-- Here's a Playlist for Mobile Users, Made By grad1u52 -- 00:01 Title 01:50 Samus Entry Jingle 01:58 Brinstar (Rock Stage) 03:43 Mini Boss Room (I) Kraid 05:23 Norfair (Flame Stage) 06:43 Mini Boss Room (II) Ridley 07:44 Silence 08:13 Item Acquisition Jingle 08:19 Tourian (Base Stage) 08:53 The Lord of Zebes 09:27 Escape 10:54 Ending
Ok, guys... Put this on your home stereo and crank that sub woofer. You will start believing the composer actually managed to record a bass line into the title. It is that powerful.
@@zamasterhando3399 only the title and ending themes used the expansion audio on FDS, the other tracks are the same. If you dont believe me, listen to this and the NES version back to back.
Gosh, even 34 years ago, this game was so good at setting a mood of loneliness and dread. It's just a collection of pixels, like the Zelda and Mario games were, but it's such a vastly different vibe.
@@Hunari It stands for Famicom Disk System. Nintendo is actually a Japanese company, and their branding of the NES in Japan is Family Computer, Famicom for short. The Disk System is an add-on I think
I never got to hear the FDS version before, being an NES kid for the past 24 years (I'm 28 now). Only the intro/title track, item acquisition and ending theme sound different than the NES counterpart to me, but still. Metroid is one of my favorite and dearest games of all time and I owe it and a few other early games for getting me into music in general. Thank you for uploading this.
I agree with you fully, Metroid as a series is one of my all time favorites. It really was something else to hear the intro and ending with extra channels.
Metroid was the first game I ever played in my whole life, and one of my earliest memories ( _At present time of writing: 31½, 1986_ ). It shaped my view on a lot of things. Fantastic game.
I think the reason only a few songs used the Famicom's extra channel is because the extra channel was mostly set aside for sound effects. This is true in the Legend of Zelda. the US games used the DPCM channel (which was pretty rarely used for music, but you hear it in the snare drums in SMB3 and the bass in Batman).
11:12 I've always loved that part, it sounds so happy in comparisson with the rest of the music, and of course since it is the ending theme I think it's really appropiate.
The soundtrack for this game really is something special. It sounds alien and familiar at the same time. It really is just as important to the games identity as the visuals and the story.
This soundtrack (NES vers.) felt like it literally saved my life at the time. I loved it with more than my whole heart. It was pure frisson and more than frisson.
I still can't believe that the item acquisition jingle that first appeared in Metroid 2 over here in the west has actually been the ORIGINAL jingle the WHOLE TIME.
una de las mejores bandas sonoras de todos los tiempos para un juego de NES y en 8 Bits, ¡es increíble e impresionante! en lo personal me maravilla el majestuoso tema de Kraid, gracias Kenji Yamamoto 山本 健誌
You dont really think about the importance of the difference in the NES over the FDS until you see where Kenji Yamamoto adapted the FDS version of things for Super Metroid
Super Metroid's adaptations of Title, Samus Entry Jingle, and Item Acquisition Jingle are from the FDS versions of the tunes rather than the NES versions. I don't know what he's talking about as far as "the importance of the difference" though.
@@unfasten Metroid 2's (the original and the remakes equally) item acquisition theme is also based on the FDS version (albeit it has an additional part, half of which is also in the GBA remake of OG)
The reason for the Super Metroid version sounding more like the FDS Metroid themes is most likely because of the pronunciation of the instruments when comparing NES to FDS. A good example is the item acquisition theme where both versions have the same melody but in the NES version you more clearly hear the harmony.
One of the best NES soundtracks! I love the alien sortof sounds and the atmosphere the soundtrack creates. People play this game for hours trying to beat it, yet the very short tracks just don't get annoying
I love how in the fds tracks, brinstar and tourian sound fuzzy, almost as if they're being transmitted to a spaceship, which fits with the games sci fi theming
only a few songs are actually any different. 1) title. 2) entry jingle 3) item get jingle 4) escape (a musical part missing in fds ver) 5) ending theme all others are identical to NES version.
Whoa no freaking kidding! I didn't know there was a different version of these themes! Is this what Tanaka was trying to convey to us the entire time??? I love it!
For 15 years, I thought the item fanfare in the first Metroid was slightly different from the rest of the series. With the Famicom's better sound, I just realized that the familiar jingle was there the whole time on the NES, just not as audible.
3:43 - This is another of Nintendo's compositions in 3/4, and the only one on this soundtrack in 3/4 as well. Has anyone noticed other than me? Reply (your name)-"34" if you did!!! (ex. MarioStar13-34). Also, one loop of this theme is 45 seconds. Reply (your name)-"45" if you noticed! (ex. MarioStar13-45).
Got this game as a child. I wanted it because I liked starwars and all the films had long since finished. The dude on the front reminded me of Boba Fett. JUSTIN BAILEY spoiled that illusion but not before spending countless hours bombing my way around Zebes mapping it out on paper pretending I was that bounty hunter.
田中宏和氏による作曲。
パルテナの鏡、MOTHER、ポケモンなどの名作を支えた偉大な作曲家。
近藤浩治やすぎやまこういちや植松伸夫に比肩する影のゲームミュージックの父。
本作メトロイドにおけるタイトル曲0:30からの分数コードテクニックは、もはや理解不能な程のセンスがまるだし。
天才だと思います。
このクオリティで500円で買えた奇跡…後にも先にも、本当にやり込んだゲーム。メトロイドの世界観は良い意味でトラウマだった。名作中の名作。
同意します。
So you got this game for 5 bucks. Cool!
@@mrnemo204 3 bucks and 50 cents. These games are very cheap in Japan.
@@theguitargamer1 Where can you buy them?
every Bookoff usually has a pretty solid NES section@@guayabito6946
メトロイドオモロイド
-- Here's a Playlist for Mobile Users, Made By grad1u52 --
00:01 Title
01:50 Samus Entry Jingle
01:58 Brinstar (Rock Stage)
03:43 Mini Boss Room (I) Kraid
05:23 Norfair (Flame Stage)
06:43 Mini Boss Room (II) Ridley
07:44 Silence
08:13 Item Acquisition Jingle
08:19 Tourian (Base Stage)
08:53 The Lord of Zebes
09:27 Escape
10:54 Ending
It literally says it in the video.
@@Vanux867 Yes, but on mobile you can just hit the timestamp to get right to that section.
Don't understand why they don't have these annotations work from the description section but only in comments
Annotations work in the description now, yay
if Title is changed from 00:01 to 00:00 in the description, TH-cam will add chapters to the video
Holy damn, being a big nerd about music. Hearing the FDS tracks is a whole new experience for me...
Same here, but I’m already aware about how the famicom had more hardware capabilities that we never got for North America.
@@kevincruz290 America gets crap, for the most part 😂 why do you think we get so many imports 🤣
Ok, guys...
Put this on your home stereo and crank that sub woofer.
You will start believing the composer actually managed to record a bass line into the title. It is that powerful.
what character is that profile picture from!?
G3t 5hr3kt Wilson Mii. ;)
As in, me. You understand. XD
There's a lot of bass in this soundtrack
世界観、ゲーム性、サウンド、グラフィック、全てにおいて100点満点のゲーム! この頃のNINTENDOは本当に無敵✨
オープンワールドでネット対戦が主な今の時代も素晴らしいけど、想像力主体のこの当時をリアルに体験出来たのは私の人生において大きな糧になっています。
現行のテクノやエレクトロサウンドは主にヨーロッパが最先端とされていますが、この頃の日本のゲームサウンドは明らかにそれらを凌駕していると思います!
1:50このBGMめっちゃ好き!!
Kraids theme has always been one of my favorite metroid themes and it's badass on Famicom.
IT's literally exactly the same.
Emokidrants95 IT's literally not though. FDS has extra sound channels. This version sounds more mysterious and enchanting.
@@zamasterhando3399 only the title and ending themes used the expansion audio on FDS, the other tracks are the same. If you dont believe me, listen to this and the NES version back to back.
@@cybork9784 I suppose it's not that different. But the item acquisition and entry fanfare are a million times better.
It scares me on either system. And I mean scares me
Gosh, even 34 years ago, this game was so good at setting a mood of loneliness and dread. It's just a collection of pixels, like the Zelda and Mario games were, but it's such a vastly different vibe.
Happy 30 Years, Metroid.
Nintendo will barely acknowledge you....... *but we will*
F*ck yeah.
maxcandostuff PSYCHE 2 NEW GAMES BITCHES
Cactusman129 metroid 2 remake isn't really a new game per se
Gotmilk0112 lmao wtf, its a remake. It's count as a new game
The title of the FDS game is so beautiful at 0:31 :')
FDS?
Gray Fox Famicom Disk System
@@Hunari It stands for Famicom Disk System. Nintendo is actually a Japanese company, and their branding of the NES in Japan is Family Computer, Famicom for short. The Disk System is an add-on I think
@@nintendofanatic2837 Figured it out since I posted that comment x)
Still a good one for others who might be wondering
I never got to hear the FDS version before, being an NES kid for the past 24 years (I'm 28 now). Only the intro/title track, item acquisition and ending theme sound different than the NES counterpart to me, but still. Metroid is one of my favorite and dearest games of all time and I owe it and a few other early games for getting me into music in general. Thank you for uploading this.
I agree with you fully, Metroid as a series is one of my all time favorites. It really was something else to hear the intro and ending with extra channels.
Metroid was the first game I ever played in my whole life, and one of my earliest memories ( _At present time of writing: 31½, 1986_ ).
It shaped my view on a lot of things. Fantastic game.
@@Zeithri Dude... I played this in 1987 and along with Kid Icarus and Zelda... This game had the lasting impact.
This one is better....
Tourian is is longer on the Famicom ost
初代の音楽こそ至高
ヘッドホンで聞くと、また違いがわかりワクワクします。
スタート楽曲は名曲過ぎる…これからやるぞ!と思わせてくれました♪
I think the reason only a few songs used the Famicom's extra channel is because the extra channel was mostly set aside for sound effects. This is true in the Legend of Zelda. the US games used the DPCM channel (which was pretty rarely used for music, but you hear it in the snare drums in SMB3 and the bass in Batman).
Also true here. Certain enemies and the wave beam use the FDS channel.
They needed a channel to beep for low health, but didn’t want to sacrifice the music to do so.
The sound the Metroids make on the FDS version is truly terrifying.
11:12 I've always loved that part, it sounds so happy in comparisson with the rest of the music, and of course since it is the ending theme I think it's really appropiate.
The soundtrack for this game really is something special. It sounds alien and familiar at the same time. It really is just as important to the games identity as the visuals and the story.
7:44 gives me goosebumps still today. I had never heard that in a video game until then.
This soundtrack (NES vers.) felt like it literally saved my life at the time. I loved it with more than my whole heart. It was pure frisson and more than frisson.
Beautiful, haunting opening Title.
0:01
1:50
1:58
3:43
5:23
6:43
7:44
8:13
8:19
8:53
9:27
10:54
NOW YOU CAN SKIP WITHOUT WAITING FOR YOUR FAVORITE TRACK
03:43 is the best.
Totally agree with you, mate!
I still can't believe that the item acquisition jingle that first appeared in Metroid 2 over here in the west has actually been the ORIGINAL jingle the WHOLE TIME.
8:13: Stage Clear
una de las mejores bandas sonoras de todos los tiempos para un juego de NES y en 8 Bits, ¡es increíble e impresionante!
en lo personal me maravilla el majestuoso tema de Kraid, gracias Kenji Yamamoto 山本 健誌
You dont really think about the importance of the difference in the NES over the FDS until you see where Kenji Yamamoto adapted the FDS version of things for Super Metroid
What do you mean?
Super Metroid's adaptations of Title, Samus Entry Jingle, and Item Acquisition Jingle are from the FDS versions of the tunes rather than the NES versions. I don't know what he's talking about as far as "the importance of the difference" though.
Same goes for Zero Mission.
@@unfasten Metroid 2's (the original and the remakes equally) item acquisition theme is also based on the FDS version (albeit it has an additional part, half of which is also in the GBA remake of OG)
The reason for the Super Metroid version sounding more like the FDS Metroid themes is most likely because of the pronunciation of the instruments when comparing NES to FDS. A good example is the item acquisition theme where both versions have the same melody but in the NES version you more clearly hear the harmony.
中学生の時に500円でディスクライダーで書き換えして遊びました。いい思い出です。ありがとうございます😊
細かくてすまんけど両面なので600円な
Absolutely priceless soundtrack. I love the sirens at the end of the first track.
One of the best NES soundtracks! I love the alien sortof sounds and the atmosphere the soundtrack creates. People play this game for hours trying to beat it, yet the very short tracks just don't get annoying
7:44 Legend has it Justin Bailey's pulse can be heard ;)
これ、再現なんだ。すごいな。
懐かしくてニヤニヤしてしまう。クラゲみたいなのに取り憑かれて心臓バクバクしたなぁ
そのクラゲの名前こそが
"メトロイド"ですよ。
@@しんたろうやまだ まじか!30年以上経って初めて知った😂 ありがとう!笑
I love how in the fds tracks, brinstar and tourian sound fuzzy, almost as if they're being transmitted to a spaceship, which fits with the games sci fi theming
1:50: Game Start
これぞ初代メトロイドディスクシステムの曲、その音楽と世界観にドハマリした思い出。なぜかsuperメトロイド以降しか取り上げずに歴代語る厨が多くて萎えてたところで助かりました。田中宏和様は神。パルテナの曲も神でした。
I love the way they used the extra sound channel (or channels, can't remember if it was one or more) of the FDS in the title theme.
Dat Kraid theme
Lord Immortallix its the same as before
@@littlemisseevee2309 It's still good, though.
Some tracks sound so different, but so good. Nice one bro.
Demon's Souls pfp!!
Demon's Souls? Never heard of it. Lol.
only a few songs are actually any different.
1) title.
2) entry jingle
3) item get jingle
4) escape (a musical part missing in fds ver)
5) ending theme
all others are identical to NES version.
+zaphod77
tittie
entry tittie
they jingle
Oh, so that's why that part isn't in ANY of the remixes in later games.
zaphod77 What do you mean the FDS version has a bit missing? This is the original version!
@@zamasterhando3399 Hip Tanaka added an extra passage for the NES version of the escape music.
@@adamsyed5535 but it isn't "missing" in the original version if it wasn't invented until afterwards.
Whoa no freaking kidding! I didn't know there was a different version of these themes! Is this what Tanaka was trying to convey to us the entire time??? I love it!
Thanks to this game and many other great titles, we all have a shared cool experience in the timeline of humanity.
For 15 years, I thought the item fanfare in the first Metroid was slightly different from the rest of the series. With the Famicom's better sound, I just realized that the familiar jingle was there the whole time on the NES, just not as audible.
I actually like the fugue from the NES version better!
8:53: Final Boss
むっちゃ音質良い
確かに、私はそれが好きです
Brinstar music always makes me feel like an adventure is unfolding before my eyes
I agree, the title song and Kraids breakdown.
those win.
The ending song had a pretty nice ring too.
I love Metroid, that's where Samus Aren lives on Planet Zebes!
5:23: Norfair Stage
サムスの生き様、人格も相まって聴いてると本当に勇気がもらえる
sounds so big and full!
nice, and thank you!
i ADORE how the title theme sounds on the FDS sound chip
This makes me so happy!
From the creative mind of Hip Tanaka, it is the music from Metroid.
3:43: Kraid Stage
8:13 is also the victory theme and 8:19 is also the boss theme.
10:54: Ending
And thus a legend was born
7:44: Information Theme
Metroid 1 has the greatest video game soundtrack ever. Conversation over...
はぁ、和む。ED曲でただただ、和む。
The Famicom had amazing sound tracks!!!
Really cool 01:58
6:43: Experience Theme
11:12 サムスって女だったの!!
とクラスの男子で騒いでた夏休みの登校日。
懐かしいなぁ。
Best video game music ever with Super Metroid OST, when i was a kid and had to sleep i listened the menu music game all the night in loop !
Dat badass ending theme though! Dude, that was so much richer than the NES version. I think Famicom's soundfont has won me over
Kraids theme man. It's all coming back. Wow.
ありがとうございます!
初めてのメトロイドが、GBA版の初代メトロイドだった。小学生の小遣いで買える数少ないゲームだったけど、めちゃめちゃ面白かったな!
8:19: Boss Battle
0:01: Title Theme
METROID IS BACK!!!! WHOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!! -TWO- NEW GAMES ONE THIS YEAR WITH A LIMITED EDITION EVEN!!!
1:57: Stage Theme
Brinstar
9:27: Time Warning
Thanks for this
13:09: Game Over
真っ暗画面の真ん中にポツンと
おまちください
これが怖さを増幅させていたよ…
I wish I could select them individually to loop.
Thanks for sharing!
Very cool!!!
メトロイドは暗いて重い感じがあるけど、それがいいのよ
スターウォーズとはまた違うSF感がね
タイトルがトラウマ1歩手前くらいの曲なのにメトロイドはめっちゃやった記憶
PERFECT
1:50
このエントリージングルに合わせて
♪メ〜ト〜ロ〜イ〜ド〜〜
って歌ってました
Really quite extraordinary.
頭にくっついてくるクラゲみたいな敵が好きだった。
それがメトロイド
3:43 mi tema favorito de toda la franquicia
YES
The soundtrack of my youth
MOM, I FINALLY BEAT MOTHER BRAIN!!!
9:27
DAMNIT!
Wow I never knew that therr was another version of this.
time flies huh, 3/21/2021
I've loved this game since I was old enough to hold a controller.
3:43 - This is another of Nintendo's compositions in 3/4, and the only one on this soundtrack in 3/4 as well. Has anyone noticed other than me? Reply (your name)-"34" if you did!!! (ex. MarioStar13-34). Also, one loop of this theme is 45 seconds. Reply (your name)-"45" if you noticed! (ex. MarioStar13-45).
MarioStar13 Isnt Norfair in 3/4s too? It sounds like it (besides the pauses)
@@nathanmagnus5008 Yes it is! I just noticed!
MarioStar13-34
i'd say it's in 6/8. luke-68!
Man i would die without knowing that the item jingle was on this version originally
Got this game as a child. I wanted it because I liked starwars and all the films had long since finished. The dude on the front reminded me of Boba Fett. JUSTIN BAILEY spoiled that illusion but not before spending countless hours bombing my way around Zebes mapping it out on paper pretending I was that bounty hunter.
kraid's lair is awesome on both nes and wii u
Norfair as always divine
.
Épico.
3:43 = Say Hello and Say Good Morning
It's amazing this videogame.
😁😁😁😁😁😁😁😁😁😁😁😁