Pro tip: Instead of modeling detailing create and use bake normal

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  • เผยแพร่เมื่อ 12 ธ.ค. 2024

ความคิดเห็น • 6

  • @azizal157
    @azizal157 3 วันที่ผ่านมา +1

    thanks kailash ❤

    • @KailashTutorials
      @KailashTutorials  3 วันที่ผ่านมา +1

      @@azizal157 I am pleased that my video has been beneficial to you.

  • @MonsterJuiced
    @MonsterJuiced 3 วันที่ผ่านมา +1

    Nice tutorial, you should have definitely shaded your cylinders normals as smooth though, i can see the faces too much and it breaks the illusian created by the normal map. Keep them coming

    • @KailashTutorials
      @KailashTutorials  3 วันที่ผ่านมา +1

      You're correct, I realized it only after you mentioned it. I wasn't aware of this mistake. I was multitasking with other important tasks while making the video, so I rushed through it and forgot to do shade auto smooth. Nevertheless, I appreciate you pointing it out, and I will make sure not to repeat the same mistake in future videos.

    • @MonsterJuiced
      @MonsterJuiced 3 วันที่ผ่านมา +1

      @KailashTutorials it's all good. The more people like you are out here dlsharing advice and doing tutorials the better. Everyone has different ideas to share and various challenges to overcome which others may not share so the more coverage the better :)

    • @KailashTutorials
      @KailashTutorials  3 วันที่ผ่านมา +1

      Yeah, that's true