I feel like I have found something very special that I have been looking for for a very long time. like the last piece of the puzzle has fallen into place. thank you so much for the tutorial. i am going to try it
this. is. awesome. i was just trying to figure out how to export the uvs into a png i can paint over in csp and found possibly the coolest feature EVER that I had no idea existed. thank you so much for this video, you have just saved me SOOOO much time holy shit!!!!! you legend!
Planes are only one-sided in Blender, too, and generally in digital 3D. Blender defaults to showing a "fake" backside, but that can be turned off. You can make your planes two-sided. Don't. Or go ahead, and eventually find out why it was a terrible idea.
I feel like I have found something very special that I have been looking for for a very long time. like the last piece of the puzzle has fallen into place. thank you so much for the tutorial. i am going to try it
this. is. awesome. i was just trying to figure out how to export the uvs into a png i can paint over in csp and found possibly the coolest feature EVER that I had no idea existed. thank you so much for this video, you have just saved me SOOOO much time holy shit!!!!! you legend!
Thank you! Incredible tutorial.
finding this tutorial helped me so much! thank you!
great tutorial, simple and easy to follow- for future videos though maybe adjust audio settings slightly as its a little quiet even at max volume :D
thanks man
Planes are only one-sided in Blender, too, and generally in digital 3D. Blender defaults to showing a "fake" backside, but that can be turned off. You can make your planes two-sided. Don't. Or go ahead, and eventually find out why it was a terrible idea.
maybe its easier to use Quick Edit, to paint textures?
If I already made texture set from substance painter or Blender, how can I just import the texture and apply in clip studio?