EMP Cannons Vs Detachable Wings!
ฝัง
- เผยแพร่เมื่อ 19 ต.ค. 2024
- Welcome to another episode of Trailmakers! Today we are doing a dogfight with EMPs, but our wings are attached with detachable blocks! Any EMP hit could potentially disconnect any or all of our wings!
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About Trailmakers:
In the toughest motoring expedition in the universe, you and your friends will build your own vehicles to cross a dangerous wasteland. Explore, crash horribly, use your wits to build a better rig, and get as far as you can with whatever spare parts you find on your way.
Welcome to the Ultimate Expedition!
Journey over grueling mountains, hazardous swamps, and bone-dry deserts on a distant world far from civilization - it is just you, your fellow adventurers and the amazing, jet-powered hover-buggy you built yourself. Explore, crash your vehicle, build a better one, and get as far as you can with whatever spare parts you find along your way.
Trailmakers is about building very awesome vehicles and machines, but you don’t need an engineering degree to get started. The intuitive builder will get you going in no time. Everything you build is made from physical building blocks. Each block has unique features like shape, weight and functionality. They can be broken off, refitted and used to build something new. Individually the blocks are fairly simple, but combined the possibilities are endless.
Expedition Mode is the challenging campaign mode of Trailmakers. You are competing in an off-world rally expedition with only a few building blocks to get you started. You must build, tinker with and rebuild your machine to progress. Journey through a big world, overcome deep gorges, angry wildlife and dangerous weather to progress and find new parts that will juice up your machine. The world in Expedition Mode will test your survival skills and ingenuity.
Sandbox Mode is where you want to head for an unrestricted, sandbox, vehicle-building experience. Here you can build anything you can dream of, and play around with it in the world of Trailmakers. It is a great place to test out crazy machines, and experiment with the physics engine. With tons of different blocks, hinges, thrusters and interactive vehicle parts - the skybox is the limit.
Trailmakers is even more fun if you play it with other people. Build cool vehicles and compete in mini-game modes with your friends or other Trailmakers online. Build a helicopter, send it to your friend, and shoot them out of the sky. Put two seats on a tank, and let your friend control the turret. As we get further in Early Access development Expedition Mode will also be adapted to multiplayer.
Learn more about the game on www.playtrailma... #scrapman #trailmakers
I have a cool idea: Dogfighting but the weapons are tied to a timer and fire periodically without input - you basically have to keep the lock till the gun fires
Sounds interesting.
Sounds good, and maybe every weapon attached adds on to it, so you can't control which weapon you shoot.
Interesting
Might be lit
🤯
With the space map available, have you guys considered doing a "Rods from God" challenge? Each player has to build a satellite capable of launching long projectiles, using only pistons for launching.
That's going to make the satellite go flying backwards.
@@nikkiofthevalley And? More entertainment lol
Love that idea
That's a cool idea, I might go try that out, I haven't done many builds on the space map
So a ground target on a planet and each person tries to bomb it with kinetic projectiles
Might need to use a small planet
Heres an idea: Plane defense in the sky. You could have a large bomber trying to destroy a target, and small nimble fighters trying to kill the bomber to protect the target and the rest trying to defend the bomber from being destroyed.
Oh yes, this is like a better more doable version of my aircraft carrier idea! Please do it!
This sounds like a great idea to me. And it also gives the opportunity for many more players to be present, which I always find fun.
They did a fighter jets vs cargo plane that sort of fits this theme; th-cam.com/video/kB_KwY38NQ0/w-d-xo.htmlsi=Lvb_R_UCtFs1bM22
I offered the same idea a few weeks ago, but very specifically made it so it was fighter/bombers on the attack starting at altitude and faster, more maneuverable interceptors with more firepower, but with the caveat of starting on the ground and only being able to take off when targets were at some predetermined distance from the defense objective.
The end result is that you still have an asymmetric battle, but with very different design goals.
OR do a cargo plane battle AKA airforce one in space
I feel like the detaching concept could work really well for the thrusters as well
that way with each hit you are getting slower and slower until you finally loose all speed and fall
You should've put the detachable blocks on controls so that if you lose one wing, you could remove the other and still have some control for pitch.
wouldnt really have worked for round 3 🤔😅
Sounds like something worth testing. On one hand it solves the asymmetry problem , but it might just eject the only wing left.
@@raphaelfranzen9623 during testing it showed thst it worked.
As long as it was symmetric on the left-right axis he was able keep it in the sky
Of course it's hard to hit Scrapman. Even he doesn't know where he's going, the EMP stands no chance!
Yeah, I think intentionally making your vehicle handle chaotically is a viable strategy in these battles.
@@theminerboy5694 it's because the aim assist shot is a prediction of where an object or vehicle is going so a vehicle that changes directions fast enough with enough speed is completely impossible to hit as the aim assist will aim at the direction it's going while accounting it's speed so where it shoots is actually way further then the actual vehicle but when that same vehicle Changes directions that initial prediction is gonna be way off
I'm actually kind of curious on how it calculates the targets/objects direction because if it's the seats directions then what would happen if you placed the seat backwards? If it's the targets general mass then you could just put a bunch of weighs in the middle and make it rotate chaotically making the objects direction unreadable to the aim assist
13:10 This fight was absolutely wild. The amount of parts the two of you lost while still staying in the air was ridiculous.
Also, I now kind of want to see you do an "ailerons only" challenge. The diving-kite style flying you were doing at the end when you only had roll and throttle for flight controls would look AMAZING if you had a whole group of people doing it, (although I guess they would also have to be detachable-wing designs, because you probably need the homing EMPs if you're ever going to hit anything.)
Here's an idea: Julklapp Racing (Julklapp means Secret Santa, basically). You build racing vehicles, but you also get a copy of the other players vehicles and have to swap to the other at half distance. Meaning that you can either build a simple vehicle that's also simple to drive for the other player(s), or make it complicated to use/figure out which might also make it harder to drive yourself. Or you build in some sabotage mechanism that for example, deploys a vehicle flipper if a certain key isn't pressed every 10 seconds.
Either you go in blind or maybe everyone gets like 30 seconds before the race to test the other player's vehicles.
They basically did that in scrap mechanic, with the sabotage trucks
You credit your size and speed for not getting hit but I think the real culprit is that your plane is a little unstable, which leads to constantly varying flight paths.
sounds like a good trilogy set up
Yay, my suggestion from a few videos back! I must admit, the longer I thought about that concept, the more I thought every round would just be decided by whoever hits first, making the concept not that interesting anymore. But you guys came up with separate and innovative ways to mitigate that and have some really exciting and quite lengthy bouts. Great job!
you should do where the seat is on a detachable block
That would be hilarious, maybe just the seat on a detachable block? There's still a chance that an EMP wouldn't trigger it when it hit but I imagine they'd be fast rounds
Imagine scrapman does this but with cars/tanks and detachable wheels 🤣
26:57 This video was pretty good. Also, you should do this video but with a hovercraft, and whoever doesn't have any hover blocks left loses.
Yuizi is just like : oh he's chasing me oh no he's chasing me
Scrapman finaly realised how autolock works.
It would be sick to see you guys fight more over the land to see you use the terrain to your advantage/disadvantage
Yzuei: style/creativity, great use of block
Scrapman: great use of block, maneuver expert, aerodynamic is main thing to think
Scrapmans planes are starting to look nicer and nicer, he's starting to fuse Form and function
25:03 This is probably the closest you could have POSSIBLY flown to each other. If you do a frame-by-frame comparison, Yzuei's wing passes straight through your nose, you're both just going so fast that there's no frame where your two planes intersect. He's just in front of you, and then behind you.
Love you scrapman you're the absolute legend
You could make this challenge even more insane. Do every major component on detatchable blocks. Thrust, weapon, cockpit. Everything has a chance to get yeetus deletus and that makes the game even more of a gamble. Are you going to lose an aileron? Maybe an engine. Or maybe your cockpit is going to decide it's going to try to go solo and ditch the rest of the vehicle. I mean, this can work with EVERYTHING. I'd love to see this with boats, spacecraft, cars. You name it. EMP vs vehicles that can fall apart, very open idea.
24:41 whats the song in this part? it's really good
Would still love to see a Trailmakers battle (land or air, your choice) where you have shields that you can only take out with EMP weaponry before you're allowed to shoot the creation with ballistic weapons only.
make EVERYTHING be connected to detachable blocks, engines, wheels, wings, all of it. heck even make it where every single block is on a detachable. What chaos.
I wonder if you could do this where the detachable blocks were holding blades on a helicopter engine, so you lose blades when you get hit. Seems like it'd be fun.
I have an interesting idea for a biplane it would have separate controls for each set so if 1/4th disconnects you set the other to a position where it counteracts itself
12:19 Put this at .25% speed
Is it me or is scrapman flying like a pro this episode, dodging, doing tight roll turns
Idea: workshop hunters but in trailmakers.
Y'all should do another overpowered build battle.
It'd be fun to see what you're all capable of with everything at your disposal.
For future challenges like like this you should consider looking for which detachable blocks could be a major problem if they individually went out and set it up so you can just intentionally detach the other side. For example, in this challenge you'd die immediately if either of your front wings came off or either of your back wings, but not both. So it might have been for the best if you could ditch the opposite wing without losing your other functional pieces.
Idk if this has already been done by scrapman, but it would be awesome to see an all-out dogfight. Emps, guns ect allowed. would be cool to see how he does it.
I read this as "Stretchable" wings and was wait8ng the whole build for SM to invent some way to load balance the lost wing by stretching the other one.
That round one kill was smooth af😂😂😂😮
breaking the sound barrier, fight with 2 of every weapon fight [planes] on the exact same plane but different design
Here's an idea for your Crashlander Survival: You should make a suspension mug that is an actual auto-stabilizer for your truck, because it would be useful, functional and look cool while doing it.
This was so much fun to watch. I should do this with my friend
Video idea: Try building a creation that can hit itself with the EMP by catching up to it.
I said this on Yzuei's channel, but for another detachable block idea is putting engines on detachable blocks. No other restrictions. So that way as you lose enigines you lose thrust and speed. Meaning if you basically make an ultra light quick glider and just stick engines to it you'll end up with a better chance of winning.
I am very happy about this because I put this idea in the comments once not expecting anything to come from it and I saw the thumbnail and I am thinking to my myself no way and just excited of the thought that this could be because of me
More stuff with detachable blocks would be fun to watch i feel... like maybe boats with detaching floatation or vehicles with detaching wheels...
Idk if it's just me, but i feel as if Scrapmans wing redundency was completely legal. Especially since Yuzei had redundency in a different way. But fun vid!
It’s Not just you imo yuzei has double the wings and scrap has double attachments making both equal pretty much but yeah still good vid
Maybe an EMP dogfight but for every block you add you have to add 1 detachable block. Does not matter where but half your plane has to be detachable. As an extra rule to make this harder all detachables have to connect to another normal block.
Scrapman, you guys could make a craft that has a core then detachable blocks/armor (like an egg lol), so when you use the EMP on Yzuei, it looks like ballistics. Things will blow off.
I wonder how it would have been if you had a release programed for all of the wings separately. That way you could detach the opposing wing if needed and mixing that with two sets of wings perhaps one in front of the other to help if you lose one set.
How about a dogfight with only sails for wings/control surfaces?
mabe you could do the same but for cars :D that would be fun.
Might be interesting to do this again, but lose thrust instead of wings. You keep control, but become a glider. I know you already did a glider only dogfight, so this lets you start with the advantage of free placement to begin and might allow final counter-attacks.
I have an idea for a space battle: a team, operating a huge battleship with several turrets maybe tuned down autoaim vs single nimble fighter.
Video idea! You should take a few ideas from the workshop and battle with them.. planes and or boats, mechs. Anything. It would be fun to watch
This would be very cool with emp blimps. Redundancy would be key. Having a 4 player emp blimps chalange would be so cool.
I propose a dogfight with every weapon at once all bound to the same button
Video Idea: try making a vehicle that just runs around the orbit planet (SPACEBOUND) with something to hold it down to the surface, and when it gets really fast, you turn the downwards thrust off/detach and try to go as far as you can
idea: what if you did a dogfight where u set the EMPs to have a delay of 1.5 seconds so u have to predict when u will get a lock. I think this would be cool with some other restrictions and quirks in play as well
if you make other video of detachabeble wings or something detachable, you can try to disconect the wing that makes you lose control when you lose the wing of the other side, and maybe it would be as stable as this plane you built, but if the plane can fly without wings, it should be a incredible win, because if you lose one wing and you lose control, you can detach the other wing and try to control it, and also it could fly if it lose all the wings and stabilizers, you can continue flying and survive if you lose all detachable parts, you only need to make it fly without needing any of the detachables, and afeter making it you only add the detachables and each detachable block should need to be asigned to a diferent key to detach the specific one you need to detach, and if you lose all, or detach all the parts, you can still fly
i know, it's a large commentary, but i needed to express my idea, it could be perfect if it can be done
I remember that time you made a wingless aerodynamic body. Maybe could have built that then stuck wings on it and the minute you lose one wing you drop the rest.
Detachable block planes vs ground vehicles. Like have the ground vehicles have the EMP, while the plains have like bombs or something, forcing each group to have different tactics.
I would have added an option to personally choose to separate wings that conflict as a last resort. To potentially give you more air time and stability
Idea: dogfight but the planes are purely made of functional blocks meaning regular building blocks are not allowed
now you gotta redo eeeevery challenge you did in the past but with detachable blocks and EMP :D
Here's an idea you can put detachable blocks on your thrusters and have a limited amount of thrusters
I would’ve done a bi-plane so if you lose one set of elevators or wings you’ll have another
Oh just saw yzuei did that
You should do the thing where you put the weird electric wings on hinges so that you can control your speed. That way you can sit behind a person when dog fighting
can't wait for you to hit 1 mil love the content
Idea: A dogfight with self destructive planes and with emps
you should have done this challenge but after the wings are detached the planes are submarines and you fight underwater with real weapons^^
i believe you having two detachable parts on ur plane was fine especially since he had back up wings so it equalled each other, also i played back in slowmotion at 25.02 and you should see how close the two of you were from colliding it was centemeters
Have you conhsidered the strategy of adding things like redundant pistons and similar function blocks as a defense? Like they would take the EMP instead of the vital parts.
Scrapman took a few months to learn how to lock the aim
Did anyone notice that Yzuei’s tail Finns were offset?
This should be revisited but with a much larger aircraft
you should try the same thing but detachable thrusters that way its a delayed thing where you still glide but have to conserve momentum to stay airborne
Two detachable connections doesn't seem fair
Red General reticle= weapons are lock(ING) on,
red weapon reticle= Individual weapons has attained a Lock
hey scrap, why do you 🚨🚨🚨 when you make a big jump while using a ground vehicle
I wonder if you could have built air brake steering, so even though the wings fly off, the drag brakes could still influence the flight.
Could have multiple sets of wings where opposing pairs have a sensor and an AND gate so you automatically lose the matched wing. Also a button to just toss the opposing wing manually if you lose one.
The title already sounds awesome
I think you should've disabled seat control, so all you had was aerodynamic control surfaces. That would've made it a lot more perilous to lose stuff.
Try this with boats that has a middle section that needs some amount of weight blocks that makes it guaranteed to sink without lots of support, and detatchable sections that keep it afloat.
Happy birthday dude hope you have an awesome day
you guys should dogfight but only attack by melee means (ramming into each other or chipping of parts)
How’d you take that long to realize both reticles need to be red for a lock on? 😂 great video though!
IDEA: exactly the same thing but with detachable thrusters/propulsion
I just got a Reese ad and I loved it
I would have bound the detachable blocks for each wing(or tail) with an key so if only on gets detached you can detach the parralel one to stabilize.
i'd make binds to disconnect the wings separately so if one goes i can hit the other to stay equal
i had an idea do an emp roulette where your detachable part is your health
I think that would be awesome to do this in space but everything that does something can get detached (INCLUDING THE SEAT)
Ok new idea based on this video, wingless planes, gyros for roll and yaw control but pitch is thrusters pointed in direction of travel and your only lift is the aerodynamics of the body of the aircraft
You could use the same concept as changing guns but you'd change the types of wings
Submarine EMP battle with tnt cores and deployable mines.
I wonder how a build that puts the wings in the middle would do for this? If you lose one, it wouldn't change much other than lift since your weight is on the outside of the build not the inside.
Emp battle with cars, here me out, have your wheels attached to detachable blocks
wont the less parts that can be effected by the EMP drastically increase the risk that a vital part will be effected by the EMP? would it not be better to try and put on as much as possible within the rules?
idea: EMP fight with everything exept the planes body being attached with detachable blocks? i.e the engines, weapon, all control surfaces, the cockpit.
or make a plane out of detachable blocks with as few blocks as possible.
It is my birthday 🎉 and I love your videos
This man literally made a rocket
Try detaching the opposite wing if it's counterpart gets detached.
It will give you some more air time.
now you gotta do detachable thrusters instead of wings!