Scatter Anything in Blender (No Addons)

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  • เผยแพร่เมื่อ 21 ธ.ค. 2024

ความคิดเห็น • 17

  • @michiel-vdheuvel
    @michiel-vdheuvel ปีที่แล้ว +4

    Very useful. I have a bad habit of relying on fancy addons, and it often actually slows down my creativity. I'm currently experimenting with shrinkwrapping these kind of shattering methods to environments, and its so much faster!

    • @scenefiller
      @scenefiller  ปีที่แล้ว +1

      nice! yeah shrinkwrapping sounds like a great way to get them to stick to uneven terrain 😋 might even work with moss/ivy

  • @jaimeortega8939
    @jaimeortega8939 ปีที่แล้ว +1

    Lazy shit that gets you far. My fav content.

    • @scenefiller
      @scenefiller  ปีที่แล้ว

      lazy gang represent 👊😎

  • @mobinkhaledi
    @mobinkhaledi ปีที่แล้ว

    Your content is great love seeing more, its even lazier than Ian Hubert's!

    • @scenefiller
      @scenefiller  ปีที่แล้ว +1

      thanks so much! i try to keep things as bite-sized as possible 🤗

  • @tmttranmanhtien9240
    @tmttranmanhtien9240 ปีที่แล้ว

    This is super helpful

    • @scenefiller
      @scenefiller  ปีที่แล้ว

      awesome! glad to hear it 😁

  • @deastman2
    @deastman2 ปีที่แล้ว +1

    In my experience, geometry nodes seems to be much faster and more efficient than hair particles when it comes to scattering large amounts of instances.

    • @scenefiller
      @scenefiller  ปีที่แล้ว

      yeah i think geo nodes would also work well with this sort of "clump" scattering method, i definitely need to dig into them! 😀

  • @Daibutsumusic
    @Daibutsumusic 11 หลายเดือนก่อน

    Hello! I'm trying this with some low poly buildings I have, and the buildings are all laying flat. I remember seeing a tutorial where you could get them to stand upright somewhere? The origin point is at the bottom of each building. Was looking to make city blocks by randomizing the buildings at the intersections. How would I go about doing that? Thanks for the video!!

    • @scenefiller
      @scenefiller  11 หลายเดือนก่อน

      make sure you apply Rotation with CTRL+A, if that doesn't work, try rotating the entire building in Edit Mode on either the X or Y axis, finally, there's the "Advanced" option in the Hair System that lets you manually set the rotation
      I hope this helps! best of luck 😋

  • @ThisIsDownstate
    @ThisIsDownstate ปีที่แล้ว

    this is gold dude. thanks ~ !

    • @scenefiller
      @scenefiller  ปีที่แล้ว

      no problem! glad you find it helpful 😁

  • @mixchief
    @mixchief 10 หลายเดือนก่อน

    @Scenefiller These tips n tricks videos are excellent. But I personally find them a *tad* bit too quick to follow. Great stuff nonetheless!

    • @scenefiller
      @scenefiller  10 หลายเดือนก่อน

      i appreciate the feedback! i'm still definitely working on finding that "middle ground" between providing the tips as concisely as possible and getting too excited and talking too fast 😄

  • @TsuriaDragon
    @TsuriaDragon 2 หลายเดือนก่อน

    th-cam.com/video/_5VwhzOKOoU/w-d-xo.htmlsi=o7cO4VWTTVwZsdRP I was curious is there a way to create this scene build in blender? I really wanna made this