With them complaining about the graphics, please remember: the system has 128 bytes of RAM. Not gigabytes, not megabytes, not even *kilobytes.* Just 128 *bytes.* The fact there are any graphics at all is a miraculous feat of software engineering 😂
@@mix3k818 EU SOU ALYSON NUNES LUZIA VOCÊ TEEN JOGAR PS1 CLÁSSICO ORIGINAIS CRASH BANDICOOT TOMB RAIDER RAYMAN 1 E 2 TWITTER METAL 1 E 2 E 3 E 4 JOGOS DA DISNEY CARTOON E CARTOON NETWORK NICKELODEON
I miss playing my old Atari. Talk about nostalgic. Loved these games as a kid growing up in the 80s. Still play video games but Atari and these games will always hold a special place in my heart.
9:36 I cannot believe that no one figured out that you need to take them out on one side so they have to travel farther in order to go down a level. Seem like the very basics to me but of course I did waste many MANY hours of my childhood on this game. Clear from the sides as well and the bottom!!
Missed so many of the more epic games. Ex: Frogger, SeaQuest, Donkey Kong, River Raid, Enduro, Joust, Pac-man, Q*bert, Asteroids, Centipede, the E.T. one, Dig Dug..... Those are the ones we played most. For those who played those, which was your favorite game? I was champ at SeaQuest
Yeah, that would be a fun episode! 15 seconds per game, so with 3 pairs, each gets 5 seconds to play. If a single player game then 2.5 seconds per game for each individual.
I awoke one night back in the day to go to the washroom. I heard the furious rattling of light plastic in bursts, so i peeked out into the living room on the way to the bathroom. Turns out my father had been watching us play "Decathlon" all evening and was going ham on the controller. The very next morning, I noticed a disc of flesh had blistered up and torn off of the palm of his hand. Is asked him about it but he immediately and gruffly dismissed it.😅
Pitfall was hard game. When it came out, there was an offer where if you scored a certain amount of points, and you took a picture of the screen and sent it to Activision, they would send you a Pitfall patch to iron onto your shirt. I got the required amount of points one morning and woke up my poor dad so he could take a picture. I think I still have the patch somewhere.
My son would sometimes ask me if games today are mind-blowing to me, but seeing as I'm STILL a gamer and have been playing from the industry's infancy to now, it's graphically impressive, but not mind-blowing because I've seen the development.
I remember playing Pong back in 1972 on an arcade machine. I was 8 at the time. I am now 60 and still playing games. I had my first consol in 1978, which was called Grandstand. I always dreamed of having the Atari, as it was so cool at the time. The best games ever, in my opinion, are modern games which have great stories to them. Open World rocks my world too. However, I play all sorts of stuff. My Steam library has 1690 games. :O
We had the Intellivison. I think my brother still has it. The controllers were strange with the disc but the graphics were a step up from Atari (not too much).
It's not the Atari 2600 version of Space Invaders because they're not using a 2600. You can clearly see it's an Atgames Flashback plug and play. Duh. 😂
Beat me to it!! It was nowhere near as good.. Resolution for one and the fact it has the Taito corp at the bottom.. I had the 2600 version when I was young and the aliens were massive lol
The appearance of the arcade-style Space Invaders over the actual Atari version leads me to assume they're playing one of the 'Atari Flashback' consoles, which might also explain some of the control lag/jank issues they seem to be having.
These games really bring me back I was 4 when my mom show me that instead of Atari she got the "Odyssey" system and me, her, my sister, and my dad played all these games on her Odyssey back then. It was awesome
For Space Invaders trivia, I thought you would include that it was the game that invented "progressive difficulty", completely by accident. The programmer of the aliens didn't realize his code made them speed up each time more were destroyed, but they liked it so much they kept it in the game
I adored Pitfall! The sound effect when you swung over that pool full of crocs - the best! I would have preferred to see Frogger on here though instead of the other one. And Pac Man still one of the greatest.
Astroids...the reflexes you needed on high skill level, egad! Rocks coming at you, ya shoot e'm and they'd become smaller and faster coming at ya 4 different ways.If ya got in trouble, only a nanosecond to decide if you try to jet away, shoot your way out with your lasers, or hyperspace, never knowing where on-screen you'd reappear (1/2 the time right in the middle of rocks coming at ya)
They couldn't figure out Space Invaders? They would have cried if they tried Missile Command. The key to Breakout is to cut a path to the top row so the ball bounces around and knocks out the blocks.
I honestly love how when Sofia misses/fails she lets out a little yell! That’s kind of like me when I get frustrated I growl at the game I’m playing. So I feel a certain kinship with Sofia in that respect.
We had to figure out these games ourselves with little to no instruction My favorites growing up were Kaboom! , Yars’Revenge, Donkey Kong Jr. M Series Baseball, Boxing, Space Invaders, Atlantis and Cosmic Ark
The atari came out the year o was born. Its 47 yrs old. My mom still has the original 1977 atari system, all the controllers and almost all.the games for it still. As kids we loved it but weren't allowed to play it all the time. It was something we were allowed to play and a reward. You have to be older to appreciate the atari games. You should do this again with the other generations. Gen x would crush the games.
They all made the same mistake with Space Invaders. You need to keep taking the right or left sides out so they have further to travel across the screen before they can drop a level, and occasionally trim the bottom row away. I once played it so the score clocked over back to all zeros again. It took a good chunk of the day and I had to lay down afterwards before I had a fit. I do not recommend it.
There were many games in combat. And they kept with the pong theme. You should have included Yar's Revenge. It was one of (if not the first) games to have an Easter Egg. That one and Adventure.
Pong was a game console with controllers connected with long cords to the console before the Atari console came out. We got them both as they came out in the mid to late 70’s. We loved them! I can remember my friends and us getting cramps in our palms and fingers. We called it Atari Hand 😁
Several years back Mattel brought back their handheld football game from the 70s and I bought my brother one as a Christmas gift. It was so low tech his kids couldn't figure it out and he gleefully crushed them every single time. 😂
I was a teen when we got this game system. The funniest thing in the world was watching my dad play, rage quitting and throwing the controller at the tv,😅
Fun fact the first versions of Space invaders were not programed to make the aliens speed up as the game progressed. The starting field of enemies was so massive it overloaded the processor slowing the game down. As you thinned the numbers it could run faster due to having less to track. Later releases on more powerful systems added code to cause the speed change because it was a popular feature.
Almost. The game always only moves one invader per frame, which is indeed because the hardware can't move all of them at once. As a result, the final invader can move 55 times faster than when a level starts. Faithful ports just needed to stick to the one-at-a-time logic rather than deliberately change the speed. The version they play here doesn't seem very authentic though! It's neither the Atari 2600 version or the arcade game, although it does seem pretty close to the arcade game.
@Banderpop It's Space Invaders Part 2, or Space Invaders Deluxe in the United States. They aren't using an original Atari, obviously, but one of the Flashback series consoles. It's probably a late model that includes the paddles and the tech to download more roms from the company.
Space Invaders moved the whole width of the screen before approaching, so the best strategy was to work from one side and destroy the first or last column to slow them down.
The space invaders shown was not the 1980s Atari 2600 version. It looked like an emulation of the arcade version. The aliens on the Atari home console version were all the same colour and not as detailed and the sounds were totally different. I must have played it thousands of times back in the day.
I see none of them figured out the REAL pro-strat for Space Invaders: Because the alien fleet moves down a row when its outermost units hit the edge of the screen, eliminating the outermost columns first (decreasing the width of the fleet as a whole) increases how far the ships must travel before moving down a row, and thus slows their advance.
From what I remember there were two strategies, eliminate the side rows and the bottom rows. One of them figured out the second strategy, and it did quite well. You have to play a lot more to get into the mechanisms.
About the graphics. Televisions back then had a lower resolution and so those graphics in some games actually looked far better than on todays high definition televisions. There are emulators made to play vintage games on modern television to simulate the original low resolution screen view.
Oh yea... so underrated it was Ataris best selling game that was never an arcade game, made many top 100 lists of retro games and got a reboot in 2011... definitely underrated.
I'll make a suggestion for the next installment of this series: Have the teens Read The Manual First! I really think you guys did a disservice by omitting that crucial step.
I remember being a librarian a few years ago and hooking up my Atari 2600 to the TV in the teen space. I had a few games that they liked and it was unanimous that the E.T. hame was the worst.
I remember a friend of my dad brought one of these back from Japan before it was released in the US. I played Brickout, and I remember being impressed that it was in color.
There was a game that came out called "FROGGER" which was really good,along the same lines about crossing the road, then "3D FROGGER" which you played on your computer which was so good.
@@cassie2559 Yeah, 3D Frogger is really good, it's not just a frog trying to cross a road, it's far more complicated than just trying to avoid cars and trucks etc.
I was blown away when my parents got me an Atari 2600 for Christmas. But I was even more blown away when I got a Sinclair ZX Spectrum 48k, now that had a lot of really cool games
Nit: in 1977 Atari came out with the VCS (Video Computer System). It was rebranded as the Atari 2600 in 1982 with the release of the Atari 5200 "SuperSystem". I have a certain fondness for the VCS. It was my first (and only) game console, and I actually got a part time job demonstrating and selling these system in a large department store. When the Christmas season ended, I was stuck selling mostly clothes in the jeans department. Something that might not be obvious, but in the shooting games only allow you one shot at a time. You can't shoot again until the current shot shot hits something or leaves the playing field. This makes accurate shooting even more critical. Their Space Invaders strategy is wrong. Take out the outermost COLUMNS rather than rows so the phalanx has to travel further across the screen before dropping a row. It slows the advance. Take out the rows when they get closer. Don't try to hit the space ships, but do dodge what they throw at you. If you do hit a space ship, bonus, but working to hit them will distract you from what's important (the alien invaders themselves). Space Invaders was my favorite cartridge. I never played "pong" missiles in Combat. Either straight shots or guided missiles. I liked playing the airplane version of Combat as well...
I wish Joe had explained that this was all brand new to us, for us these graphics were good because there wasn't anything else out there that was better. It was a lot of fun, used to spend hours on it!
Me too ... also all the NINTENDO Game&Watch I owned at the time ; I will never sell them at any price, it's a part of my childhood... and will be in my legacy to my grandchilds !
Best games for Atari 2600... Chopper Command, Dragon Fire, Demon Attack, Adventure, River Raid, Haunted House, Warlords, Track n Field, Joust, Missile Command, Circus Atari, Stampede, Ms Pacman.
Teased us with a peek at Missile Command, one of my favourites on Atari 400, but they never got to play it sadly, I loved it. Back then as a kid, I also tried to write my own version of Missile Command, not realising how slow BASIC was, combined with not knowing how to work sprites, my invading alien spaceship ending up being only one pixel big! Being incredibly difficult to shoot down a one pixel spaceship with lasers, we would find ourselves frantically yelling "shoot the ba*tard!!!" - which is what I decided to name my terrible version of Missile Command. From that moment on, I decided to learn assembly language - the best way to get lightning fast speed. Oh, I also remember getting a really good version of Space Invaders on cassette tape with my Atari 400, which combined with the Atari Cassette player, cost a whopping NZD$1554.00 in the early eighties - my entire savings as a young fella. A good used car was way cheaper. Fun times!
My favorite atari game is maze craze. Just mazes, but some are races, some are invisible, some have bad guys to avoid like pac man. Super simple but super addicting! Still have my atari and games. Had to buy a special adapter to hook up to a TV made in the current century 😂😂😂
I loved Pitfall! It was one of my favorite games. I was good at it too! Watching these kids try to figure out the joystick controller made me laugh and laugh!
Little trivia: Space Invaders had to be reprogrammed recently. It was not originally designed to get faster as you progressed through the level. It got faster because the computer was drawing fewer enemies. Modern computers are fast to the point that the change in drawing enemies was non-existent. So, to maintain the feel of the original, it was reprogrammed.
My favorite game wqa Kaboom!!! You used the dial control that you used in Pong. I got so good in that game that my Mom's BF covered my eyes and I still didn't die. I am ADHD and I think the game was really easy for my because you could learn to predict a pattern. This and Tetris when it came out, I had my own computer system that I had put together att, were really easy games for me. Most early racing games on Playstation 1&2 and especially the PSP were my jams and along with street fighter. Again that game was super predictive in the beginning. Then I switched to the XBOX and after XBOX 2 came out I was more into mobile games. My biggest problems is playing as 1st person. I can play the same game as a 3rd person but the moment I lose the ability to see myself in both shooter AND racer my brain just shuts. Certain things ADHD is really good at and finds for superpowers and then it lags so big in others that I never was able to really overcome this deficit and keep playing home games. I have to stick with mobile now. Plus after both my hubby and son(big time gamer there)passed away on 8/13/2016 & 7/30/2020 retrospectively I just lost interest in everything but loner games now.
With them complaining about the graphics, please remember: the system has 128 bytes of RAM. Not gigabytes, not megabytes, not even *kilobytes.* Just 128 *bytes.* The fact there are any graphics at all is a miraculous feat of software engineering 😂
Exactly this kids have no idea about the struggle of dial up connection, rotatory phone and xp brilliance
EU SOU ALYSON NUNES LUZIA COLOQUE ESSES JOVENS PARA JOGAR PS1
Holy shit
That is another thing: technology constantly advances
@@mix3k818 EU SOU ALYSON NUNES LUZIA VOCÊ TEEN JOGAR PS1 CLÁSSICO ORIGINAIS CRASH BANDICOOT TOMB RAIDER RAYMAN 1 E 2 TWITTER METAL 1 E 2 E 3 E 4 JOGOS DA DISNEY CARTOON E CARTOON NETWORK NICKELODEON
I’m 56 years old, and I felt like I was watching my parents trying to play my video games. These kids play the Atari like old people… >>>bowl!
56 also
I miss playing my old Atari. Talk about nostalgic. Loved these games as a kid growing up in the 80s. Still play video games but Atari and these games will always hold a special place in my heart.
9:36 I cannot believe that no one figured out that you need to take them out on one side so they have to travel farther in order to go down a level. Seem like the very basics to me but of course I did waste many MANY hours of my childhood on this game. Clear from the sides as well and the bottom!!
They clearly got minimal play time. Guarantee you didnt sit down and have yer strategy locked down first play
That was NOT the Atari 2600 Space Invaders....
I was coming to say…
My first thought!
Yeah that's what I was going to say. What's going on?!
Missed so many of the more epic games. Ex: Frogger, SeaQuest, Donkey Kong, River Raid, Enduro, Joust, Pac-man, Q*bert, Asteroids, Centipede, the E.T. one, Dig Dug.....
Those are the ones we played most.
For those who played those, which was your favorite game?
I was champ at SeaQuest
Yeah, that would be a fun episode! 15 seconds per game, so with 3 pairs, each gets 5 seconds to play. If a single player game then 2.5 seconds per game for each individual.
SeaQuest was my JAM, also a fan of Pole Position and of course Pac-Man is a forever classic
River Raid would be boss.
NOOOOOO !!!!!
This is NOT the Atari 2600 version of Space Invaders !!!!!
Literally came to comment the same thing.
@@svh01
Same :(
There needs to be a part two with Frogger, Pac Man, Galaga, Circus Atari, Donkey Kong, Robotron, and Centipede.
Im surprised they didn't include Asteroids
If they thought Space Invaders was stressful, have them try Missile Command.
Or Defender!
None of them can figure out to clear a side instead of the middle thus extending the march distance of the invaders and extending their time to shoot
Came here to say just that
Combat ruled, it was like 20 different games in one ...its still one of my favorites
The Atari 2600 and its games weren't "dropped", they were released, because people didn't talk like absolute wankers back then
I'm sure the previous generation thought that they did.
I awoke one night back in the day to go to the washroom. I heard the furious rattling of light plastic in bursts, so i peeked out into the living room on the way to the bathroom.
Turns out my father had been watching us play "Decathlon" all evening and was going ham on the controller.
The very next morning, I noticed a disc of flesh had blistered up and torn off of the palm of his hand.
Is asked him about it but he immediately and gruffly dismissed it.😅
He didn't want to talk about him going ham on his joystick.
"i have played Space Invaders. on the arcade."
Jaden just gained 100 respect points in this first video i see with him.
Pitfall was hard game. When it came out, there was an offer where if you scored a certain amount of points, and you took a picture of the screen and sent it to Activision, they would send you a Pitfall patch to iron onto your shirt. I got the required amount of points one morning and woke up my poor dad so he could take a picture. I think I still have the patch somewhere.
I was Born 1988 and this games were retro for me. For this young people its super retro !
Fellow 80s baby here (83), and honestly I feel the same. As a kid, I didn’t even know the Atari existed, as my first console was the Sega Genesis.
What, no Frogger???
Fun fact: A young Jack Black was in the Pitfall commercial.
When the kid said, playing that game felt like a horror movie, I about rolled over!!!🤣
Actually surprised by how much they liked most of these, was thinking they would hate them more cause of how old and simple they were.
That's not the 2600 version of Space Invaders.
Ain’t that the girl from Student Injects IQ SERUM To Ace SCHOOL EXAMS I know her
It’s the Atari 800 computer version.
My son would sometimes ask me if games today are mind-blowing to me, but seeing as I'm STILL a gamer and have been playing from the industry's infancy to now, it's graphically impressive, but not mind-blowing because I've seen the development.
I remember playing Pong back in 1972 on an arcade machine. I was 8 at the time.
I am now 60 and still playing games.
I had my first consol in 1978, which was called Grandstand. I always dreamed of having the Atari, as it was so cool at the time.
The best games ever, in my opinion, are modern games which have great stories to them. Open World rocks my world too. However, I play all sorts of stuff.
My Steam library has 1690 games. :O
Now have them play a Mattel Intellivision. That thing has messed up controllers.
Those controllers sucked.
We had the Intellivison. I think my brother still has it. The controllers were strange with the disc but the graphics were a step up from Atari (not too much).
Combat was so much fun. There's a level where the tanks are invisible so no one knows where anyone is.
That none of them figured out to thin the SIDES in Space Invaders, so the traversals took longer, is kinda sad...
Well, that wasn’t them playing, as that is not the 2600 version
Nice to see how much fun people still can have with these games.
Pong was life. That and the arcade room.
EU SOU ALYSON NUNES LUZIA TEEN JOGAR PS1
It's not a dial, It's a paddle. Night driver, casino, demons to diamonds, Kaboom
It's not the Atari 2600 version of Space Invaders because they're not using a 2600. You can clearly see it's an Atgames Flashback plug and play. Duh. 😂
I was about to say the same thing!
That version of Space Invaders was the Arcade version not the 2600.
Beat me to it!! It was nowhere near as good.. Resolution for one and the fact it has the Taito corp at the bottom..
I had the 2600 version when I was young and the aliens were massive lol
Yup... I mean, if you are going to have them do the 2600 versions, DO THEM!
These kids only got the smallest taste of the pure joy of staying up all through the night playing Pitfall.
The appearance of the arcade-style Space Invaders over the actual Atari version leads me to assume they're playing one of the 'Atari Flashback' consoles, which might also explain some of the control lag/jank issues they seem to be having.
Looks like it. You can see the tiny console in front of them
These games really bring me back I was 4 when my mom show me that instead of Atari she got the "Odyssey" system and me, her, my sister, and my dad played all these games on her Odyssey back then. It was awesome
Wish they would have played Surround where the two players have to surround each other with the dots. This was the era when I grew up.
"Stop getting faster... STOP GETTING FASTER !!".
Oh the memories
For Space Invaders trivia, I thought you would include that it was the game that invented "progressive difficulty", completely by accident. The programmer of the aliens didn't realize his code made them speed up each time more were destroyed, but they liked it so much they kept it in the game
I adored Pitfall! The sound effect when you swung over that pool full of crocs - the best! I would have preferred to see Frogger on here though instead of the other one. And Pac Man still one of the greatest.
Astroids...the reflexes you needed on high skill level, egad! Rocks coming at you, ya shoot e'm and they'd become smaller and faster coming at ya 4 different ways.If ya got in trouble, only a nanosecond to decide if you try to jet away, shoot your way out with your lasers, or hyperspace, never knowing where on-screen you'd reappear (1/2 the time right in the middle of rocks coming at ya)
Funny how Pong instantly brings out the competitiveness.
The frustration you get from playing such simple games is actually a feature.
They couldn't figure out Space Invaders? They would have cried if they tried Missile Command.
The key to Breakout is to cut a path to the top row so the ball bounces around and knocks out the blocks.
seeing all these games reminded me of playing Centipede at Pizza Hut
We didnt have great graphics back then but it was hard as hell
I honestly love how when Sofia misses/fails she lets out a little yell! That’s kind of like me when I get frustrated I growl at the game I’m playing. So I feel a certain kinship with Sofia in that respect.
We had to figure out these games ourselves with little to no instruction My favorites growing up were Kaboom! , Yars’Revenge, Donkey Kong Jr. M Series Baseball, Boxing, Space Invaders, Atlantis and Cosmic Ark
Fav Atari - Yars' Revenge, Defender, River Raid, Enduro, Star Raiders, Berserk. Atari taught Eye - Hand coordination and pattern memorization
The atari came out the year o was born. Its 47 yrs old. My mom still has the original 1977 atari system, all the controllers and almost all.the games for it still. As kids we loved it but weren't allowed to play it all the time. It was something we were allowed to play and a reward. You have to be older to appreciate the atari games. You should do this again with the other generations. Gen x would crush the games.
would you be kind to send me that atari you have?
0:36 "how do I jump?"
🙄
There's ONE button....
You actually also have to learn coordination with the joystick, high jumping is easy, long jumping much less so.
She was on the ladder when she asked numbnuts. The button doesnt do anything when yer on the ladder
Asteroids and Defender were among my favorites
Breakout. I would like to see them play Astroids.
They all made the same mistake with Space Invaders. You need to keep taking the right or left sides out so they have further to travel across the screen before they can drop a level, and occasionally trim the bottom row away. I once played it so the score clocked over back to all zeros again. It took a good chunk of the day and I had to lay down afterwards before I had a fit. I do not recommend it.
I know, I almost started yelling at my screen.
Combat was my jam when I was a kid. My cousin had the console and we would play this all the time when we would visit.
There were many games in combat. And they kept with the pong theme.
You should have included Yar's Revenge. It was one of (if not the first) games to have an Easter Egg. That one and Adventure.
Pong was a game console with controllers connected with long cords to the console before the Atari console came out. We got them both as they came out in the mid to late 70’s. We loved them! I can remember my friends and us getting cramps in our palms and fingers. We called it Atari Hand 😁
The original Pong console had the controllers mounted in the console.
@@shawbros you’re right! I’m having trouble remembering if that’s what we got first or the one with the long cords now
Several years back Mattel brought back their handheld football game from the 70s and I bought my brother one as a Christmas gift. It was so low tech his kids couldn't figure it out and he gleefully crushed them every single time. 😂
Sorry - THAT SPACE INVADERS is the ARCADE VERSION by TAITO and NOT the 2600 version -
Definitive... someone who grew up with it, immediately sees that .. because of the much higher resolution
that space invaders is NOT from the atari 2600. it looks like the arcade version
12:21 “I didn’t like it because I’m too competitive.” OMG! Angel’s becoming self aware!
No Pac-Man? Asteroids? 🤔🙄I got Atari the Christmas it came out ‼️
These games, all of them, predate both of those.
OMG my anxiety levels are off the chart.....i played Pitfall for years
I was a teen when we got this game system. The funniest thing in the world was watching my dad play, rage quitting and throwing the controller at the tv,😅
Without Raging I broke SO MANY CONTROLLERS that first Christmas!
Fun fact the first versions of Space invaders were not programed to make the aliens speed up as the game progressed. The starting field of enemies was so massive it overloaded the processor slowing the game down. As you thinned the numbers it could run faster due to having less to track.
Later releases on more powerful systems added code to cause the speed change because it was a popular feature.
Lol, that‘s a great one.. thank you for sharing…
Almost. The game always only moves one invader per frame, which is indeed because the hardware can't move all of them at once. As a result, the final invader can move 55 times faster than when a level starts. Faithful ports just needed to stick to the one-at-a-time logic rather than deliberately change the speed.
The version they play here doesn't seem very authentic though! It's neither the Atari 2600 version or the arcade game, although it does seem pretty close to the arcade game.
@Banderpop It's Space Invaders Part 2, or Space Invaders Deluxe in the United States. They aren't using an original Atari, obviously, but one of the Flashback series consoles. It's probably a late model that includes the paddles and the tech to download more roms from the company.
Space Invaders moved the whole width of the screen before approaching, so the best strategy was to work from one side and destroy the first or last column to slow them down.
LoL, GenX here and I was practically yelling at my screen "the flanks! you have to target the flanks!!"
The space invaders shown was not the 1980s Atari 2600 version. It looked like an emulation of the arcade version. The aliens on the Atari home console version were all the same colour and not as detailed and the sounds were totally different. I must have played it thousands of times back in the day.
Exactly Correct. The A2600 Invaders were VERY different designs. I know.... I destroyed MANY-MANY of them back in the day!
It looks like a revision of the arcade version to adjust for a horizontal screen.
I see none of them figured out the REAL pro-strat for Space Invaders: Because the alien fleet moves down a row when its outermost units hit the edge of the screen, eliminating the outermost columns first (decreasing the width of the fleet as a whole) increases how far the ships must travel before moving down a row, and thus slows their advance.
Yeah, as a decent player it’s aggravating to watch
From what I remember there were two strategies, eliminate the side rows and the bottom rows.
One of them figured out the second strategy, and it did quite well.
You have to play a lot more to get into the mechanisms.
About the graphics. Televisions back then had a lower resolution and so those graphics in some games actually looked far better than on todays high definition televisions. There are emulators made to play vintage games on modern television to simulate the original low resolution screen view.
I thought Yar's Revenge was underrated and would be interesting for them to try. Also, for great hand-eye, Kaboom!
Oh yea... so underrated it was Ataris best selling game that was never an arcade game, made many top 100 lists of retro games and got a reboot in 2011... definitely underrated.
I'll make a suggestion for the next installment of this series: Have the teens Read The Manual First! I really think you guys did a disservice by omitting that crucial step.
I remember being a librarian a few years ago and hooking up my Atari 2600 to the TV in the teen space. I had a few games that they liked and it was unanimous that the E.T. hame was the worst.
Yeah that game tanked
I remember a friend of my dad brought one of these back from Japan before it was released in the US. I played Brickout, and I remember being impressed that it was in color.
There was a game that came out called "FROGGER" which was really good,along the same lines about crossing the road, then "3D FROGGER" which you played on your computer which was so good.
I was wondering why they didn't show frogger
@@cassie2559 Yeah, 3D Frogger is really good, it's not just a frog trying to cross a road, it's far more complicated than just trying to avoid cars and trucks etc.
@@andrewmccormack4295 is that the one on ps4 I remember last playing a frogger game on there a few years ago.
I gotta admit, it was pretty funny watching them play sapce invaders by starting in the center. Guaranteed loss.
I was about 10 years old when the Atari came out, and 47 years later I'm still a gamer
I was blown away when my parents got me an Atari 2600 for Christmas. But I was even more blown away when I got a Sinclair ZX Spectrum 48k, now that had a lot of really cool games
Galaga was the best Atari game 🕹️👾🎮
Galaga was NEVER an Atari 2600 game
Galaga was Namco, not Atari, and the only Atari console it was ever ported to was the Atari 7800.
The cool thing about Combat was how many variations there were.
Nit: in 1977 Atari came out with the VCS (Video Computer System). It was rebranded as the Atari 2600 in 1982 with the release of the Atari 5200 "SuperSystem".
I have a certain fondness for the VCS. It was my first (and only) game console, and I actually got a part time job demonstrating and selling these system in a large department store. When the Christmas season ended, I was stuck selling mostly clothes in the jeans department.
Something that might not be obvious, but in the shooting games only allow you one shot at a time. You can't shoot again until the current shot shot hits something or leaves the playing field. This makes accurate shooting even more critical.
Their Space Invaders strategy is wrong. Take out the outermost COLUMNS rather than rows so the phalanx has to travel further across the screen before dropping a row. It slows the advance. Take out the rows when they get closer. Don't try to hit the space ships, but do dodge what they throw at you. If you do hit a space ship, bonus, but working to hit them will distract you from what's important (the alien invaders themselves). Space Invaders was my favorite cartridge.
I never played "pong" missiles in Combat. Either straight shots or guided missiles. I liked playing the airplane version of Combat as well...
Why did you use the arcade version of Space Invaders in a 2600 video? The 2600 version is absurdly common and easy to find.
That's the real Space Invaders- not the Atari 2600 Space Invaders
That's what I was thinking.
I played Pitfall for hours! Loved that game
I would play Adventure over and over for hours.
Same. Scrolling through the comments I was surprised nobody had mentioned it until I saw your comment.
0:30 To be more precise: you have 20 minutes or 3 lives to traverse the 255 jungle scenes and collect 32 treasures.
I wish Joe had explained that this was all brand new to us, for us these graphics were good because there wasn't anything else out there that was better. It was a lot of fun, used to spend hours on it!
wish they used the official atari space invaders this must be one of the Flashback consoles.
I still have my Atari and games from then.
Me too ... also all the NINTENDO Game&Watch I owned at the time ; I will never sell them at any price, it's a part of my childhood... and will be in my legacy to my grandchilds !
@@gurkharo2408 The Atari is the only system I’ve ever owned. 🤣
Best games for Atari 2600... Chopper Command, Dragon Fire, Demon Attack, Adventure, River Raid, Haunted House, Warlords, Track n Field, Joust, Missile Command, Circus Atari, Stampede, Ms Pacman.
No Frogger? I played that game for hours.
That's not the Atari Space invaders.
3:56 Hey, those were groundbreaking graphics back then.
"Games are games. You're gonna like them" loved that
In 1982 the computers did not even have a mouse as a controller.
Teased us with a peek at Missile Command, one of my favourites on Atari 400, but they never got to play it sadly, I loved it. Back then as a kid, I also tried to write my own version of Missile Command, not realising how slow BASIC was, combined with not knowing how to work sprites, my invading alien spaceship ending up being only one pixel big! Being incredibly difficult to shoot down a one pixel spaceship with lasers, we would find ourselves frantically yelling "shoot the ba*tard!!!" - which is what I decided to name my terrible version of Missile Command. From that moment on, I decided to learn assembly language - the best way to get lightning fast speed. Oh, I also remember getting a really good version of Space Invaders on cassette tape with my Atari 400, which combined with the Atari Cassette player, cost a whopping NZD$1554.00 in the early eighties - my entire savings as a young fella. A good used car was way cheaper. Fun times!
Teens play games as old as me (or older), that I haven't played most of... 🤣
My favorite atari game is maze craze. Just mazes, but some are races, some are invisible, some have bad guys to avoid like pac man. Super simple but super addicting! Still have my atari and games. Had to buy a special adapter to hook up to a TV made in the current century 😂😂😂
Had so many laughs playing this against another person. It was fun. We would be screaming.
This brings back some memories although I was kind of disappointed to not see Missile Command!
I loved Pitfall! It was one of my favorite games. I was good at it too! Watching these kids try to figure out the joystick controller made me laugh and laugh!
Little trivia: Space Invaders had to be reprogrammed recently. It was not originally designed to get faster as you progressed through the level. It got faster because the computer was drawing fewer enemies. Modern computers are fast to the point that the change in drawing enemies was non-existent. So, to maintain the feel of the original, it was reprogrammed.
When I was in 2nd grade, I spent every day after school at my friend’s house playing Pitfall.
that vid made me feel old
My favorite game wqa Kaboom!!! You used the dial control that you used in Pong. I got so good in that game that my Mom's BF covered my eyes and I still didn't die. I am ADHD and I think the game was really easy for my because you could learn to predict a pattern. This and Tetris when it came out, I had my own computer system that I had put together att, were really easy games for me. Most early racing games on Playstation 1&2 and especially the PSP were my jams and along with street fighter. Again that game was super predictive in the beginning. Then I switched to the XBOX and after XBOX 2 came out I was more into mobile games. My biggest problems is playing as 1st person. I can play the same game as a 3rd person but the moment I lose the ability to see myself in both shooter AND racer my brain just shuts. Certain things ADHD is really good at and finds for superpowers and then it lags so big in others that I never was able to really overcome this deficit and keep playing home games. I have to stick with mobile now. Plus after both my hubby and son(big time gamer there)passed away on 8/13/2016 & 7/30/2020 retrospectively I just lost interest in everything but loner games now.