10 Earliest Games With Smooth Rotoscope Animations

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  • เผยแพร่เมื่อ 19 มิ.ย. 2024
  • Even though modern graphics can make your ultra-detailed video game characters come to life, without proper movement animation the magic of controlling something more than rag-doll would be quick to end. That’s why in early stages of video games developers came to conclusion to just copy the movement of real people. For that task they borrowed the technique well known in cinematography, called rotoscoping.
    Rotoscoping is an animation technique in which hand or computer-drawn animation is created using live-action footage as a base. The animation is created by tracing over each live-action frame. The technique has been used in a wide variety of theatrical films and other film and television projects, though its application in the creation of video games has been much more limited.
    In this video we review the first uses of this impressive animation technique applied to video games and how it evolved in its early stages.
    Intro and Outro Music
    Aries Beats "Synthwave Dreams 2020" is provided under a Creative Commons Attribution 4.0 license creativecommons.org/licenses/...
    Source: free-songs.de/synthwave-2020/
    Games Featured
    0:00 Intro
    0:21 1984 Karateka PC MS-DOS
    0:52 1989 Prince of Persia PC MS-DOS
    1:28 1991 Cruise for a Corpse PC MS-DOS
    2:01 1991 Another World PC MS-DOS
    2:42 1993 Flashback PC MS-DOS
    3:23 1996 Prince of Persia 2 PC MS-DOS
    4:07 1994 Dragonsphere PC MS-DOS
    4:42 1994 Lester the Unlikely SNES
    5:14 1994 Heart of the Alien SEGA CD
    6:02 1995 Wetlands PC MS-DOS
    6:34 Outro
    ⚠️ All gameplay recording, game curation and opinions included in this video, as well as editing is completely done by me
    Bits & Beats creates videos about the history of video games. In this channel you'll find comparisons, retrospectives, technical analysis, but, mostly, game curations with the idea of having an important task of preserving video games, and make them relevant to society at large.
    Curation isn't just about digging up neat games, but it's also about preservation, interpretation, and using one's knowledge to make it relevant to people. With my videos I want older gamers to look back and remember the influence of video games on their lives, and new gamers to understand the larger context of the series they're playing for the first time today.
    I put significant time and creative effort into each one of my videos, including research, digging into archives, playing video games and recording hours of footage, selecting specific clips, writing reviews for each title, and making a very careful video editing in the way to transmit both educational and entertaining values to my audience. Every video takes a lot of hours to produce, because I strive to give my audience a consistent, high-quality content.
    Fidelity and preservation of the video games is essential in Bits & Beats, so the recordings are made with the highest bitrate quality. It is done this way to preserve original game look and sound through modern footage, with no superfluous additions. I recommend you watch the video at 4K and 60 frames per second to get the best possible viewing experience.
    I hope you enjoy my videos and find them useful!
    #BITSANDBEATS #rotoscope #games
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ความคิดเห็น • 46

  • @TanookiSuit
    @TanookiSuit ปีที่แล้ว +5

    I know it was not a globally known thing, but early it definitely was... Moon Crystal for the Famicom. The insane amount of animation frames in that one is surprising on the hardware given also it's not minimalist like karateka or prince of persia were. Amazing levels of detail and color usage and a good sound track that all chew away at the limits of the Famicom.

  • @RSK412
    @RSK412 ปีที่แล้ว +2

    Delphine: Ok! Lets make a fighting game now!!
    Shaq: 👁👄👁

  • @shah_fil
    @shah_fil ปีที่แล้ว +11

    I remember Flashback greatly influencing my gaming preferences. Every other favourite game of mine (X-Men; Generations Lost; Jungle Book) started with a jungle level.

    • @ricepony33
      @ricepony33 ปีที่แล้ว +1

      Loved Flashback too, recently replayed it on switch. Gotta say it was full of super annoying “gotcha” moments and was incredibly vague on player direction and visual cues. It’s amazing I ever beat it back in the day.

  • @JohnCharb87
    @JohnCharb87 ปีที่แล้ว +13

    The amount of detail in the animations are incredible. The only modern games that I can think of that use Rotoscope animations are found in the FAITH series cutscenes.

    • @alexander2019.
      @alexander2019. ปีที่แล้ว +2

      Yeah I was surprised when I seen it in FAITH and it was so good.

  • @NemesistheBoss
    @NemesistheBoss ปีที่แล้ว +7

    When i played flashback , when i was13 i could not belive the realizm of the human movements.this was best "omg Moment" in my life. Include Half life 2 physics and doom3 plastic graphics.

  • @varimkadas6068
    @varimkadas6068 ปีที่แล้ว +2

    Would love to see a Rotoscope Dragon's Lair ...

  • @DorpawRetro
    @DorpawRetro ปีที่แล้ว +1

    Dragonsphere looks AMAZING!!! great video!

  • @maverickhuntermeta4954
    @maverickhuntermeta4954 ปีที่แล้ว +2

    "Don Bluth, but with a darker tone"
    Isn't that what Don Bluth usually does in the animation industry?

  • @hermawanho6962
    @hermawanho6962 ปีที่แล้ว +2

    Art of Fighting 3 not included? I know that game is coming out in 1996, but has the best non polygon rotoscope animations I ever see in my life, I swear.

  • @rafaellima83
    @rafaellima83 ปีที่แล้ว +1

    Heart of Alien is overlooked not only because it stayed exclusive to the Sega CD... but also because it wasn't very good.

  • @screwthenet
    @screwthenet ปีที่แล้ว +1

    I used to love KArateka. Nobody I knew beat it when I was young or years after. Maybe one of the teachers at my day care might have. lol

  • @kroman6083
    @kroman6083 ปีที่แล้ว +1

    Hope you do a follow up to this video. I love this look. Flashback is one of my all time favorites, and I love the music on the Sega CD version. And now I'm checking out Cruising For A Corpse and Dragonsphere!

  • @mleolv426
    @mleolv426 ปีที่แล้ว +1

    A few other games that used rotoscoping are IK+ and impossible mission. I also think some of the summer/winter games on c64 used rotoscoping.

  • @merman1974
    @merman1974 ปีที่แล้ว +1

    There is a game missing here - Myth: History in the Making by System 3. The main character in that used rotoscoping animation, on 8 and 16-bit home computers.

  • @rapatacush3
    @rapatacush3 ปีที่แล้ว +1

    more fluid than the spiderverse and bad guys animation.

  • @wtm7554
    @wtm7554 ปีที่แล้ว +1

    Out of this world smell the spirit of heart of Darkness....

  • @elmadesininternet4418
    @elmadesininternet4418 ปีที่แล้ว +1

    Hermoso como The Eternal Castle, aunque no salió en épocas clásicas.

  • @evilblader7
    @evilblader7 ปีที่แล้ว +2

    Que bárbaro hermano madrugaste, acá son casi las 8:00.
    Lo mejor del karateca? Su ending cuando la chera lo noquea de una patada 😂😂😂🤣🤣🤣🥋
    El primer príncipe de Persia era bien feo, parecía un tipo con pijama blanca 😂😂😂🤣🤣🤣🗡️ que bueno que en el dos lo mejoraron, allí si parecía del medio oriente.
    Hablando del principe de Persia, flashback, another world y el desproposito de Lester (a quien se le ocurrió hacer un juego así D:) tuvieron su Port para SNES y pues hicieron lo que pudieron.
    Wow los últimos dos no los conocía,que chivos se veían, el último más que todo, me interesa, lo buscaré...
    Otro buen video, es bonito ver estás cositas, que no solo fue Nintendo y SEGA los videojuegos retros, en otros lares se intentó hacer cosas buenas y novedosas.

  • @greenmagicdragon
    @greenmagicdragon ปีที่แล้ว +2

    I’d never heard of Heart of the Alien until watching this video. Thank you. What a shame it was only released on Sega CD exclusively in North America. I wonder what Eric Chahi is up to these days?

    • @ricepony33
      @ricepony33 ปีที่แล้ว +2

      Anyone know the best way to play it? I’ve been unsuccessful using Sega cd emulators

    • @piratesephiroth
      @piratesephiroth ปีที่แล้ว +1

      @@ricepony33 You can get the game from cdromance

    • @piratesephiroth
      @piratesephiroth ปีที่แล้ว +1

      @@ricepony33 then you can use bizhawk to play

    • @greenmagicdragon
      @greenmagicdragon ปีที่แล้ว +1

      @@ricepony33 Apprently there is an Amiga version. You could maybe try an Amiga emulator instead. I’d love to play it too.

    • @rafaellima83
      @rafaellima83 ปีที่แล้ว

      @@greenmagicdragon Amiga version is a recent port, it only runs from an HD and this is going to be harder to setup than a Sega CD emulator :)
      The game isn't even close to half as good as Another World. I had a friend who owned this game back in the day.

  • @maddestmike5791
    @maddestmike5791 ปีที่แล้ว +1

    If only Lester the Unlikely's gameplay was as good as the animation.

  • @barry-allenthe-flash8396
    @barry-allenthe-flash8396 ปีที่แล้ว +1

    Was expecting Shaq-Fu eventually, but I was pleasntatly surprised to see a few games I never heard of knock it out of the 10 spots here. Dragonsphere and Wetlands especially look really interesting! Wish more genres used rotoscoping back in the day to be honest, though I suppose simply digitizing actors to create sprites resulted in a similar effect with less style/more detail and was easier than hand-tracing over every frame. _*shrugs_
    I always wondered if the Famicom game (or NES, thanks to fan translations and repro carts) _'Moon Crystal'_ was rotoscoped at all, personally. It has much smoother animation than most character sprites on the hardware, bordering on cinematic platformer but while still being a lot more responsive than the protags in games like Prince of Persia or Out of this World. But, like a lot of early Japanese gaming history, it's just too hard to find information on these things in the Western internet. I mean heck, when Moon Crystal came out in '92, they were still using initials, pseudonyms and shortened names in the credits of Japanese games instead of just giving everyone full credit. Unless somewhere there's an interview with Moon Crystal's devs about the making of the game, and some English gaming history fan who can read Japanese gets wind of it, we'll never know.

    • @noaht2005
      @noaht2005 ปีที่แล้ว

      I mean, we did get Lester.

  • @ElricSowrd
    @ElricSowrd ปีที่แล้ว +1

    1:21- Really, MS-DOS? I thought it was Macintosh.

  • @thewindthatblows
    @thewindthatblows ปีที่แล้ว +1

    6:16 Don Bluth but with a darker tone. So... Titan A.E.?

  • @Piiugo
    @Piiugo ปีที่แล้ว +2

    They really need to remake prince of persia

    • @Subfightr
      @Subfightr ปีที่แล้ว +4

      You mean re-remake it. They already made a remake. Then they made a remake of that remake and it was like a copy of a bad copy, ending with an even worse movie thus sealing its fate :(

    • @Piiugo
      @Piiugo ปีที่แล้ว +3

      @@Subfightr goood point, a new game with a new story could be cool (:

    • @Subfightr
      @Subfightr ปีที่แล้ว +2

      @@Piiugo did you play the other PoP's? I absolutely loved the sands of time. I was all about fatalities and stuff at the time so when they made a gory sequel I was super hyped. It was not a bad game but it completely lost it's heart imo. And the 3rd, just leaned into it, the gore became a spectacle, instead of a side effect of getting hit with a sword. The last PoP, I donno what my issue was, I guess that i was stuck in nostalgia that it was not PoP sands of time or something. I know I was focused on collecting ... Shit.. lol instead of being pushed on by the story, I only felt like a hero in sands of time, I think THAT is what the goal should be.
      I'd love to hear your thoughts.

    • @Piiugo
      @Piiugo ปีที่แล้ว +1

      @@Subfightr I've personally not played them all, i was too in love with sands of time back in the day haha, i neglected every other games i had, the gameplay, the story just mindblowing for its time

    • @Subfightr
      @Subfightr ปีที่แล้ว +2

      @@Piiugo my man high 5

  • @MagmaMKII
    @MagmaMKII ปีที่แล้ว +1

    You missed Art of Fighting 3.

    • @BitsBeats
      @BitsBeats  ปีที่แล้ว +1

      It was released in 1996!

  • @quarta-fera
    @quarta-fera ปีที่แล้ว +1

    Blackthorne?

  • @PsychomachineryEBM
    @PsychomachineryEBM ปีที่แล้ว +1

    Blackthorne???

  • @RappingNinja
    @RappingNinja ปีที่แล้ว +1

    Spend this video waiting for obvious segment on The Last Express,and… (waiting to type the rest based on result)… okay, sadly disappointed. Maybe it was too late? Lol

  • @MrMartellSincere
    @MrMartellSincere ปีที่แล้ว +1

    First comment 🏆

  • @ferhat1983aydin
    @ferhat1983aydin ปีที่แล้ว +1

    Nintendo emulator