Making My First Open World Game | Devlog #1

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  • เผยแพร่เมื่อ 31 ม.ค. 2025

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  • @advancenine
    @advancenine  หลายเดือนก่อน

    🎮 I finished it! Play Night Stones Now 🌙👉
    store.steampowered.com/app/2300340/Night_Stones

  • @MrSparkleYT
    @MrSparkleYT ปีที่แล้ว +237

    Honestly, I am a 31 year old game development student at University in the UK (First Year). I have kids and in specific a two-year old that lives with me and after switching careers during covid after I completed a Software Engineering course. This channel is great and it would be awesome to see how you managed to "learn" through career changing at a mature age with a family. The biggest milestone I have faced is doing this around family-time, with my partner also having a career.
    Keep it up, subbed for sure!

    • @advancenine
      @advancenine  ปีที่แล้ว +44

      My son is 2.5 and it is not freaking easy, I admit. I'm super fortunate that my day job provides enough for my wife to be a full-time mom. But I've gotten pretty good at watching tutorials on youtube with my phone in one hand and a bottle for my 8 month-old in the other :) I think its a cool thing to be a sw engineer in the post-pandemic world because you can work from anywhere. You are awesome for making it happen.

    • @MrSparkleYT
      @MrSparkleYT ปีที่แล้ว +7

      @@advancenine No I fully agree, that's great! Yeah our career came at a point where we lost our eldest daughter during labour, then covid hit and we had time to think. We both decided to pursue new careers. However, Covid in the UK meant a lot of time together (due to nation-wide lockdowns, so mid-studying for qualifications and an un-expected but welcoming 2 year old sister for our late daughter now exists here and boy I agree, it has been a challenge!!
      It's nice to hear about your supportive partner! But yeah, in regards to the bottle trick you was doing. There has been many of nights, I have offered the late night shift, just so I can squeeze those hours in for practice xD.
      Quick question, do you happen to have your own Discord community setup yet, this could be something that would help show your games developments and entice people to the product?

    • @MrSparkleYT
      @MrSparkleYT ปีที่แล้ว +5

      I will also state, TH-cam is throwing you up in the algorithm. You've gone from 248 Subs from my original comment. To like 350+, gg!

    • @hawkgamedev
      @hawkgamedev ปีที่แล้ว +4

      I recommend devoting yourself to a good course not the ones you follow copy-paste what the instructor does, but a really interactive one that challenge you, take 20 minutes a day to start with, but do it everyday this will become a habit and you will be good in no time, if you practice like 3 hours only on weekends your progress will be slow, so in other words divide and conquer. Good luck in your new hobby, you are still young to do the change, I did it at 34 and it´s going great.

    • @advancenine
      @advancenine  ปีที่แล้ว +9

      @@MrSparkleYT crazy with the subs! I’m the luckiest guy ever!? Dude honestly good for you and your wife taking the plunge on new careers. Life is too short to be doing things we don't like!

  • @doublersides
    @doublersides ปีที่แล้ว +6

    Thank you for starting this Devlog! Your game already has a great start and I can't wait to follow your progress!

    • @advancenine
      @advancenine  ปีที่แล้ว +2

      Rad rad rad! Thanks for being apart of the journey!

  • @hamsterbyte
    @hamsterbyte ปีที่แล้ว +6

    Saw a post of yours on Reddit regarding this project. Keep it up, it's looking great. Always remember, no matter how hard it gets, finishing a project feels better than working on a project. The ability to look back and say, "Hey, I did that. It's a thing I did and it is out there for everyone to see. I made something." To you and anyone watching, there's a power in that and it makes the whole process worthwhile. The sleepless nights, the banging your head on the keyboard, the self doubt. Don't ever stop, you got this. You've all got this.

    • @advancenine
      @advancenine  ปีที่แล้ว +3

      How freakin rad are you with comment? I’m framing it and using it for motivation! Very wise words and I take them to heart. Thank you so much.

  • @mattc9598
    @mattc9598 ปีที่แล้ว +13

    I'm learning Unity and this was the first dev log where I both learned something, AND was able to predict how you did certain things before you revealed it. Subscribed :)

    • @advancenine
      @advancenine  ปีที่แล้ว +5

      Thanks so much for the sub 🙏 it’s honestly so helpful. That’s awesome about the predictions. I bet next video you’ll see all my mistakes. I guess we are all learning. Thanks for being rad.

  • @RaimondiGames
    @RaimondiGames 3 วันที่ผ่านมา

    This is incredibly inspiring for me as a first-time game developer! The water looks absolutely stunning, and the art style reminds me so much of Zelda: The Wind Waker. Amazing work-keep it up!

  • @on-hv9co
    @on-hv9co ปีที่แล้ว +20

    Hands down this was one of my favorite approach to water I've seen. Well done!

    • @advancenine
      @advancenine  ปีที่แล้ว +7

      Aww heck yeah! Thank you so much!

  • @iohu11
    @iohu11 ปีที่แล้ว +26

    This is beautiful, I would love to play the game and I totally agree that not every game needs to be 60+ hours, sometimes a short story with great feeling is much more impactful. Totally following this from now on, keep up the good work

    • @advancenine
      @advancenine  ปีที่แล้ว +5

      I would love for you to play it too. You have no idea. I'm so happy to have you on this journey and I plan on wow'ing you with an amazing story and a erally fun game :)

  • @IndieScapeGames
    @IndieScapeGames ปีที่แล้ว +13

    Welcome to the Indie Game Dev club, your game is looking exactly like a game I could sit down with my son and play together. Already wishlisted on Steam, best of luck!

    • @advancenine
      @advancenine  ปีที่แล้ว +8

      Thanks for wishlisting. That's the best possible way to help me. And dude you just gave me the idea of a lifetime. My son is 2 and I always tell my wife that I'm excited to play Zelda with him as a dad / son adventure when he's ready. But man... the ticket will be to play this game. Like how sweet would that be? The first game he plays is his dad's!? Ugh. My heart can't take it. If I could create any semblance of this feeling for you and your son: it would be a great honor.

  • @mentifresh
    @mentifresh ปีที่แล้ว +12

    I love how in-depth you went explaining!
    The game is looking pretty cute!

    • @advancenine
      @advancenine  ปีที่แล้ว +2

      Thank you so much for saying so! I really appreciate it.

  • @balgrimesart564
    @balgrimesart564 ปีที่แล้ว +2

    thanks for the devlog, very interesting, gonna wishlist now

    • @advancenine
      @advancenine  ปีที่แล้ว

      Wishlist is life. I’d really appreciate that. Honestly thank you so much.

  • @layslife2800
    @layslife2800 ปีที่แล้ว +57

    Okay. I know it is early and all. But it looks really good. Holy moly dude. I am so impressed. And what a great video, very well made. You earned yourself a subscriber, that is for sure!

    • @advancenine
      @advancenine  ปีที่แล้ว +13

      Seriously? Dang this is nice to hear. I really struggle hearing my recorded voice and seeing my recorded face so you have no idea how much this means to me. Thank you! I promise the next video will be better! You freakin rule.

  • @StockReviewsStuff
    @StockReviewsStuff ปีที่แล้ว +72

    I was always overwhelmed by thinking my games would need to be 30-50 hours long to stand out. But I have now seen time and time again, that a short game can do just as well.
    Great Video btw!

    • @advancenine
      @advancenine  ปีที่แล้ว +14

      I know exactly what you mean. When I realized short games were a thing, I realized it was game on.

    • @neoshenlong
      @neoshenlong ปีที่แล้ว +6

      Sometimes even better, specially for smaller devs. If you are a new studio or indie dev showing your first game, it's far more likely that people will give it a chance if it takes them a couple of hours to complete than if it takes them 30 hours. Those huge time commitments are usually reserved for huge AAA experiences or devs that people know they can trust to deliver a experience worth spending all of that time.

    • @mattmurphy7030
      @mattmurphy7030 ปีที่แล้ว +3

      Making 30-50 hours of content by yourself is virtually impossible. AAA games have THOUSANDS of employees and barely hit 30-50 hours most of the time.

    • @emperor8716
      @emperor8716 ปีที่แล้ว

      @@mattmurphy7030 that really puts it into perspective

    • @ectsy
      @ectsy ปีที่แล้ว +2

      Sometimes a 5 minute gameplay loop can be more satisfying and rewarding to players than a 60 hour pointless journey some of these AAA companies are cooking up

  • @datscrazy4095
    @datscrazy4095 ปีที่แล้ว +38

    This is the first time I have ever watched a devlog than has let me in on tips and tricks like yours before.
    I genuinely learned a thing or too outside of design choices. Thank you 🙏🏽

    • @advancenine
      @advancenine  ปีที่แล้ว +5

      Wow really? Thats a really nice thing to say. I really appreciate the feedback and am happy you liked the style. Thank you!

    • @QuotidianStupidity
      @QuotidianStupidity ปีที่แล้ว

      Check out ThinMatrix, he’s making a feel good farm sim, gives interesting input into how things are done, but also he just bloody loves plants himself. Great devlog

  • @finni12194
    @finni12194 ปีที่แล้ว +16

    seems like you avoided a lot of early pitfalls many game devs stumble into, looks very healthy and promising so far! can't wait for the next video!

    • @advancenine
      @advancenine  ปีที่แล้ว +5

      I appreciate that. I definitely have a string of falling into pitfalls in my history. I feel like I look back on what I did every 6 months and realize what a fool I was :) Thanks for the kind words!

    • @mattmurphy7030
      @mattmurphy7030 ปีที่แล้ว

      @@advancenine that’s just programming :p

  • @MatinalStudio
    @MatinalStudio ปีที่แล้ว +5

    How fantastic! I'm in love! It's the style of play I love! And you make development so close and accessible that it makes you want to develop too. Thanks so much for sharing your process! And congratulations!

    • @advancenine
      @advancenine  ปีที่แล้ว +4

      Honestly thank you so much on all counts. You honestly make me blush. Thank you so much for watching and being part of this game’s success.

  • @maywakeTV
    @maywakeTV ปีที่แล้ว +6

    Dude already after 1 episode this looks so promising! Love how you are setting the scope and story first!

    • @advancenine
      @advancenine  ปีที่แล้ว +1

      Thank you so much. Hopefully you stuck with it and saw the trailer in the last episode:)

  • @initfrank
    @initfrank ปีที่แล้ว +7

    I want to see this game completed!!! Such a great idea!! Keep pushing man, great inspiration!

    • @advancenine
      @advancenine  ปีที่แล้ว +3

      Thanks for the motivation! With friends like you, this will definitely get done 😀

  • @3bomb
    @3bomb ปีที่แล้ว +2

    Very impressive project. You have a clear attention to detail, and it shows in both your game and your editing. Great stuff!

    • @advancenine
      @advancenine  ปีที่แล้ว +3

      Oh wow that's a rad thing to say. Thank you. You are honestly too kind...

  • @puntalic
    @puntalic ปีที่แล้ว +3

    Looks like an amazing start.
    Your narration and explaination of workflow and mechanics is spot on. Not too much and fun amount of depth to keep it interesting to follow.
    Looking forward to the next part!

    • @advancenine
      @advancenine  ปีที่แล้ว +2

      Wow that is high praise and thanks really nice to hear. Thanks. I appreciate the support.

  • @Bananenbauer123
    @Bananenbauer123 ปีที่แล้ว +6

    You totally got the right approach, your experience from releasing games shows immediately.
    Some tips as I'm currently prepping for a top down style game myself. In my project I attached the cinemachine camera (virtual camera?) to an anchor point that's directly parented to the player, whose local position can then potentially be used to create offset (pan the chamera, or lower it).
    Cinemachine also offers softening / damping, gentle camera sway (so it isn't entirely static) and movement prediction so that it pans a little bit in front of where the player character is heading.
    There's way more, you can have the camera orbit around the player in a circle while still remaining focused on the player target for example.
    Alright that's it. Good luck!

    • @advancenine
      @advancenine  ปีที่แล้ว +3

      Ohhhh! I get it. That’s helpful and I really appreciate you taking the time to explain it. You freakin rule.

  • @djvorlagenblitz
    @djvorlagenblitz ปีที่แล้ว +4

    Great job so far! shaders are our friends for sure. That and normal maps. I am 1 1/2 months into asset creation for my open world game! about halfway done, so its always inspiring seeing these logs. So thanks Jonas for helping me find yours lol

    • @advancenine
      @advancenine  ปีที่แล้ว +4

      Haha! I love a good normal map in the morning. You get me. I’d love to see your game.

  • @LuBre
    @LuBre ปีที่แล้ว +4

    Your choice of shaders for water flow and ponds is absolutely spot on. Bravissimo.

    • @advancenine
      @advancenine  ปีที่แล้ว +3

      Super kind words! Thank you!

  • @brentryczak
    @brentryczak ปีที่แล้ว +6

    This is a series I can get down with. *truly* looking forward to the next one!

    • @advancenine
      @advancenine  ปีที่แล้ว +3

      Welcome aboard! I’m so excited that you are excited! Thanks for the support!

  • @CookieGuy
    @CookieGuy ปีที่แล้ว

    I came for that beautiful water :D Love the video man gg, looking forward to play the game :)

    • @advancenine
      @advancenine  ปีที่แล้ว +1

      I'll build you a beach chair so you can hang out! I really appreciate the kind words, and if you play the game, it'll make my life!

    • @CookieGuy
      @CookieGuy ปีที่แล้ว +1

      @@advancenine Haha sounds like a plan :D If possible add a fishing mechanic too it'd be cute :)

    • @advancenine
      @advancenine  ปีที่แล้ว

      Ohhhh good idea!

  • @GetIndieGaming
    @GetIndieGaming ปีที่แล้ว +4

    This looks fabulous. All the best for the work ahead.

    • @advancenine
      @advancenine  ปีที่แล้ว +5

      Super kind words. That you one million times over.

  • @SayneTV
    @SayneTV ปีที่แล้ว +3

    It is really nice to see you starting such a big project. Although it seems so far away, if you just go step by step you get further :) Have a great time developing this game !

    • @advancenine
      @advancenine  ปีที่แล้ว

      Thanks for the kind support. I appreciate it. It’s been such a fun journey developing this game.

  • @tomward5293
    @tomward5293 ปีที่แล้ว +4

    This was really enjoyable, I hope you continue making these

    • @advancenine
      @advancenine  ปีที่แล้ว +4

      For you I will do anything. Consider it done!

  • @McDeathUK
    @McDeathUK 4 หลายเดือนก่อน

    Having just played the demo after accidently hitting one of your posts in Reddit.. which i rarely go on.. watching this dev video makes we want to DEV! Great work, the way you gotthr rivers looking like they do with shaders is amazing

  • @euphoricbizkuits903
    @euphoricbizkuits903 ปีที่แล้ว +4

    Really enjoyed the video! Can't wait for the next devlog! Perhaps skimming over some things you are planning to implement at the next devlog might be nice, but it might also lock you up on expectations on what is to come... so, do what you think is best! This casual devlog is a great format! Best of luck on your project!

    • @advancenine
      @advancenine  ปีที่แล้ว +4

      That’s really good feedback. I like the way you think and totally get what I mean. I can do that. Thank you so much!

  • @tsunamiarcade
    @tsunamiarcade 20 วันที่ผ่านมา

    Hey Ryan, this project sounds awesome! I am a self-taught programmer. I started in Adobe Flash. I now use Godot and studying Unreal Engine in College. I'm using Blender to create my characters and animate them. I can't wait to release my debut game on Steam. Thank you for posting this video! Very informative and inspiring. I wish you luck on this and any of your future projects!
    I just clicked the link and seen that the game is released, I will definitely be purchasing!

  • @benjybo425
    @benjybo425 ปีที่แล้ว +4

    I'm a computer science student and I'm trying to develop my first open world game (more accurately, my first ever game) too! Definitely gonna keep up with your devlogs, this game seems awesome!

    • @advancenine
      @advancenine  ปีที่แล้ว +3

      Thanks so much for following! I can’t wait to see your game!

  • @smokywreck
    @smokywreck ปีที่แล้ว +1

    I don't often stay for a whole devlog. But you explain things to the points, show a bit of what you did as you explain, you get straight to what you want but leave enough room for creativity and your voice is very soothing with an energetic hint to it. It was very fun and the game seem to match that energy!
    I can't wait to see more progress down the line.

    • @advancenine
      @advancenine  ปีที่แล้ว +2

      Wow that is a really nice thing to say. I tried hard to thread with needle between too technical and not technical enough so this feedback means the world to me. Thank you so much!

    • @smokywreck
      @smokywreck ปีที่แล้ว

      @@advancenine I'm glad to read that. You definitely nailed it in my opinion. As a non developer but game enjoyer, I found it very interesting and engaging. Best of luck in your journey!

  • @Diuler
    @Diuler ปีที่แล้ว +5

    A short hike is a masterpiece, as a developer it inspired me and motivated me a lot

  • @TheCookieRager
    @TheCookieRager ปีที่แล้ว +2

    These projects fill my heart with so much joy. I love this so far, and am looking forward to your journey!

    • @advancenine
      @advancenine  ปีที่แล้ว +2

      Aww thank you. And thanks so much for being part of the journey. This comment makes me so happy.

  • @BrunoHsdc
    @BrunoHsdc ปีที่แล้ว +4

    Hey man, just to let you know that your project looks incredible, really inspiring, wish you all the best!

    • @advancenine
      @advancenine  ปีที่แล้ว +5

      Wow you are so cool for being so supportive. Thank you for the insanely kind comment!

  • @boris.iaminvincible
    @boris.iaminvincible ปีที่แล้ว +1

    The ergonomics of this setup hurt me.
    Great vid, i'll be keen to see more!

    • @advancenine
      @advancenine  ปีที่แล้ว

      Hahaha! Sit in an ergonomic setup always! Do as I say; not as I do. Thanks for the kinds words and feedback!

  • @zacht7998
    @zacht7998 ปีที่แล้ว +10

    Companion episodes where you go into lots of detail about the code would be amazing! I'd love to learn about the ghost character and more details on the terrain coding and water coding.

    • @advancenine
      @advancenine  ปีที่แล้ว +2

      That is really good feedback and I’m happy to oblige! I really appreciate you letting me know.

  • @MrBontA-cs1ue
    @MrBontA-cs1ue ปีที่แล้ว +2

    just came to say I appreciate your video and its very inspiring, I can feel the passion you have here. I wish you well! keep up the good work

    • @advancenine
      @advancenine  ปีที่แล้ว +3

      Wow. Really? This is like the nicest comment ever. Seriously thank you.

  • @RescuePets
    @RescuePets ปีที่แล้ว +3

    Wow, we're almost the same person, lol! I love FF and Zelda. I started game dev by making mobile games, but recently decided to work on my own bite-sized game inspired by A Short Hike. The switch to developing for a controller has been much more fun!
    Night Stones is looking great so far. Looking forward to seeing the progress!

    • @advancenine
      @advancenine  ปีที่แล้ว +4

      What!? Did we we just become best friends!? (Step Brothers, anyone?) Thanks for the kind words. I can't wait to see your game.

  • @mattmurphy7030
    @mattmurphy7030 ปีที่แล้ว +1

    Beautiful water. Looking forward to following your progress! I’m the opposite, programmer-turned-engineer, but quitting programming for a living has freed my brain up to do it for fun again so I’m back to making games.

    • @advancenine
      @advancenine  ปีที่แล้ว

      That's so awesome. I can't wait to see what you create!

  • @ronjoly
    @ronjoly ปีที่แล้ว +6

    I'm building a game with similar goals in mind but a 12+ hour experience and realistic graphics. My total amount of cutscenes is longer then your game but the story needs the time. I will be following your progress and learn from your mistakes and struggles :) Best of luck and I wish you a lot of success. 3 years solo project so far and the end is in sight in 2 years, hopefully less. The Black and White cell shading kind of works for ya, next game go with that for kicks.

    • @advancenine
      @advancenine  ปีที่แล้ว +2

      Super good feedback and very motivating. I find I learn best from my mistakes so I like where your head is at. Looking forward to seeing your game! I also like the BW shader and was thinking I'd use it for dream sequences. Just kinda fell into it but I also like it.

  • @clarisrichter7966
    @clarisrichter7966 ปีที่แล้ว +1

    Your graphics style is amazing! One thing I would highly suggest though it re-thinking your protagonist. He looks extremely generic and needs some special trait to really make him memorable and loveable.

    • @advancenine
      @advancenine  ปีที่แล้ว

      That is totally valid feedback and I really appreciate it. I agree and I'll fix it.

  • @J1oTTa
    @J1oTTa ปีที่แล้ว +183

    I don't have time to play a 50h game, instead I will spend 500h making a 3h game so I can play in my free time.

    • @advancenine
      @advancenine  ปีที่แล้ว +43

      Hahaha! Well hopefully other people play it too.

    • @yourdad_..
      @yourdad_.. ปีที่แล้ว +5

      ​@@advancenine they sure would

    • @therabidpancake1
      @therabidpancake1 9 หลายเดือนก่อน +2

      Just make games like the mercenaries mode in the resident evil series. That is a game that you can play super quickly. What The Dub is also a game that you can play quickly.

  • @carlosrodriguesoficial
    @carlosrodriguesoficial ปีที่แล้ว

    Praying over you, your career and your family mate! Hope you find the success that you deserve! Cheers

    • @advancenine
      @advancenine  ปีที่แล้ว +1

      Wow that is really nice of you. Thank you so much!

  • @m.guiliano6128
    @m.guiliano6128 ปีที่แล้ว +16

    Enjoyed your Dev Log. I think you will get many subscribers if you show more of your code work and solutions in detail. I for one would like to see how you created that nice black and white line art effect in Unity ; ]

    • @advancenine
      @advancenine  ปีที่แล้ว +8

      Good feedback. I can do that. Thanks for letting me know! I'm glad you liked that effect and I was shocked how easy it was to create. Use the post processing stack to desaturate the scene to black and white and then apply edge detection. BOOM!

  • @brensenvillegas7177
    @brensenvillegas7177 ปีที่แล้ว +1

    fantastic first video! Love devlogs and this is one of the best i've seen

    • @advancenine
      @advancenine  ปีที่แล้ว +2

      Wow! what a generous and kind compliment. I really appreciate it. I think it'll be a fun journey :)

  • @BLOCKKKK-p6y
    @BLOCKKKK-p6y ปีที่แล้ว +7

    I just started learning unity right now. Certain things confuse me but ik I’ll get the hang of it like everyone else. Looks good, Good luck

    • @advancenine
      @advancenine  ปีที่แล้ว +3

      Hey thank you. I appreciate it! I found everything really confusing at first too. Try to learn one thing at a time and just keep making stuff. You’ll be surprised how quickly you can make amazing games. Good luck to you too!

  • @alexvitkov
    @alexvitkov ปีที่แล้ว

    Looks cool so far :D
    Having the camera lag behind the player is generally a bad idea though, since you see less of what's in front of you, which is what you care about - in 6:27 almost the entire screen is behind the player. A common technique is to do what you've done, but have the in front of the player, which if you already have the ghost can easily be done by following player.position + (player.position - ghost.position) instead of just ghost.position

    • @advancenine
      @advancenine  ปีที่แล้ว

      Yo! That's really rad feedback and I appreciate it. I totally get what you are saying and I'll make this change. Thanks for letting me know. You. Are. Awesome.

  • @MakeForLifeWorkshop
    @MakeForLifeWorkshop ปีที่แล้ว +4

    This game looks great already! I can't wait to see what you end up with 😀

    • @advancenine
      @advancenine  ปีที่แล้ว +1

      Aww thanks for the kind words. I really appreciate it.

  • @PonTran194
    @PonTran194 ปีที่แล้ว +1

    i think the black and white cel-shading sketching look much more style & beautiful than the actual colorful world. It has so much personality as well. But your devlog so nice.

    • @advancenine
      @advancenine  ปีที่แล้ว +1

      Hey I appreciate that. I totally get what you are saying and I’m surprised how much I like that effect so I’m for sure getting this effect into the game.

  • @odo432
    @odo432 ปีที่แล้ว +3

    This guy accomplishes more in one day than I do in one year. I really need to master prototyping.

    • @advancenine
      @advancenine  ปีที่แล้ว

      Haha! Prototyping is sooooo fun.

  • @Baktree
    @Baktree ปีที่แล้ว +1

    I really liked the pace of your video, can’t wait to see the next one

    • @advancenine
      @advancenine  ปีที่แล้ว +1

      Super kind words and I appreciate it. I definitely went through some drafts trying to get the pace right so it means the world to me that you would mention it. Thank you!

  • @dindotjs
    @dindotjs ปีที่แล้ว +4

    This looks so cool, I can't wait to see what you do with this project! For the camera, maybe it would be better to have the ghost in front of the player instead of behind, so most of the screen space is filled with the places the player can go instead of where the player has already been.

    • @advancenine
      @advancenine  ปีที่แล้ว +2

      Uhh yeah of course I should do that. Geez how did I miss that? Seriously you're amazing for pointing this out.

  • @tsk5328
    @tsk5328 ปีที่แล้ว

    the trick with the water was great, very new to looking into the "backend" of game design and little tricks really make me smile.

    • @advancenine
      @advancenine  ปีที่แล้ว +1

      Oh thank you. What a cool thing to say. If you keep watching, I'll keep them coming 😀

  • @ThyTrueNightmare
    @ThyTrueNightmare ปีที่แล้ว +26

    I would get worried about the ghost getting "caught" on scenery. I would rememend allowing the ghost to always have the ability to "set up" so that it can climb anything or just use the math rather then a gameobject to work out where it should be

    • @advancenine
      @advancenine  ปีที่แล้ว +14

      That's really good feedback and I appreciate your taking the time to point out a pitfall. I took your math approach and move the game object to a fixed position without any colliders to get in the way. That's really smart. Thank you!

  • @thietduy
    @thietduy ปีที่แล้ว +2

    also a Indie developer, so happy to see such Devlog videos like this, feel like I am never alone haha developing game is fun but lonely at the same time. Good luck on your project!!!

    • @advancenine
      @advancenine  ปีที่แล้ว +2

      We are not alone. Devs UNITE! thanks for being rad and watching.

  • @Orionhart
    @Orionhart ปีที่แล้ว +2

    I'd love to see the code and shader for the water! Looks interesting.

    • @advancenine
      @advancenine  ปีที่แล้ว +1

      You got it. The water shader has come up alot and I plan on talking about that more in a future episode.

  • @ZekeDeezy-e2du21t
    @ZekeDeezy-e2du21t ปีที่แล้ว +1

    I was ready to play your game within the first 4 seconds of gameplay video.

  • @advancenine
    @advancenine  ปีที่แล้ว +19

    🎮 Wishlist Night Stones on Steam Now 🌙👉 store.steampowered.com/app/2300340/Night_Stones

    • @ninjago86FN
      @ninjago86FN ปีที่แล้ว

      Nice!! Is it on mobile yet?

  • @AstralGamingProject
    @AstralGamingProject 7 หลายเดือนก่อน

    amazing bro. the funny part is I already listed your game as a Zelda-like game in my upcoming video. keep up the good work

  • @indieramus
    @indieramus ปีที่แล้ว +1

    Take my subscription. I love the aesthetic so far. Can't wait to see where you take this.

    • @advancenine
      @advancenine  ปีที่แล้ว +1

      Haha! I’ll take it. Thanks so much for the sub. I can’t wait to show you what I have in store for this game ❤️

  • @mattqson122
    @mattqson122 ปีที่แล้ว

    I like that you go around problem and find better, optimized way to get the visual and function you want. Keep up the great work!

    • @advancenine
      @advancenine  ปีที่แล้ว +1

      Thanks for the support and for noticing. Most of the time I do stuff like this, I'm muttering under my breath "no one even cares about this". So thank you!

  • @Thornscale
    @Thornscale ปีที่แล้ว +1

    I love that water. Great job!
    You've got a really fun vibe going on with what you've got so far!

    • @advancenine
      @advancenine  ปีที่แล้ว +2

      Thanks so much for the positive feedback. I appreciate it! I just posted my second vid in the series and I make the water even better if you are interested :)

  • @droidblasta6130
    @droidblasta6130 ปีที่แล้ว +1

    Gotta say, not only great potential for a game, but after watching through your video and seeing some of your replies, you seem like a great guy too. Looking forward to future videos. Best of luck moving forward!

    • @advancenine
      @advancenine  ปีที่แล้ว +2

      Wow that's like such a nice thing to say. Thank you! You're seem pretty rad yourself. Lets be friends :)

  • @Jeremy1Julia
    @Jeremy1Julia ปีที่แล้ว

    Much appreciated not only you explaining your passion, but explaining how you made the world so beautiful like the water. Low poly, beautiful and very clever

  • @ondrejpolcar2872
    @ondrejpolcar2872 ปีที่แล้ว +1

    Looks really nice! I also like the chill vibes of this devlog and the technical details, that doesnt go too deep, to be boring, but its good to know at least form me, how stuff is done, because Im learning how to do games in Unity, for one year so far. So its inspirational:)

    • @advancenine
      @advancenine  ปีที่แล้ว +1

      Thanks for that feedback. That’s really good to hear. I made some initial recordings that I thought were way to much boring tech so I’m glad to hear the balance felt right. Thank you. I’m excited to see what you make in Unity.

  • @VictorSeba790
    @VictorSeba790 ปีที่แล้ว

    BRO I FREAKING LOVE THIS, ive been working on a game that has a similar visual style to this one, and i had the exact same idea for the rivers and waterfalls, congrats bro

  • @JoseORosario
    @JoseORosario ปีที่แล้ว

    Just found about this gem. the concept, the art, looks beautiful. wishlisted on steam. hope to play it as soon as it releases. seeing your devlog gave me motivation back to pursue further. keep up the great work

  • @airyspaw
    @airyspaw 10 หลายเดือนก่อน

    I just found your channel so I am watching all the devlogs. I played the demo after I found your post on Reddit. It's so cute, I loved it. I was sad the demo ended and can't wait for all of it.

  • @arshadulalam
    @arshadulalam ปีที่แล้ว +1

    Without any second thought just subscribed to your channel only because of devlog. Try to put devlogs as much as you can.

    • @advancenine
      @advancenine  ปีที่แล้ว

      You got it! I’m so glad you liked it :)

  • @rashadcolvin3518
    @rashadcolvin3518 ปีที่แล้ว +1

    Yo this is so incredibly inspiring. I'll definitely be checking in with you on your progress. I'll definitely be supporting.

    • @advancenine
      @advancenine  ปีที่แล้ว

      What a rad and supportive comment. Seriously thank you sooooooo much!

  • @PatrickDRupp
    @PatrickDRupp ปีที่แล้ว +1

    Amazing Video! That portal gives me Stargate vibes, I like it. Keep it up!

    • @advancenine
      @advancenine  ปีที่แล้ว +1

      Heck yeah! Thank you sooooo much!

  • @HKBoba
    @HKBoba 2 หลายเดือนก่อน

    been doing casual game dev for a long time now. the ghost camera is brilliant

  • @climb-up-high
    @climb-up-high ปีที่แล้ว +1

    Looks already really nice! looking forward to future devlogs! keep it up.

    • @advancenine
      @advancenine  ปีที่แล้ว

      I hope I can live up to the expectations! Thanks for the love!

  • @rambomagnifico
    @rambomagnifico ปีที่แล้ว +1

    I learned so much just by watching your first devlog! Keep it up!

    • @advancenine
      @advancenine  ปีที่แล้ว +1

      Wow that's a really nice thing to say. Thank you! I hope you enjoy the next video too. Thanks so much for watching!

  • @salafzal4791
    @salafzal4791 ปีที่แล้ว

    Fellow EE here. Also based in CA and considering starting Game Dev as well. Looking forward to your progress and subbed

  • @emionyt
    @emionyt ปีที่แล้ว +1

    Impressive work you've done there! :)
    I don't actually mind the technical details of some features.
    Seeing how you implemented the water was interesting so I'd encourage you to include them in the future

    • @advancenine
      @advancenine  ปีที่แล้ว +2

      Yo! That is really good feedback and I appreciate you saying that. I think it’ll take me a few episodes to get the balance right. I’ll make a more in depth post about water shaders in the future.

  • @boerner41
    @boerner41 ปีที่แล้ว +1

    holy shit.... the only thing i thought while watching this was: Damn... Cool...
    Great Work and keep on building.

    • @advancenine
      @advancenine  ปีที่แล้ว

      Aww heck yeah! Thanks for the amazing motivation!

  • @mushykins
    @mushykins ปีที่แล้ว +2

    I am really vibin with this so far! Excited to see more updates!

    • @advancenine
      @advancenine  ปีที่แล้ว +2

      Really? Aww. That is seriously such a nice thing to say. I have more updates coming and I hope they live up to your expectations!

  • @nael7057
    @nael7057 ปีที่แล้ว +1

    Amazing Work bro! Mainly the shaders in the water, I'm in love with this

    • @advancenine
      @advancenine  ปีที่แล้ว +2

      I’m in love with this comment! Thank you!

  • @GameHypeStudios
    @GameHypeStudios ปีที่แล้ว

    I love the concept for your game!! Best of luck with the development, and I can't wait to see more!

  • @Champignon12321
    @Champignon12321 ปีที่แล้ว +1

    I really enjoyed this video and i´m already looking forward to the release even if its far away :) very cool work

    • @advancenine
      @advancenine  ปีที่แล้ว

      I really appreciate the kind words and am happy to have you as part of the journey. This is going to be so fun.

  • @YahyaDanboos
    @YahyaDanboos ปีที่แล้ว +1

    SICK GAME!!
    I too really got inspired by a short hike and shifted my game to something shorter and a more realistically scaled scope.
    Looking forward to trying out this game!!

    • @advancenine
      @advancenine  ปีที่แล้ว +1

      Yay! I think it’s smart for solo devs to keep the scope small. I excited to see your game!

  • @ironphantom
    @ironphantom ปีที่แล้ว +2

    This looks like such an incredible game. I'm excited to follow the journey

    • @advancenine
      @advancenine  ปีที่แล้ว +2

      And I’m so excited to have you. Thank you so much for your support!

  • @toycat263
    @toycat263 ปีที่แล้ว

    wishing you all the success man, glad to see a dude who has a busy life with work and family still find time to explore his hobby. best of luck sir

    • @advancenine
      @advancenine  ปีที่แล้ว +2

      I appreciate it! Really nice of you to say :)

  • @jonsandler
    @jonsandler ปีที่แล้ว +1

    Nice work! Inspiring and love the tips. Keep going into detail for both story, world building, and actual dev tips.

    • @advancenine
      @advancenine  ปีที่แล้ว +3

      Yeah! You get me. I will. Thank you so much for the positive words!

  • @xxyoboigxx
    @xxyoboigxx ปีที่แล้ว

    Fantastic video. I love the fact that you told the viewer what you wanted and then dove in on how you achieved what you wanted. The desire, to what to achieve desire, to final look at goal is always satisfying to me and the explanation is super helpful as I'm going to go into 3D development later on in my amateur studio.

  • @NathanielJamesProd
    @NathanielJamesProd ปีที่แล้ว +1

    This looks great. Looks like another great indie title! Added to my steam wishlist. Can't wait to see more!

    • @advancenine
      @advancenine  ปีที่แล้ว +1

      Thank you soooooooo much. Wishlists are my lifeblood. That is so helpful and you’re a super star ⭐️

    • @NathanielJamesProd
      @NathanielJamesProd ปีที่แล้ว +1

      @@advancenine Yeah, I know how much the wishlist's help with the steam algorithm, so I always try to use it.
      You should maybe consider setting up a discord. I'm going to be starting my own indie game soon, and it's always nice to have community.

    • @advancenine
      @advancenine  ปีที่แล้ว

      @@NathanielJamesProd that’s a great idea. I’ll do it!

    • @NathanielJamesProd
      @NathanielJamesProd ปีที่แล้ว

      @@advancenine Let me know, I'd be happy to join.

  • @jozzuph
    @jozzuph ปีที่แล้ว

    Wow looks very good; keep it up! You got the youtube algorithm cracked + you have good work to show, gg!

    • @advancenine
      @advancenine  ปีที่แล้ว

      Ha! I wish I knew how this was happening. I’m pumped about it though and I appreciate you watching!

  • @LimitedBits
    @LimitedBits ปีที่แล้ว +1

    Hey first saw you posting on reddit, love that you're doing a devlog now. Looks great, love your water effects.

    • @advancenine
      @advancenine  ปีที่แล้ว +1

      From Reddit? Youre an OG. Don't tell anyone on TH-cam I'm further along than I'm letting on. It'll be our little secret :)

  • @dilloncloud2175
    @dilloncloud2175 ปีที่แล้ว

    You got my subscription! The map looks beautiful so far. I love the manual made water without taking of physics resources

    • @advancenine
      @advancenine  ปีที่แล้ว +1

      Thank you so much for the sub and for actually paying attention to my boring tech aspects. You understand me 🤓

  • @still_adrian
    @still_adrian ปีที่แล้ว +1

    Incredibly likeable! You just got a new follower.

    • @advancenine
      @advancenine  ปีที่แล้ว

      Yay! I’ll take it. Thanks so much for supporting me. You’re pretty likable yourself 🥳

  • @deerdev6511
    @deerdev6511 ปีที่แล้ว

    This is amazing, thank you for sharing, especially the river thing helped me rethink some of my not fluid simulation stuff, have a nice day and until the next devlog

    • @advancenine
      @advancenine  ปีที่แล้ว

      Not fluid sun stuff? Haha. I like your style. Thank you!

  • @_marcinrakowski
    @_marcinrakowski ปีที่แล้ว +1

    Hey Ryan, loved the presentation. Will look out for the progress. 👀

    • @advancenine
      @advancenine  ปีที่แล้ว

      Aww that’s really high praise and I appreciate your support so much!

  • @takaw.d8486
    @takaw.d8486 ปีที่แล้ว +1

    man i love seeing Dev logs, i aspire to make my own game however i struggle to even start, this pushes me to keep trying!

    • @advancenine
      @advancenine  ปีที่แล้ว +1

      Do it! I can’t wait to see what you create. Thanks for the kind words!

    • @takaw.d8486
      @takaw.d8486 ปีที่แล้ว

      @@advancenine i dunno if i can but all i can do is try 😂 i still have 0 idea of how to use unity of unreal

  • @shannasmyname
    @shannasmyname ปีที่แล้ว +1

    Finally a useful devlog with concrete advice! Thanks for uploading. Looking forward to the next episode🙃

    • @advancenine
      @advancenine  ปีที่แล้ว +3

      Are you kidding me? Wow that is a nice thing to say. Thank you for being so awesome and supportive!

  • @TinyLyra
    @TinyLyra ปีที่แล้ว

    this looks fantastic and love your production style. subscribed!

    • @advancenine
      @advancenine  ปีที่แล้ว

      Really!? Oh thank you. I hate hearing my recorded and seeing my recorded face so this means a lot to me. Thanks so much!

    • @TinyLyra
      @TinyLyra ปีที่แล้ว

      @@advancenine yeah this was really well done! devlogs are super hard to pull off because so much is happening behind the scenes unlike other creative vlogs like for art and stuff where there are lots of related things you can get engaging b-roll of. your format with the black and white to colour and the way you explained what you were doing ie. with the water shaders, was one of the best formulas I've seen so far; plus it was super polished. will be looking forward to future videos :)

  • @swalscha
    @swalscha ปีที่แล้ว +1

    Impressive! I love how you balanced the content of your devlog ;-)

    • @advancenine
      @advancenine  ปีที่แล้ว +2

      Yo! That means alot to me. Thank you. I had a previous draft that I felt was way too much boring tech. So I appreciate you validating my decision to rewrite. Thank you!

    • @swalscha
      @swalscha ปีที่แล้ว

      ​@@advancenine I'm glad you did rewrite it 😁 From what've seen in your second devlog, you found a good scheme for making enjoyable devlog 😉 Thank you for sharing your journey with us. It's inspiring!

  • @exoben731
    @exoben731 ปีที่แล้ว

    Wow. I think I have never learned so much in a single 7 minute devlog. Great work! Cannot wait to see what you'll come up with in the future!

    • @advancenine
      @advancenine  ปีที่แล้ว +2

      Yo! I really appreciate that. I'll release the third devlog this week and hopefully you already watched the second one. It makes me so happy to hear you found this video useful :)