Ryu combos optimal SF6

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  • เผยแพร่เมื่อ 16 ก.ย. 2024

ความคิดเห็น • 51

  • @SDSOverfiend
    @SDSOverfiend ปีที่แล้ว +40

    Ryu will reign supreme. He found the enlightenment he was looking for after all these years.

    • @KillahManjaro
      @KillahManjaro ปีที่แล้ว +1

      Hopefully, Capcom won't nerf him like they did after the first season of SF5.

    • @SDSOverfiend
      @SDSOverfiend ปีที่แล้ว

      @@KillahManjaro Word!! I’m not a Ryu Main but they better not TOUCH HIM!!!! It’s always good to have a pocket Ryu,

  • @kaiko70
    @kaiko70 ปีที่แล้ว +9

    It baffles me how i'm still discovering new combos, this game is amazing

    • @keoclosson
      @keoclosson ปีที่แล้ว +1

      Right?! I didnt kno shoryuken was possible after the fire ball @0:58

    • @that_5.7_jonathan99
      @that_5.7_jonathan99 ปีที่แล้ว +1

      It baffles me that I gotta use modern controls since I dont know how to do a combo in classic 😢

    • @kaiko70
      @kaiko70 ปีที่แล้ว +2

      @@that_5.7_jonathan99 I totally understand you, really, but let me help you with that.
      The first concept you have to figure out is that when combos requires inputs, you don't have to be super accurate, they just have to be "there".
      Try this:
      Let's do this super easy combo, d/f HP, f,df,f HP. Seems complex right? Well it's not.
      Set classic controls, pick Ryu, press down/forward HP(Heavy Punch) and immediatelly after press it again. basically just spam d/f HP.
      You don't need to press f,df,f because in df HP there's already all the inputs you need.
      Now let's try with qcf and qcb moves, like the Hadoken, wich is d,df,f and a punch. You don't have to press every single directional button, Just pass through the down button to the forward button pretty fast.
      Let me know if it helped

  • @shagycabrera
    @shagycabrera ปีที่แล้ว +16

    Nice combos! BTW i cant imagine Akuma in this SF6 saga

  • @paulobetoism
    @paulobetoism ปีที่แล้ว +1

    Tks a lot brow ❤

  • @moonmoon2479
    @moonmoon2479 ปีที่แล้ว +2

    The back heavy kick after OD blade kick doesn’t work anymore. You’d have to drive rush to get it to work again.

    • @Pandaman64
      @Pandaman64 ปีที่แล้ว

      Bummer, but good to know. That looked a little messed up lol

    • @andres2625_
      @andres2625_ ปีที่แล้ว

      it does work

  • @vlassispolitis-a
    @vlassispolitis-a ปีที่แล้ว +2

    0:58 Can't you link crouching fierce after the crouching strong for more damage?

    • @kiwidev_
      @kiwidev_ ปีที่แล้ว

      Yea i think you can get crouching heavy punch or back heavy punch there

  • @mbtlreplays3436
    @mbtlreplays3436 ปีที่แล้ว +1

    niiiice

  • @julieanusman011
    @julieanusman011 ปีที่แล้ว +2

    Is it just me or does DP seem harder to pull off than in SFV?

    • @ArtoriasJV
      @ArtoriasJV ปีที่แล้ว +1

      nope, pretty the same from my experience. The trick for a faster and easier DP is to pre input a forward or down+forward depends on the situation.

  • @jandipopo_art2012
    @jandipopo_art2012 ปีที่แล้ว

    Damn ryu's hits are beefy as him.

  • @Spaceboy149
    @Spaceboy149 ปีที่แล้ว

    I cannot for the life of me land that HK after the jump in consistently

  • @sinclapzyt8163
    @sinclapzyt8163 ปีที่แล้ว +2

    im trying to learn and practice these combos but every time i do the input for shoryuken it does the hadoken instead i dont know what im doing wrong

    • @ekwensu8797
      @ekwensu8797 ปีที่แล้ว +2

      Right, down, down-right.
      Think of it like pressing right and throwing a hadoken, but all in one motion. Once you get that you can worry about input cleaning later

    • @petebagwell6666
      @petebagwell6666 ปีที่แล้ว

      Just keep practicing and eventually it clicks

    • @newage4268
      @newage4268 ปีที่แล้ว +1

      With input leniency you can get DP off pretty reliably on analog by attempting ↘↘P a lot of times. Not perfect but it was how I learned.

    • @realchezboi
      @realchezboi ปีที่แล้ว

      Think of the hadouken input, but do a forward input before it.
      Also think of motion inputs as one motion interpolating from direction to direction, like quarter circles are a smooth motion from down to forward, following the circular shape of the joystick.
      Although, Shoryuken motion is a little less smooth lol, just try and move to the next input immediately, and read your inputs to see what you’re missing or possibly mistimed.

    • @arronax3319
      @arronax3319 ปีที่แล้ว +2

      Heres the ultimate cheat to doing low moves into shoryuken,
      Input your low attack as DOWN FOWARD MK. Hit the DOWN FORWARD as you press MK button. Then hit Down FOWARD PUNCH and the previous DF input should buffer the first input of DP. This makes it so that you only really have to press DF Punch to link DP. It akward at first but youll never mistakenly fireball and it super EZ when you get it down.
      SO press DF + MK at the same time, then DF HP to link DP after. EX bc DF DF Punch will DP and the DF from you MK will count !!!!!!!!!!!!!!!

  • @newage4268
    @newage4268 ปีที่แล้ว

    We have different definitions of “optimal.”

    • @bonjasky9238
      @bonjasky9238  ปีที่แล้ว

      useful combos would have been more appropriate

  • @yourstillwithme
    @yourstillwithme ปีที่แล้ว +1

    Excellent video.
    Ive been playing the "Game" and this video is very good
    Not completely optimized, but youre close.

  • @donglee6599
    @donglee6599 ปีที่แล้ว

    How u do the lightning charging fire ball ?

  • @hiddenstreet17
    @hiddenstreet17 ปีที่แล้ว

    I would call these bnbs to be fair

  • @Kuzna22
    @Kuzna22 ปีที่แล้ว +3

    I'll be honest. I want to see combos for the newer characters. They really need to put the game in the hands of professionals or give us another beta

    • @danielwynn9736
      @danielwynn9736 ปีที่แล้ว +1

      You want that cracked so bad

  • @g-string4609
    @g-string4609 ปีที่แล้ว

    So many combo routes

  • @Forward.4
    @Forward.4 ปีที่แล้ว

    Wheres the green stuff?

  • @pf5976
    @pf5976 ปีที่แล้ว

    1:12

  • @2Good2BeTrue45
    @2Good2BeTrue45 ปีที่แล้ว +1

    Does anybody have combo videos on how to do these long string combos and juggles on modern controls??? We need more videos like that as well

    • @the_al-khemist7153
      @the_al-khemist7153 ปีที่แล้ว

      That's the thing about modern controls, you can't! :D You have to learn classic controls to the long combos like these. With modern controls you can only do the simple inputs and short auto combos the game gives you because it's made for beginners.

    • @notimeforcreativenamesjust3034
      @notimeforcreativenamesjust3034 ปีที่แล้ว +1

      @@the_al-khemist7153 well that doesnt mean they cant do *any* long combos, just that people arent gonna lab for em.

    • @2Good2BeTrue45
      @2Good2BeTrue45 ปีที่แล้ว +1

      @the_Al-Khemist sounds like gatekeeping to me and that nerds are just butthurt more people are having access to something they feel they had to work their whole lives for, which is ridiculous and petty beyond belief.
      I have been playing Street Fighter since the beginning, I adore Third Strike and even I see a big place AND need for Modern Controls. Not everybody is blessed to have fast hand eye coordination and can instantly remember which button does which at the fraction of a millisecond. I have so many go to combos I have built into my muscle memory and even I can forget sometimes. It's fun to be able to play a fighting and pull off so many cool movements without all the aggravating micromanagement. Not everyone can be Diago or Justin Wong

    • @championredd
      @championredd ปีที่แล้ว

      @@2Good2BeTrue45 it’s not gate keeping just get better idiot 🤡

    • @championredd
      @championredd ปีที่แล้ว

      @@2Good2BeTrue45u should be happy they gave bums like u auto combos in the first place

  • @haarisabbasi
    @haarisabbasi ปีที่แล้ว

    Ryu will be humbled in s2… mark my words… unfortunate for me as a ryu player.