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If the Decentraland fiasco is anything to go by, this is considerably better than Metaverse land tbqh. At least you don't have a DMCA Mario house for a neighbor.
This is a masterclass in how to use teleporters in Doom, the fact Vinny didn't notice is amazing and I think Joel would have a field day with this Wad.
Happened to me. This mod got me to setup gzdoom and everything for the very first time to play it. Had to check my processes to see if Discord somehow opened w/out me knowing. Didn't know a doom mod could do that. All the little changes along the way made for one mind boggling introduction to Doom mods. Fun indeed.
This is what i found on Doomwiki for those who are interessted.copy pasted (spoiler) In August 2022, Veddge experienced the loss of a childhood friend, named Tom (Thomas Allord). The emotional state that Tom's death provoked in Veddge appears to have had a strong influence on the content that was added to the map. When the map's release thread by Veddge was first made on March 3, 2023, the download link provided was a simple file link. About a week later - around March 10, 2023 - this link was changed to a full Google Drive folder containing not just the file, but photos, screenshots and a personal journal related to the map - some of which appear to provide more context for the surreal and cryptic nature of the map. The Google Drive link also contains a zip file with a greatly simplified variant of this map in "myhouse.wad", which features no content beyond the first version of the House and the first three keycards. The map explores themes of isolation, nostalgia, grief, mental unrest, childhood trauma and existential horror. In terms of its various approaches to architecture, it seems to take direct inspiration from Internet creepypastas and the concept of liminal spaces to provoke unsettling feelings in the player. The distorted MP3 version of "Running From Evil" that plays during the majority of this level, "memory=entryrrrr/////" by esselfortium, is inspired by the album series Everywhere at the End of Time by The Caretaker, which focuses heavily on dementia in old age, musically representing the effects of memory loss and mental deterioration through the use of white noise and repeating earlier musical material with greater and greater levels of distortion as it progresses.[2] The map's giant concrete labyrinth appears to be directly inspired by House of Leaves, a documentary novel by Mark Z. Danielewski about an endless, constantly-changing labyrinth inside a family's home. The sign that appears in the empty lot after the House disappears says "Navidson Realty - For Sale". In the novel, Navidson is the name given to the family who own the house.
No remorse, either. Man doesn't even react. Then he half-heartedly says "I didn't enjoy doing that." And REFUSES to elaborate or even apologise for his actions. Truly, a psychotic streamer up there with the likes of Jerma985.
"Navidson Realty" is a reference to House of Leaves, a mindfuck book that is about a house that is much much bigger on the inside. The homeowners name is Navidson.
@@CrashingWaves-dm6oi I met Mark Z. Danielewski at a book signing back in 2019. He did a Q + A too. He was an awesome dude, incredibly nice and filled with insightful answers to our questions. He seemed genuinely touched when I told him how heavily House of Leaves had inspired me as a writer.
fair warning to anyone wanting to read that: the book is designed as a literary labyrinth mirroring the labyrinthine house in the story. a single paragraph of text will lead you through multiple layers of footnotes, appendices, off-kilter page numbering, text laid in spirals, multiple side-track references, and possibly leave you staring at a photograph of sketchy handwriting. it's hard even to bookmark where you've left off.
@@NekkoBlue yeah, the second he talked about the wad being found on a floppy the parent gave him I went "oh, creepypasta bullshit story time" The family of your dead friend giving you a box of your dead friends stuff is lame horror movie plot 101
This is like one of those nightmares that makes you wake up drenched in sweat in the middle of the night but you dont remember what it was about so you dont know why it woke you up.
I have dreams like this from time to time. It always catches me off guard because a lot of my dreams are like this and perfectly fine without being a nightmare. Every once in a while something scares the shit out of me in these dreams and I can't remember what happened in the dream and I can't shake the feeling something is after me for hours after I wake up. I'm getting goosebumps just thinking about it.
@@SonnoMaku This is not a joke: get checked for sleep apnea. This used to happen to me with some regularity. Doctor said I have amongst the worst cases of sleep apnea he has seen. And it hasn't happened to me once since i got my CPAP.
I get dreams of nothingness sometimes where I burst awake at the dead of night and have an inexplicable urge to leave the house and go somewhere. No, not somewhere, just away from where I am as fast as possible. It isn't even an avoidable or shakable feeling, I literally need to get up, leave the house I'm at and go about a block away before I realize what I'm doing. I have to tell myself that I need to go back, that what I'm doing isn't right. I've had it so bad one time that I ran downstairs, threw on a bathrobe over just shorts, ran out into a blizzard and foot of snow over to another building. After making it over there, I just stood in shocked silence for who knows how long before repeating the trek in reverse to my house. I have no idea what it is that makes me do it, but it may have something to do with me being sensitive to spirits. I always have been. It runs in my family. I even have a Guardian. She watches over me, always. She's not always visible and she doesn't make herself known, but when she is and does, it's usually her trying to communicate some silent message of warning to me. These dire feelings of imminent dread urging me to vacate wherever I am may come from her warning me of spiritual danger nearby. That's how I've translated it, at least. Thank you, Guardian. I know I'm not supposed to tell people about you, but I felt it necessary for this comment, on this video's comment section, considering the context.
the sheer accidental cinematic quality of 46:30 is astounding. The abrupt stop to the music, the hum of the lights quickly interrupting any peace of mind, and then the panicked looking all around finally stopping on a still view of a long corridor just for a shadowy figure to pass far off in the distance in complete silence. Bravo Vince.
I really want someone to make one of those "you're playing an old children's game but there's a demon in the cartridge or whatever" games, where the twist is that the demon has to play by the rules of the kids' game. Instead of everything becoming bloody and completely demonic like usual, he'd have to use the game's internal logic for his plans, like he surrendered himself to this world by entering the game. ...I guess that's sort of what Undertale's secret ending tried to do, but even that really wasn't worked out as well as it could've been.
@@kevinm5940 Yeah. Flowey tapped into his full-on edgy kid mode and it was more amusing than threatening, lol. Maybe that was the intent, to make him look pathetic because his whole worldview was flawed.
My neurons started activating when non euclidean geometry is associated with the name Thomas. Vinny's first ending around 45:00 just about confirmed my suspicions that the wad was, to an extent, inspired by House of Leaves. The name Navidson on the real estate sign must be a nod to the book. The main character of the book (rather, the creator of the documentary that exists within the book's universe) is Will Navidson. He just so happens to have a younger brother named Tom. I will be spoiling the book here, so if you haven't read it yet, this is both a warning and a sign to borrow it from your local library or purchase it to read at your leisure. Close to the end of the book Tom dies attempting to flee the shape shifting structure. If memory serves right (it very well couldn't, I haven't touched the book in a few years) the house caves in on itself and leaves nothing but a vacant property. Mirroring that of Vinny's ending. All in all, good stuff, props to the WAD maker.
@@valleybiitch you are right. I was writing in such a manic and sleep deprived state I forgot the name of a central character. I will edit the original comment to reflect this correction.
I get that there's like a readme describing a ghost possessing the level in clasic creepypasta fashion but i think the way the level unravels is also just a cool metaphor for memories blending together and becoming hazier with the passage of time
It's less "a ghost possessed this level" and more "a guy made this level to channel his grief for his dead husband, somehow unaware that he is also dead"
Seeing the house get burned, then old and decrepit, then get demolished and the lot sold was really saddening… i can’t help but think that it is meant to represent the inevitability that everything you find stability in will eventually only be a memory.
This wad really hit me in the feels. My childhood home was demolitioned and sold. Nothing remains of it except a few images. I... miss it. This wad really made me think about my childhood. And how things felt at the time. How excited I was for the future and my friends. I don't keep in touch with any of them anymore. I don't know where any of them are. Sometimes I miss the old days. But I always try to remember that eventually, these days will be old days too. So enjoy them as best you can. That way you'll have happy memories.
@@trslim6032 it also is important to remember that you will make new happy memories in the future. Life goes on. It’s all about how you decide to walk forward; you can try and be excited for what’s around the corner or just let life beat you.
@@circleinforthecube5170 my house was built in the 1890s. It was an old house. We actually found old newspapers and letters from the twenties in the walls. We put years of work into that house. Seeing it wrecked tore me up. My mom was heartbroken by it. I just wish I could have been in it one last time. As an adult so I could capture those memories.
Absolutely agree. It’s like when you visit an older relative that managed to stay sharp for years to the point that their house is still as cozy as it was in your childhood and then watching things start to get let go once their health starts to deteriorate. I know it’s oddly specific but, it’s something I went through and the mod reminded me of it.
Interesting note: in one of the endings you get a QR code that links you to the obituary of the guy who created this map in the paper right beside Tom's obit, saying that Steven and Tom died around the same time and were (most likely) lovers who will be having a joint funeral. This wad was uploaded by a gost.
Probably a ghost, I feel like it's darker; Steve and Tom are dead for a full month before the mod even begins development, so neither of them can actually be involved with this map, and there's hints of an unknown 3rd person peppered at a few points in the map (the most telling one imo is the flashlight in the reverse gas station, the one that lays where the crashed car used to be; mirror worlds car isn't crashed, its parked by the station so whoever drove it had no reason to be in the forest, the flashlight belongs to someone else); Something someone else on the forum noticed is that in the picture frame of Tom and Steve, in the files, the picture looks particularly wrong on second glance after seeing their images in the obituaries, it's because the profile shots from those obituaries are reversed in the picture and colorized, it's a fake picture that someone put there for some reason
Well, in the journal attached to the .wad (.pk3) file there were mentions of a loved one who Veddge (Steven) wishes to get back together with, plus it's not "S+T" in the game, it's "S+A", Steven and someone unnamed. The bad, gravestone ending is probably symbolises deathwish, while the good ending symbolises moving on and pursuing happines with that unnamed person.
It made mine drop because Navidson Realty is probably a House of Leaves reference. House of Leaves, in a very basic summary, is about a house that basically has its own dimension that changes in size a lot.
This was the first vod in a long time that i just sat and watched no breaks, without it being on the side monitor. I am not a doom player, so if I was captivated I cannot imagine the reactions of those who love the game and are map creators themselves. damn. this was so good.
Just read the thread for this WAD on Doomworld to see everyone's reactions. Pretty much everyone in the thread was mindblown by this. I've seen a ton of respected mappers and members of the Doom community call this one of the greatest WADs of all time. Hard to believe this is the first ever release by the author, and that he hadn't even logged on to Doomworld since 2006 before starting to talk about making this.
@@tjg121389 A lot of speculation about who it might be. I get BPRD vibes (among many others), but the guy moved on from Doom maps more than fifteen years ago, and I don't think he'd do all the expanded media stuff. Probably several people anyway - and whoever they are, it's kind of pointless to guess. They'll come out or they won't, and that'll be that. Aside from this map definitely getting a Cacoward in December, which... well, I haven't seen a shoe-in *this* hard before. The account it was actually posted on is almost certainly an old burner considering a lot of the forum messages are in-character to the WAD itself, but if this is legitimately someone's first map they're a savant.
The moment the doors open like doors, the moment the gun animations gain more frames, the moments when the original soundtrack start to change... Yeah.
This wad is giving mad House of Leaves vibes and I'm here for it. EDIT: Okay I made this comment when I was only about 20 mins in. Now I'm at 44:22 and there's no way that's not a House of Leave reference. What the fuck, man I love this.
It's weird how, depending on how long you play, this can either be "oh, cute little tribute" or "genuine pain of losing a beloved friend, but knowing they'd want you to complete their project"
I came here to message just that-- the song was made around 1983/84 so that makes about 40 years that this song has been around, around 17 of those years an online search for its origins. An insane ride for anyone involved
1:47:45 The best/worst part about that "Let the TSA search your Goatse" comment everybody shamed Vinny for reading is that the guy said the exact same thing an hour earlier during the first playthrough (46:29 in the Twitch VOD) and everyone missed it.
the jumpscare at 35:10 got me so bad I jumped and spilled hot cocoa all over my blankets and bedsheets and am now washing them in the basement before I can go back to bed.
If you like the theme of this wad and enjoy reading, it is directly inspired by a great horror book called House of Leaves. The sign on the lawn "Navidson Realty" confirms it's inspiration I read the book years ago and it's a serious psychological trip
Love seeing Vinny react to this crazy thing, but every time I watch somebody play it I feel a little worse about how quickly I resorted to shooting the good dog.
Can't blame you, when you see a random innocent-looking dog in the middle of a madhouse you know for a fact some shit is about to go down with that good boi.
@@ipaqmaster out of all the horror games I’ve played, the bathroom demon jump scare was one of the most scariest experiences I have had in YEARS. Literally because you look in the mirror and see blood knowing something bad will happen, then you look back and see blood outside, further foreshadowing that the “problem” is coming, and then the entrance is gone, and in that one moment you have no choice but to just sit there waiting what’s going to happen.
I'd be down for a game like that. Traversing random surreal dream worlds populated with bizarre enemies using weapons and items that don't make any sense? Sign me up.
@@cryptonaut1435 I was working on a thing, not doom, but more like Kingdom Hearts/Yume Nikki. Conceptually, Yume Nikki is built on a traditional RPG stripped down to it's core, so the idea was to apply that principle to a 3D Action RPG, really embrace making moving around and exploring the world a joy. It kinda fell apart because I'm unskilled and don't have the attention span though. If you want some surreal stuff tho, might I recommend checking out Felix Colgrave, Animusic, and the Minds Eye movies?
love how many subtle changes that Vinny missed starting at 11:00 1. the roof is now curved instead of flat 2. the playstation near the tv turned into a xbox 3. mirrors now show reflections of the rooms other than the player 4. the laundry closet turned into a stairwell for the attic 5. the doors have an opening closing animation 6. the music is different 7. the doom reloading animations are smoother all completely ignored
I think the scariest thing about this map, is how unbelievably well made it is, it does things that shouldn't even be possible with the doom engine, it just feels wrong
@@TheTimesOfOld i am, it was tough especially growing up never truly getting to know them. It definitely taught me (at a shockingly young age) that arguing about stupid crap is pointless and we all should enjoy life to the fullest
i knew from the moment we stepped in that this wouldn't be your average map... the craftsmanship looked far too good for something supposedly made more than a decade ago by a couple of teenagers. what an amazing set of twists and turns, too. the music slowly warping and glitching until it completely loses touch entirely with reality... such a skilled mapmaker and musician!
1:10:34 IS SO FUCKING FUNNY i can't get over how he realizes it's shrek and says "...Shrek!" st the realization and then upon discovering he's in danger screams "SHREK!!" AS HE PUNCHES HIS LIGHTS OUT
I cannot sing this mod's praises enough, because even if you don't read the description or the extra materials or anything, even if you get the empty lot ending and miss half the game, you're still getting one of the most emotionally effective pieces of art made in this engine. Also I did manage to find everything in this game on my own EXCEPT for the hospital and the BFG. I cannot possibly tell you how I figured out the beach, it kinda happened by accident
I think its suposed to represent the passage of time. The ps1 also becomes an xbox in that house. I also think that the brutalist apartment might represent a jump in time as well, since I think a lot of millennials can relate to having their childhoods in warm spacious homes and their adulthood in more souless/utilitarian apartment buildings.
@@sirrealism7300 you are right. That view does 100% come from me having a privileged background and I should have considered how most milenials might not have had that experience and worded that better. I grew up in a bubble and overlooked that it is not the world.I do wonder if perhaps the map's creator was trying to communicate something similar to what I talked though.
@@dudestep yeah i definitely think so, its hard for me to relate to that for that reason as i grew up during the housing market crash... I still think the wad is really cool though, I especially love how the music starts off. I just wish it didn't rip so much off of liminal spaces/the backrooms, and instead took a far more disturbing psychological route... I had the idea of making a game where randomly, a warning essentially pops up saying "Are you squeamish?"... and if you press "No" then you are given like five more warnings explaining in detail what you might end up seeing, stressing in extreme detail how absolutely certain you have to be to want to see what the game is willing to offer... to a point of post irony, eventually, when you click to proceed through all of the warnings, you're just shown a picture of a cute dog... with the game calling you a sick freak. On the other hand, if you actually did say that you're squeamish, then the game would flash some straight up unimagieable real world gore for a second or two before saying "Then why are you playing this?" Sure its edgy, and certainly not appropriate for todays sensitive climate, but I find that theres something so raw and classic about that kind of stuff... the stuff you have to go out looking for yourself, rather than just being able to watch a youtube video of... "Sad Satan" is a prime example of this.
I just noticed the playroom area has a chair facing the wall, for being put in time-out. Subtle little clue to things not being quite as happy as they seem
Oh, this is VERY explicitly the Doom edition of House of Leaves. Besides the other references people have mentioned, the journal that comes with the map download always highlights the word house in blue. I'd love to see more games and mods inspired by books TBH, there's lots of untapped potential.
this is a wonderful map and it kinda reminds me of the hl2 mod "Watching Paint Dry" where you just expect it to be 5 minutes of gameplay and then discover all these cool endings and secrets. + the destruction of euclid was just the cherry on top. Loved it, great tribute to tom. RIP.
The term is 'walk-in basement'. Often they're built into slopes, so there;s literally a "first floor" entrance with the main first floor of a house, and then a "basement" that, around the back or side of the house, walks out to a lower level of a slope. I live in such a house, which in Alabama, Florida, Louisiana etc would be unimaginable.
I really enjoy the idea of such houses. I still vividly remember the neighbor's house from 25+ years ago which sort of had that, with the garage at basement level... This house is similar to that, only there's no direct walk up to a front door around the garage. Grandpa, your house plans weren't always the greatest... fetching 15º plus driveway while in a snow heavy state what were you thinking hmrbgrbl...
I fucking hated the shrek thing. Like, in the back of my mind it stood out as oddly detailed and out of place, and then he was gone. Things that shouldn't be able to move, moving, rubs me the wrong way. I would've been horrified playing it on my own.
The 80s arcade carpets are actually pretty incredible at hiding the fact they are dirty. The cleaning crew can leave them be for longer and unless something actually stains it will be hard for people to notice.
Man the first time I got into the backrooms, I actually found the exit right away, after like 30 seconds. I wanted to explore them more and turned around, but then I never found the exit door again and I've been in there for like an hour in total. I really don't know how I found it the first time, I was just wandering around randomly
It's difficult to find when you want to look for it, but when you know the path to it you can get to it very easy, its a single portal door (its kind of a hard room to find but its got 6 doorways, and a corner light is blinking)
there's also the multiple floors on top of each other, something that isn't physically possible with doom's engine. that alone is worth some mad respect but it's barely even a footnote next to the genius of the plot progression
That was a good 10 minute stream! But I don't understand why the 2 extra hours of vin checking out other wads was not just posted as its separate upload.
4:10 I live in australia and not a single person I know or any house I've ever been into has had a basement. If you ever see a house built with a 'basement' it is generally because the bottom story is a garage with some extra space, or the bottom story was built as a 1st story that partially sits below ground level
The thing that really started to get me freaked out was when you could first tell the music was slipping. Kinda like if a bodysnatcher took your grandma and you get a brief glimpse of a black tendril lashing out of its mouth to eat a hard candy, wrapper and all.
Watching vin play jape games is always such a treat It takes him 10 minutes to realize something's up, but when he does you get a banger like "Euclid geting BTFO'd yet again" every time
@@jerryonlychild7003late comment but yes that freaked me the hell out, that song is essentially the liminal space of music. Familiar and always on the tip of your tongue but never found
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berries.
Bananas.
benis
cream
Banas
MyHouse
in the middle of my wad
burning down myhouse
Our house
In the middle of our house
Our house
when is MyStreet
@@swaggleton aphmau joke?
@@mittensthecatfurry what
Not gonna lie; this dude has a pretty big house
ikr i wish i had a crypt in my duplex
complete with non-euclidean geometry
Imagine the property value of a non-euclidian house
@@AlexRodriguez0407 like $7.60
@@andoy_ In Exalorian Dollars.
This is what happens when you buy land in the Metaverse.
it's about to go nuts
If the Decentraland fiasco is anything to go by, this is considerably better than Metaverse land tbqh. At least you don't have a DMCA Mario house for a neighbor.
I just bought more
@@Knapperoni land in the metaverse
As if. It would never be this cool. It's just a normal house and you have to go to virtual Walmart
This is a masterclass in how to use teleporters in Doom, the fact Vinny didn't notice is amazing and I think Joel would have a field day with this Wad.
The power of teleporters is a game makers best friend
The ending teleport where the house vanishes behind you actually made my jaw drop with how cleanly it was done.
i’ve never played doom so i thought the map maker was just doing some non euclidean magic bullshit
@@jackpumpoen in the Doom engine the map maker did sell a soul for it to work that well.
@@jackpumpoen 99% of the time some non euclidean magic bullshit IS made with teleports.
1:03:59 I looked this up, apparently the Discord sound plays once exactly 10 minutes into the wad just to fuck with the player 😄
that is so fucked up lmfaooooo
Utterly devious
HAHAHA GET FUCKED
-the dev
That’s the evilest thing I can imagine!
Happened to me. This mod got me to setup gzdoom and everything for the very first time to play it. Had to check my processes to see if Discord somehow opened w/out me knowing. Didn't know a doom mod could do that. All the little changes along the way made for one mind boggling introduction to Doom mods. Fun indeed.
"10 minutes of play time"
Oh this is gonna be a weird two hours, isn't it?
"The TH-cam timeline proved that is a lie."
20 minoote
This is my favourite Doom WAD ever.
To think if no one told vinny to look at the map more it would have actually been about 10 minutes lol.
This is what i found on Doomwiki for those who are interessted.copy pasted (spoiler)
In August 2022, Veddge experienced the loss of a childhood friend, named Tom (Thomas Allord). The emotional state that Tom's death provoked in Veddge appears to have had a strong influence on the content that was added to the map.
When the map's release thread by Veddge was first made on March 3, 2023, the download link provided was a simple file link. About a week later - around March 10, 2023 - this link was changed to a full Google Drive folder containing not just the file, but photos, screenshots and a personal journal related to the map - some of which appear to provide more context for the surreal and cryptic nature of the map.
The Google Drive link also contains a zip file with a greatly simplified variant of this map in "myhouse.wad", which features no content beyond the first version of the House and the first three keycards.
The map explores themes of isolation, nostalgia, grief, mental unrest, childhood trauma and existential horror. In terms of its various approaches to architecture, it seems to take direct inspiration from Internet creepypastas and the concept of liminal spaces to provoke unsettling feelings in the player.
The distorted MP3 version of "Running From Evil" that plays during the majority of this level, "memory=entryrrrr/////" by esselfortium, is inspired by the album series Everywhere at the End of Time by The Caretaker, which focuses heavily on dementia in old age, musically representing the effects of memory loss and mental deterioration through the use of white noise and repeating earlier musical material with greater and greater levels of distortion as it progresses.[2]
The map's giant concrete labyrinth appears to be directly inspired by House of Leaves, a documentary novel by Mark Z. Danielewski about an endless, constantly-changing labyrinth inside a family's home. The sign that appears in the empty lot after the House disappears says "Navidson Realty - For Sale". In the novel, Navidson is the name given to the family who own the house.
Vincent when he sees an unkilled dog
quota
Vinny works for the ATF
Has to get those sponsorship offers
@@MrWolfSnack Clearly, he is already there.
No remorse, either. Man doesn't even react. Then he half-heartedly says "I didn't enjoy doing that." And REFUSES to elaborate or even apologise for his actions. Truly, a psychotic streamer up there with the likes of Jerma985.
“It’s not _that_ backrooms”
**immediately comes across the one liminal hotel image**
Never have i been more horrified by a phrase "The Shrek is gone"
Up there with “Mario has logged on.”
It gives off a uhh i cant describe the feeling but its just creepy and unsettling
*_It's all ogre now_*
@@palecaptainwolfkayls8499
*"Shrek has logged in"*
fun fact: the shrek is called "childhood nightmare" if im correct
it really adds to the non-euclidean experience when the midi goes wild with a clowncore guitar solo
I hate that I know what clowncore is... Do you know about queefcore?
@@sirrealism7300 Clowncore is an awesome band, though? Why would you hate it?
@@_Jay_Maker_ listen to queefcore and you'll understand why.
@@_Jay_Maker_ Clown Core is legit great, but also probably the best combination of words I could find to describe the midi lol
what the fuck kind of video is this gonna be
"Navidson Realty" is a reference to House of Leaves, a mindfuck book that is about a house that is much much bigger on the inside. The homeowners name is Navidson.
Wonderful book, got me into writing
@@CrashingWaves-dm6oi I met Mark Z. Danielewski at a book signing back in 2019. He did a Q + A too. He was an awesome dude, incredibly nice and filled with insightful answers to our questions. He seemed genuinely touched when I told him how heavily House of Leaves had inspired me as a writer.
@@LongSinceDead1 That's awesome, I've always wanted to meet him. If my book ever takes off, I'll make sure to send him a signed copy lol
fair warning to anyone wanting to read that: the book is designed as a literary labyrinth mirroring the labyrinthine house in the story. a single paragraph of text will lead you through multiple layers of footnotes, appendices, off-kilter page numbering, text laid in spirals, multiple side-track references, and possibly leave you staring at a photograph of sketchy handwriting. it's hard even to bookmark where you've left off.
It took him almost exactly 10 minutes to "beat the level". That's amazing
The slow, gradual mind fuckery was pretty subtle and clever.
I haven’t watched the full video yet but the doors changing and weapon animations becoming smoother blew my mind
the best part is all the subtle changes vinny missed
@@DeliciousFruit99 I didn't notice it got smoother
@@DeliciousFruit99 smoother?? I legit just played it and hadn't noticed
wait a minute that avatar
The moment I started to notice the song's lead instruments begin to desync made me realize what kind of mod this is gonna be.
I could immediately tell when Vin read the description and it sounded like a bad creepypasta lol
@NekkoBlue the phrase "bad creepypasta" implies that there are good creepypasta.
@@jonnys8853 I mean, theres tons of pretty good ones. Just cuz the shittiest ones got super popular doesn’t make creepypasta as a whole bad.
@@NekkoBlue yeah, the second he talked about the wad being found on a floppy the parent gave him I went "oh, creepypasta bullshit story time"
The family of your dead friend giving you a box of your dead friends stuff is lame horror movie plot 101
Kinda dissapointed theres none of that classic Shepard Tone. Everyone loves a good old Shepard Tone in their horror games.
44:22 "Navidson Realty" Oh, of course the whole thing is more or less an extended House of Leaves reference.
In the lore journal the uploader wrote that was included with the wad, every time the word house is used it's colored blue
@@clanofclams2720 Classic
man the more i learn abt this wad the better it gets
Reading the wiki of this map is mind boggling and explains a lot of the weird shit happening like the looping and Discord notification
This is like one of those nightmares that makes you wake up drenched in sweat in the middle of the night but you dont remember what it was about so you dont know why it woke you up.
I have dreams like this from time to time. It always catches me off guard because a lot of my dreams are like this and perfectly fine without being a nightmare. Every once in a while something scares the shit out of me in these dreams and I can't remember what happened in the dream and I can't shake the feeling something is after me for hours after I wake up. I'm getting goosebumps just thinking about it.
These are literally my dreams
@@SonnoMaku This is not a joke: get checked for sleep apnea. This used to happen to me with some regularity. Doctor said I have amongst the worst cases of sleep apnea he has seen. And it hasn't happened to me once since i got my CPAP.
The abandoned hospital segment was precisely that for me
I get dreams of nothingness sometimes where I burst awake at the dead of night and have an inexplicable urge to leave the house and go somewhere. No, not somewhere, just away from where I am as fast as possible. It isn't even an avoidable or shakable feeling, I literally need to get up, leave the house I'm at and go about a block away before I realize what I'm doing. I have to tell myself that I need to go back, that what I'm doing isn't right. I've had it so bad one time that I ran downstairs, threw on a bathrobe over just shorts, ran out into a blizzard and foot of snow over to another building. After making it over there, I just stood in shocked silence for who knows how long before repeating the trek in reverse to my house. I have no idea what it is that makes me do it, but it may have something to do with me being sensitive to spirits. I always have been. It runs in my family. I even have a Guardian. She watches over me, always. She's not always visible and she doesn't make herself known, but when she is and does, it's usually her trying to communicate some silent message of warning to me. These dire feelings of imminent dread urging me to vacate wherever I am may come from her warning me of spiritual danger nearby. That's how I've translated it, at least. Thank you, Guardian. I know I'm not supposed to tell people about you, but I felt it necessary for this comment, on this video's comment section, considering the context.
the hospital into defib into RIP AND TEAR was actually the coolest shit dude
From a gameplay point it's the coolest thing about the mod in my opinion and I wish it were a standalone feature on its own
I jumped so bad at that moment lol
time stamp plz
@@dr.dandyphd4968 Around 41:00
@@dr.dandyphd4968
41:33
the sheer accidental cinematic quality of 46:30 is astounding. The abrupt stop to the music, the hum of the lights quickly interrupting any peace of mind, and then the panicked looking all around finally stopping on a still view of a long corridor just for a shadowy figure to pass far off in the distance in complete silence. Bravo Vince.
Cherry on the top is man’s saying “Nope.”
Now I really want a "demon in game" creepypasta with Doom where Doomguy just ends up killing it.
Make Doomguy an allegory for the indomitable human spirit
@@heyitskukii _He always was_
I really want someone to make one of those "you're playing an old children's game but there's a demon in the cartridge or whatever" games, where the twist is that the demon has to play by the rules of the kids' game. Instead of everything becoming bloody and completely demonic like usual, he'd have to use the game's internal logic for his plans, like he surrendered himself to this world by entering the game.
...I guess that's sort of what Undertale's secret ending tried to do, but even that really wasn't worked out as well as it could've been.
@@kevinm5940 Yeah.
Flowey tapped into his full-on edgy kid mode and it was more amusing than threatening, lol. Maybe that was the intent, to make him look pathetic because his whole worldview was flawed.
@@AlfurAldric2211 I think they mean Chara ?
My neurons started activating when non euclidean geometry is associated with the name Thomas. Vinny's first ending around 45:00 just about confirmed my suspicions that the wad was, to an extent, inspired by House of Leaves. The name Navidson on the real estate sign must be a nod to the book. The main character of the book (rather, the creator of the documentary that exists within the book's universe) is Will Navidson. He just so happens to have a younger brother named Tom. I will be spoiling the book here, so if you haven't read it yet, this is both a warning and a sign to borrow it from your local library or purchase it to read at your leisure. Close to the end of the book Tom dies attempting to flee the shape shifting structure. If memory serves right (it very well couldn't, I haven't touched the book in a few years) the house caves in on itself and leaves nothing but a vacant property. Mirroring that of Vinny's ending.
All in all, good stuff, props to the WAD maker.
There are more references to the book, in the Journal, the word "house" is highlighted in blue just like the book
the main character is called Will Navidson?
@@valleybiitch you are right. I was writing in such a manic and sleep deprived state I forgot the name of a central character. I will edit the original comment to reflect this correction.
@@jeraldjoyce2995 lol
Good catch. i haven't touched HoL in years but thought Navidson sounded real familiar.
I get that there's like a readme describing a ghost possessing the level in clasic creepypasta fashion but i think the way the level unravels is also just a cool metaphor for memories blending together and becoming hazier with the passage of time
It's less "a ghost possessed this level" and more "a guy made this level to channel his grief for his dead husband, somehow unaware that he is also dead"
It's also much more like house of leaves than any sort of "generic creepypasta"
@Kaptain Raptor i mean there's two house of leaves references in the game
The memory thing is what I thought it was in the first place lol
@Ab-•gail yeah i also got that before i knew about the read me
Seeing the house get burned, then old and decrepit, then get demolished and the lot sold was really saddening… i can’t help but think that it is meant to represent the inevitability that everything you find stability in will eventually only be a memory.
This wad really hit me in the feels. My childhood home was demolitioned and sold. Nothing remains of it except a few images. I... miss it. This wad really made me think about my childhood. And how things felt at the time. How excited I was for the future and my friends. I don't keep in touch with any of them anymore. I don't know where any of them are. Sometimes I miss the old days. But I always try to remember that eventually, these days will be old days too. So enjoy them as best you can. That way you'll have happy memories.
@@trslim6032 it also is important to remember that you will make new happy memories in the future. Life goes on. It’s all about how you decide to walk forward; you can try and be excited for what’s around the corner or just let life beat you.
this is why architectural preservation of the 60s-90s stuff is important too
@@circleinforthecube5170 my house was built in the 1890s. It was an old house. We actually found old newspapers and letters from the twenties in the walls. We put years of work into that house. Seeing it wrecked tore me up. My mom was heartbroken by it. I just wish I could have been in it one last time. As an adult so I could capture those memories.
Absolutely agree. It’s like when you visit an older relative that managed to stay sharp for years to the point that their house is still as cozy as it was in your childhood and then watching things start to get let go once their health starts to deteriorate. I know it’s oddly specific but, it’s something I went through and the mod reminded me of it.
Watching Vinny fumble around the save game menu with a mouse is like watching somebody eat a candy bar with a fork and knife.
In a world of soup, Vinny's a man with a fork.
Hey, if it's good enough for George Costanza it's good enough for me.
Interesting note: in one of the endings you get a QR code that links you to the obituary of the guy who created this map in the paper right beside Tom's obit, saying that Steven and Tom died around the same time and were (most likely) lovers who will be having a joint funeral. This wad was uploaded by a gost.
I don't know about anyone else but I'm spooked solid.
spooky
Probably a ghost, I feel like it's darker; Steve and Tom are dead for a full month before the mod even begins development, so neither of them can actually be involved with this map, and there's hints of an unknown 3rd person peppered at a few points in the map (the most telling one imo is the flashlight in the reverse gas station, the one that lays where the crashed car used to be; mirror worlds car isn't crashed, its parked by the station so whoever drove it had no reason to be in the forest, the flashlight belongs to someone else); Something someone else on the forum noticed is that in the picture frame of Tom and Steve, in the files, the picture looks particularly wrong on second glance after seeing their images in the obituaries, it's because the profile shots from those obituaries are reversed in the picture and colorized, it's a fake picture that someone put there for some reason
Well, in the journal attached to the .wad (.pk3) file there were mentions of a loved one who Veddge (Steven) wishes to get back together with, plus it's not "S+T" in the game, it's "S+A", Steven and someone unnamed.
The bad, gravestone ending is probably symbolises deathwish, while the good ending symbolises moving on and pursuing happines with that unnamed person.
Well really guys this was made/created by a ghost...OOoOoOoO
RIP in peace yo! Their friend lived in a freaking Cosmic Horror mansion.
Rest in peace in peace?
@@goodboi6540 yes, shaking my smh.
@@Chewbarta alr right
fr real
Kinda weird in my imo
for someone who grew up with shareware doom this was absolutely captivating. is this a genre now? nostalgia in the 34th dimension?
Me too, shareware Doom, Quake, Wolfenstein 3D, never got the full versions.
Oh if you look into the world of Doom mods, you'll probably get more gameplay content than many games combined. Some of it as unique as this.
Imagine if this got submitted to Joel's one level doom competition from some years back.
I love 44:13 so much. The long pause between “it” and “is gone” perfectly encapsulates how that moment feels
when vinny turned around to be greeted with the sign that says the home was sold, i felt my heart drop into my stomach
I can only assume that this feeling you had was because of a memory that was triggered by that moment in the stream. You wanna talk about it bro?
why did your heart drop into your stomach? it was just a sign
You okay?
It made mine drop because Navidson Realty is probably a House of Leaves reference. House of Leaves, in a very basic summary, is about a house that basically has its own dimension that changes in size a lot.
The entire WAD is a House of Leaves reference, it's also not even actually a tribute to a dead friend like it says.
Chat: Vinny get the green t-shirt
*Vinny instead hops into the tub to nab the duck and finds a completely different route*
I love how he missed the figure in the window across the street twice
Edit: three times
Where I missed them
@@Ruby_Coast 26:57
what is that, a Hell Valley Skytree?
@@dharam_ntkt lmao I'm glad some people still remember the Mario galaxy sky trees
I knew you could go into the backrooms by noclip but what exactly is that monster for?
Vinny sees a house for the first time, takes 2 hours to fully absorb the data
I am absorbing the data so hard rn
He needs to be furnished with every informations
Standard New Yorker experience
20:21 "Was this the secret wank room?"
"Oh, pretty far from that I think..."
Also Vinny fulfilling his quota 31:27
I didn't enjoy that either.
Yknow that doesn’t make it any less likely…
Secret wank room was the backrooms with the mystery jism.
@@Marsuvee
I don't think anybody enjoyed that.
This was the first vod in a long time that i just sat and watched no breaks, without it being on the side monitor. I am not a doom player, so if I was captivated I cannot imagine the reactions of those who love the game and are map creators themselves. damn. this was so good.
Just read the thread for this WAD on Doomworld to see everyone's reactions. Pretty much everyone in the thread was mindblown by this. I've seen a ton of respected mappers and members of the Doom community call this one of the greatest WADs of all time. Hard to believe this is the first ever release by the author, and that he hadn't even logged on to Doomworld since 2006 before starting to talk about making this.
@@tjg121389 A lot of speculation about who it might be. I get BPRD vibes (among many others), but the guy moved on from Doom maps more than fifteen years ago, and I don't think he'd do all the expanded media stuff. Probably several people anyway - and whoever they are, it's kind of pointless to guess. They'll come out or they won't, and that'll be that. Aside from this map definitely getting a Cacoward in December, which... well, I haven't seen a shoe-in *this* hard before.
The account it was actually posted on is almost certainly an old burner considering a lot of the forum messages are in-character to the WAD itself, but if this is legitimately someone's first map they're a savant.
The moment the doors open like doors, the moment the gun animations gain more frames, the moments when the original soundtrack start to change... Yeah.
The doors changing is a nice subtle change
if u didnt realize.
weapons change to the fluid versions or patched.
all the doors did change yes. but also the whole map got an update...
@@miciso666 the WEAPONS?? I knew about the map but damn
the mirrors and the music too
This wad is giving mad House of Leaves vibes and I'm here for it.
EDIT: Okay I made this comment when I was only about 20 mins in. Now I'm at 44:22 and there's no way that's not a House of Leave reference. What the fuck, man I love this.
The journal bundled in the ZIP file has, among other things, the word "house" always displayed in blue text.
-the minotaur-
It's weird how, depending on how long you play, this can either be "oh, cute little tribute" or "genuine pain of losing a beloved friend, but knowing they'd want you to complete their project"
genuine pain? its a creepypasta aka a made up thing
@TomBoss123 made up things can be based on real things.
"beloved friend" they were married and died on the same day. The house made the map. It's a haunted house.
if you really get in deep, it becomes “wait why is the creator’s obituary here”
Thanks karkat vantas
never have I heard such panic from Binty about Shrek being gone
1:53:30 the full song finally got found, it's Subways Of Your Mind by FEX
I came here to message just that-- the song was made around 1983/84 so that makes about 40 years that this song has been around, around 17 of those years an online search for its origins. An insane ride for anyone involved
1:47:45 The best/worst part about that "Let the TSA search your Goatse" comment everybody shamed Vinny for reading is that the guy said the exact same thing an hour earlier during the first playthrough (46:29 in the Twitch VOD) and everyone missed it.
That’s dedication
I love the slow, silent realisation and the wretching about what he said at 1:44:46
Nice of Princess Tubgirl to invite us ova to her castle
Oh god no
@@ChronoSquare She'll need a plumber all right.
After the television plans fell through, Mark Z Danielewski seeks a new medium to continue House of Leaves.
19:18 "Euclid getting blown the fuck out yet again" might be my favorite Vinesauce quote from this year
the jumpscare at 35:10 got me so bad I jumped and spilled hot cocoa all over my blankets and bedsheets and am now washing them in the basement before I can go back to bed.
RIP cocoa
Sorry to hear that about your cocoa
basement
@@andoy_
People have laundry machines in the basement. Like Home Alone does, right?
@@palecaptainwolfkayls8499 Some of them do. mine is on the laundry room on the back tho.
going in blind to this was amazing.
thx to the creator + people who recommended it + Vinny.
I enjoy.
If you like the theme of this wad and enjoy reading, it is directly inspired by a great horror book called House of Leaves. The sign on the lawn "Navidson Realty" confirms it's inspiration
I read the book years ago and it's a serious psychological trip
@@FoldingTeaLeaves thanks for the recommendation! I'll give it a look.
Love seeing Vinny react to this crazy thing, but every time I watch somebody play it I feel a little worse about how quickly I resorted to shooting the good dog.
Same lmao. Played too much wolfenstien 3D
Can't blame you, when you see a random innocent-looking dog in the middle of a madhouse you know for a fact some shit is about to go down with that good boi.
Lol I shot first, realized it was a dog a moment later, then reloaded my save, and just ran from the big one the whole time
And don't forget!
*We know what you have done. You cannot take it back.*
@@AlfurAldric2211 idc i'm more of a cat person anyways
Kind of incredible how many jump scares this has for a doom wad
Loved my run on it but the bathroom demon’s jumped me good. Same with the double-headed dog’s introduction
@@ipaqmaster THAT DOG JUMPSCARE THOUGH! Had me going HOLY SHIT!!
@@ipaqmaster out of all the horror games I’ve played, the bathroom demon jump scare was one of the most scariest experiences I have had in YEARS. Literally because you look in the mirror and see blood knowing something bad will happen, then you look back and see blood outside, further foreshadowing that the “problem” is coming, and then the entrance is gone, and in that one moment you have no choice but to just sit there waiting what’s going to happen.
"10 minutes of playtime"
2 hours 19 minutes and 36 seconds later
Same vibe as "This planet will blow up in 5 minutes" *97 episodes later*
ONLEE TEN MINOOT, DINTY PLS
@@ImmaLittlePip wht is this referencing
@@Tomboyspleaseheadpatme Dragon Ball Z
when u realize 10 mins is exactly the game plays a discord ping message.
If the map dev wasn't embellishing a little bit that's a pretty damn nice house must have cost a pretty penny.
Yeah, pretty nice aside from all the demons and stuff. No wonder his friend died.
@@Andy-413 poor taste but also LMAO
@@erc3338 I'm not sure if the story is real tbh it could be somewhat of a fake story to go along with the map
Theyre obviously a tax evading 1%er
@@ImmaLittlePip Ok good I wasn't the only one lmao
Holy shit. Never have I asked myself what a fusion of DOOM and Yume Nikki would look like, but it's FUCKING AWESOME.
Doomy Nikki
@@Mexikirb duki nuki
@@thecosm7152 "If you Duki, you Nuki!"
I'd be down for a game like that. Traversing random surreal dream worlds populated with bizarre enemies using weapons and items that don't make any sense? Sign me up.
@@cryptonaut1435 I was working on a thing, not doom, but more like Kingdom Hearts/Yume Nikki. Conceptually, Yume Nikki is built on a traditional RPG stripped down to it's core, so the idea was to apply that principle to a 3D Action RPG, really embrace making moving around and exploring the world a joy. It kinda fell apart because I'm unskilled and don't have the attention span though.
If you want some surreal stuff tho, might I recommend checking out Felix Colgrave, Animusic, and the Minds Eye movies?
love how many subtle changes that Vinny missed starting at 11:00
1. the roof is now curved instead of flat
2. the playstation near the tv turned into a xbox
3. mirrors now show reflections of the rooms other than the player
4. the laundry closet turned into a stairwell for the attic
5. the doors have an opening closing animation
6. the music is different
7. the doom reloading animations are smoother
all completely ignored
The fear in his voice as he yelled *”SHREK”* was peak content
if im correct the shrek enemy was named "childhood nightmare"
@@Reggie_Officialso basically either the guy who started the wad or the guy who picked up on it were scared of shrek as a kid
I've played this map and it gives me the meat sweats.
I think thats just due to morbid obesity and a lack of exercise
@@sirrealism7300 well i got lack of obesity and MORBID exercise
I think the scariest thing about this map, is how unbelievably well made it is, it does things that shouldn't even be possible with the doom engine, it just feels wrong
The house burning was a sudden twist and a hit of ptsd… i went thru a house fire when i was 3 and lost my mother and brother so it hit me a tad hard
Fucking hell, i am very sorry for that, and i hope you're doing fine now
@@TheTimesOfOld i am, it was tough especially growing up never truly getting to know them. It definitely taught me (at a shockingly young age) that arguing about stupid crap is pointless and we all should enjoy life to the fullest
It's a running joke basically
🙏 God bless you, man.
I wish you the best.
i knew from the moment we stepped in that this wouldn't be your average map... the craftsmanship looked far too good for something supposedly made more than a decade ago by a couple of teenagers. what an amazing set of twists and turns, too. the music slowly warping and glitching until it completely loses touch entirely with reality... such a skilled mapmaker and musician!
1:10:34 IS SO FUCKING FUNNY
i can't get over how he realizes it's shrek and says "...Shrek!" st the realization and then upon discovering he's in danger screams "SHREK!!" AS HE PUNCHES HIS LIGHTS OUT
I cannot sing this mod's praises enough, because even if you don't read the description or the extra materials or anything, even if you get the empty lot ending and miss half the game, you're still getting one of the most emotionally effective pieces of art made in this engine. Also I did manage to find everything in this game on my own EXCEPT for the hospital and the BFG. I cannot possibly tell you how I figured out the beach, it kinda happened by accident
When I first heard about this Wad I was just expecting some weird creepypasta hack with some neat lore. I genuinely cannot believe how good this is.
"Wait, it was just a message to treasure the good times even when they're over?"
"Always has been."
11:38. First Fancy Smooth Door. All previous doors were regular DOOM doors. I genuinely did not notice first time watching.
Yeah, I didn't notice until Vinny mentioned the chat saying "fancy doors" or something.
I think its suposed to represent the passage of time. The ps1 also becomes an xbox in that house. I also think that the brutalist apartment might represent a jump in time as well, since I think a lot of millennials can relate to having their childhoods in warm spacious homes and their adulthood in more souless/utilitarian apartment buildings.
@@dudestep not really, only the upper class. Think before you speak, not all of us are privileged.
@@sirrealism7300 you are right. That view does 100% come from me having a privileged background and I should have considered how most milenials might not have had that experience and worded that better. I grew up in a bubble and overlooked that it is not the world.I do wonder if perhaps the map's creator was trying to communicate something similar to what I talked though.
@@dudestep yeah i definitely think so, its hard for me to relate to that for that reason as i grew up during the housing market crash... I still think the wad is really cool though, I especially love how the music starts off. I just wish it didn't rip so much off of liminal spaces/the backrooms, and instead took a far more disturbing psychological route... I had the idea of making a game where randomly, a warning essentially pops up saying "Are you squeamish?"... and if you press "No" then you are given like five more warnings explaining in detail what you might end up seeing, stressing in extreme detail how absolutely certain you have to be to want to see what the game is willing to offer... to a point of post irony, eventually, when you click to proceed through all of the warnings, you're just shown a picture of a cute dog... with the game calling you a sick freak. On the other hand, if you actually did say that you're squeamish, then the game would flash some straight up unimagieable real world gore for a second or two before saying "Then why are you playing this?"
Sure its edgy, and certainly not appropriate for todays sensitive climate, but I find that theres something so raw and classic about that kind of stuff... the stuff you have to go out looking for yourself, rather than just being able to watch a youtube video of... "Sad Satan" is a prime example of this.
I just noticed the playroom area has a chair facing the wall, for being put in time-out. Subtle little clue to things not being quite as happy as they seem
So is this essentially House of Leaves: DOOM edition?
The House is even sold to Navidson real estate!
@@cronk8219 I was just about to say that LOL
Theres a hallway that has a chance to spawn (its next to the upstairs bathroom) thats 1:1 the one from House of Leaves
Oh, this is VERY explicitly the Doom edition of House of Leaves. Besides the other references people have mentioned, the journal that comes with the map download always highlights the word house in blue.
I'd love to see more games and mods inspired by books TBH, there's lots of untapped potential.
Finally, we have The Holloway Tape
Stanley Parable vibes, but possibly very personal and real. AAA exec's should be required to play games like this, or. You know. Play games at all.
They would just get the blue key and exit immediately
I got more of the same dev other game about Koda. I forgot it’s name but it was about a guy showing off his friend’s game dev work.
@@ab-gailI think it was The Beginner’s Guide
@@ScabiesRoach THAT was it!
this is a wonderful map and it kinda reminds me of the hl2 mod "Watching Paint Dry" where you just expect it to be 5 minutes of gameplay and then discover all these cool endings and secrets. + the destruction of euclid was just the cherry on top. Loved it, great tribute to tom. RIP.
Hands down the best Doom wad I have ever seen. It lasts about 10 minutes, but those are some very memorable 10 minutes.
Ten minutes? Lol... It's like well over an hour
The term is 'walk-in basement'. Often they're built into slopes, so there;s literally a "first floor" entrance with the main first floor of a house, and then a "basement" that, around the back or side of the house, walks out to a lower level of a slope. I live in such a house, which in Alabama, Florida, Louisiana etc would be unimaginable.
I really enjoy the idea of such houses. I still vividly remember the neighbor's house from 25+ years ago which sort of had that, with the garage at basement level...
This house is similar to that, only there's no direct walk up to a front door around the garage. Grandpa, your house plans weren't always the greatest... fetching 15º plus driveway while in a snow heavy state what were you thinking hmrbgrbl...
there;s
I got one of those. didn't know how common it was
Yeah I didn’t know these types of houses were “weird” for people. Where I live 70s split-levels are pretty common
... i definitely wanna see joel play this map.
I fucking hated the shrek thing. Like, in the back of my mind it stood out as oddly detailed and out of place, and then he was gone.
Things that shouldn't be able to move, moving, rubs me the wrong way.
I would've been horrified playing it on my own.
timestamp
@@runthroughthejungle5492 You probably saw it by now but 1:07:10 and 1:09:08
ooo skeleton move
if im correct the shrek enemy was named "childhood nightmare"
I got Shrek'd hard at that part when I played this myself. It was wild haha
"This is my ball pit, Donkey!" Fucking pin point lmao
damn, I had no idea what myhouse was, I appreciate the backstory
Coming back after the Mysterious Song was linked to a band named FEX and is called "Subways of Your Mind"
The 80s arcade carpets are actually pretty incredible at hiding the fact they are dirty. The cleaning crew can leave them be for longer and unless something actually stains it will be hard for people to notice.
Dude I love this little factoid, imma be whippin this one out as often as I can! Thank you!!!
Man the first time I got into the backrooms, I actually found the exit right away, after like 30 seconds. I wanted to explore them more and turned around, but then I never found the exit door again and I've been in there for like an hour in total. I really don't know how I found it the first time, I was just wandering around randomly
Literally had the same experience lol. Didn't even see the monster my first visit
It's difficult to find when you want to look for it, but when you know the path to it you can get to it very easy, its a single portal door (its kind of a hard room to find but its got 6 doorways, and a corner light is blinking)
@@Tycholarfero Unless you got there from Sllahrednu, in which case there truly is no exit.
Monster closets. Emphasis on the closets (with monsters).
1:04:52 - Backwards voice.
Man that got trippy real quick.
what does he mean "the" backwards voice? Is there a specific one?
@@paul-nj1ig
I think Vinny was wondering the same thing.
For the first time in a while Vinny fulfills the quota.
This is all very technically impressive. The sheer amount of secrets and level of open-endedness is astounding. This is one of the greatest Doom mods.
I don’t know what you mean, there’s only one secret in this map.
@@the-pink-hacker I mean, you're not wrong..
@@imametal1148 that's the joke
there's also the multiple floors on top of each other, something that isn't physically possible with doom's engine. that alone is worth some mad respect but it's barely even a footnote next to the genius of the plot progression
This was genuinely fascinating to watch. I don't think I've been this glued to my screen in quite a while.
I think the chat member knew what Ben Drowned was, they were just asking why it was the stream notification
The only downside is this had to be done with a ton of backseatting but yeah, this is one of the best Doom maps ever, just pure art
That was a good 10 minute stream! But I don't understand why the 2 extra hours of vin checking out other wads was not just posted as its separate upload.
i can't believe his passive caused him to skip the flooded basement
4:10 I live in australia and not a single person I know or any house I've ever been into has had a basement. If you ever see a house built with a 'basement' it is generally because the bottom story is a garage with some extra space, or the bottom story was built as a 1st story that partially sits below ground level
same here, scotland and never seen a basement irl before
That's a cool house! A nice 10 minute walk
You can see the thing in the window at 26:57 that Vinny missed.
Yep, I saw it
duende...
my favorite part of this has to be the music being modified to fuck with you
I kinda want these songs
I have a feeling that a quarter of the wad was not visited, given the look of that map reveal at the very very end. Oh gosh...
The thing that really started to get me freaked out was when you could first tell the music was slipping. Kinda like if a bodysnatcher took your grandma and you get a brief glimpse of a black tendril lashing out of its mouth to eat a hard candy, wrapper and all.
wtf bro, you talking from experience?
44:15 navidson realty is a reference to house of leaves and im so glad this has references to it
44:22 house of leaves reference nice
That's what people are talking about, got it.
31:32
This is a certified ATF classic
I can't believe that this is the 2nd game ever where Vinny gets jumpscared by Shrek
What's the first
@@Sniperdragon11 Integuments Shadows of Shrek
For me I'm glad I got spoiled and reacted with Vinny on this one because it might be really really easy for me to get lost and miss 90 percent of it.
3:40 Watching Vinny get visibly (but not audibly) spooked this early is incredible
That rug just unlocked years of forgotten memories
2:13:59 Same
Watching vin play jape games is always such a treat
It takes him 10 minutes to realize something's up, but when he does you get a banger like "Euclid geting BTFO'd yet again" every time
the progression of the music in this by itself is beautiful
I think my favorite part is the "most mysterious song" playing to the final battle
@@jerryonlychild7003late comment but yes that freaked me the hell out, that song is essentially the liminal space of music. Familiar and always on the tip of your tongue but never found
21:55 Shower demon caught Vinny lacking 😞