Lightweight Dual HARRIS, A→S Rank - Armored Core 6 PVP

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  • เผยแพร่เมื่อ 21 ธ.ค. 2024

ความคิดเห็น • 47

  • @Electricfy706
    @Electricfy706 10 หลายเดือนก่อน +92

    There is no way I will ever manual aim in this game.

    • @real_macr0113
      @real_macr0113 10 หลายเดือนก่อน +22

      It’s doable on pc but a nightmare on controller lol

    • @theblingcycle
      @theblingcycle 8 หลายเดือนก่อน +1

      dont attempt this on controller!!

    • @Fortheloveofjdm
      @Fortheloveofjdm 4 หลายเดือนก่อน

      When I started playing I tried hard lock but I just didn’t like how it was difficult to break away from a given target with out quick turning. I used to play another age and the fcs style was a little box you had to get near your enemy to lock on. Always used to use the large unguided missile so maybe that is why I prefer manual aim 🤷🏽

    • @drabadeer
      @drabadeer หลายเดือนก่อน

      I think this isn't manual aim, it's softlock

    • @exceldermawan
      @exceldermawan หลายเดือนก่อน +1

      @@drabadeer he did use manual aim for melee lol

  • @El_Naphtali
    @El_Naphtali 10 หลายเดือนก่อน +22

    The second match where you purged your missiles and left rifle. "I have to go faster!" Very cool, Raven.

  • @Vaxsysl
    @Vaxsysl 11 หลายเดือนก่อน +29

    👏👏👏 A testament to one's skill! Excellent piloting, Raven! Welcome to S, you're joy among the rot of the meta! I'm hoping to meet you on the days when I play during JP prime hours! Salute!

  • @clubbizarre
    @clubbizarre 11 หลายเดือนก่อน +23

    2:59 what an insane hustle and comeback !!! Epic

  • @austin0_bandit05
    @austin0_bandit05 2 หลายเดือนก่อน +5

    This is ridiculous 😂. He's free aiming better than I can with hardlock 😭 😂

  • @rmlangille
    @rmlangille 10 หลายเดือนก่อน +3

    You fight like a hound on the hunt 💪Well done

  • @Y_Nanakase
    @Y_Nanakase 10 หลายเดือนก่อน +4

    Aランで良く当たってた者です。いつも機動が丁寧だなーって思ってました。昇格おめでとうございます!

  • @brothadahkness
    @brothadahkness 10 หลายเดือนก่อน +1

    Great fight and build. This video was sick!

  • @CodenameMood
    @CodenameMood 10 หลายเดือนก่อน +7

    I see you ran into a lot of my fans/clones, very cute.
    Good stuff, impressive gameplay, you're an amazing pilot!

    • @JD_Volt
      @JD_Volt 9 หลายเดือนก่อน

      Are you ever gonna play AC6 tourneys again? And are you quitting it on YT? I personally think that your style, while being super skilled, is stifled. You only have ONE opener, which is pulse blade. Yes, this normally leads to an instant kill, BUT, you only have ONE move. It’s like playing ganondorf but only using warlock punch. I personally think that you need to diversify your options within melee.

    • @CodenameMood
      @CodenameMood 9 หลายเดือนก่อน

      I like only one playstyle. I put myself into that position willingly, because I find the challenge fun, knowing no one else in the game can replicate what I do. Giving yourself more options dilutes the effort required to win, and I find it boring.
      Tournaments are for people who somehow think this game has any semblance of balance. I have to willingly lock myself into a cage with a bad build to make it fun, that's how little I consider this game.
      Any modern day shooter makes this game look like baby's first video game. I can't take it seriously.@@JD_Volt

  • @Penguin_Deus
    @Penguin_Deus 10 หลายเดือนก่อน +1

    Wonderful technique, and a really cool AC! Good job!

  • @SeraphBlademaster
    @SeraphBlademaster 10 หลายเดือนก่อน

    I am so surprised at how accurate you are with the ocellus at range...! Well done!

  • @RizkT511
    @RizkT511 10 หลายเดือนก่อน +1

    Not even use assault armor bomb or one-shot an enemy (even letting them escape from combo). Mad respect!

  • @brianleong6718
    @brianleong6718 7 หลายเดือนก่อน +1

    戰鬥風格超華麗的 真的好利害

  • @Wolfspyryt
    @Wolfspyryt 11 หลายเดือนก่อน +1

    Am I surprised you made it to S rank, hell nah, but I’m still impressed. I like this new arm and leg swap on your build.

  • @kensei3388
    @kensei3388 10 หลายเดือนก่อน +2

    戦い方がかっこいい

  • @andymickey1274
    @andymickey1274 8 หลายเดือนก่อน

    3:38 パルスアーマーでスタッガーする貴重なシーン。

  • @frostymourne867
    @frostymourne867 11 หลายเดือนก่อน +1

    Excellent piloting!

  • @TheGlitterMan
    @TheGlitterMan 10 หลายเดือนก่อน +3

    This build can kill missiles rat. That a plus for me.

  • @Lilsten63
    @Lilsten63 9 หลายเดือนก่อน +2

    Disconnect should just be a loose for the quitter wtf Fromsoft rly . I love this build little of meta little crazy a G2 booster enjoyer .

  • @IntrusiveThot420
    @IntrusiveThot420 11 หลายเดือนก่อน +3

    Are there not very many heavy tanks in your meta? When I climbed to S, all my matches were either dual LCB + dual HML-4, missile kite lammergeier, heavy shield zimmerman like 432, or dual aurora, dual nebula tank.

    • @umiyuri04
      @umiyuri04  10 หลายเดือนก่อน +1

      Yes, sometimes it feels like the parts are exactly the same except for the color and pattern. It’s like fighting Ctrl+V.

    • @somechinesedude5466
      @somechinesedude5466 10 หลายเดือนก่อน +2

      ​@@umiyuri04trend changes, less try hards hangs on A, while S is filled with disconnect scums 😂
      We need quick match "off rank", means everbody can see their rank, but you won't gain anything, think of it as "AC testing"
      Though custom match is that, technically

  • @teerinvarongchayakul1658
    @teerinvarongchayakul1658 10 หลายเดือนก่อน +1

    This is so awesome!!!

  • @jp-sn6si
    @jp-sn6si 10 หลายเดือนก่อน +2

    why ocellus FCS?

    • @umiyuri04
      @umiyuri04  10 หลายเดือนก่อน +6

      I use GOOGLE Translate because I don’t understand English, so the semantics may be a little strange, please forgive me.
      I've never lost at M&L range due to FCS misses, but I've lost at close range due to missing one shot.
      So my opinion is the degree of danger. Only at close range do you really need to lock the speed. Like 4:47, if it were other FCS, it might be missed because the FCS was too slow and I might be knocked unconscious by Viento.
      When you reach close range, you need to hit immediately and surely. If you don't, you will probably lose because of that difference.
      On the other hand, the effect difference of M&L-Range Assist is too small, and it is difficult to feel the difference in FCS of M&L distance.
      You can see that the Firearm Specialization of my arm is only 87, and M&L-Range Assist is the lowest value, but what about the actual performance?
      For example, starting from a distance of 300M at 8:19, my FCS aim is stuck to the opponent.
      And because the distance is far enough, even if there is a large acceleration, there will not be much difference. The FCS aim is still stuck to the enemy.
      Therefore, if you keep shooting at 200~300m, your performance will not be bad due to FCS.
      For example, in the rifle fight from 10:04 to 10:11, the distance is from 110 to 210M. My FCS is always on the opponent.
      Then a few seconds later, when it reaches 140M, which is close to the close range but not within the range of effect, the FCS will begin to fail due to the change in speed.
      However, within 130M, it will start to be fixed on the opponent again, and then the distance will be extended to 280M. My FCS is also Never left.

    • @jp-sn6si
      @jp-sn6si 10 หลายเดือนก่อน +2

      @@umiyuri04 thank you for the detailed explanation.

  • @calangel
    @calangel 10 หลายเดือนก่อน +1

    Great piloting, sir. That last matchup with both dual wielding rifles was enjoyable. I see that HARRIS can hold its own against RANSETSU RF and vice versa.
    I do wonder, though, why OCCELUS and not P05 or WLT?

    • @umiyuri04
      @umiyuri04  10 หลายเดือนก่อน +8

      I use GOOGLE Translate because I don’t understand English, so the semantics may be a little strange, please forgive me.
      I've never lost at M&L range due to FCS misses, but I've lost at close range due to missing one shot.
      So my opinion is the degree of danger. Only at close range do you really need to lock the speed. Like 4:47, if it were other FCS, it might be missed because the FCS was too slow and I might be knocked unconscious by Viento.
      When you reach close range, you need to hit immediately and surely. If you don't, you will probably lose because of that difference.
      On the other hand, the effect difference of M&L-Range Assist is too small, and it is difficult to feel the difference in FCS of M&L distance.
      You can see that the Firearm Specialization of my arm is only 87, and M&L-Range Assist is the lowest value, but what about the actual performance?
      For example, starting from a distance of 300M at 8:19, my FCS aim is stuck to the opponent.
      And because the distance is far enough, even if there is a large acceleration, there will not be much difference. The FCS aim is still stuck to the enemy.
      Therefore, if you keep shooting at 200~300m, your performance will not be bad due to FCS.
      For example, in the rifle fight from 10:04 to 10:11, the distance is from 110 to 210M. My FCS is always on the opponent.
      Then a few seconds later, when it reaches 140M, which is close to the close range but not within the range of effect, the FCS will begin to fail due to the change in speed.
      However, within 130M, it will start to be fixed on the opponent again, and then the distance will be extended to 280M. My FCS is also Never left.

    • @calangel
      @calangel 10 หลายเดือนก่อน +1

      ​@@umiyuri04 Ah, I also see that you're using soft lock and likely keyboard + mouse. The controller use for PS and Xbox are more difficult to maintain evasion and keep the opponent fixed at the same time due to limitations with finger placement.
      If it weren't for the hard lock penalty, I would use something like TALBOT or OCCELUS as well. With hard lock, any QB from the enemy breaks the lock.
      Try fighting ColdCall in the arena with hard lock and OCCELUS at mid range and watch as you fail to maintain lock or get any hits. That should explain why console players use P05 with mid range builds and OCCELUS with close range builds.

  • @00ray3
    @00ray3 11 หลายเดือนก่อน +4

    何度かA帯で手合わせしたスタンガン使いのおんぼろフレームの者です。昇格おめでとうございます。すぐそちらに行ってぶちのめしますので待っててくださいね😊

  • @mannmann314
    @mannmann314 10 หลายเดือนก่อน +1

    When you're such a fucking based God you switch over to manual aim on a SEMI AUTOMATIC weapon because you're own Aim is.bettet than the fcs😲😲😲

  • @DestroyallNTR
    @DestroyallNTR 11 หลายเดือนก่อน +1

    二戦目イカれすぎててぶっとんだ

  • @onethousandwq
    @onethousandwq 11 หลายเดือนก่อน +1

    牛b!

  • @rockmaxdash
    @rockmaxdash 10 หลายเดือนก่อน +1

    用軟鎖定打PvP我已經覺得夠強了 這人還用手動瞄準打格鬥

  • @duvudS2
    @duvudS2 8 หลายเดือนก่อน

    Are you on mouse and keyboard or controller??

  • @Xavier_LD
    @Xavier_LD 11 หลายเดือนก่อน +1

    佬!

  • @giahuytran720
    @giahuytran720 11 หลายเดือนก่อน +3

    Bro why did you just censor everything in your video even the process bar like a fukin SCP documentary 💀
    Anyway, great vid

    • @umiyuri04
      @umiyuri04  10 หลายเดือนก่อน +3

      Actually, I'm a bit lazy about this. Editing mosaics in videos is actually very time-consuming and boring.
      But one day I clicked on an AC6 pvp video and found that he blacked out all the enemy information. I thought maybe this was an act of respecting the opponent, so I followed suit.

  • @SudartiDarti-oy5jz
    @SudartiDarti-oy5jz 2 หลายเดือนก่อน

    ,Notta,Tramp,Waka waka,zordoon,xsan

  • @dc_shiki
    @dc_shiki 3 หลายเดือนก่อน

    能看出來海百合大大的考量。有顧慮到FCS鎖定距離適性只適用於偽鎖定(準星在飄)的緣故,而選擇近距離特化的Ocellus。印象中真鎖定(準星對準)仍是依武器保值距離為準😮