I'm Making the Next Tactical Shooter

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  • เผยแพร่เมื่อ 25 ม.ค. 2025

ความคิดเห็น • 1.5K

  • @karmakut
    @karmakut  4 หลายเดือนก่อน +695

    Thank you all for your interest and attention. It's been a long journey to release this humble teaser and I know many of you feel the same way I do when a new tactical shooter is announced. That feeling is exactly why I feel compelled to bring my dream game, and hopefully yours as well, to life. I hope we don't let you down.
    While we are being tight-lipped about the details of our upcoming project you can learn more at playbellum.com/

    • @KingLuis1985
      @KingLuis1985 4 หลายเดือนก่อน +3

      congrats and good luck on this game. i hope that gamers coming in solo are thought about as well, not just clans and groups. feel like more and more games are looking for squads to play and the solo players are being left out. also direction for newbies are considered. instead of roleplaying type of thing, have a control or capture or infiltrate type of missions. excited to hear more details.

    • @draganmilinov5470
      @draganmilinov5470 4 หลายเดือนก่อน

      You are the most serious and the best in what you do,
      you have the support of a large number of people and the obligation to be even better.
      I am sincerely looking forward to the days ahead and the videos we will watch.
      I wish you all the best...CHEER.

    • @XfX-Infinity
      @XfX-Infinity 4 หลายเดือนก่อน +1

      congrats karma....a word of warning, be careful who you listen too. Don't let them twist your vision especially some on your content creator page, his fingers prints are all over the mess squad is in.

    • @timmelfelix6206
      @timmelfelix6206 4 หลายเดือนก่อน

      aye this is unexpected but in a good way.
      I love it that you take matters in youre hands.
      The Trailer alone got me hooked and despite im an an sceptical person cause of the Gaming market these days with bad product, i maybe pre order to fund you guys.
      just one question ore maybe an suggestion.
      in the trailer the talk is nicely done and done by the book of real opperation talk.
      and here is my question.
      will there be something like an Codex entry ore Diary in the game in the menu where you can read details for all these radio calls.
      i know most of it beacaus of personal interrests but many maybe wont know what 1-6 ore Delta means really.
      maybe an Codex for reading details on it would make it more enjoyable to get in the tactical sides of opperation Radio Talk.

    • @Wingnuts34
      @Wingnuts34 4 หลายเดือนก่อน

      Karma props for getting Angelo in there

  • @korypostma
    @korypostma 4 หลายเดือนก่อน +2490

    Former Squad Developer here and I'm glad to be a part of this great team!

    • @RustyBear
      @RustyBear 4 หลายเดือนก่อน +14

      is it pvp or pve or mix of both?

    • @Hammerpair
      @Hammerpair 4 หลายเดือนก่อน +8

      @@RustyBear mix of both most likely

    • @YouJustMightBeABanana
      @YouJustMightBeABanana 4 หลายเดือนก่อน +25

      If I could give you a couple things to think about, I'd be happy! I don't know the logistics with this stuff, but who knows maybe y'all will think its a good idea or something.
      1. 50v50 is great! But the ability to have something massive like 100v100 or 200v200 would be amazing! Even if there is only certain times, planned in advance, that this could happen. Like a server having to sign at least 150 people up for a certain timeslot to even have the server up. Idk something like that. I'd love to participate.
      2. Jingling with every step is a little irritating. I'm gonna secure my kit when I know I'm going to fight - so that the only thing making sounds is my feet and whats under them.
      Just ideas! If they're dumb, they're dumb, but idk!

    • @shibbet
      @shibbet 4 หลายเดือนก่อน +1

      @@YouJustMightBeABanana they got it bro dont worry

    • @idontcareaboutyourfeelings4652
      @idontcareaboutyourfeelings4652 4 หลายเดือนก่อน +9

      @@YouJustMightBeABanana Please for the love of god make sure the left and right side corner peeking is the same, let the operators shoot left handed, no other game other than siege does this and siege is no where near the milsim this could be, but its a mechanic that these games need!

  • @Tomographic
    @Tomographic 4 หลายเดือนก่อน +133

    Love this. Excited to see how the project develops!

  • @bensnow2411
    @bensnow2411 4 หลายเดือนก่อน +622

    This is crazy. To see you evolve from a channel i came across several years ago with 30 to 40k subscribers to a channel with over half a million subs, and now you’re making your own realistic shooter… This is amazing.

    • @JesusFriedChrist
      @JesusFriedChrist 4 หลายเดือนก่อน

      It’s been a hell of a journey eh

  • @shaivahnparsons3244
    @shaivahnparsons3244 4 หลายเดือนก่อน +125

    Not going to lie. Perfect guy to bridge the gap between SF operators, developers and TH-camrs. You have the end user experience to drive a gamer focused cycle without premature early releases or forever cliffhangers.

    • @bojcio
      @bojcio 2 หลายเดือนก่อน

      lol

  • @BigfryTV
    @BigfryTV 4 หลายเดือนก่อน +1235

    Proud of you dude! This is what its all about

    • @TristinsResolveYT
      @TristinsResolveYT 4 หลายเดือนก่อน +4

      i didn't know you knew about Karma-lol y'all got the same feelings and ideas.yall are basically brothers

    • @jihadonislam
      @jihadonislam 4 หลายเดือนก่อน

      You gona do honest review on this on?

    • @Adrian-wt1jd
      @Adrian-wt1jd 4 หลายเดือนก่อน +4

      @@TristinsResolveYTnot really dude 😂

    • @downforwhatever9597
      @downforwhatever9597 4 หลายเดือนก่อน +6

      I just hope your opinion doesn’t ruin karma kuts game like it’s has to other games I love…

    • @WhoIsJohnGaltt
      @WhoIsJohnGaltt 4 หลายเดือนก่อน +8

      Yeah man somebodies got to actually make things so you can leech off them and make videos about them right!

  • @roadtovostok
    @roadtovostok 4 หลายเดือนก่อน +64

    It's really respectable to start building your own vision and be ready to take risks and unexpected challenges that game development brings.
    I wish Bellum all the best and look forward to following the project!

    • @Silvers-Stuff
      @Silvers-Stuff หลายเดือนก่อน

      its anti, you love to see it

  • @MoiDawg
    @MoiDawg 4 หลายเดือนก่อน +672

    LESGO

    • @IntelBrick
      @IntelBrick 4 หลายเดือนก่อน +2

      I wonder who started saying that

    • @sethwead6359
      @sethwead6359 4 หลายเดือนก่อน

      did you do some voicelines??

    • @Mcs1v
      @Mcs1v 4 หลายเดือนก่อน +2

      is there a way to not let moidawg ruining this too?

    • @2112poopie
      @2112poopie 4 หลายเดือนก่อน

      Lmao ​@@Mcs1v

    • @MsmekekekwkkemeKemekek
      @MsmekekekwkkemeKemekek 4 หลายเดือนก่อน

      He good tho​@@Mcs1v

  • @RG-3PO
    @RG-3PO 4 หลายเดือนก่อน +137

    The biggest problem I have with a "teamwork is required" type games (and why it will eventually have a limited audience, i.e. paying customers) is that they have high time requirements. Gaming isn't for 16-year-olds anymore. Most days I have 30-60 minutes before or after work to do a little gaming and I can't spend time looking-for-a-group, loading a mission, getting a briefing, walking a realistic distance to a target... you get the picture. In something like Arma3, I can load up a Vietnam mod server, jump in, get a heli to where the action is, and I can leave when real life calls. The best games like Arma 3 (because of mods) allow some leadership and battle direction but allow players to come can go.

    • @kylegamer48
      @kylegamer48 4 หลายเดือนก่อน +11

      Don't play this game then. Battlebit Remastered is the game you should be playing if you want a tactical combined arms shooter that doesn't require communication and doesn't care if you need to turn the computer off and tend to the real world after just 20 minutes.

    • @user-ty6lt8xp8t
      @user-ty6lt8xp8t 4 หลายเดือนก่อน +8

      This. It’s not even a downside, don’t sweat it. Fill some dead space with gaming then enjoy your life, go learn some new topics and be happy. It’s becoming a dying industry anyways🤷🏻‍♂️

    • @r.wallaby6490
      @r.wallaby6490 4 หลายเดือนก่อน +2

      @@user-ty6lt8xp8t Which industry is dying?

    • @sherlock_backs
      @sherlock_backs 4 หลายเดือนก่อน +4

      @@kylegamer48 Lmfao, battlebit? that tryhard mess of a dead game?

    • @sherlock_backs
      @sherlock_backs 4 หลายเดือนก่อน +23

      Are you telling me that you dont want to be yelled by 19 year old couch veterans doing a 3 hour briefing, walk for 3 hours to not do anything and die in 2 minutes of fighting? yea, sounds about right

  • @_Meriwether
    @_Meriwether 4 หลายเดือนก่อน +614

    I'm cautiously optimistic.
    I say 'cautiously', because every time I get excited for something like this I get burned.
    Like my history of dating redheads with BPD, you could say I've learned my lesson.
    I'll be watching progress with interest, but no buy-in for now.

    • @tankeroftanks
      @tankeroftanks 4 หลายเดือนก่อน +20

      What I am also wondering is if this is gonna have a $70 or be more reasonably priced at like $40 or $50. If it's more reasonably price they could see a much higher uptick in sales as well cause people will find it more appealing than the $70 price tag on a lot of games.

    • @karmakut
      @karmakut  4 หลายเดือนก่อน +293

      they way you feel is exactly how Bellum came to be, hope we don't let you down

    • @justseven3487
      @justseven3487 4 หลายเดือนก่อน +18

      @@karmakut I respect it.

    • @_Meriwether
      @_Meriwether 4 หลายเดือนก่อน +16

      @@karmakut 🤜🤛

    • @loocius
      @loocius 4 หลายเดือนก่อน +7

      The Last 2 Game Drops, I Had A Lot Of Hope For. But, Both Of Them Let Me Down.

  • @Kid574
    @Kid574 4 หลายเดือนก่อน +10

    Don't take this wrong, i mean and wish you guys all the best BUT we, the community, have seen and heard pretty much the same words for the last 5/8 years from various indie devs and content creators alike.
    Please make this concrete and stay true to your vision and community. That's all i (we?) ask.

  • @Avera9eWh1teShark6
    @Avera9eWh1teShark6 4 หลายเดือนก่อน +34

    The biggest question that comes to mind is:
    What do you plan to do that other games haven't tried? What about your vision for this game makes it stand out and isn't just re-inventing the wheel? Plenty of other devs have tried to create a "modern tactical fps" that is the same tonally, mechanically, and visually. Not to be a backseat developer, but I really think trying to create yet another modern era game will not see this game last long, and what is considered "modern" in the eyes of most people is actually yesteryear GWOT. I think you should strongly consider filling the void left by Ghost Recon and do "15 minutes into the future". No one else is doing it.

    • @publiocornelioescipion8803
      @publiocornelioescipion8803 4 หลายเดือนก่อน +5

      Modern Warfare 2000-2016 is great, but we need to fill the niche of immediate conflicts, truly modern systems, not some kind of WWII with US special forces skins.

    • @bluetooth2677
      @bluetooth2677 2 หลายเดือนก่อน +1

      The main issue is tactical shooters are getting played out. Most are always in a modern setting and the player base takes playing way too seriously.
      The shooter he just showed looked nothing special. Why should we buy this over other games?

  • @JelqSmith
    @JelqSmith 4 หลายเดือนก่อน +222

    I think what we really all desire is something that feels like an “arma mode” mod built off Tarkov. Arma 3 is a gem but its fps elements are dated, despite how awesome the combined arms systems are. Tarkov showed how fun a fps can be with serious attention to detail in the map, sounds, and gunplay. Incoming fire jump scares you (to be fair partly because gear fear) and every firefight strains you mentally from the high intensity chess match nature of it. Plinking someone in arma is cool but not that invigorating in comparison.
    I hope this game will have the mission customization of arma and incorporate everything from large scale battles to simulate portions of a frontline in a major war and not just have a handful of missions with special forces raiding a compound with brain dead ai terrorists like ground branch.
    And to your credit it sounds like this will be a war game when you said this combines platoon level coordination with squad management. I think you’re drawing inspiration from the liberation server you run which is great.

    • @stonerslawth6258
      @stonerslawth6258 4 หลายเดือนก่อน +1

      you clearly dont play much tarkov lol

    • @justseven3487
      @justseven3487 4 หลายเดือนก่อน +1

      @@stonerslawth6258 Haters like you seriously need to shut the fuck up. You're too loud and yet you bring absolutely nothing to the table.

    • @JelqSmith
      @JelqSmith 4 หลายเดือนก่อน +18

      @@stonerslawth6258 I’ve played a thousand hours of Tarkov lol.

    • @ghostfish771
      @ghostfish771 4 หลายเดือนก่อน +6

      @@stonerslawth6258 you say that like its supposed to be a bad thing lol

    • @hazel-vf7on
      @hazel-vf7on 4 หลายเดือนก่อน +4

      @@stonerslawth6258 or you're just desensitized to it? I've been playing it for 4 years now, they're pretty accurate

  • @publiocornelioescipion8803
    @publiocornelioescipion8803 4 หลายเดือนก่อน +19

    It's weird, a regular player usually knows what a game needs to be good, the problem is that they fail because they don't know how to realistically apply those ideas to a project, that's why we have so many failures out there, however I don't know your personal skills or your level of education, or who is advising you, I sincerely wish you success, your videos along with those of other youtubers introduced me to this tactical world, good luck.

  • @slorgs
    @slorgs 4 หลายเดือนก่อน +158

    He's saving us!

    • @jujn6215
      @jujn6215 4 หลายเดือนก่อน

      Yes! More tactical style shooters!

    • @Sebach82
      @Sebach82 4 หลายเดือนก่อน +2

      the definition of Fresh!

    • @marywiza
      @marywiza 4 หลายเดือนก่อน

      Damm, even slorgs is here!

    • @Acoustic_Hero
      @Acoustic_Hero 4 หลายเดือนก่อน

      Love you slorgs

    • @kairu_b
      @kairu_b 4 หลายเดือนก่อน

      Hello there!

  • @leoaraujo8590
    @leoaraujo8590 4 หลายเดือนก่อน +32

    Bluedrake42 was the OG project reality youtuber. He tried it and is struggling a lot with his own game. I wish you luck but I won't wait standing.

    • @IbnWobbler
      @IbnWobbler 3 หลายเดือนก่อน +1

      he needs to appeal more to casual gamers with different gamemodes, and unfortunately, some in game purchases to pay for running the servers. What is best is if youtubers all played it and promote it and it can be funded by some rich dudes.

    • @audiosurfarchive
      @audiosurfarchive หลายเดือนก่อน

      ​@@IbnWobblerhardcore milsim folks generally have enough money to support stuff they like. The game definitely won't be F2P, and will almost certainly strive as much as it can to have massive and deep tools to make content via mods. HOWEVER: you are indeed right, so if the gunplay is fun, and gameplay accessible.. you can have both with server settings for distinct modes of play (think War Thunder/WoT arcade/hardcore/simulation) differences) and modes that make more casual round based game modes with 5v5/11v11/16v16 to still have the team play but downplay the necessary coordination. Think Insurgency Sandstorm but with the base level of authenticity and sim elements they want in the "normal" modes; speed everything up, make smaller maps that funnel into combat sooner/faster, etc.
      That way it's still a fun and lite-milsim that introduces almost all the game mechanics but plays them on "easy" mode with straightforward, more arcadey objectives: bomb defusal, capture and extract a data cache, team deathmatch you get the idea.
      So with that idea you could hook people on the fundamentals to where they are more inclined to see what the "real" experience is about, where you can start playing massive PvE/PvP operations with true combined arms engagements and many distinct roles to play in the operation.
      As for server side stuff, the option of P2P should always be available, but also dedicated servers with a dedicated server browser that is necessary for the bigger, ~company sized PvE/PvP missions. The ability to buy/rent servers straight through the client would be sick and preserve a game's lifespan so much.
      As for financial options, the ability to buy/sell skins is a classic, non obtrusive option, as are just general supporter packages that give you a distinct nameplate, other aesthetics and maaaaaaaybe some sort of minor mechanical input, but doubtful. The only thing I could think of would be support tiers could be used as a way to choose and prioritize role choice in big operations over randoms with potentially far less commitments from making it into a SL/PL/CO role. HOWEVER: that doesn't mean it should exclusively be that way, but moreso give a first look especially for playing with randoms on P2P servers or the more casual modes of PvP/PvE.
      A progression system of some sort is always good, but not without its downsides where you want to have tactical integrity and also avoid the disgusting CoD skin habits. Stuff like opening up more options for attire customizations, unique models/variants of guns that still have the same stats but maybe different sounds/animations?
      Idk it's tough to say but it being a paid game is a necessity as otherwise you're forced to either have the game be a massive success and rely on both advertisements and microtransactions, especially ones that can influence mechanical systems..
      It'll be interesting. With the size of Karma's pool of a available talent, and presumably pooling of money and resources to find legit talent and experience in the industry to fill the gaps of knowledge/tools, it can be done. The milsim, real milsim (particularly ARMA 3) folks are some of the most dedicated and passionate bunches of a game aside from maybe OG Doom as long running and engine pushing mods.
      If there's anyone better to helm and make good decisions about a game that he'd want to play.. Karma will get it done eventually with determination.

    • @1984harryman
      @1984harryman หลายเดือนก่อน

      It's still in alpha really, and unlike other projects, it's more a modding platform than a game. No doubt it's a struggle, and it's to be seen if modders can produce maps and mods that run decently on UE4. It's definitely a chicken and egg thing too, the next release will have most of the features that modern mil-sims have, and that will likely increase modding interest.

  • @1111Tactical
    @1111Tactical 4 หลายเดือนก่อน +73

    Transcience, Harsh Doorstop, Bellum, this is the solution.
    AAA games are not led by passionate people about the games or the community, but people solely driven by business/money.
    But the games I listed are made by community members, out of passion.
    This needs to happen in every genre and we can fix gaming.

    • @spirit1803
      @spirit1803 4 หลายเดือนก่อน +7

      Harsh Doorstop 😂

    • @juicyfruit5444
      @juicyfruit5444 4 หลายเดือนก่อน

      @@spirit1803 ?

    • @br0leg274
      @br0leg274 4 หลายเดือนก่อน +3

      AAA is for the masses and game hoppers which play a few hours here and a few hours there and still cash into new games…without playing it actually much

    • @jarrodpitts5632
      @jarrodpitts5632 4 หลายเดือนก่อน +6

      haha all those games suck... bellum will be no different...

    • @sherlock_backs
      @sherlock_backs 4 หลายเดือนก่อน +7

      @@jarrodpitts5632 Yea, they all are quite literally unreal engine slops

  • @WTLionofZion
    @WTLionofZion 4 หลายเดือนก่อน +2

    Love the PALS adaptation for viewing the map and other mission critical info. Would make a nice change from pressing 'M' and a magical map appears while stilling being able to drive, shoot and run. It's honestly something that should have been implemented into Squad, especially for the command squad, adds another level of immersion. Fingers cross this project becomes the game we all want!

  • @leo5839
    @leo5839 4 หลายเดือนก่อน +53

    I wont say this is the new era for gaming but definitely the new era for tactical shooters alike. Great work Karmakut.

  • @GenericYoutubeCommenter241
    @GenericYoutubeCommenter241 4 หลายเดือนก่อน +2

    You give me hope as a longtime gamer. At 44, I still love video games as much as ever, but I have seen a noticeable decline in the progression of video games, however unfortunately a huge increase in video game marketing.
    From Atari to PS2, video games used to be made with passion. Somewhere along the way, greed took over and the quality of games regressed. To me, you are a gamer who can develop. If you are planning on making a game where the #1 priority is quality/fun over the priority of greed, I assure you that you will sleep better at night and still be profitable. You give me hopes someone is out there my age but way smarter who is making the best football game ever.

  • @L33T_Taco
    @L33T_Taco 4 หลายเดือนก่อน +15

    Bro all the typical Arma UI elements incorporated into your gear is so well done, like the DUI compass on the watch, to a physical Android ATAK system on your chest are awesome next step evolution for game UI implementations. Cant wait to see more!

    • @rexxmen
      @rexxmen 28 วันที่ผ่านมา +1

      It's not exactly groundbreaking

    • @L33T_Taco
      @L33T_Taco 28 วันที่ผ่านมา

      @rexxmen i mean they arnt the first to do it no, i didnt say it was revolutionary. I just said it looked well done and appreciate the minimal/zero HUD/UI clutter.
      Also when the goal is ZERO UI, ther literally is nothing left for there to be "groundbreaking" other than just having literally ZERO UI, like idk what your expecting

    • @rexxmen
      @rexxmen 28 วันที่ผ่านมา

      @L33T_Taco you called it a "next step evolution for game UI"

    • @L33T_Taco
      @L33T_Taco 28 วันที่ผ่านมา

      @rexxmen to what?? Theres no where to to after this orher than complete zero UI feedback

  • @JS-up8ff
    @JS-up8ff 4 หลายเดือนก่อน +32

    Don't take this in a negative way because I really hope you succeed with your dream and vision, but my first thought was "oh, here we go again, another one...".
    I hope I'm wrong in that, in a few months time from now.

    • @TheJohn_Highway
      @TheJohn_Highway 4 หลายเดือนก่อน +10

      Better to try and fail than live your entire life thinking "yeah but what if it succeeded?"

    • @Slawa_Saporogez
      @Slawa_Saporogez 4 หลายเดือนก่อน

      ​@@TheJohn_Highway Not always. But hey why not try it.

    • @alpsalish
      @alpsalish 3 หลายเดือนก่อน

      ​@TheJohn_Highway OK, bud. We don't know the real intent behind this. History is instructive, especially in the development environment. Look at Karma's reach and think about the budget involved to do what people are likely hoping for. Those things don't really align in a way that inspires confidence ATM. Cautious optimism is about the only thing I think is reasonable to apply here. We all want the best outcome as the gamers.

  • @A_BALD_WOOKIEE
    @A_BALD_WOOKIEE 4 หลายเดือนก่อน +6

    I bought my PC and got into this genre nearly a decade ago solely because of you and your Squad videos. I’m 110% hyped for this.

  • @donaldlauton
    @donaldlauton 4 หลายเดือนก่อน +1

    Knowing Karmacut this will have a taste of all the great tactical shooters such as Tarkov and Arma, Squad, Ready or Not, and such. Just from the trailer alone I can already tell the sound is beautifully crisp like in tarkov, mechanics look pretty decent so far and the animations look sick too. Im proud Karma!! Cant wait to see more on this. Ill be buying that game on release for sure

  • @kofu2127
    @kofu2127 4 หลายเดือนก่อน +134

    not to shit on anyone's hopes or dreams but this will only be good if in depth development blogs are posted consistently. people are tired of gambling on whether a milsim will actually be a game or not and you will (hopefully) deliver a real trailer soon with actual gameplay and features showcased. i wish you the best of luck in development of this game and i hope you dont disappoint those who trust you and are already interested.

    • @AquaHawk-sd1dj
      @AquaHawk-sd1dj 4 หลายเดือนก่อน +11

      100% agree

    • @CorvusCorviday
      @CorvusCorviday 4 หลายเดือนก่อน +29

      Also performance. Barring ArmA Reforger and HLL, every other tactical shooter has some of the most atrocious performance imaginable. Even those two walk a very thin line from update to update.

    • @cariboulou3572
      @cariboulou3572 4 หลายเดือนก่อน +4

      Its just holding them to the same standards of the rest of the industry. They might exceed the standard or maybe even become the new *standard*. But you have to address them like any another studio.
      They want this too im sure of it. Love the content but i or anyone else wouldnt be doing them any favors if we didnt give unbiased feedback;They probably know this.
      And feedback, that is what i hope to see capitalized on. Can this studio *Hear Us* ? As long as its not "suits in a room" im sure this game will do great.
      My one single solitary suggestion for this game.
      Make the firearms *Deafeningly* loud.
      force us to put those Ears on.
      Hell if i dont have fcking tinnitus by the end of an op ill deduct 2 stars.
      Add a volume slider for the babies and everyone wins 🎉

    • @stillcantbesilencedevennow
      @stillcantbesilencedevennow 4 หลายเดือนก่อน +2

      Also we need to be patient. It seems like he's only just starting, and the bones of the coding and concept can take time. I HOPE it goes well, I haven't enjoyed a milsim since Operation Flashpoint back in the early 2000s. Arma has rough gunplay, but great scale. Squad is cool, but feels.... isolated.

    • @Andrews.1
      @Andrews.1 4 หลายเดือนก่อน

      You sound entitled.

  • @SnowyFoxFox
    @SnowyFoxFox 4 หลายเดือนก่อน +1

    Game development is hard, and keeping a team together and focused is even harder. I wish you all the best of luck in this ambitious task, and I'll be waiting with bated breath to see what you guys make. Be decisive, be consistent, listen to your team, and make something great.

  • @Kaenguruu
    @Kaenguruu 4 หลายเดือนก่อน +9

    Looks dope. I really hope this isn't going to turn into the typical "Hey here's my dream game" - 6 months later - "Why I quit making my dream game". Since you already showed some footage, I have high hopes that this is going to be a good one though. Wish you all the best

  • @NFC3SPECTRO
    @NFC3SPECTRO 4 หลายเดือนก่อน +10

    Even though I am far from understanding the construction of games, I see that Bohemia did and still does a practically unique job when it comes to a medium and large-scale sandbox.
    I saw some projects on Unreal and I have many, many doubts about something that comes close to what an Armed Assault is, however it is from my heart and I wish it to be successful in its journey and who knows, perhaps it will bring a disruptive game and be an outliner of new horizons, but without going too far, simple games like Sandstorm have their charm, others like Six Days, Ground Branch, Ready or Not... try to bring a more realistic feel, but run into some walls when it comes to propagating the product.
    To be honest, waiting for a competitor to Arma3 is almost a distant dream, but today as a player I would be very happy in a game in a more micro, but simulated, modality that allows you to dynamically create mini scenarios to play in co-op teams.
    Gratitude and success.

    • @shadowmod3
      @shadowmod3 4 หลายเดือนก่อน

      none can ever imitate the chaos of battle Arma offers. none.

  • @somedude1887
    @somedude1887 4 หลายเดือนก่อน +42

    While this looks pretty good I’m not going to get my hopes up at all, historically anytime TH-camrs have tried making games they always miss the mark and fall short. Not to mention there is a very real chance Karma just falls down the same hole dozens of studios do and either sells their project to a large studio or just stops developing the game all together due to budget issues

  • @ThirstySalt_Water
    @ThirstySalt_Water 4 หลายเดือนก่อน +1

    Love all the new and unique interactions that don't appear in other games

  • @dakaodo
    @dakaodo 4 หลายเดือนก่อน +3

    You and Bluedrake42 have very different personalities and have built very different communities. However, one point on which you've both converged is that you in fact built these two great communities and have now mobilized them to implement your own visions for what a tactical shooter should be. And they are for different niches within the genre. BD42 wants something for the people -- a free shooter that's accessible to everyone, players and modders alike. You want to create an authentic milsim experience.
    Both are really exciting, not just in and of themselves but also in terms of what they might inspire or incite among the more established offerings in the genre. I've loved what you've done with your various 1-life or asymmetric real time penalty series, in pursuit of creating meaningful yet playable consequences for players. Take that concept and build it out into your own entire tactical shooter? Go get 'em, man.

  • @RiceMediaOfficial
    @RiceMediaOfficial 4 หลายเดือนก่อน +1

    Very hopeful for success but also optimistic. I see many times that TH-cam creators try to make their “own” thing but it either isn’t what it leads up to be or dies in a matter of months. For example, Operation Hard Doorstop by Bluedrake. It was extremely hyped up but when released it was a disappointment and felt very bare bones. I’ll continue to monitor for updates but I as I’m sure most people feel the same are skeptical

  • @BoogChannel
    @BoogChannel 4 หลายเดือนก่อน +61

    My biggest hope in the tactical shooter genre is we get the single player experience back, I miss the days of SOCOM but their isn’t really anything on the current market that scratches that itch.

    • @kevinsanders7370
      @kevinsanders7370 4 หลายเดือนก่อน +3

      SKILL ISSUE. AI BOTS WILL NEVER BE ABLE TO REPLICATE HUMAN BEHAVIOUR

    • @Bizcuitt
      @Bizcuitt 4 หลายเดือนก่อน +40

      @@kevinsanders7370 if insufferable was a person

    • @Anubis7169
      @Anubis7169 4 หลายเดือนก่อน +1

      Yeah i think programming smart and reasonable AI is the main issue. A paradox of "has to be as smart as a human, but also run on computer hardware one-millionth as efficient. (also run multiple AI and all the other stuff)"

    • @BoogChannel
      @BoogChannel 4 หลายเดือนก่อน +6

      @@Anubis7169Agreed to an extent, but I find it ridiculous that a game like SOCOM seemingly pulled it off on a ps2. In the modern tactical shooter scene we really only have Ready or Not.

    • @ChiefKief6Nine
      @ChiefKief6Nine 4 หลายเดือนก่อน +2

      @@kevinsanders7370 Someone has not seen the SWAG/DONUTS and SAIN mod for SPT.

  • @avatarthanosthelegendarysu5883
    @avatarthanosthelegendarysu5883 3 หลายเดือนก่อน +2

    Amazing bro also can you add a bodycam addon setting to the game? This is just an extra idea i wanted to give to you for this game

  • @friendlyreptile9931
    @friendlyreptile9931 4 หลายเดือนก่อน +40

    A few things.
    1: Do it and don't quit or sell it.
    2: Listen to your (*THE*) community
    3: Impliment a 1 Life gamemode where you have to join BEFORE the game starts.
    4: Add different Times and Places like the war in Rhodesia (not just modern stuff that is so many times done over and over again.
    5: If there are vehicles, don't make them arma / squad like but more like beam NG. (Prevent them from going fullthrottle through rocky terrain or jumps without taking damage) Would love to see Truck crawling like in MudRunner XD

    • @anonymous-ml8sl
      @anonymous-ml8sl 4 หลายเดือนก่อน +1

      A lot of wishful thinking there. BeamNG has systems that are far far too intensive for a game of this scale, wishing for handling of vehicles similar to games that focus on nothing but vehicles in a tactical shooter is stupid and asking way too much out of devs. Asking for Rhodesian war is probably the most retardes fucking thing I’ve ever heard, good luck marketing that “hey come buy my game that has a notorious white ethnostate absolutly murdering indigenous people” regardless of your opinions the fact that it’s controversial means it’s a no go. Using modern conflicts is far easier and simpler because far more documentation on equipment and vehicles exist (remember they have to model all these vehicles meaning they need references, references from obscure pre-modern photography is difficult to attain) listening to your community isn’t always a good thing for several reasons 1. Communities are never homogeneously agreeable on one opinion and inevitably someone isn’t going to be happy with the direction of the game because… surprise not everyone likes playing the same type of game. Someone who religiously plays ready or not will more than likely not like a game that strongly resembles arma and prioritizes realistic combat engagement distances 2. The second reason is because the community doesn’t understand what technical limitations the devs have, like your comment about BeamNG earlier, you clearly don’t understand the technical limitations and development time needed to make a system that’s similar to those so listening to a community that doesn’t know what their talking about and asks for far too much then bitches when it takes forever to release is really just not a good idea. As for the game modes, honestly I would like to see a system like armas where the editor is so malleable that if you don’t like the aspects of a game mode you can just make your own with the alterations you want, as stated before communities often times have fractured opinions and you wanting a 1 life game mode with the stipulations you’ve presented may be unpopular with the larger audience and cause people to be frustrated with the games development.

    • @ImUrMISERY
      @ImUrMISERY 4 หลายเดือนก่อน +6

      gun play should be the main focus

    • @Cooo_oooper
      @Cooo_oooper 4 หลายเดือนก่อน +10

      @@ImUrMISERY logistics should be the main focus, the 'tism is what makes these game special

    • @HaloDude557
      @HaloDude557 4 หลายเดือนก่อน +7

      There are entire games targeting realistic driving physics. Doing a simplistic model is almost always better for these kinds of games that don’t have driving as the primary focus

    • @XTRakki
      @XTRakki 4 หลายเดือนก่อน +1

      ​@@Cooo_oooper
      This is what killed Foxhole.
      No, just no.

  • @Miguel_killa
    @Miguel_killa 4 หลายเดือนก่อน +2

    I feel many games get ruin by devs when they listen too the public
    specially when they make terrible choices
    Im Glad for you and hope you success on your creation Karma

  • @_feara
    @_feara 4 หลายเดือนก่อน +38

    Good to hear this! Hopefully this doesn't end up like Grey Zone, Burning Lands, WW3, Delta Force, DIRECT CONTACT, Operation Harsh Doorstop, TWS, 83, Operator..

    • @CyberLillix
      @CyberLillix 4 หลายเดือนก่อน +7

      Operation Harsh Doorstop has been improving a lot, what you on about?
      The modding potential of that game is also nearly unlimited, not to mention the game will get many more updates and fixes, plus it's free unlike some of those you listed

    • @ChristoffRevan
      @ChristoffRevan 4 หลายเดือนก่อน

      ​@@CyberLillixDude, you've drunk so much cool aid that you've turned red....OHD is not really that good...just because it's free doesn't make it superior

    • @JelqSmith
      @JelqSmith 4 หลายเดือนก่อน

      What’s wrong with grey zone out of curiosity? I haven’t kept up with it.

    • @jonfletcher4811
      @jonfletcher4811 4 หลายเดือนก่อน +1

      @@JelqSmith idk if its changed, but at launch it wouldn't run for crap

    • @PiresArsenalLegend
      @PiresArsenalLegend 4 หลายเดือนก่อน

      but i guess if all those go down the tube we might have a shot...

  • @ilsniperli8113
    @ilsniperli8113 4 หลายเดือนก่อน +1

    I think there is nothing better than an experienced gamer and developers. I hope everything goes well for you, I put my faith in you. Normally companies that develop video games simply do it commercially and that's it, or only from their point of view and not from the players', which is what matters. Really getting the best out of each realistic shooter and combining it into one should be the solution

  • @vigilantestylez
    @vigilantestylez 4 หลายเดือนก่อน +6

    This is cool but I'd love to see a modern day 1st generation Ghost Recon. Like Island Thunder but with upgraded graphics. Keep the enemy AI behaviors the same, slightly improve the team AI behaviors, don't have jump or sprint. You can die in 1 shot most of the time. Make it immersive with excellent audio "Dolby Atmos", no music, excellent photo realistic graphics with ray tracing. Make a huge single player campaign, with co-op modes, and multiplayer. That's a real tactical shooter there.

    • @Bukubands223
      @Bukubands223 3 หลายเดือนก่อน +1

      I loved those games GR 2 was the apex

  • @bruderfaust5021
    @bruderfaust5021 3 หลายเดือนก่อน

    I remember playing Squad with you something like 7 or 8 years ago, always joining your games/calls to seed servers. Im excited to see the game you come up with!

  • @gomez7339
    @gomez7339 4 หลายเดือนก่อน +21

    here we go

  • @nottonyhawk123
    @nottonyhawk123 4 หลายเดือนก่อน +1

    Lisan Al-Gaib!!! I've been watching you for years dude, and seeing what you've done in squad and arma has me very optimistic for what you could produce.

  • @PapaSkyRooster
    @PapaSkyRooster 4 หลายเดือนก่อน +3

    oh no another youtuber taking a crack at a tactical shooter hope it doesn't fall flat

  • @Viper1Zero
    @Viper1Zero 2 หลายเดือนก่อน +1

    Late to the game on this, but BROTHER, am I excited for you and your team.
    This looks incredible, my friend. 100% on board to the end.

    • @karmakut
      @karmakut  2 หลายเดือนก่อน +1

      love you brother!

  • @SpecsPro
    @SpecsPro 4 หลายเดือนก่อน +19

    Now my question is Bellum going to have flight models for helos and planes like Arma?

    • @stillcantbesilencedevennow
      @stillcantbesilencedevennow 4 หลายเดือนก่อน +17

      True question. Combined arms IS modern war. Hate to say it, but we should be loading up on drones in this game too. FPV, loitering, you name it. Proliferation of weaponry as well. There are more firearms than humans atm if I recall correctly. Not that it's such a hard thing to believe. War is what our species excels at. It's no wonder the intergalactic community is not communicating with us.

    • @publiocornelioescipion8803
      @publiocornelioescipion8803 4 หลายเดือนก่อน

      @@stillcantbesilencedevennow If they know what's good for them, virgin aliens will stay away.

  • @AUSTIN-lp3gu
    @AUSTIN-lp3gu 4 หลายเดือนก่อน

    HOLY SHIT!! I can't lie, the cinematography and the realism of the way that stack all got in line, to the way they pointed their weapons (from point and 2nd man looking forwards, 3rd man looking at a 45 degree angle from the stack and checking windows, to the last man holding the rear and preparing to be the breacher).. Karmakut, the graphics look amazing already in pre-alpha status! If you truly pull this off and end up making something pure, genuine, new and exciting with that perfect blind of great graphics, realistic tactics, life-like physics, and the ability for players to enjoy creating and engaging in strategic and tactical assaults on enemy bases/hideouts.. if you end up creating the most immersive milsim experience that we have seen in recent years, like I KNOW you can do.. then, my friend, you will have made this gamer/former Infantryman a very, very happy man! Keep up the great work, team!! You're making mil-sim-mers and veterans alike around the world very, very proud to be alive!!

  • @travismac1996
    @travismac1996 4 หลายเดือนก่อน +6

    Just dont pull a bluedrake and release a half-baked game and expect the community to work on it while blaming players for not playing it.

  • @Sweet4Beats
    @Sweet4Beats 4 หลายเดือนก่อน

    You’re the reason I ever picked up Arma back in 2015 and am forever grateful. I know you got this and won’t let us down! Keep up the work boss man.

  • @zabariyarin
    @zabariyarin 4 หลายเดือนก่อน +17

    Si vis pacem 🕊️, para bellum 🪖

  • @ABryson916
    @ABryson916 4 หลายเดือนก่อน +1

    Extremely proud of you Karma. I look forward to seeing your dream flourish and will absolutely be following and supporting as much as I can. Push through those hurdles and stick to your guns, don't comprise for anyone. We've got your back brother.

  • @LiamYager
    @LiamYager 4 หลายเดือนก่อน +3

    I've seen other projects and teams pop up lately in an effort to build games AAA studios won't. I'm just curious why not try to develop a project with operation harsh door stop. Isn't the whole concept of OHD to be a foundation for developers to build their desired experiences?

  • @joseph-ht1te
    @joseph-ht1te 4 หลายเดือนก่อน +1

    This looks amazing.
    My only question is how is this going to differ from Squad, Arma, Ground Branch, Ready Or Not, etc, and why would I chose this game over any of those 4 titles? What's the angle of approach that you're offering with this game, that the other game developers seem to not offer with their title?

  • @spacegerrit9499
    @spacegerrit9499 4 หลายเดือนก่อน +14

    It seems every single tacti-youtuber is making their own tactical game.

    • @dashbee3264
      @dashbee3264 4 หลายเดือนก่อน +6

      Honestly yeah you could almost make a new sub genre at this point. “Tactical games made by tacti-TH-camrs because they wanted certain things to be exactly how they want them to be”

    • @spacegerrit9499
      @spacegerrit9499 4 หลายเดือนก่อน +9

      @@dashbee3264 It's also coming to a point where it's basically too samey to even give a crap.

    • @atloos
      @atloos 4 หลายเดือนก่อน +2

      yea and the ones that have come out already are quite bad so..

  • @DaveEd2499.
    @DaveEd2499. 4 หลายเดือนก่อน

    That tiny little preview got me so excited, as someone who can't play these games due to not owning a PC I have enjoyed watching them on your channel for years and noticed how samey and tired the genre got, really like what I've seen so far, question, will there be a spectator mode so Moidawg can make his sick eye in the sky videos on it? I love watching from that perspective.

  • @shardell
    @shardell 4 หลายเดือนก่อน +18

    This looks awesome man, best of luck! This is definitely the game the industry needs, and if pulled off right, the one that could really expand our niche. I know you have the knowledge, connections, and leadership skills to pull this off, so I’m very excited to see this happen!

    • @tacticalsapper
      @tacticalsapper 4 หลายเดือนก่อน +2

      How do you know he has leadership skills?

    • @shardell
      @shardell 4 หลายเดือนก่อน +2

      @@tacticalsapperBecause I’m in the unit he leads lmao

    • @tacticalsapper
      @tacticalsapper 4 หลายเดือนก่อน +10

      @@shardell you mean you play together a fantasy computer game. We all should do that instead of really test candidates.

    • @stillcantbesilencedevennow
      @stillcantbesilencedevennow 4 หลายเดือนก่อน +2

      ​I ostensibly agree with you. Real life isn't the same at ALL. And I think civilians need exposed to that fact. The sanitized version they see is... disturbing. But using these games, I've taught people real-world tactics that might (God forbid) keep them from a bad situation in real life. It's 6 of one and a half dozen of the other, brother. (Assuming you've seen combat, that or you just realize it isn't a game, leading in war is costly even when it goes well)

    • @shardell
      @shardell 4 หลายเดือนก่อน +2

      @@tacticalsapper I'm referring to general leadership skills, such as leading a game studio, but yeah sure go off weirdo. lol

  • @FutureLaugh
    @FutureLaugh 3 หลายเดือนก่อน +1

    cant wait to see what comes from this, looks awesome. If you need custom graffiti assets for the game, where can I reach you guys? lets work something out

  • @rdb9936
    @rdb9936 4 หลายเดือนก่อน +8

    Please enforce standardised grass/bush rendering in PvP, to prevent the cheese that is sweaty bois playing on minimum graphics settings for competitive advantage which has plagued this genre for so long. Excited to see what the future holds from this new studio!

  • @crawley6957
    @crawley6957 4 หลายเดือนก่อน +1

    Honestly was not expecting this announcement, best of luck to your whole team. I watch with great interest.

  • @militarysimulationgroups2753
    @militarysimulationgroups2753 4 หลายเดือนก่อน +14

    Oh look another tactical shooter !

    • @trooper4447
      @trooper4447 4 หลายเดือนก่อน +4

      Hi milsimgrp, yeah look another tactical shooter !
      Arma 2 +dlc's is still by far the best, if using ai.

    • @militarysimulationgroups2753
      @militarysimulationgroups2753 4 หลายเดือนก่อน +1

      @@trooper4447 Modded ai of course. ;) (smart ai or better still kai).

  • @artfulldodger33
    @artfulldodger33 4 หลายเดือนก่อน

    As an enjoyer of Many of the Titles mentioned in this video I believe there are good points which can be utilised from several of the tactical games mentioned.
    Until then I will continue to invest My hours into Tarkov - albeit with many faults; it remains my favourite Tactical Shooter of recent years and I always seem to return to it.

  • @redfalconvfx7050
    @redfalconvfx7050 4 หลายเดือนก่อน +6

    Another Operation Harsh Doorstop..... great guys keep it up. we have to make and fight for what we want. AAA is making fun of us for so long but now it is our time to make fun of them.... they killed our games like BF and etc....

  • @KaLaka16
    @KaLaka16 3 หลายเดือนก่อน

    Looks amazing. Please do everything you can to build the game in a way as to discourage and prevent ghosting. Looking forward to any updates.

  • @noobguy9973
    @noobguy9973 4 หลายเดือนก่อน +9

    My biggest concern is the fact that almost all tactical/realism/mil-sim type games start and look the same. There is only so many times you can have ops core helmets, 5.11 plate carriers, knight's AR-15's and that operator style holding/manipulation of the gun until they all looks the same.
    For example 2:24 to 2:30 tell me how it doesn't look like moded squad, arma or grayzone warfare with the exact same clothings, weapon configurations and handling. Thats kinda the inherent problem with mil-sim shooters, since all of them try to imitate real life they all start to look like each other with no aesthetic, art style or atmospheric difference between them and ıdk how this game is gonna handle that.
    Maybe ım just overthinking this and the mil-sim playerbase you guys are aiming for don't care about it but ı still wonder if that playerbase will be enough for the game longevity and even break even from the dev costs. We still don't know much though like will it have solo story mode? solo/co-op with bot support? or just multiplayer only?

  • @MajPickles
    @MajPickles 4 หลายเดือนก่อน

    Just heard about this! Very exciting times! Good Luck Karmakut! Looking forward to seeing this grow! Propel us into the next generation of Tactical Shooter!

  • @geoz1466
    @geoz1466 4 หลายเดือนก่อน +3

    this is fascinating from a sociology and economics viewpoint. gaming streamers making bank from streaming, sourcing streaming community, launching game studio. hell to the yes. congrats on your successes

  • @Nissa-p9h
    @Nissa-p9h หลายเดือนก่อน

    Im really excited to see how this plays out and im here to give full support and this project looks incredible

  • @LawnDartzStudios
    @LawnDartzStudios 4 หลายเดือนก่อน +8

    Hype!

  • @V0ndon420
    @V0ndon420 4 หลายเดือนก่อน

    actually so excited for this, been watching for years and tbh i can’t think of a better creator to be making something like this, ready to see what it brings

  • @ronja99
    @ronja99 4 หลายเดือนก่อน +4

    I wish game devs would stop saying "accesible... but complex" and "easy to learn, hard to master." These have proven to be opposite concepts. Just make something fun and engaging, and people will learn through the difficulty.

    • @VeriStrawberi
      @VeriStrawberi 4 หลายเดือนก่อน +2

      Proven? Uh... Pretty sure CHESS or GO is easy to learn, but hard to master. ;)

    • @EugeneGolovachev
      @EugeneGolovachev 4 หลายเดือนก่อน +1

      @@VeriStrawberi They are not fun

  • @MFKitten
    @MFKitten 4 หลายเดือนก่อน +1

    I always applaud enthusiasm and passion!
    To me the problem in this space is the seeming lack of differentiation between games, with all of them trying to accomplish the same overall goal, and many games overlapping heavily. And then many don't seem to have personality or soul, being realistic to a fault.
    Battlebit reignited my love for the genre by showing me that there's room for creativity and personality and color in this space. Photorealism isn't vital. Tedious realism isn't vital. Authenticity is. Tactical gameplay is.
    I want to see more games approaching the overarching concepts from a place of creativity and intrigue. There have been aome extraction shooter concepts in later years that have done more interesting things in terms of world building and lore, and I would love to see more games like that.

    • @daygrindmike8913
      @daygrindmike8913 2 หลายเดือนก่อน

      Devs who listen to people like you will fail 100% of the time. We need realism.

  • @ItsWoadie
    @ItsWoadie 4 หลายเดือนก่อน +13

    Bellum.. as in War? If so, that’s DOPE

    • @JohnyIIOh
      @JohnyIIOh 4 หลายเดือนก่อน +3

      No, Bellum as in Belgium but with spelling error

    • @JohnyIIOh
      @JohnyIIOh 4 หลายเดือนก่อน +2

      Background story is, he did a DNA test and turns out he's 6% Belgian, so that's what he likes to communicate

  • @MrKillroy26
    @MrKillroy26 4 หลายเดือนก่อน

    Man I’ve been following this channel and your Arma stuff for years. Absolutely looking forward to this project

  • @Obytack
    @Obytack 4 หลายเดือนก่อน +10

    This will just be another mil shooter than people will play for a week or 2 then go back to Arma and Squad.

  • @Cavalry117
    @Cavalry117 4 หลายเดือนก่อน

    I've played squad with you a bunch on dynamic direction while that was still active. Really looking forward to this.

  • @GoombaTickler
    @GoombaTickler 4 หลายเดือนก่อน +3

    Please make it for console!!!!

  • @Rosaslav
    @Rosaslav 4 หลายเดือนก่อน

    Best of luck karmakut! I feel like fps genre market is incredibly saturated at the moment, so it will be tough battle for audience, but at the same time the development tools widely available seems to be really advanced allowing people to achieve what they couldn't before. Also, with recent mass layoffs and studio closures in gaming industry, there is a lot of really talented developers, hungry for another chance, so there is opportunity to assemble really good team to achieve something exceptional. Also tactical shooters seems to be really on the rise in VR, so there might lie another opportunity for you to bring the genre to next level as VR becomes more and more mainstream with time.

  • @domosapien
    @domosapien 4 หลายเดือนก่อน +6

    2:42 Give me that player camera tech, and I'm in.

    • @nerdEykId
      @nerdEykId 4 หลายเดือนก่อน

      Yes that whould be awesome

  • @theamishpaladin5610
    @theamishpaladin5610 4 หลายเดือนก่อน

    Finally someone who is passionate about these kinds of games starting to create a develop them. I started playing squad because of your channel, I can’t wait to play your game!

  • @atlas4733
    @atlas4733 4 หลายเดือนก่อน +4

    Will this finally be a tactical shooter that isn’t an empty game with a gun sandbox?

    • @XTRakki
      @XTRakki 4 หลายเดือนก่อน

      No

  • @thestoicjourney3355
    @thestoicjourney3355 4 หลายเดือนก่อน

    Good luck on your mission man, im not a huge fan of tactical games like this, but im sure your idea with the amount of joy these types of games bring you, will be awesome good luck :D

  • @MishKonn
    @MishKonn 4 หลายเดือนก่อน +6

    Oh god, does every youtuber need their own game now?

    • @prototypechannel6975
      @prototypechannel6975 4 หลายเดือนก่อน +3

      They can't make money on youtube anymore

    • @alpsalish
      @alpsalish 3 หลายเดือนก่อน

      Cash grab for an incomplete game. I hope this isn't another one. I'll be on the sidelines until release and feedback.

  • @lucassanches1363
    @lucassanches1363 3 หลายเดือนก่อน

    I think you should add something like the Eden Editor. That’s one thing that makes arma unique. The possibility of the players make their own missions or just create scenarios and post them for other people to play

  • @moizesbrando
    @moizesbrando 4 หลายเดือนก่อน +9

    isnt this the guy who played invasion-only squad? lol

  • @Coyote750
    @Coyote750 4 หลายเดือนก่อน

    I can't wait for this I've done 1 or 2 Arma missions/ops with you and loved it yall made it so much more fun and lately I been wanting a Realistic Shooter game to play but Hell let loose and Squad 44 really any of them have just not been hitting. I am buying your game when it comes out.

  • @left4deadfreak
    @left4deadfreak 4 หลายเดือนก่อน +10

    "Guys I know this looks like every other failed and boring tactical shooter that's come out lately but this one will be different I swear!"

    • @AmgosrPig4384
      @AmgosrPig4384 4 หลายเดือนก่อน

      Yeah this guy sucks

  • @jlin3697
    @jlin3697 4 หลายเดือนก่อน +1

    I think what we are missing is the ai being really competent if we could get the ai to be more cohesive and tactical the only way for anyone to beat them is literally work together and it would kinda imbed that necessary teamwork in us

  • @tj_struck
    @tj_struck 4 หลายเดือนก่อน +3

    Not impressed yet, it’s definitely got insurgency sandstorm meets gray zone warfare vibes.
    I’ve been a diehard Milsim fan for many years. Do something different, don’t just recycle the same generic crap. You need to stand out from the plethora of cookie cutter milsim games.
    Combine the best features, mechanics and movement from all the others into something else.
    ADS from grey zone, your eye adapting to light from Six days in Fallujah, etc
    What I’ve seen in the intro has been done already.
    Going for realism? When you ADS make the “camera” move down into the optic view like your head does IRL and have the optic or iron sight (in game) more on the right of left (if you’re shouldering on your left side), no one is holding their gun straight out in front of their face so you’re looking through the optic with both eyes like the optic goes in the center of the screen in game.
    A lot of shooter switch hands/sides when pieing or shooting from corners. Incorporate that too.
    And for the love of god, please get the sounds effects right.

  • @imagen_
    @imagen_ 4 หลายเดือนก่อน +1

    I really rarely comment on videos like this, but please, make the game run on lower-end machines. It's so frustrating to see all these amazing games be innaccessible because of a hardware barrier and i would love to play Bellum on my (slightly lower end) pc.

  • @JoeZocktGames
    @JoeZocktGames 4 หลายเดือนก่อน +3

    Not to be a downer here but the reveal does literally nothing for me, looks like any other generic tactical action game. If it's just another version of Arma or Squad, why even doing this?

  • @blakegaumer6188
    @blakegaumer6188 4 หลายเดือนก่อน

    Im so excited about this, saw a video on it a couple days ago that I forgot to watch.. I am very excited to see where yall take this!! and even more stoked that your behind this creation as i know from watching your videos you wont let it fall short!! I cant wait for this!

  • @ivotedforbeanis8819
    @ivotedforbeanis8819 4 หลายเดือนก่อน +3

    This is just a ripoff of OPERATION HARSH DOORSTOP why don't you just merge with that its the same thing what is wrong with youtube you guys cant just make a game it will suck like operation HARSH DOORSTOP

  • @BiggestMarph
    @BiggestMarph 4 หลายเดือนก่อน +2

    I'm in. Following you for all these years I can soundly say I trust your judgement and vision. Take my money lol

  • @TheParentYouNeverHad
    @TheParentYouNeverHad 4 หลายเดือนก่อน +5

    Sorry but this genre is way too saturated for me to be even slightly interested. Best of luck tho.

  • @demandt3482
    @demandt3482 4 หลายเดือนก่อน +1

    Good luck, Karma. I have been following your content for years and have been a fan of and playing tactical shooters since I was a kid. I feel exactly like you-so much untapped potential in all the available tac shooters. I hope you can pull it off! I will be cheering you on. Do you have a Patreon for the project? Best of luck!

  • @moizesbrando
    @moizesbrando 4 หลายเดือนก่อน +7

    please dont be PvE please dont be PvE please dont be PvE please dont be PvE please dont be PvE

    • @3CODKing
      @3CODKing 4 หลายเดือนก่อน

      having the option would be nice for those that dont have a great internet connection.

  • @MrJOHNNYLONGSLEEV
    @MrJOHNNYLONGSLEEV 4 หลายเดือนก่อน

    Can’t wait to see what you and the team come up with!
    Probably not likely but I would really like to see it available for console as well as PC. I mostly play Insurgency Sandstorm right now because it’s one of the best console based tactical shooters in my opinion but am always eagerly awaiting the next great title.

  • @60CAL
    @60CAL 4 หลายเดือนก่อน +4

    your game is not that good man

  • @skoowy
    @skoowy 4 หลายเดือนก่อน

    Best of luck on this project Karmakut. I am proud of you for taking the initiative and attempting something of this magnitude. Respect.

  • @suffer7845
    @suffer7845 4 หลายเดือนก่อน +6

    100% a flop

  • @AnrichMarais
    @AnrichMarais 4 หลายเดือนก่อน

    You have my support, 100% agree with what you are talking/doing.