Do you know if there's a way to unmap the original button when mapping one of the P buttons to it? Like if I map P1 to the RSB then the RSB button in the d-pad only module is deactivated? I want to use it for SF6 but having 2 buttons mapped as the same action/button is illegal in their official tournaments. 🤔🤔
This controller looks awesome but having seen thousands upon millions of controllers using the, what I would say is now the default layout of an Xbox controller. I really wish we would get a more PlayStation or a Nintendo design with switchable buttons and a different analog stick to d-pad layout. Adjust sent back two controllers to Amazon that didn't work as intended and got the 8-bitDo Pro2. It seems like it's going to satisfy my wants. Time will tell. But overall great video and you've earned another sub.
so the sticks are stuck with the raw circularity profile ? and the 125Hz , it's like they didn't try to improve it at all for PC users , we do want the best but i know in reality it will feel responsive regardless , because input lag and polling rate are not the same . I am still waiting for my Pivot , i didn't get it yet.
@@katsuLucas I got it sinse the 26th now and i love it so much , physically and optically it look so good and feel so good to hold , the quality is there and worth the price , although it is hard for me to find games that don't use the sticks other than fighting games , now the software is very very lacking because to make the extra buttons useful i don't just need the same buttons again , and because i have other controllers that have it all from macros to turbo to simultanoius key press .. etc this one only bind only existing keys and only for the extra buttons!!
@@katsuLucas to put in words if you can imagine the best retro control that can do well in both old and medern games you would get the pivot , the sticks have low tension but because they are short and the dome is a bet wide , and the dead zone is 5% out of the box and the triggers are on the light side to press but they don't wiggle and move smoothly all that combined feel to help aim and shoot and feel good while doing it , at the same time , it has charcter being unique in it's design and how it feels . i think for people going forward to buy it should first accept it's design consept .
Just fucking got mine right out the box everything worked great… then I plugging in multiple headsets to try it out an lord have mercy it doesn’t work, turtle beach is so ass now days bro I can’t stand it
It looks sick!
Does the dpad have a center pivot that stops you from being able to push all the directions at the same time?
Do you know if there's a way to unmap the original button when mapping one of the P buttons to it?
Like if I map P1 to the RSB then the RSB button in the d-pad only module is deactivated?
I want to use it for SF6 but having 2 buttons mapped as the same action/button is illegal in their official tournaments. 🤔🤔
What do you think about the NuPhy keyboards
Didn't have the chance to test it.
This controller looks awesome but having seen thousands upon millions of controllers using the, what I would say is now the default layout of an Xbox controller. I really wish we would get a more PlayStation or a Nintendo design with switchable buttons and a different analog stick to d-pad layout. Adjust sent back two controllers to Amazon that didn't work as intended and got the 8-bitDo Pro2. It seems like it's going to satisfy my wants. Time will tell. But overall great video and you've earned another sub.
Do you know if it can be used wirelessly on Xbox because there are rumors that it only works wirelessly on PC?
It's wire only on Xbox.
@@Kephren so u cant use the wireless stick to make it wireless with the xbox
AS A PC PLAYER FORMER CONSOLE.... THIS IS A CONTROLLER I WOULD DEFINITELY BUY DUE TO THE INNOVATION!
so the sticks are stuck with the raw circularity profile ? and the 125Hz , it's like they didn't try to improve it at all for PC users , we do want the best but i know in reality it will feel responsive regardless , because input lag and polling rate are not the same . I am still waiting for my Pivot , i didn't get it yet.
yeah feels like a basic gamepad with a gimmick that doesn't add nothing but cost
@@katsuLucas I got it sinse the 26th now and i love it so much , physically and optically it look so good and feel so good to hold , the quality is there and worth the price , although it is hard for me to find games that don't use the sticks other than fighting games , now the software is very very lacking because to make the extra buttons useful i don't just need the same buttons again , and because i have other controllers that have it all from macros to turbo to simultanoius key press .. etc this one only bind only existing keys and only for the extra buttons!!
@@MonderMatrix good to know that you're liking it, it really seems to be very very nice to the eyes and to the touch
@@katsuLucas to put in words if you can imagine the best retro control that can do well in both old and medern games you would get the pivot , the sticks have low tension but because they are short and the dome is a bet wide , and the dead zone is 5% out of the box and the triggers are on the light side to press but they don't wiggle and move smoothly all that combined feel to help aim and shoot and feel good while doing it , at the same time , it has charcter being unique in it's design and how it feels . i think for people going forward to buy it should first accept it's design consept .
Mine arrived damaged, I put it to charge and it didn't turn on again
price 7,000 to philipine peso
my entire pivot b section hasnt worked at all. I contacted customer service havent heard anything back yet
The buttons are not working ?
Just fucking got mine right out the box everything worked great… then I plugging in multiple headsets to try it out an lord have mercy it doesn’t work, turtle beach is so ass now days bro I can’t stand it
All fun and games till in time it wares out and the rotators are lose then you gonna struggle
Honestly, the mechanism looks very solid.