This game is very hard, fun, and immersive. I find the information warfare to be the most difficult part, as I have managed to stumble into strike groups, carrier groups, and missile carrier groups, and by error or accident I occasionally alert the whole of Gerat to my presence. The Imperial Fleet will reach Khiva, someday!
Hearing the ELINT go from 1 to literally giving you seizures as it starts buzzing and every single bearing lights up, your INRED looking like it's a heart monitor of somebody with a stroke, the radio beeping all the time with new transmissions, then hearing the intercom from ''Heat signature detected'' to ''Alert: Visual Contact'' in a mere 2 seconds, then having to fend off 6 missiles and a squadron of planes as you have no AAM and then if you somehow still have ships you need to battle with the strike group as Tanc a Lelek starts playing in the background. Truly a Highfleet exclusive experience
FYI to non-CH players: any comparison to Chromehounds customization is high praise. This looks kinda like dieselpunk Homeworld, which I'm all about, and the landing mini-game reminds me of the arcade Lunar Lander.
"Airships: conquer the skies" is a similar game where you design airships you use in combat. The campaign is bit more of a grand strategy game, you look at the world map the whole time and you send out fleets to conquer towns and cities.
I'm not really convinced by the battle system. It doesn't "sell" me on its gameplay the feeling that I'm controlling a fleet. I think with a combat system like in HW: Deserts of Kharak or Wargame: Red Dragon it could convey this immersion much better than with one that reminds of Luftrausers. That being said, I find the game absolutely fascinating.
I feel the same in some regards. Only being able to pilot a single ship vs. 3 enemies does limit the game in that aspect. No huge 'fleet' battles. If you want to play a game that does an excellent job of feeling like you are just one ship in a huge fleet, check out a game called 'Starsector'. It's really, really good. But I also have a ton of respect for Highfleet being the game that it is, just oozes personality.
I guess the fleet command elements are more concerned with the strat map anyway, in my experience you’re either raiding or fighting larger ships as a rule, so the feeling of weaving your way through superior firepower to ‘punch above’ the weight of your ships makes sense to me. Your real fleet vessels (carriers, missile frigates etc) really shouldn’t be in combat. Even the cruisers only fight when everything else has gone wrong. It’s more a piracy+ guerrilla fleet sim than straight fight sim most of the time.
Agreed, if your command ships are fighting then either you have stopped caring about stealth or you are in a bad situation. A command ship is expensive to repair and hard to land. It’s arrival means that every strike group in the world is about to start acquainting you with nuclear fire.
Yeah agreed, unfortunately coding the very complex AI to make somewhat decent large starsector esque fleet battles is probably beyond the I believe single or two man development team, on top of everything else. Unfortunate that smaller games like this can’t ever be given the financial rewards they deserve. This certainly deserves it more than others do.
Damn, the Hotdog and Veggiedog types remind me of some of the lite tankers I've tried to come up with- though I daresay they're much cheaper, hah! Excellent review, man, well-edited and very well articulated, and exactly why I like this game- you really do feel like a desperate commander, or else a very sweaty crewman!
Wait you mean there's a sci-fi fleet action game that isn't just recycled "WW2 IN SPACE!!!" Complete with WW2 Carriers, Battleships, Cruisers, Destroyers (that may or may not still look like naval ships) regardless of how the tech changes would actually make them... different? Damn I may need to buy this game lol
You catch that heavy-distinctive aggressive action track? Its hurdy-gurdy *characterizes* the game. The point at which you have mastered this game is when you are sure that the final boss of the rebels is you; and by the Almighty, the empire strikes back.
What is the name of the songs played in this video? Dark Dantasy Studios has many different songs. Especially want the song at at the start of this video.
Me sitting on a nuclear stockpile that would make the Cold War stockpile look like a third-world country's missile program: My friends, there I would like to remind everyone. The rebels did in fact not say no nuksies-backsies when they nuked the capital.
If you enjoy your modifying and taking your ships into battle have you tried airships conquer the sky? But do yourself a favour and don't just look it up on TH-cam the most recent video is. The game is about to drop it's huge diplomacy overhaul and is very much to learn active development complete with steam steam workshop support for ships and individual weapons engines armour.
Looks cool but I can't help but side with the Republic on this, being an Imperialist for a formally fascist nation is fucking cringe, and makes me think these two developers are super nationalist. They should, instead, give players the option to play either side.
Wew, hot take coming through. If you think the game looks cool, I'd suggest picking it up and trying it out. That's a lot to assume about the devs without actually playing the game. The game does a great job storytelling and having you make difficult decisions along your journey, leaving you to decide what is right or wrong. Being able to play both sides would be cool, but that'd be an entirely new campaign they would have to make. For a tiny dev team, it's a pretty amazing game as is
Nothing wrong with nationalism. Every nation was imperialist as well. Chinese, russians, indians, african tribes, the ottomans, huns, or vikings could be described as imperialist. The usa actually hasnt taken over any developed countries actually which is pretty funny
This game is very hard, fun, and immersive. I find the information warfare to be the most difficult part, as I have managed to stumble into strike groups, carrier groups, and missile carrier groups, and by error or accident I occasionally alert the whole of Gerat to my presence. The Imperial Fleet will reach Khiva, someday!
Someday my friend! (Still working on getting to Khiva myself)
Update: Got to Khiva, oh fuck
Good pilots or death brick builders can turn those into gas money.
"This is highfleet" proceeds to play the most PTSD inducing piece of music ever known to man
Hearing the ELINT go from 1 to literally giving you seizures as it starts buzzing and every single bearing lights up, your INRED looking like it's a heart monitor of somebody with a stroke, the radio beeping all the time with new transmissions, then hearing the intercom from ''Heat signature detected'' to ''Alert: Visual Contact'' in a mere 2 seconds, then having to fend off 6 missiles and a squadron of planes as you have no AAM and then if you somehow still have ships you need to battle with the strike group as Tanc a Lelek starts playing in the background. Truly a Highfleet exclusive experience
When I hear that song I know that my game is to its end.
FYI to non-CH players: any comparison to Chromehounds customization is high praise.
This looks kinda like dieselpunk Homeworld, which I'm all about, and the landing mini-game reminds me of the arcade Lunar Lander.
"Airships: conquer the skies" is a similar game where you design airships you use in combat. The campaign is bit more of a grand strategy game, you look at the world map the whole time and you send out fleets to conquer towns and cities.
Been looking at that game, I might pick it up this Steam sale.
I'm not really convinced by the battle system. It doesn't "sell" me on its gameplay the feeling that I'm controlling a fleet. I think with a combat system like in HW: Deserts of Kharak or Wargame: Red Dragon it could convey this immersion much better than with one that reminds of Luftrausers.
That being said, I find the game absolutely fascinating.
I feel the same in some regards. Only being able to pilot a single ship vs. 3 enemies does limit the game in that aspect. No huge 'fleet' battles. If you want to play a game that does an excellent job of feeling like you are just one ship in a huge fleet, check out a game called 'Starsector'. It's really, really good.
But I also have a ton of respect for Highfleet being the game that it is, just oozes personality.
Absolutely get the game Starsector. It's the best fleet command game I've ever played, and one of my all time favorites.
I guess the fleet command elements are more concerned with the strat map anyway, in my experience you’re either raiding or fighting larger ships as a rule, so the feeling of weaving your way through superior firepower to ‘punch above’ the weight of your ships makes sense to me.
Your real fleet vessels (carriers, missile frigates etc) really shouldn’t be in combat. Even the cruisers only fight when everything else has gone wrong. It’s more a piracy+ guerrilla fleet sim than straight fight sim most of the time.
Agreed, if your command ships are fighting then either you have stopped caring about stealth or you are in a bad situation. A command ship is expensive to repair and hard to land. It’s arrival means that every strike group in the world is about to start acquainting you with nuclear fire.
Yeah agreed, unfortunately coding the very complex AI to make somewhat decent large starsector esque fleet battles is probably beyond the I believe single or two man development team, on top of everything else. Unfortunate that smaller games like this can’t ever be given the financial rewards they deserve. This certainly deserves it more than others do.
Wait, a modern game with an actual manual? A /real/ manual, not just a basic listing of keyboard controls? I thought that art had been lost!
Romani people??? So we are basically playing as Gypsyis battling over scrap metal and copper, and we are their king. A Gypsy-king. NICE!!!
7:32 I spit out my water. Good video bud, I been eyeing this game for a little, might have to give it a go.
Bro you mentioned Chromehounds, instant respect for bringing up an amazing game so few people know about.
I was so immersed on this game that I nearly forgot about Starsector.
Oh damn, I saw Sseth's review and thought that this literally took place in alt-history Kazakhstan.
Damn, the Hotdog and Veggiedog types remind me of some of the lite tankers I've tried to come up with- though I daresay they're much cheaper, hah! Excellent review, man, well-edited and very well articulated, and exactly why I like this game- you really do feel like a desperate commander, or else a very sweaty crewman!
Just found you (thx yt algo) and I am sold, I tell them they should sponsor a video or two of yours because you earned it :D
That'd be cool! Thanks for the kind words, I'll keep making more videos! 😁
Its like an advanced game of chess.
Really nice and informative review.
Wait you mean there's a sci-fi fleet action game that isn't just recycled "WW2 IN SPACE!!!" Complete with WW2 Carriers, Battleships, Cruisers, Destroyers (that may or may not still look like naval ships) regardless of how the tech changes would actually make them... different? Damn I may need to buy this game lol
You catch that heavy-distinctive aggressive action track? Its hurdy-gurdy *characterizes* the game.
The point at which you have mastered this game is when you are sure that the final boss of the rebels is you; and by the Almighty, the empire strikes back.
7:08 well... if you got subwoower, this scene is trully convincing to play this game.
very good review
Great review! I love this game! Glory to Romani!
Up to 2:30 you are describing deserts of Karrak.
unless you build a super ship and disassemble your ship into a 6x6 cube and then fly to the middle of the desert
my favorite ship is the coffin. i made it myself and its terrible
hahahaha
Mine is called "Unsinkable II"
Ikr, the crafts we made our selfs are always be ourself's favorite no matter how good or bad it is
What is the name of the songs played in this video? Dark Dantasy Studios has many different songs. Especially want the song at at the start of this video.
Day 365: Earth
th-cam.com/video/ICQP2Ym1ur4/w-d-xo.html
Me sitting on a nuclear stockpile that would make the Cold War stockpile look like a third-world country's missile program: My friends, there I would like to remind everyone. The rebels did in fact not say no nuksies-backsies when they nuked the capital.
Great review
the theme seems heavily inspired by dune, I like it
Ohhhh this game looks cool
7:33
2:33 no cuz like didn't your capital get bloem up by a nuke and the country your from collapsed? You basically a 1 man gourillia army
If you enjoy your modifying and taking your ships into battle have you tried airships conquer the sky? But do yourself a favour and don't just look it up on TH-cam the most recent video is. The game is about to drop it's huge diplomacy overhaul and is very much to learn active development complete with steam steam workshop support for ships and individual weapons engines armour.
The music is louder that you. I can focus on what your saying with the wails over powering you lines.
This really reminds me of barotrauma minus the tactical bits
надо будет сыграть
4:52 wtf
420 likes
Looks cool but I can't help but side with the Republic on this, being an Imperialist for a formally fascist nation is fucking cringe, and makes me think these two developers are super nationalist. They should, instead, give players the option to play either side.
Wew, hot take coming through. If you think the game looks cool, I'd suggest picking it up and trying it out. That's a lot to assume about the devs without actually playing the game.
The game does a great job storytelling and having you make difficult decisions along your journey, leaving you to decide what is right or wrong.
Being able to play both sides would be cool, but that'd be an entirely new campaign they would have to make. For a tiny dev team, it's a pretty amazing game as is
Nothing wrong with nationalism. Every nation was imperialist as well. Chinese, russians, indians, african tribes, the ottomans, huns, or vikings could be described as imperialist. The usa actually hasnt taken over any developed countries actually which is pretty funny
You literally play as the good guys
🇵🇱👉 🔴