thank you for the video. It's very hard to find these videos because people don't really go over portfolio presentations. Now I got portfolio work to do. See you in a couple of months :)
Thanks a lot...for the video...can do one more tutorial..for creating an showreel turntable breakdown .. video format for this same model pls...sir.. 🙏🙏❤️❤️🔥
It will be lot helpful...if showed how to do an showreel breakdown like this in video format..using after effects or any video editing software with all o Passes break down ❤️❤️
Unreal is getting there as well! it might take a little bit more setup and tweaking but you should be able to get very similiar results with raytracing
You are amazing teacher my friend, wish you all the best and happiness.
Thank you! Cheers!
thank you for the video. It's very hard to find these videos because people don't really go over portfolio presentations. Now I got portfolio work to do. See you in a couple of months :)
Glad it was helpful!
Thank you for all this videos is really help me a lot
Glad to hear that!
Appreciated! thanks a bunch
You're welcome!
Amazing tutorial!
Thank you!
Thank you, that was so helpful !
You're welcome!
Thanks a lot...for the video...can do one more tutorial..for creating an showreel turntable breakdown .. video format for this same model pls...sir.. 🙏🙏❤️❤️🔥
It will be lot helpful...if showed how to do an showreel breakdown like this in video format..using after effects or any video editing software with all o
Passes break down ❤️❤️
Thanks for the idea!
Great video, (as always). I started posting my soft on youtube because of you, but if sobody could give so feedback then i know
This is very informative and I love your style of teaching! I wonder tho since arnold is built in to both Maya AND 3dsMax is this lesson still valid?
hello sir... can i request u one thing ?? can u plz explain rigging of human body and FK/IK handles.. plz
hello sir, i'm not getting that loghi material you used in demon character, please help me
Thank you
You're welcome
I learned How to make renders in Unreal. But i think Maya is better to do this type of stuff
Unreal is getting there as well! it might take a little bit more setup and tweaking but you should be able to get very similiar results with raytracing
@@Nexttut raytracing is for huge computers. I think the real time render is more difficult to me