I lowkey actually think FSR frame gen is the more impressive tech when compared to DLSS as you dont need any specialized hardware for it and iv been using it on my 3060ti and the quality of it is so good in the games I use it in that I cannot even tell they are "fake frames"
Yeah I definitely think fsr frame gen is a good thing since it's open to every GPU. I mainly just want to see an improvement on fsr upscaling to assist with it's quality.
@@tech_evolved Xess plus FSR frame gen might be the go to for now until amd can get their stuff together with the next fsr version as thats going to be apparently the big quality update we have been waiting for
Luckily, FSR Frame Generation can now be decoupled from FSR Upscaling. Hopefully more devs do this so people with non RTX-40 cards can enjoy the image quality benefits of DLSS 2, TSR, and XeSS while also enjoying the performance boost of FSR Frame Gen. Good on Ghosts of Tsushima for being the first game to showcase this.
Also rtx 40 series cards have dlss 3.0 with fram generation massively boosting your frames especially on a weak cpu,and also dlss 3,5 with ray reconstruction
I literally can't tell the difference in image quality in cyberpunk with frame generation turned on. I don't even feel the latency. Yet, I can play on 100+ fps with an rtx 4060 laptop with every setting turned to the max but with rt off. With rt on (not path tracing), I get about 70 fps with frame gen on. In both cases dlss is set to quality, and the game looks so good.
I don't have the issues with FSR, at least i can't see it. Maybe cause i have an amd gpu or more frames? (RX 7900 XTX, easily up to 300 frames in STarfield 1440p maxed settings)
How is it actually possible not to notice the doubled latency or artifacts? Is this some neurological thing? I cant even play with pure dlss or fsr because shit it looks blurry to me and as soon as I pick up on the artifacts created by it I cant unseen them and I unconsciously pay attention to them its annoying.
DLSS Quality at 1440p looks way better and sharper than 1440p native in Cyberpunk. DLSS is an amazing tech but FSR has a lot of artifacts and ghosting issues. I don't know how to feel about frame gen, if you have a base framerate of less than 50 it feels awful. It's better the less you need it.
isn't the latency like 15-30ms on dlss3? at single player that should be perfectly fine, I played shooter games all the time with 50-70ms ping and never found it "delayed" or something. For me under 80ms is playable, and under 60 is completly fine.
FSR upscaling and FG are actually impressive since you don't need the latest and greatest GPU to make use of its tech and it dozen use any A.I. Insane is not it? Then only problem is the image quality. It just needs better visual improvements otherwise it going to be perfect. FSR is like that one sister who cares for her younger brother. Even older (not that old) GTX cards still can make use of it. 🙂
Still working on some improvements. Had to rush out the last half of this video due to re-recording. Lmk what you think!
I lowkey actually think FSR frame gen is the more impressive tech when compared to DLSS as you dont need any specialized hardware for it and iv been using it on my 3060ti and the quality of it is so good in the games I use it in that I cannot even tell they are "fake frames"
Yeah I definitely think fsr frame gen is a good thing since it's open to every GPU. I mainly just want to see an improvement on fsr upscaling to assist with it's quality.
@@tech_evolved Xess plus FSR frame gen might be the go to for now until amd can get their stuff together with the next fsr version as thats going to be apparently the big quality update we have been waiting for
Being able to run on any card doesn’t make it better at frame generation. It’s just more accessible. The end product is still far inferior to dlss
👍@@miliyn17
@@miliyn17i can only agree.
ghost of tsushima would be a good game to test this since it lets you mix fg with any upscaler
Luckily, FSR Frame Generation can now be decoupled from FSR Upscaling. Hopefully more devs do this so people with non RTX-40 cards can enjoy the image quality benefits of DLSS 2, TSR, and XeSS while also enjoying the performance boost of FSR Frame Gen. Good on Ghosts of Tsushima for being the first game to showcase this.
Also rtx 40 series cards have dlss 3.0 with fram generation massively boosting your frames especially on a weak cpu,and also dlss 3,5 with ray reconstruction
I literally can't tell the difference in image quality in cyberpunk with frame generation turned on. I don't even feel the latency. Yet, I can play on 100+ fps with an rtx 4060 laptop with every setting turned to the max but with rt off. With rt on (not path tracing), I get about 70 fps with frame gen on.
In both cases dlss is set to quality, and the game looks so good.
This was a very informative video from the perspective of a casual gamer.
Short, straight to the point, and with good editing.
I don't have the issues with FSR, at least i can't see it. Maybe cause i have an amd gpu or more frames? (RX 7900 XTX, easily up to 300 frames in STarfield 1440p maxed settings)
How is it actually possible not to notice the doubled latency or artifacts? Is this some neurological thing? I cant even play with pure dlss or fsr because shit it looks blurry to me and as soon as I pick up on the artifacts created by it I cant unseen them and I unconsciously pay attention to them its annoying.
DLSS Quality at 1440p looks way better and sharper than 1440p native in Cyberpunk. DLSS is an amazing tech but FSR has a lot of artifacts and ghosting issues.
I don't know how to feel about frame gen, if you have a base framerate of less than 50 it feels awful. It's better the less you need it.
DLSS Quality/Balanced at 1440p is way clearer and more stable than TAA
isn't the latency like 15-30ms on dlss3? at single player that should be perfectly fine, I played shooter games all the time with 50-70ms ping and never found it "delayed" or something. For me under 80ms is playable, and under 60 is completly fine.
FSR upscaling and FG are actually impressive since you don't need the latest and greatest GPU to make use of its tech and it dozen use any A.I. Insane is not it? Then only problem is the image quality. It just needs better visual improvements otherwise it going to be perfect. FSR is like that one sister who cares for her younger brother. Even older (not that old) GTX cards still can make use of it. 🙂
i use fsr 3 mod for alan wake 2 and the input latency is really impressive
i lock the ingame fps to 30 so fsr 3 makes it 60 and its very playable
I have that case that u showed, is that a budget case or something ;-;;
fsr works better on amd cards
Nvidia works better............
this gpu is sad