aren’t allowed to like desolace
@@saalok I think Azshara is so much worse than Desolace in every tangible category that he just forgot it existed.
Me too, overhated zone
Ok, so in order:
1. Zul'drak, not Gun'drak, the second is the dungeon.
2. The Drakuru questline was dope, it started in Grizzly Hills and ended in Zul'drak, it was one of the funniest questlines and Zul'drak beats Grizzly Hills by a mile, but the worst zone from WotLK is Crystalsong Forest.
3. Where is the worst DragonFriends zone? You didn't point it out, even though it has some of the worst zones in the entirety of WoW with it's "friendship is magic" main lore feature. F.e. the Zaralek Caverns and the Amirdrassil, Dream zone. Some of the worst zones in WoW's history.
Bro just casually ignored Deadwind Pass in Classic: no dungeon, no raid, no city, no quests, single aesthetic, no special mobs and no loot. Oh and every player skips 80% of the zone everytime they pass through it.
I think Kun-Lai was worse than Krasarang Wilds. I remember almost nothing in the questing from that zone save for Jade Forest aftermath and Xuen.
Badlands and Hellfire Peninsula. It’s like they purposefully tried to make the hardest thing to look at
Vashir is honestly one of my favorite zones, sure, it was different regarding traveling and so on in there, but it wasent that bad due to the mount with increased speed.
I loved it as it was a very unique zone that stood out, it had a lot of cool places to explore and pretty great lore as well, its one of the zones I actually miss.
Classic = Deadwind Pass, Moonglade, Blasted Lands
TBC = Blades Edge Mtn
Northrend = Crystalsong Forest
Cata = Vashjir
MoP = The Veiled Stairs, Isle of Giants
WoD = Tanaan Jungle
Legion = Eye of Azshara
BFA = Mechagon
Shadowlands = Maw
DF = Forbidden Reach
tWW = Siren Isle
You may not have been able to use a mount in the Maw, but I remember my Worgen was still able to use the "Running Wild" ability and Druids could still use "Travel Form".
"Let me list my worst zones from each expansion in WoW!"
This should be interesting! I wonder what zones he'll pick?
Am I part of the problem?!?
3:20 BFA's reputation has been heavily rehabilitated. Basically the 8.0 patch was the only bad one. Once they finally got Azerite gear right and then the Heart of Azeroth amulet and all its stuff, it was a great expansion. The raids were good, Mechagon and Nazjatar were great, Islands....existed, 8.3 was one of the best in wow's history for many. Although that is heavily subjective, the fact that the quality went up near exponentially as the expansion went on is generally accepted.
Anyone who stuck around generally has a good opinion of BFA, and the people who ditched it and never came back still hate it and refuse to consider anything otherwise. I expect nothing less from the player base.
Just for shits and giggles.
TBC: Blade's Edge Mountains (for all the same reasons)
WotLK: Borean Tundra (ugly, uninspiring)
Cata: Twilight Highlands (I don't think I've ever even run it to completion)
MoP: Krasarang Wilds (same reasons)
WoD: Tanaan Jungle (just not fun)
Legion: Argus (Same reasons)
BFA: Mechagon (Same reasons)
Shadowlands: The Maw (same reasons)
Dragonflight (Yet to play)
War Within: Too early to say Siren Isle?
Special mention to Exile's Reach, which I also hate.
Always loved Desolace. I liked that I knew exactly what I have to do for the next couple of levels. Everything was in the zone with little back and forth between zones.
The Dread wastes in Pandaria were absolutely loathsome, i absolutely hated that zone.
I was so sure you were going to pick Maldraxxus because I’d totally forgotten about The Maw! That’s how bad it was😂😂😂
My picks:
- Vanilla: Deadwind Pass. The region has literally nothing in it in Vanilla - it is there and that's it.
- The Burning Crusade: Nagrand. This zone does not look like Draenor should look like, it's just Azeroth 2.0 which is annoying. In Beyond the Dark Portal back in WC 2 Draenor felt like a different world and that's just not the case in Nagrand
- Wrath of the Lich King: Wintergrasp. I despise PvP, but that's not even the worst: If you got too low while flying over that fing zone you got dismounted for no reason. Annoying af
- Cataclysm: Kezan and Gilneas. Why build cool new zones and then immediately block them off?
- Mists of Pandaria: Wandering Isle. Same reason as for the Cata zones.
- Warlords of Draenor: Ashran. Did I mention that I despise PvP?
- Legion: All of Argus. Argus should have been an entire expansion and not three highly annoying zones.
- Battle For Azeroth: Mechagon. Too much steampunk for my taste.
- Shadowlands: Oribos. Just feels like every other hub city, nothing special about it. I don't think the Maw is bad, I actually liked it. Actually all of the zones in Shadowlands where pretty cool in my opinion - that wasn't the problem of the expansion, the storytelling was. And yes, I picked Oribos because I couldn't decide on another zone^^
- Dragonflight: I liked all zones, but my least favourite is Thaldraszus - too much verticality which made it harder to navigate.
- The War Within: Again, I like all the zones, but my least favourite is Siren Isle.
I liked the drakkuru quest line probably because we got to see Arthas at the end of it and back then seeing him pop up every now and then was a really cool feature for me :D I liked how Tanaan Jungle looked but hated the quests (*ehemm* Apexis Crystals) the new Timeless Isle was ooing to be Farahlon (Netherstorm of today) even Blizz said so when they announced the expansion but when Blizz cancelled a lot of stuff planned for the expansion like Farahlon and Shattrath raid, TJ became the new Timeless Isle.
My take:
TWW: Siren Isle (so far)
DF: Forbidden Reach
SL: The Maw
BfA: Mechagon Island
Legion: Broken Shore
WoD: Tanaan Jungle
MoP: Vale of Eternal Blossoms
Cataclysm: Vashj'ir
WotLK: Crystalsong Forest
TBC: Blade's Edge Mountains
Vanilla: Azshara
Vanilla: I just hate Azshara. MoP: Townlong Steppes - PITA to get around, annoying AF mob density, bad quests. I'm on Team Vash'jir - I liked the quests and the storyline there.
Nazjatar was a nightmare to traverse when it first came out. One of the worst daily zones imo.
Thinking about the quests in Zul'Drak, yeah it's a bit worse than I remember. Especially trying to do the abomination exploding one on a populated server. But I've got to give the Environmental Design points for the ziggurats and destroyed bits, it was considerably more scenic to look at than Desolace and Tol Barad at least.
Any time i watch these ranking vids of WoW zones, I'm reminded that the playerbase does not enjoy 2 things : a dull zone and a zone that you can't faceroll. Antoran Wastes and the Maw are perfectly fine zones for what they represent in the lore. Antoran Wastes is the fortress of the Legion and it is NOT supposed to be an easy to navigate area. It is a punishing place that demands you do everything you can to survive the second you leave the comfort of your tiny foothold in enemy controlled land. Same ith the Maw. I enjoyed it once they actually got it up and running properly and I liked having a zone that you had to legitimately fight to traverse. Some zones are just there to stroll through. Some zones lack content. Some zones are beautiful scenery or have one memorable questline. But to me, I like zones that make you have to use potions and cooldowns and think about which mobs you will pull first instead of letting you just avoid them.
I really liked Desolace, it was peaceful as hell when levelling, especially in comparison to the all out warzone that was STV on any PVP server.
Searing Gorge deserves to be talked about more in terms of bad vanilla zones, having to navigate all those mining tunnels as well as the basic issue of having a massive great hole in the middle of the zone you have to ride around to get anywhere
the abomination driving part of the Drakuru chain is just the worst ever.
I only played until Warlords of Draenor, but my picks in Expansion order:
1. Vanilla wow - Stranglethorn Vale.
2. Burning Crusade - Blades Edge mountains.
3. Wrath of the Lich King - Zul Drak
4. Cataclysm - Tol Barad
5. Mists of Pandaria - was on break for that whole expansion and so quested later in Warlords in the first 2 zones only, so no comment on that.
6. Warlords of Draenor - Tanaan Jungle.
I feel like including end game zones that were added in later patches of the expansion is a bit unfair. Those zones mostly contain repeatable content and are typically disliked due to their only purpose being a tedious grind for a small increase in power.
Duskwallow marsh.
Bladesedge mountain.
Gun'drak.
Twilight Highlands.
Dread Wastes.
Gorgrond.
The broken shore.
Nazjatar.
The maw.
Ohn'ahran Plains.
The ringing deeps.
Gundrak is the dungeon. The name of the zone is Zul'drak.
@Hauke-ph5ui see, that shows how little impact the zone had on me 🤷♂️
One small point in Vash'ir's favor is that it looks absolutely beautiful with the Inky Black potion active
>"I hate underground zones"
t. T50 goylem that will never know agartha
Gundrak is not a zone, it's a dungeon. The zone is called Zul'drak.
It's funny the worst zone is The Maw. I played for 14 years, then quit for a couple. When I came back to play a bit again, I was given a free download for Shadowlands, played through half of The Maw and since have never renewed my subscribtion.
Worst vanilla zone for me has got to be badlands. Extreme mob density, invisible mobs, high level horde players ganking you hate it
About tbc, i think the worst zone isn't in outland. It's the blood mist isle. I don't even remember the quest lines there. But there are blood elves involved. And whenever i played as draenei, by the time i got to the exodar, i took a boat to auberdine.
To sumarize, it's not a bad zone, it's just in a place that competition puts it behind. And it's competing with a zone from vanilla
The worst aspect of Desolace for me is definitely the centaur rep grinding. I remember farming the same mobs over and over for hours just to get to friendly in Classic.
I have always preferred Zuldrak over grizzly hills. I hate grizzly hills quests. I used to go so far as to level my alts through Fjord and Borean Tundra and even dungeons to squeak my way as close to 74 as I could to jump into Zuldrak as soon as possible.
“The maw, not being able to mount.” Me who main worgen: haha running wild goes awoooooo
I personally dislike The Hinterlands in classic a lot more than Desolace because while gloomy it does have some good quests, plus the coastline was great for fishing.
Hinterlands on the other hand has:
Melee and caster mobs placed in such positions that you cannot aggro one without aggroing another, and there is nothing you can LoS them with.
Said mobs all run away pulling additional ones in.
Stealthed wolves which also join in when this happens
Stealthed wolves all along the roads which dismount you constantly.
Stealthed wolves which will aggro on to you from other players pulling them, even though you haven't touched them.
Needing a guild who isn't a shower of excrement in order to get the quests there done because so many of them are elite.
Annoying variances in creature level on certain quests like Skulk Rock Cleanup where one group of creatures can be green to you and the others red to you despite the fact that they are part of the same quest in the exact same area.
Constant, unwanted aggro because everything is placed so close together.
The fact that there's, "A" questing hub for each faction and nothing else despite the zones size.
Mobs which turn on your PvP mixed in among normal quest mobs.
I'm glad that somebody else recognizes that, aside from lore and Amphitheater, Zuldrak suuuuucks. Also Desolace and not Deadwind Pass? Crazy.
Personally for Legion I’d say Val'sharah. Between Malfurion and Tyrande’s insufferable interactions as well as Ysera’s death. The latter of which still feels like a contention point that needed to be mulled over in lore, over time.
I agree with this list 100 percent. The worst zones for me that were freakin horrible dog water because of not being able to fly in them at first. Blade's Edge, Nazjatar, and Spires of Arak come to mind.
Zul'Drake is my favorite zone
The deathlord troll
The scourge infiltration
The loa storyline
The amphitheater
The quests hubs are amazing
Where. Is. Sholazzar. Boring reputation. Weird aesthetic for Northrend. Hemet quests are mostly boring.
Zul'Drak in Wotlk was my favorite wow zone (both the theme and the double agent scourge questline and helping the Loa questline)
I stopped playing classic in BWL, but wrath was the only other time I was tempted to play classic again because I wanted to redo this zone.
Desolace was pretty bad in Vanilla....but even worse was Silithis. There was literally no reason for that zone to even exist.
4:45 So you think not being able to fly holds you back, but then say Classic is the best version because there isn't flying?!?!!?!?!
Gotta use your brain cells a bit more than that mate. I believe you can do it!
@@stefanbastan6341 uhhh okay? Thank you for the very high IQ and well thought out comment...............lol some of you kids really need to think before typing
@@atrozzorta9602 👍
Except he doesn't mention not flying in azj-kahet, cos you can. He said he just felt a bit confined and doesn't like underground zones
Nearly quit wow when I first hit hellfire peninsula, spent a few weeks sat in ironforge before a guildie told me zangarmarsh was much better. Love hellfire now you can fly there from the start, but being chased by all those boars and vultures, as well as the damn wandering elite during my first visit was so frustrating
Zul'drak is not the 2nd worst zone in all of wow. It has some of the coolest quest chains and story in the entire expansion. Zul'drak would prolly make it to top 10 if not top 3 of my favorite zones just because of the quests and the storyline in the icetroll place. You get to ride a storm giant a destroy hordes of undead i mean come on how is that so low on the list?
I totally forgot Tol Barad even existed until it was mentioned here.
On Pandaria's worst zone, I'd have picked the Townlong Steppes, not only is the name misleading, we basically only go there to kill Yaungol and Mantid, and go to the Isle of Thunder, at least The Krasaring Wilds had Landfall and some lore.
Spot on with Mechagon, horribly boring zone really.
In WoTLK, to me the worst zone is a cointoss between Sholazar Basin and Crystalsong Forest, the former for having little impact on the overall expansion, and the latter for having next to nothing to do aside from go to Dalaran, and then leave. Unique looking sure, but no story and so few quests it's abysmal.
I really like Desolace, and have such nostalgia for it. Overall, the lush and deserty areas of Kalimdor and how they intertwine was so nice.
You are absolutely nuts, Nashjatar is the worst zone in WoW history by a country mile and one of the worst levels in gaming history. The game equivalent of getting kicked in the sack repeatedly with a white hot, steel toed boot.
Classic: Ashenvale (It's fking huge)
TBC: Zangarmarsh (Lot of water everywhere makes the travelling annoying)
Wotlk: for me Dragonblight (Huge, you can't fly with your first character, I always skipped it)
Cata: Twilight Highland (for me it's just a version of arathi highlands, but vashjir also a bad one)
Panda, Dreanor, Legion, Dragonflight: I dunno, not played too much.
BFA: Nazmir (I don't like the look of the zone, and the story of the turtle loa was so sad)
Shadowlands: The Maw clearly,
TWW: I hate the whole underground setting
I would have excluded any end-game daily or pvp zones from this list as they don't tend to be as fleshed out as the base levelling zones you play at expansion release. FWIW, my list:
Classic: Thousand Needles - always felt like a transitory zone for me, just there in the way when trying to get to Tanaris. Inconsistent canyon/salt flat theme. No wonder they drowned it in Cata.
TBC: Blade's Edge - agree with Willie here. Imposing looking zone, especially when viewed from Zangarmarsh, but awkward to navigate around on ground mount. Ogre quests are cool.
Wrath: Sholozar Basin - yes it is a good questing zone, but unfortunately Warcraft 3 sold us the idea that Northrend was a frozen wasteland, except there is this jungle bit...
Cata: I'll probably go with Uldum. I don't think it's inherently bad, but zones like Deepholm, Mt. Hyjal, and, yes, Vash'jr with it's impressive size and awesome Naga shieldmaiden questline were just so memorable.
MoP: I'll go with Dread Wastes. It was basically just a recolor of Townslong Steppes. I enjoyed the Klaxxi questline but I remember I couldn't wait to get flying at level cap to navigate around this area properly.
WoD: Spires of Arak, particularly the bottom half. Just a bunch of uninteresting Goblin quests mainly. The top half was better. Tanaan Jungle was awkward to get around until you got flying but I actually loved it thematically with all the Orc tribes and Burning Legion there. Besides which, it's more of an end-game zone anyway.
Legion: Very tough to choose this as I don't want to count the end-game zones. If I had to pick one from the launch zones, it would be HIghmountain, because it wasn't as intuitive to get around pre-flying but mainly because the lore of the Highmountain tauren didn't resonate as much as the other zones with their Night Elf, Vrykul etc. backgrounds. Still a very good zone though.
BFA: Literally a game of 2 halves. I thought all of the Alliance zones were top notch, but the Horde areas were only average at best. Going to give it to Zul'dazar, mainly because the Horde city was annoying with the requirement to continually fly between the port and the palace to complete objectives.
Shadowlands: I actually grew to love the Maw once I got riding and outgeared the mobs, and ended up spending a lot of time in it completing achievements. I also enjoyed Torghast for it's Twisting Corridors. Most uninteresting zone for me was probably Bastion although the appearance of the Kyrian city floating in the clouds was amazing.
Dragonflight: I actually think every zone is pretty good, but I did start to tire of levelling alts through Waking Shores after a while, so maybe give the nod to that one.
War Within: Isle of Dorn - just a grass covered appetizer before descending to the amazing zones that are underground. Hallowfall is phenomenal.
WillE video comes out; my leveling experience is instantly better.
I’m sure it’s been said many times; but any time I’m stressed, throwing your vids on in the background immediately bring me down like a non pharma stress reliever lol
Agreed with most, but the Hellfire Penninsula disrespect was too much. That zone is dope. Good quests, easy to navigate with a solid hit of nostalgia when you enter it.
My list in expansion order with basic zones only:
Classic: Badlands, Blasted Lands, Burning Steppes - all 3 zones feel identical and boring. I wanted to say Silithus but bugs are cool and created a sense of dread in me when I was a kid.
TBC: Hellfire Peninsula - unpopular opinion but the zone feels empty and has horrible quests.
Wotlk: Sholazar Basin -This was a hard pick, but it felt most out of place. Besides the Hunter and Freya quests, there wasn't anything notable in the zone, unlike in others.
Cata: Deepholme - I can't remember any notable quest there unlike Vash'jir.
MoP: All zones were great but I have to agree with Krasarang Wilds I remember I skipped the zone entirely on my first playthrough.
WoD: Nagrand - while beautiful, it didn't catch the atmosphere of the Outland Nagrand.
Legion: Stormheim - There isn't one thing that I would probably like about the zone.
BfA: Stormsong Valley - wasn't exactly bad, but I feel it could have been way better if they spread the cultist quest line around the zone more.
Shadowlands: Maldraxxus - I wanted to say The Maw at first but then I realized it really felt like hell so it worked as intended. Maldraxxus on the other hand felt ugly, boring, and very one-dimensional. I hate fairies of Ardenweald so much but at least it gave us quests with Ysera, Huln Highmountain, and Bwonsamdi.
TWW: Ringing Deeps - I never once cared about the Earthen, machine speaking or any of that nonsense.
I totally forgot Krasarang Wilds even existed until you mentioned it lol
What are you smoking? Mechagon and Nazjatar were the BEST zones in BFA with so much to do!
For worst zone for Shadowlands its a tie between Maldraxxus and Ardenweld for me. Maldraxxus is just unappealing to look at and nothing too interesting happens in Ardenweld, not that anything does in most of SL's zones. Both also have mid transmog rewards which makes going back to them even more of a chore than they should be.
Gundrak is not a zone.
Ampifeater is not a word.
And I am not a nice person...