Q&A with Grime: Better for bold lines.. straight liners or round shaders?

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  • เผยแพร่เมื่อ 19 ม.ค. 2025

ความคิดเห็น • 6

  • @1Dantrn
    @1Dantrn 6 หลายเดือนก่อน

    Thank you so much. I was talking about black claw straight liners. Looking forward to these spread liners.

  • @donom.9397
    @donom.9397 4 หลายเดือนก่อน

    Keep em coming 🔥

  • @noodlesnflowers
    @noodlesnflowers 6 หลายเดือนก่อน

    always passing down some great knowledge in these videos

  • @fourexample7448
    @fourexample7448 6 หลายเดือนก่อน

    thanks immensely for answering my question! (why no round shaders) Hearing Grime talk about the ambiguity in each needle's purpose gives me a better picture of what ya'll are going for. What I'm hearing is that the needles are less tailored toward specific scenarios (lining, shading, etc.) and more towards certain attributes/characteristics to give them certain strengths that the artist can decide what to do with themselves. While I feel like this could be confusing initially (I will admit) I can see how that philosophy should lead to a better product. A tool's master is intent. Thanks ya'll - cheers!

    • @Cheekclapper-j7b
      @Cheekclapper-j7b 11 วันที่ผ่านมา +1

      Hollows are the best imo. Less trauma and way crisper bold lines in comparison to a round shader/ straight grouping/popping a grouping with a lighter. Have tatts I’ve used hollow 10/12s on that have virtually no spread years down the line

  • @Silentghos
    @Silentghos 7 หลายเดือนก่อน

    Amazing thanks guys 🤝🏽 the spread needles sound great