First devlog and making my main player worst somehow...but why?

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  • เผยแพร่เมื่อ 19 ธ.ค. 2024

ความคิดเห็น • 17

  • @Antantic_
    @Antantic_ ปีที่แล้ว +7

    Wow, it's nice to see someone developing a game similar to yours. Of course, you're doing much better than I am, and it might make me feel a bit down, but I'm trying to learn to be more inspired by things like this.
    It's so cool that there's such a large community of developers around the world, and everyone genuinely shares their projects on TH-cam. It's a world you want to be a part of!

    • @jeanmakesgames
      @jeanmakesgames  ปีที่แล้ว +1

      Thank you very much for the kind word! :) Practice make perfect, that's just how I got good at doing this (although I still feel like I am not at my peak), I'm glad it inspires you! :)

    • @Antantic_
      @Antantic_ 11 หลายเดือนก่อน

      @@jeanmakesgames yep. I find your game really interested and I have struggled with the same problems with the characters size. Really glad that the are so many indie game developers.
      I'm also making videos and just realized the new one. It will be cool if you check it out 😊
      I know that it's not a cool things to do, ask some people to watch your video in the comments but I have no English speaking friends so I try to communicate more through TH-cam

  • @rawvoxel
    @rawvoxel ปีที่แล้ว +1

    Subscribed, I'm just learning Godot, so this type of content is exactly what I'm looking for! Heads up though, the background music was a little on the loud side. I see you edit in Davinci Resolve. There is a handy "audio sidechain" function in the Fairlight tab that allows you to dynamically duck the music when you're talking by using the built-in compressor. Open the compressor on your voice via that audio track's channel strip, and press "send" in the compressor's middle panel. Then open the compressor on the music track, and press "listen". Now the music track's compressor will only compress the music according to how loud the audio in the voice track is at the present moment. Adjust the threshold and ratio to taste. Hope this helps!

    • @jeanmakesgames
      @jeanmakesgames  ปีที่แล้ว +1

      Thank you! And oh boy that audio tip in davinci seems handy, im gonna try it for sure, thanks for sharing! 😊

  • @goldenstarsstudio3153
    @goldenstarsstudio3153 ปีที่แล้ว +2

    Toujours impressionné par tes compétences en pixel art Jean, continue comme ça 👍
    PS: Est-ce que tu pourra montrer comment t'a fait la camera style zelda parce que je galère à la faire fonctionner avec les autres tutos( je suis sur godot 3.5 donc jsp si la méthode est différente)

    • @jeanmakesgames
      @jeanmakesgames  ปีที่แล้ว

      Merci beaucoup! Pour la camera, oui j'ai deja fait un tutorial sur ca, c'est l'episode 7 de ma serie 2d rpg avec godot 4 :)

    • @goldenstarsstudio3153
      @goldenstarsstudio3153 ปีที่แล้ว +1

      @@jeanmakesgames Mais sinon t'as pas une ancienne video pour 3.5 ? Mais merci qd mm tu gères

    • @jeanmakesgames
      @jeanmakesgames  ปีที่แล้ว

      @@goldenstarsstudio3153 ah desolé j'avais pas vu. Pas sur ma chaine, mais avec godot 3.5 le system de tween est le meme donc ca devrait marcher, avec quelque difference :)

    • @goldenstarsstudio3153
      @goldenstarsstudio3153 ปีที่แล้ว

      ​@@jeanmakesgamesMerci t'es le boss 👍

  • @BertHeymans
    @BertHeymans ปีที่แล้ว

    I like the triangle head guy. He feels a bit Napoleon meets Raiden, but friendly.

    • @jeanmakesgames
      @jeanmakesgames  ปีที่แล้ว

      Thanks! Best description I've ever read of my character 👍👌😁

  • @Darth_vader71
    @Darth_vader71 ปีที่แล้ว

    it was fantastic

  • @natanfishmen9165
    @natanfishmen9165 ปีที่แล้ว

    I think the video could benefit from making the music quieter

    • @jeanmakesgames
      @jeanmakesgames  ปีที่แล้ว

      I agree, I have corrected it on the others devlog. My settings for the sound were not adapted to the new song im using 👍

  • @instructv
    @instructv ปีที่แล้ว

    VODKA