The changes from early versions look good, particularly playing an extra cheese without needing a free worker and not needing to complete recipes in specific wedges
I have one question about the villes. How do you determine which kind of customer token gets placed where during setup? I see that they score differently with different player counts but I don't get how you choose which ones get placed where in the first place.
@@r2igames Ah, now that you mention it I can find it in the rules under setup (who would've thought?). I was only looking at the Villes section of the rulebook where that isn't specified again. My bad. Thanks for the quick reply!
I do not mean to be rude, but this really is not a "how to play." Watching this does not allow me to immediately go play, but instead tells me "go read the rules." This is an "overarching explanation" of the game at best, but even in that form, it is kind of a failure. You made this game with all of this theme and artwork and barely mention it. Everything is just "a cheese" and you have different colors. There are plates that are different colors and they get different points. What types of cheeses are there? Why do they take longer to age? How come they score more? Why do certain plates score more?
Looks really good. I like the rotating board mechanism controlling the number of turns an action takes. Shame I have too many games already! 🙈
Hey! Nice to see this! Can't wait to get my pledge.
The changes from early versions look good, particularly playing an extra cheese without needing a free worker and not needing to complete recipes in specific wedges
This game is so beautiful, thank you so much! It has been so fun to play on BGA, I can't wait to get my copy and teach it to others :)
What's your BGA id?
Ben Rosset + R2i = Must Have!
Can’t wait to play this one!!
Thanks for the effort, but I have no idea how to play this game after watching this
I have one question about the villes.
How do you determine which kind of customer token gets placed where during setup?
I see that they score differently with different player counts but I don't get how you choose which ones get placed where in the first place.
The customer tokens are randomly placed during setup.
@@r2igames Ah, now that you mention it I can find it in the rules under setup (who would've thought?). I was only looking at the Villes section of the rulebook where that isn't specified again. My bad.
Thanks for the quick reply!
I do not mean to be rude, but this really is not a "how to play." Watching this does not allow me to immediately go play, but instead tells me "go read the rules." This is an "overarching explanation" of the game at best, but even in that form, it is kind of a failure. You made this game with all of this theme and artwork and barely mention it. Everything is just "a cheese" and you have different colors. There are plates that are different colors and they get different points. What types of cheeses are there? Why do they take longer to age? How come they score more? Why do certain plates score more?
Weird comment. It absolutely does tell you how to play.
Thats why multiple tutorial videos exist. Go watch one...the video makes sense to me.