HOVER TRAIN BATTLE! Every Round Our Trains GROW!
ฝัง
- เผยแพร่เมื่อ 24 ส.ค. 2024
- Welcome to another episode of Trailmakers! Today we are doing a battle with hover trains! After every round, we add another train car with a new weapon!
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@Yzuei
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About Trailmakers:
In the toughest motoring expedition in the universe, you and your friends will build your own vehicles to cross a dangerous wasteland. Explore, crash horribly, use your wits to build a better rig, and get as far as you can with whatever spare parts you find on your way.
Welcome to the Ultimate Expedition!
Journey over grueling mountains, hazardous swamps, and bone-dry deserts on a distant world far from civilization - it is just you, your fellow adventurers and the amazing, jet-powered hover-buggy you built yourself. Explore, crash your vehicle, build a better one, and get as far as you can with whatever spare parts you find along your way.
Trailmakers is about building very awesome vehicles and machines, but you don’t need an engineering degree to get started. The intuitive builder will get you going in no time. Everything you build is made from physical building blocks. Each block has unique features like shape, weight and functionality. They can be broken off, refitted and used to build something new. Individually the blocks are fairly simple, but combined the possibilities are endless.
Expedition Mode is the challenging campaign mode of Trailmakers. You are competing in an off-world rally expedition with only a few building blocks to get you started. You must build, tinker with and rebuild your machine to progress. Journey through a big world, overcome deep gorges, angry wildlife and dangerous weather to progress and find new parts that will juice up your machine. The world in Expedition Mode will test your survival skills and ingenuity.
Sandbox Mode is where you want to head for an unrestricted, sandbox, vehicle-building experience. Here you can build anything you can dream of, and play around with it in the world of Trailmakers. It is a great place to test out crazy machines, and experiment with the physics engine. With tons of different blocks, hinges, thrusters and interactive vehicle parts - the skybox is the limit.
Trailmakers is even more fun if you play it with other people. Build cool vehicles and compete in mini-game modes with your friends or other Trailmakers online. Build a helicopter, send it to your friend, and shoot them out of the sky. Put two seats on a tank, and let your friend control the turret. As we get further in Early Access development Expedition Mode will also be adapted to multiplayer.
Learn more about the game on www.playtrailma... #scrapman #trailmakers
This is EPIC
it is
1 hour
how aren't you verified?
@@wertugavw the check is for 100k subs
Fake Yzuei
Edit: he is legit Yzuei
Scrapman: “ slaps down some hover pads on a stick” well it’s all pretty much just aesthetics from here now 😎🤣
Tbh he is not that wrong lmao
💀
@@wanou_4259 what about thrust, braking, manoeuvrability, weapon, armour,... lol
@@notthatbad42 who needs that honestly
True
I love it when there are friends who can play together and are more interested in having a good time than hyper-competitiveness like: "What was the ending score? Eh, who cares? We had fun!"
I love how scrap man and yuzi switched colors
I dont really like it, because scrapmans channel colours weren't there.
Would still love to see a Trailmakers battle (land or air, your choice) where you have shields that you can only take out with EMP weaponry before you're allowed to shoot the creation with ballistic weapons only.
I think a hover train battle on water would be good, there would nearly be as much time to focus on aiming
do this, and have always on thrusters...
Captain: what modifications would you like to have on your train customs?
Scrapman and Yzuei: hover pads and rockets.
Another idea: a battle where you can only shoot at each other when you’re supersonic, this could be challenging due to the high speed, but also very fun. And you can do this on all sorts of different vehicles!
Yeah and it can also be programmed very easily with speed sensors, cool idea
Yzie would build a concorde for sure.
If you made the servos free spinning, and add a gyro on top, then the weapon on top of that, they should stay stabilised horizontally keeping them all pointing in the same direction, ignoring carriage rotation.
Anyway, please play EMP Dethrone!!!
Would that also work with angle sensors and two stacked servos? One servo corrects for the angle of the carriage, and the other aims the gun around?
Use the compass sensor with two stacked servos. One servo always points north, the other you rotate where you want.
@@TlalocTemporal compass sensor would work, angle sensor wouldn’t.
Well, hover trains over water with EMPs could be interesting, depends on how many disabled carts it takes to sink a train, which will change from round to round.... possibly mix in a rocket somewhere too
....also, plane-train?
Well, half train half plane would be a trane, and half plane half train would be a plain. These are obviously very different from their component articles.
You should do a melee dogfight, where you aren't allowed to use weapons
A flying train battle would be cool
Day 128 of asking scrap to battle with flying tanks
(Hiding my comments ain’t cool TH-cam)
Yh I get it
Yes man I know you lol I’ve seen your comments on scrapmans other videos
;)
Lol
I don't even know if it's possible, but have you ever tried to make a train that flies, Scrapman?
I mean he made a space train
@@DaveMS_ Well... Yes, but I was thinking about a train that can literally take off
Another potentially train idea you two could do could be ship trains. Same concept as here as except every segment is part of a boat. Would be interesting to see how the physics played out, particularly if you did it on the ocean map with all the waves.
Space train battle time!!
(using hover pad glitch = funky stuff happening when you add a EMP)
Emp blimps would be a cool idea. Having detatchable blocks everywhere. Maybe you play with 2 other people. Get khan and moonbo along with yzuei would be a masterful battle!
I love that hover trains so cool you're so good at making things
One is a futuristic MAGLEV and the other is a futuristic locomotive cool designs
Now I wanna see a sea, air and space version of this challenge.
Trailmakers should add a feature that lets you set the weapons to target specific parts of an enemy vehicle. Like setting your cannon to target trailer hinges or weapons or cockpits, etc
i'd love to see a submarine train battle
Perhaps like a train of boats, in the high seas map too!
You should do the same thing with hover pads, but on water
Edit: Also boat/sub trains
Don’t need tracks to be a train. Just a bunch of units linked together going the same way. That’s why in Australia, you have the “road trains” where three trailers are hooked together behind a single semi-truck (tractor-trailer) cab.
Petition to make scrapman Timelapse his trailmakers builds
Melee train fight, or at least more melee fights... its fun to watch things like that...
It's not quite a train idea, but I couldn't help noticing how you had to keep slithering your train around like a snake to manage its orientation, so maybe you guys could try to build combat snakes? It'd be pretty interesting to see two giant, mechanical snakes try to chomp or squeeze each other to pieces
I can't wait to see the flying train battle. ^^
So technically, black powder cannons have a programed trajectory of an arc. If you were to do either train or hover trains in the centrifuge with only backwards facing black powder cannons as your weapons......I mean, either they'll slam into you due to their conservation of momentum throwing it into the car or it'll lob out and then smash into the course behind you. Something like a battle race where your only weapon option is to attack behind you and boost.
The movement at 13:11 reminds me of the Mine Craft Naga mini-boss in the Twilight forest.😂
Still need a starfighter evolution battle. Start with 10 power cores, 150 blocks, and fight in the asteroid field. Each round adds 5 power cores and 50 blocks to modify the winning design from previous round.
demolition Derby but the vehicles🏎 are made of dynamite🔥
the fact that they went back to the first round where they had 1 weapon was so funny
Ayyyy he actually did another train battle! Edit: just realized the other train battle has over 146k views at the time of writing, which is twice the view count of most videos.
Kinda surprised you guys didn't do a melee round. Maybe you can save that for it's own video, maybe even make your own weapons like the old school battle bots you used to do with the crew.
I have a suggestion for another train battle. The winner makes a carriage that'll be added to the losers train, and the winner wouldn't get a new carriage (first to reach 3 or 5 points wins). Also, another idea, anything goes battle, but each person makes a vehicle that is in the shape of something associated with their channel (your's would be a gear, kan's would be a trashcan, etc).
3 more types of trains you can do:
1. Air-trains, altitude sensors with those hot air balloon blocks so you stay at a certain altitude.
2. Sub-trains, under water trains, basically sea snakes fighting with guns.
3. Boat-Trains: Exactly what it sounds like, would be hilarious on the water map with massive waved.
13:50 Yzuei didn't actually destroy Scrapman. His train cars glitched together for a couple seconds before they decided they didnt like that for some reason. That's why the carts and train were so destroyed. The weapons alone couldn't have done that damage.
I think a hover train destruction derby would be a fun idea
The next time you do, one of these, you should have like the front of the carts have things that goes slightly more out, and then shields on them, extend outwards to protect the hinges, and still allow it to bend
Space train battle would be epic
Airship battle, but : using only inflatable balloons to stay in the air with only one control bound : the one to deflate them, and only using EMPs for weapons.
This means with each shot that lands the airship floats less and less until someone's gonna drop out of the sky !
Would probably work best on the airborne map
You should try doing emp vs sail boats but the sails are on detachable blocks
You guys should really try the compass turret trick - would have helped out a lot with the train instability I think
please do a space torpedo battle!
Another idea: a battle where you can only shoot at each other when you’re supersonic, this could be challenging due to the high speed, but also very fun. And you can do this on all sorts of different vehicles!
You've done multiple videos with the hoverpad glitch for stabilization. You still don't use them regularly when it would be super helpful.
sugestion: Head on collision no weapons fight? Great with trains, planes and automobiles!
Anyone notice that yuzi is just a blue scrapman 😂
Your editor's music choices for scenes are leveling up! Your videos are becoming more and more polished with almost no breaks or choppiness allowing for amazing visual and audible fluidity!
Love your videos scrapman. They’re so fun to watch, and you’ve inspired me in trialmaker too. Some plane trains could be fun, where the carriages are glider.
Can't remember if you have done space trains yet.
Essentially just trailer hitched components that follow a spacecraft instead. Building would be interesting due to how momentum will carry through with them. You would have to always be moving in a forward-ish direction or risk self destructing your build.
Idea: get two bodyguards to protect one big vehicle/ objective the bodyguards get 3 respawns while the attackers get infinite.
This could be anything you want, from boat protected by jet powered boats to a slow flying target protected by agile small fighters
Idk if you done this before but it's worth a shot
Would love to see a hydrofoil train. Oar blocks pointed backwards on hinges set to about 75° make great hydrofoils without much lift 👍
Recommendation to change rules slightly: whoever loses the round gets to add a car. First to run out of cars loses
Idea: Train's where the car's are full of Dynamite and only EMP's allowed. Your choice as to whether to do hover or wheeled.
I love these type of challenge videos but one thing I would like to see is how these fights would go if the guns were locked to a 90 degree perpendicular to the segment they are on, kind of like how pirate ships fight! Also another great idea, unless I missed it would be pirate ship battle with side fire cannons only! Maybe an evolution style fight? I love Scrapman and his videos! Keep the sandbox creation games alive!
Edit: I did see that they did a pirate ship battle in the Sea update so now maybe we could get a Space one, kinda based on Star Wars capital ship style fights?
New idea for you to try:
Battling paddle boats!🤪
Snake game, where the sides of carts explode, driving around with long segments of low complexity while racing. If the head hits the opponent's body the head explodes.
I think air trains would be cool, one powered front plane with glider sections connected behind
You could do this but on water, could be a fun idea!
if there is a way to have logic counteract the swivel of the trailers, the gun turrets would always face the same direction. sounds like a worthwhile investigation,
edit: saw someone else mentioning this with an actual solution already.
Same thing, but on the water so you have to constantly stay moving. Maybe an EMP battle on the water, the haywire with the hoverpads and maybe even detachable blocks on the hoverpads could lead to fun sinking moments.
Throw in an auto-detatch for sunk cars for maximum fun.
CONTUNATION IDEA: Next one do submarine trains, or boat trains, or space trains, with the gun concepts. AIRPLANE TRAINS. u know you want to try them all ScrapMan... cmon. XD
Scraps train was a snake that loved a barrel.😊
Underwater train battle? Scuba segments?
Next time you do this kind of adding more weapons upgrading, you should add the better weapons directly behind the engine segment, so you stop shooting off the good weapons and getting stuck with the worst one every time
Always enjoy you two and your shenanigans. :)
Suggested this on Yzuei's video: Combat using builds based on the Cobra POGO from G.I.Joe. Boosters with logic to provide constant short bursts of vertical "hops", 3 (or 1, or 2, or 4, etc.) suspensioned legs to cushion the landing (with friction pads to land on) and a single weapon on either the top or bottom of the cockpit. Of course each round you upgrade the weapon as usual. I think it could be a hilariously chaotic battle, from my single-player testing.
Battle idea: 2v2 Broadside battle using ships-of-the-line with one person being the captain and the other being the gunner. In water and then in space using the same vessel
Hover trains, with EMPs, and detachable blocks at the couplings.
If you want to minimize fishtailing, you should use large hinges and add some stabilizer system (if you can)
A suggestion for future train battles.
Maybe premade all the carts with some a bit more complicated rules and restrictions
and then each round you can just switch up the carts from the total you have made so that they fit in the curent round power cores.
I know that some weapons are straight up better than others and power cores aren't accurate enough to reflect that
But you could maybe do it point based on your own balancing
Underwater trains, like the space ones but with added friction...
For some funky reason i laughed at you saying you have 199 blocks
train armed race perhaps.
A cool idea for a versus could be emp trains connected by detachable blocks!
hover trains on water would be cool!
You should do hovercraft vs. human guided missiles
PLANE TRAINS WHEN?!?!
underwater train would be fun
the inner choo choo train in me was jumping around in my body when i saw yzuei's train
You should put the brake on the back of the main train for more stability while braking
With the center of mass being a thing, I wonder how it would work out if the Engine segment was a long 190 block car and all the weapon cars were very tiny.
Hm. Might I recommend some movement rules? Watching you worm around the ground at a plodding 10 mph is not the most nail-biting content. I'm not saying anything like a bomb connected to a speed sensor that explodes after so many seconds below some speed (though that could be cool), just something that prevents you two from wafting around in circles.
You could do air train / "dragon" train. Using gimbal thruster for lift it should be possible
What about a battle that's upside down?? For example under a bridge or under the loop?? 😂
Train race in which you start with 100 blocks and 6 power cores for the train and 60 blocks for the first segment each round you ad another segment and 2 power cores and 20 blocks to modify your train.
Oh man so close to fixing tailwhip with gyro. But I have a theory and believe you used the wrong gyro. I believe you need the gyro stabilizer. The one with the gem. Have the gem facing the rear of the vehicle / cart to prevent tailwhip. Those gyro stabilizers are not specifically designed for just keeping your builds facing upright but rather provides stability to keep an axis locked to the direction the gem is facing.
You subconsciously made the Sea Shadow 👍 but in train form.
Choo choo
2v2 each team comes together and combines to make a super train. Super train vs super train
scrapman you should do a space train battle next 👍
you should try making a mech evolution battle that would be fun to watch
Flying trains, obviously!
Centrifuge battle trains or hover trains over water? I imagine those would be hard to do and might be too short for a video
You should do the hover train battle on the water.
What if you added each other's train cars? Maybe get a third player for more variety.
scrapman, do this but with emps and maybe even detachable train cars. with emps ofcourse
either with a sub (which would be confusing) or a boat with rafts behind it
Maybe floating boat trains?