Dam bro….you really struggle with baseline fallout? A game where you can literally freeze time to shoot things? That’s just the next level of pathetic.
I love all your mod vids, but I just can't seem to stop watching your New Vegas ones cause they're just the best. I could mod these into my game, but honestly I'm just too lazy. Cool to see what the game could be though
This is like one of those videos showing how much better NV's combat is to 4 (with 500 mods) but without being a jackass and actually informative. nice work.
I don't think it makes it better objectively, but I 100% prefer this combo of mods over FO4. The point is to just use mods that keep the vanilla game balance & gameplay intact while spicing it up.
@@Afterthought_ but we're fallout new vegas fanboys we are not aloud to disgrace the holy perfect game that is new vegas by saying any other games are better
You guys arguing that fallout New Vegas combat is better than fallout 4. But with mods. I argue that just plain jain. Vanilla is better than fallout 4. New Vegas gunplay feels better than fallout 4 without mods. Fallout 4s gunplay feels like a generic call of duty and honestly New Vegas base gunplay with its recoil and stuff is great. If your shooting 5.56 and 9mm.
I like how vanilla combat works and don't like overmodding my game, but a lot of this looks really cool, especially clean animations, viewmodel recoil and lead ballistics. I'll 100% download some of this later. I like how this list feels like an actual improvement on the gameplay instead of those stupid youtube clips where the dude mods his game to look like COD and claims it to be better than 4, you did a very good job selecting what to put in. Can't wait for future uploads!
this video is great. i hate all those new vegas gunplay videos where they mod the hell out of it and make it unrecognisable, but you've found a great combination here. and patching the bugs with the scopes? amazing. great job.
While the mod list is extremely useful and I'm grateful you showcased these all here. I'm more stunned to hear Westerado music being played in the background. It's been ages since I played that, so thank you for reminding me of nostalgic times!
For anyone passing by in 2023 there's a fix for the mentioned issue of ballistics on the .50 BMG a comment on the mod posted by eyestalker said "The .50 BMG bug turned out to be trivial to fix - the projectile type for it is erroneously set to "Flame" instead of "Missile", so it sticks to the end of the barrel. One click in FNVEdit and it works perfectly."
Cool thing is that RockBiter68 now released some more packs/animation sets that overhaul many of his earlier animations from the original FNV Clean Animations.
I would highly reccomend agaist see through scopes, for the reasons he says in the video, but also it will be incompatible with nearly everything that edits the weapon mesh at all and any alternate animation overhauls. Better to you peripheral scope overhaul. Which makes your scope not black around the edges, like a simplier version of the true scopes mod.
EXTREMELY IMPORTANT ADDITION: Change the line bNoTurningAnim = 0 to bNoTurningAnim = 1 in Stewie's tweaks. This fixes the slip and slide movement where you keep moving after you let go of the movement keys.
Those mods are what I’m currently using in my play through & 30 hours in I have not crashed a single time. There might be more issues that I’m not aware of but since I haven’t stumbled upon them, I’m guessing they’re benign. Also 13:31 to witness raider getting stomped in the balls even after begging for his testicles life to be spared.
@@arkgaharandan5881 also you gotta try BURN which actually makes fire useful and npcs will react to it and holster their guns and run away instead of shrugging it off
They had the time to do it. They just didn't want to. Fallout NV is not some perfect game that could've been even more perfect. It's just a good rpg with mediocre gameplay.
@Boundyy They had 18 months to: Reuse the guns and animations. (So literally no work put into that.) Make a wasteland of map, add copy and pasted guns with some new ones. The MOST they had to do was write story and side quests. The story is the definition of "Over rated." Now the side quests and compianin quests are great, but everything else is over rated to hell. They had MORE than enough time to do more with 18 months. But they literally wasted it.
been keeping up on mod showcases for years, this is one of my all time favorites! seriously well done, entertaining and great recs! (I also appreciate the vanilla-balanced mods)
Honestly you’re the best modding youtuber out there. I really like how you stay true to the vanilla feel of the game in your videos, which are supremely well edited and have great feel and layout to them. I haven’t played FNV in a year but i just keep watching your videos bcuz they’re that good.
This is great man. Tried a good few of them out last night and it’s just a different game. Love the realistic feel of everything especially the Ragdoll mod. Thanks a lot.
Love your stuff man, as someone who came from skyrim to fo4 to now new vegas w/ ttw, your videos have been a huge help in making my game feel good. thank you for your hard work on these videos!
So happy someone is doing this for the community you really don’t have to put as much into this as you do. We are luck to have it ! It’s most definitely appreciated! You are a g!
The .50 BMG but in Lead - Bullet Ballistics turned out to be trivial to fix, the round type is erroneously set to "Flame" instead of "Missile" (so it behaves like flamer's fire animation), opening the .esp in FNVEdit and fixing it stops the bug from happening.
@@AlexaAXAG Are you using Mod Organizer 2? If yes, use this guide: th-cam.com/video/nJlt5jQtCUo/w-d-xo.html to install FNVEdit and add it to MO2, but only select the Lead - Bullet Ballistics.esp. When it loads, on the left click on + next to Lead - Bullet Ballistics.esp, then click on + next to Projectile. Find entry with Name ".50MG Rifle Bullet". In the right part of the window you'll see its stats, both from FalloutNV.esm (vanilla) and next to it from Lead - Bullet Ballistics.esp. You now want to find "Flame" in the rightmost column (I think it's in the row "Type"), click on it and choose "Missile" from the list. The last thing you need to do is to save the file you've just edited. The tutorial I linked says you can just close FNVEdit and it'll prompt you if you want to save it, but you can also do it manually by clicking the triple horizontal line button in the top left corner of FNVEdit.
Great video, and great mod showcase, to top it all off on the great Westerado OST, I'll definitely come back to your video once I'm looking to play NV again 🤝
The weapon animation overhauls are great I just wish there was more people working on melee and unarmed. There are some mods but the demand simply isnt as high as the guns, but you did make a great modlist.
yeah one thing ive always wanted is being able to target limbs in vats with unarmed and melee, must be an engine limitation if it hasnt had a mod made of it yet
one of my pet peeves in the 3d fallout games was weapon kick on energy weapons. comparatively to projectile weapons, there is no explosion or mass leaving the gun (a negligible amount) so there shouldn't be any noticeable "kick" when firing them.
I agree laser weapons should have very little recoil for realism, although plasma is actually a state of matter and since plasma balls in fallout are slower moving projectiles I think it’s cool plasma guns have recoil I guess the unrealistic recoil is just meant to add balance between laser guns and ballistic guns
10:03 i been looking for this mod for years thanks :D, i used to shoot enemies im the nuts whit vats in fallout 1 and 2, that was a robocop run for me now i can do the same in new vegas :D
Man said “lemme make a bunch of mod videos that show some very good and some obscure mods so they can be used by everyone so everyone can have more fun” like you are doing gods work
Finally the new video is here, well I have to enjoy it as always, this is an excellent night by the way, have an excellent night my friend and thanks for the video
Pretty cool vid , nice mods too . Some of them give me ideas about modding F:NV to have trigun scale gunfights ( think the first scene of ep 1 of trigun . Hordes of guys armed to the teeth unloading on a small Inn . Just wiping it out , splatters everywhere dust too and nothing left of the Inn ).
I love you so much, you are my everything, the light in my life - the wind beneath my wings but most importantly my everything. I love you mutant and everybody you inspire with your uploads including me.
Can't the developers and programmers, as well as Bethesda Studios, even think about something like that? It's always nice to see that the Fallout fan base consists of clever, proactive and farsighted people. Bethesda should take a look at that! the devil is in the detail. Great work to all programmers and modders and the people behind them!
Awww thank you for the mxr love! I spent many years watching that man, it kills me to see what YT has done to him. I discovered him from his skyrim, and stayed with him all through his fallout 4 videos. Also thank you for showing what a lot of these mods do, I see their names a lot (because I like to look at what's trending on nexus), but never click on them!
I know I'm too late but I'm new to New Vegas. This is such a helpful video, especially because of the melee combat tweaks, and I'm subscribing because this was a funny, quick, and informative video, which you don't find often. Cheers, mate.
I’m super new to modding (just installed TOTW the other day and am having a blast playing through F3 again) and these mods look like so much fun to use. I’ll have to check it out some time
Hey, it’s amazing how much work and care is put into these videos! We don’t deserve you! I do have a question, how does this mod collection behave in conjunction with the graphic mod pack that you’ve showed in one of your previous videos? Any conflicts or other issues? Chances that you’ll see this comment are slim to none given how much time has passed, but on the off chance that either you or some other viewer see it, I would love to know what kind of nuance there is when using both of those mod packs simultaneously.
The perfect gunplay improvement video. Gonna install these mods when I get home. Just hope that they'll be compatible with the Viva New Vegas guide's mods.
honestly i thought this was gonna be a gun nut video but those melee mods look really fun! and this is coming from a guy who's 80% of all playthroughs revolve around melee builds.
TL;DR Basically, I take direct umbrage with dropping a mag being immersive in a post apocalypse, and will go so far as to write a paragraph as to why. 100% agree to the rest though. Already use most of them. Mmm, beautiful, beautiful modded NV. Delicious. Finally some good fucking -food- gameplay. For the mag reload, notice the animation. In real life combat, even where magazines are plentiful, and loaded ones of any amount more so, and with loading one time consuming, you DO NOT DROP THE MAG. You place it in a pocket or bag, preferably one that does not also hold full magazines, so that you can use it or refill it later. The reload animation holds the magazine (or so I've noticed) the entire time. Thereby imitating with the technological limitation of the time, the idea of taking an item that you have no fucking clue if you'll ever find another, or when, and conserving it. Likewise, magazines, even empty, probably sell for a few caps each. Given that ammo tends to be pricy in these games, (Until you hit the sierra madre. Because, lets be honest, you don't even have to steal the gold with how flush with madre chips you'll be and a handy dandy vending machine in the bunker, but you still will.) you're probably ALSO being given a magazine that is loaded with that ammo as well. Or rather, how much ammo that vendor picked up IN that magazine or had time to load in that magazine. While bulk ammo purchase comes by the spam can, more than likely, most proper quality ammo clearly does not. Still, when pumping cheap, bulk ammo at cheap, bulk enemies, you're going to need magazines to load it in to.
Add this to my list of why I should reinstall NV. Seriously though this has got to be one of the best combat related mods I've seen so far. Thanks for making it and making my modding sessions a bit less tedious.
Great video, got me to reinstall F:NV to see how much these change the game! I'd really like to see a selection of mods for Fallout: DUST in this style!
Not a PC user (God I wish), but I'd love to see some mods from Red Dead or Far Cry come to Fallout. Healing animations from FC2 is a good example, or perhaps the hats from RDR2 (coonskin cap is a must).
Very, very nice, Mutant. Almost makes me want to get a PC worth 4 digits. I was wondering where the Ragdoll video you made went, guess I found it. Poor No-Bark. I don't enjoy modding, but when done righteously, it's a chore like any other. Thankfully, you save folks like me from a lot of the pain. I hope to see only growth & improvement on this channel in the future.
4:00 I am literally subscribing for this point alone. I am VERY sick to death with the mods that don't feel like fallout. Or elderscrolls. Fallout 4 is unplayable because i just vomit whenever I go on nexus and wonder what the state of modding has gotten to.
WAY too many mods feel like they’ve been made by man children. A seamless integration of your mods into a game is VERY important otherwise it takes AWAY from the overall experience not add.
Update to the mod list in the video:
th-cam.com/video/NKZW1OeRVlU/w-d-xo.html
Dam bro….you really struggle with baseline fallout? A game where you can literally freeze time to shoot things? That’s just the next level of pathetic.
I love all your mod vids, but I just can't seem to stop watching your New Vegas ones cause they're just the best. I could mod these into my game, but honestly I'm just too lazy. Cool to see what the game could be though
What's armor mods in preview picture? Please))
What's armor mods in preview picture? Please))
After installing the mods from the website, how do you make the mods work in the files?
This is like one of those videos showing how much better NV's combat is to 4 (with 500 mods) but without being a jackass and actually informative. nice work.
I don't think it makes it better objectively, but I 100% prefer this combo of mods over FO4. The point is to just use mods that keep the vanilla game balance & gameplay intact while spicing it up.
@@Mutant_Mods Ye, I'm just whining about the scitzho elijah type fanbase hate zeitgeist. you do good work.
Thats…. A bit of hyperbole and a stretch considering you can get a very similar, if not better experience from modded fallout 4 combat.
@@Afterthought_ but we're fallout new vegas fanboys we are not aloud to disgrace the holy perfect game that is new vegas by saying any other games are better
You guys arguing that fallout New Vegas combat is better than fallout 4. But with mods. I argue that just plain jain. Vanilla is better than fallout 4. New Vegas gunplay feels better than fallout 4 without mods. Fallout 4s gunplay feels like a generic call of duty and honestly New Vegas base gunplay with its recoil and stuff is great. If your shooting 5.56 and 9mm.
You know your load order is gonna take huge a hit anytime Mutant Mods uploads a new video
Planning my new mod list right now.
@@smeggiamagarwine rip get mod limit fix
@@Mutant_Mods i have surpassed that
@@Mutant_Mods i have surpassed that
facts
I like how vanilla combat works and don't like overmodding my game, but a lot of this looks really cool, especially clean animations, viewmodel recoil and lead ballistics. I'll 100% download some of this later. I like how this list feels like an actual improvement on the gameplay instead of those stupid youtube clips where the dude mods his game to look like COD and claims it to be better than 4, you did a very good job selecting what to put in.
Can't wait for future uploads!
Said no one ever
@@user-uy7bn4kt2bI did :)
@@user-uy7bn4kt2b Except the very guy to whom you commented. Be careful with that edgyness, you might cut yourself.
@@happytomato1135 bro that was not a roast that was a fucking murder
@@happytomato1135 hence why he said "said no one ever"
this video is great. i hate all those new vegas gunplay videos where they mod the hell out of it and make it unrecognisable, but you've found a great combination here. and patching the bugs with the scopes? amazing. great job.
@Varsancton exactly
@Varsancton exactly bro
@@Mutant_Mods bro exactly
Damn sorry for introducing shooter elements in a game that focuses on gunplay half the time
@@Davey2164 yes
While the mod list is extremely useful and I'm grateful you showcased these all here. I'm more stunned to hear Westerado music being played in the background. It's been ages since I played that, so thank you for reminding me of nostalgic times!
It was a very fun game, only played it once but the experience was unlike anything and really captures the western vibe. Music is a huge part of it.
For anyone passing by in 2023 there's a fix for the mentioned issue of ballistics on the .50 BMG a comment on the mod posted by eyestalker said "The .50 BMG bug turned out to be trivial to fix - the projectile type for it is erroneously set to "Flame" instead of "Missile", so it sticks to the end of the barrel. One click in FNVEdit and it works perfectly."
Cool thing is that RockBiter68 now released some more packs/animation sets that overhaul many of his earlier animations from the original FNV Clean Animations.
There's also the new Wasteland Warrior pack that overhauls animations for two-handed melees
Awesome vid! I don’t have a gaming pc (yet!) but as a FNV lover, it’s awesome to see what the modding community is doing.
It's nice to see a lot of mods from me and my friends here:)
Fake!!!!!!!
@@shehetheir8382 *not
@@Vessick Fake!!!!!!!
I would highly reccomend agaist see through scopes, for the reasons he says in the video, but also it will be incompatible with nearly everything that edits the weapon mesh at all and any alternate animation overhauls. Better to you peripheral scope overhaul. Which makes your scope not black around the edges, like a simplier version of the true scopes mod.
EXTREMELY IMPORTANT ADDITION:
Change the line bNoTurningAnim = 0 to bNoTurningAnim = 1 in Stewie's tweaks. This fixes the slip and slide movement where you keep moving after you let go of the movement keys.
Of all of the problems i have ever had with this game, this is the one that annoyed me the most, thank you
im new to modding. How do i change lines in code......
where do i find this in the files so i can tweak it
``
@@mangoman7346 where do i find the files to change the values on that i dont really understand code that well
@@dartdrancois9408do you have stewie tweak install?
Those mods are what I’m currently using in my play through & 30 hours in I have not crashed a single time. There might be more issues that I’m not aware of but since I haven’t stumbled upon them, I’m guessing they’re benign. Also 13:31 to witness raider getting stomped in the balls even after begging for his testicles life to be spared.
hey when you do your next doom mod viddy, can you include samsara reincarnation and reelism 2?
@@johnnycruelty5195 reelism 2 was included in the first genres video I made
@@Mutant_Mods ooh!
well try samsara reincarnation, that mod is awesome and took a decade to make it into version 1.0
@@arkgaharandan5881 also you gotta try BURN which actually makes fire useful and npcs will react to it and holster their guns and run away instead of shrugging it off
@Homer you don’t have to use everything I mention buddy.
Imagine just how amazing this game would be if Obsidian was given even more time to polish it
They had the time to do it. They just didn't want to.
Fallout NV is not some perfect game that could've been even more perfect. It's just a good rpg with mediocre gameplay.
@@Five_FingersofDeath they only had 18 months
@@Five_FingersofDeath 18 MONTHS
@Boundyy They had 18 months to: Reuse the guns and animations. (So literally no work put into that.)
Make a wasteland of map, add copy and pasted guns with some new ones.
The MOST they had to do was write story and side quests. The story is the definition of "Over rated." Now the side quests and compianin quests are great, but everything else is over rated to hell.
They had MORE than enough time to do more with 18 months. But they literally wasted it.
@Five_FingersofDeath yeah I'm sure it was totally just copy and paste 🙄
been keeping up on mod showcases for years, this is one of my all time favorites! seriously well done, entertaining and great recs! (I also appreciate the vanilla-balanced mods)
Glad you enjoy it!
Honestly you’re the best modding youtuber out there.
I really like how you stay true to the vanilla feel of the game in your videos, which are supremely well edited and have great feel and layout to them.
I haven’t played FNV in a year but i just keep watching your videos bcuz they’re that good.
This is great man. Tried a good few of them out last night and it’s just a different game. Love the realistic feel of everything especially the Ragdoll mod. Thanks a lot.
Best Mod List by far this month, really liking this type of mod list
Love your stuff man, as someone who came from skyrim to fo4 to now new vegas w/ ttw, your videos have been a huge help in making my game feel good. thank you for your hard work on these videos!
Much appreciated bro
So happy someone is doing this for the community you really don’t have to put as much into this as you do. We are luck to have it ! It’s most definitely appreciated! You are a g!
Appreciate the work you put into these videos. The explanations of the mods is so helpful.
EPIC video bro!!! Thanks for your hardwork in getting this out to the community.
Your appreciation means a lot to me! I'm grateful for viewers like you who support my content.
0:59
"Finally, today is the day I lose my-"
The .50 BMG but in Lead - Bullet Ballistics turned out to be trivial to fix, the round type is erroneously set to "Flame" instead of "Missile" (so it behaves like flamer's fire animation), opening the .esp in FNVEdit and fixing it stops the bug from happening.
could you explain the steps to someone who has never used fnvedit
@@AlexaAXAG Are you using Mod Organizer 2? If yes, use this guide: th-cam.com/video/nJlt5jQtCUo/w-d-xo.html to install FNVEdit and add it to MO2, but only select the Lead - Bullet Ballistics.esp. When it loads, on the left click on + next to Lead - Bullet Ballistics.esp, then click on + next to Projectile. Find entry with Name ".50MG Rifle Bullet". In the right part of the window you'll see its stats, both from FalloutNV.esm (vanilla) and next to it from Lead - Bullet Ballistics.esp. You now want to find "Flame" in the rightmost column (I think it's in the row "Type"), click on it and choose "Missile" from the list. The last thing you need to do is to save the file you've just edited. The tutorial I linked says you can just close FNVEdit and it'll prompt you if you want to save it, but you can also do it manually by clicking the triple horizontal line button in the top left corner of FNVEdit.
Now these mods are a must on my list. I really improve the combat a lot and it's a lot of fun.
Definetely saving this for later, thank you kind stranger
Gopher's animation FOMOD and diagonal movement are really, really good if you want your character in 3rd person to move with less jank.
Great video, and great mod showcase, to top it all off on the great Westerado OST, I'll definitely come back to your video once I'm looking to play NV again 🤝
The weapon animation overhauls are great I just wish there was more people working on melee and unarmed. There are some mods but the demand simply isnt as high as the guns, but you did make a great modlist.
yeah one thing ive always wanted is being able to target limbs in vats with unarmed and melee, must be an engine limitation if it hasnt had a mod made of it yet
im sure we all underestimate how much work went into you accomplishing 40 vanilla friendly mods that overhaul combat, thank you Mutant_Mods!
one of my pet peeves in the 3d fallout games was weapon kick on energy weapons. comparatively to projectile weapons, there is no explosion or mass leaving the gun (a negligible amount) so there shouldn't be any noticeable "kick" when firing them.
I agree laser weapons should have very little recoil for realism, although plasma is actually a state of matter and since plasma balls in fallout are slower moving projectiles I think it’s cool plasma guns have recoil
I guess the unrealistic recoil is just meant to add balance between laser guns and ballistic guns
I have never EVER seen a channel so beautifully detailed and helpful as yours dude.
A serious big thanks for this.
I appreciate that!
Smooth iron sights is covered by lStewieAl's Tweaks and Engine Fixes among other settings like manual reload.
I love watching your videos even though I can’t mod FNV since I am on console. Please keep making these they are very entertaining!
I'd also add NPC recoil because NPCs shoot like they have infinite ammo at times.
Legitimately my fav smaller TH-camr. It’s a holiday when u post
This comment made my day. Thank you!
10:03 i been looking for this mod for years thanks :D, i used to shoot enemies im the nuts whit vats in fallout 1 and 2, that was a robocop run for me now i can do the same in new vegas :D
Wow nothing has ever got me more excited to play an old game more in my life than this. This makes the gameplay look and probably feel incredible
Man said “lemme make a bunch of mod videos that show some very good and some obscure mods so they can be used by everyone so everyone can have more fun” like you are doing gods work
Finally the new video is here, well I have to enjoy it as always, this is an excellent night by the way, have an excellent night my friend and thanks for the video
Pretty cool vid , nice mods too . Some of them give me ideas about modding F:NV to have trigun scale gunfights ( think the first scene of ep 1 of trigun . Hordes of guys armed to the teeth unloading on a small Inn . Just wiping it out , splatters everywhere dust too and nothing left of the Inn ).
Today i wasn’t really expecting to have a new vegas mods video, but i’m glad i did. Currently downloading new vegas and these mods.
I love you so much, you are my everything, the light in my life - the wind beneath my wings but most importantly my everything. I love you mutant and everybody you inspire with your uploads including me.
dunno how to react to this
Love you too no homo
Aight, does anyone collected this mods and put it in a single pack?
This video was awesome, just like all of your other vids, keep it up! Looks like I'm gonna be rebuilding my mod list soon
You too also have a great channel
@@Veroine ayy much appreciated! Thanks for checkin' my stuff out
Can't the developers and programmers, as well as Bethesda Studios, even think about something like that? It's always nice to see that the Fallout fan base consists of clever, proactive and farsighted people. Bethesda should take a look at that! the devil is in the detail. Great work to all programmers and modders and the people behind them!
Awww thank you for the mxr love! I spent many years watching that man, it kills me to see what YT has done to him. I discovered him from his skyrim, and stayed with him all through his fallout 4 videos.
Also thank you for showing what a lot of these mods do, I see their names a lot (because I like to look at what's trending on nexus), but never click on them!
Awesome list, king. Personally I'm a Hitman weapon animations fanatic but I'll definitely download everything else. 🙏
Nice role friendly list keep up the good work!
I don't even have a PC but I love watching these regardless
I love that you used Westerado music in the background of the video... So nice.
I know I'm too late but I'm new to New Vegas. This is such a helpful video, especially because of the melee combat tweaks, and I'm subscribing because this was a funny, quick, and informative video, which you don't find often. Cheers, mate.
Nice , ive been playing since these games cane out .... this will make it way better to play
I’m super new to modding (just installed TOTW the other day and am having a blast playing through F3 again) and these mods look like so much fun to use. I’ll have to check it out some time
I have been waiting for this. You’re my hero.
Love these videos! Quick question, is the ghost cowboy armor in your thumbnail a custom mod?
Hey, it’s amazing how much work and care is put into these videos! We don’t deserve you! I do have a question, how does this mod collection behave in conjunction with the graphic mod pack that you’ve showed in one of your previous videos? Any conflicts or other issues? Chances that you’ll see this comment are slim to none given how much time has passed, but on the off chance that either you or some other viewer see it, I would love to know what kind of nuance there is when using both of those mod packs simultaneously.
I havent tried both together.
btw your channel is top tier, also thanks for linking the requirements.
Thanks again for showcasing my mod!
You and modders like yourself are carrying the FNV modding scene
The perfect gunplay improvement video. Gonna install these mods when I get home. Just hope that they'll be compatible with the Viva New Vegas guide's mods.
Praise your great guidance while not having to look for videos from 7 years ago
i just got done installing the graphic mods this came at the perfect timing
honestly i thought this was gonna be a gun nut video but those melee mods look really fun! and this is coming from a guy who's 80% of all playthroughs revolve around melee builds.
LETS GO!!!! I love anything combat mod related - these things are usually hard to find
Really thank you for this video! Also thanks for time you spend on finding this mods
TL;DR Basically, I take direct umbrage with dropping a mag being immersive in a post apocalypse, and will go so far as to write a paragraph as to why. 100% agree to the rest though. Already use most of them. Mmm, beautiful, beautiful modded NV. Delicious. Finally some good fucking -food- gameplay.
For the mag reload, notice the animation. In real life combat, even where magazines are plentiful, and loaded ones of any amount more so, and with loading one time consuming, you DO NOT DROP THE MAG. You place it in a pocket or bag, preferably one that does not also hold full magazines, so that you can use it or refill it later. The reload animation holds the magazine (or so I've noticed) the entire time. Thereby imitating with the technological limitation of the time, the idea of taking an item that you have no fucking clue if you'll ever find another, or when, and conserving it. Likewise, magazines, even empty, probably sell for a few caps each. Given that ammo tends to be pricy in these games, (Until you hit the sierra madre. Because, lets be honest, you don't even have to steal the gold with how flush with madre chips you'll be and a handy dandy vending machine in the bunker, but you still will.) you're probably ALSO being given a magazine that is loaded with that ammo as well. Or rather, how much ammo that vendor picked up IN that magazine or had time to load in that magazine. While bulk ammo purchase comes by the spam can, more than likely, most proper quality ammo clearly does not. Still, when pumping cheap, bulk ammo at cheap, bulk enemies, you're going to need magazines to load it in to.
Yes, I agree…but c’mon you gotta admit it’s cool as f*ck.
Yessss Ive beeeeen waiting for this.
The jank is part of the fun
Awesome vid! Added all the mods to my list & hoping for an epic playthrough! :D
W content as always mutant mods
Welp, time to redo my load order. Thanks, Mutie! I've been looking for these kinds of mods but by the time I assembled them, I get lazy playing.
2:43 hearing that guys voice out of nowhere nearly gave me a heart attack
3:37 AAAAAAGH!
This video was exactly what I was looking for! Thank you so much! 😁👍
Godbless you this is exactly what I've been looking for.
does anyone know what is the name of the armor that is in the thumbnail?
Add this to my list of why I should reinstall NV.
Seriously though this has got to be one of the best combat related mods I've seen so far. Thanks for making it and making my modding sessions a bit less tedious.
Great video, got me to reinstall F:NV to see how much these change the game! I'd really like to see a selection of mods for Fallout: DUST in this style!
One of the best mod compilation videos by far.
So glad I've slept on this game along with a few other top tier games for years. Can't wait to play
excellent selection. You only need a single mod with a 1-click installation to put it all together
How do I make all these mods work together because its not working
Clicked on this just for the ghost mask, but stayed for the content 💪
this really makes me wanna jump back into the game
also, lmao at the 11:08 happy cowboy music
Great mod list tried all of the mods and it turned out great cant wait to enjoy new vegas to its fullest 👍
The spirit of MxR is strong in this one.
But not the amount of horniness blocking up the actual reviews.
Very epic gaming
I love that this guy is like “I’m bringing back the style of Mod Review we all want.”
tHIS VIDEO WAS SO NEEDED. I am setting up a playthrough as it was upladed. Thabnnlk you
thank you so much man, i always find mod ADS like FO 4 then i found aim view switcher from you
Not a PC user (God I wish), but I'd love to see some mods from Red Dead or Far Cry come to Fallout. Healing animations from FC2 is a good example, or perhaps the hats from RDR2 (coonskin cap is a must).
Man, have I waited for this one to come out 😍
god this is beautiful I have Not seen Alot of these mods thanks for pointing them out
Very, very nice, Mutant. Almost makes me want to get a PC worth 4 digits. I was wondering where the Ragdoll video you made went, guess I found it. Poor No-Bark.
I don't enjoy modding, but when done righteously, it's a chore like any other.
Thankfully, you save folks like me from a lot of the pain. I hope to see only growth & improvement on this channel in the future.
Thank you!
0:59 bro fell over like it was the most elegant thing he’d ever do
I watched this video like 6 times in order to hype me up to mod fallout NV again hahaha thank you for the amazing video
Lo explicaste tan bien que hasta sabiendo poco ingles lo entendí. Mas tarde los voy a instalar para pasarme de nuevo el New Vegas 10/10
12:50 the raider on the back is moonwalking lol
"So what kind of workload pushed you to buy the 4090?"
"Workload? Nah I bought it so I can see empty magazines on the ground"
4:00 I am literally subscribing for this point alone. I am VERY sick to death with the mods that don't feel like fallout. Or elderscrolls. Fallout 4 is unplayable because i just vomit whenever I go on nexus and wonder what the state of modding has gotten to.
WAY too many mods feel like they’ve been made by man children. A seamless integration of your mods into a game is VERY important otherwise it takes AWAY from the overall experience not add.
2:40 MXR “Immersive” got me rolling