Audioreactive Particle Cloud - TouchDesigner Tutorial 10

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  • เผยแพร่เมื่อ 24 ก.ย. 2019
  • In this tutorial we create the visuals presented in this video:
    • elekktronaut - River
    IG: @elekktronaut

ความคิดเห็น • 269

  • @benjaminsmith9191
    @benjaminsmith9191 ปีที่แล้ว +109

    SOLVED: There isn't a SOP input in the new particlesGPU, so you have to convert the noise SOP to a CHOP then to a TOP. Instructions on how to do that are here: th-cam.com/video/5qo3J5vX0eM/w-d-xo.html at 20:00.

  • @alexlappano435
    @alexlappano435 4 ปีที่แล้ว +28

    Gotta say man, your tutorials have really gotten me addicted to touchdesigner! great stuff.

  • @hamad.learns
    @hamad.learns 4 ปีที่แล้ว +1

    Dude you don't understand how much I appreciate this tutorial. Thank you thank you thank you !

  • @wendyzhoudesign
    @wendyzhoudesign ปีที่แล้ว

    Thank you so much! You're tutorials are so inspiring, and your aesthetic taste is so nice!

  • @triin6859
    @triin6859 4 ปีที่แล้ว +1

    Amazing tutorial. Quick and to the point! Thanks for making this 😀

  • @lunchwithalens
    @lunchwithalens 4 ปีที่แล้ว +1

    Thanks for sharing this - great work! My fps was fine at 60 - 1080ti and i9-7900X - and the latest TouchDesigner build - 2020-23680. Non commercial so only initially 1280x720, but pushed to 1280x1280 and stayed at 60 still.

  • @Volpearg
    @Volpearg 4 ปีที่แล้ว +1

    Hello Bileam, I'm learning a lot with your videos! Really the work you do is great, and visually nice.

  • @mauriciomassaia
    @mauriciomassaia 3 ปีที่แล้ว

    Mate you are brilliant! Thanks for sharing all the tutorials.

  • @enaj
    @enaj 4 ปีที่แล้ว

    Just wonderful. ❤️ to you. Very grateful for this🙏🏽 much love.

  • @karolinewinzer9599
    @karolinewinzer9599 2 ปีที่แล้ว +1

    Amazing tutorial, really clear and easy to follow, thank you so much!

  • @cheetahlion79
    @cheetahlion79 3 ปีที่แล้ว

    Great tutorial! I'm learning so much from these so fast.

  • @vnc_ptk
    @vnc_ptk 3 ปีที่แล้ว +6

    *follows everything second by second* = looks completely different 😩 thank you though for these amazing tutorials!

  • @royazzy94
    @royazzy94 4 ปีที่แล้ว

    So helpful - Thank you we look forward for more artworks
    from you :)

  • @liminal_reads
    @liminal_reads 4 ปีที่แล้ว +1

    This is amazing, thank you so much for sharing this!!

  • @JureJerebic
    @JureJerebic 3 ปีที่แล้ว

    That was so much fun to make, first time using TouchDesigner, thanks!

  • @edwardnixon1782
    @edwardnixon1782 4 ปีที่แล้ว +3

    This is a great tutorial. Thanks! I haven't checked down in the comments for an answer to your question about frame rate degradation. But I tried implementing this on a MacBook Pro and was getting circa 8 fps! I'd be strongly tempted to say that the particlesGPU container is the culprit; there's a lot going on in there. Certainly, to my mind, a lot that isn't necessary for *this* particular patch. I tried something similar to this with a straight particles object and got it running at 30 fps. Don't know if I'm missing anything important feature-wise, but I'll take the fps and figure out how to add anything I think need myself. Thanks again. You're doing a fine service here!

    • @rickajax
      @rickajax 2 ปีที่แล้ว

      Yeah after only inserting particlesGpu I get 24fps on my macbook pro

  • @pluginhuman2709
    @pluginhuman2709 4 ปีที่แล้ว +3

    Great tutorial style- not too much, not too little:)

  • @Schaudochnochmal
    @Schaudochnochmal 3 ปีที่แล้ว

    Thank you! Lot of searching for correct values, especially for live input

  • @thomazcardoso2418
    @thomazcardoso2418 2 ปีที่แล้ว

    You're going directly to heaven, man

  • @desebeth
    @desebeth 4 ปีที่แล้ว +3

    Hey there. The issue with the frame rate seems to be the setting of parameters. Try setting them not by referencing a CHOP, but by writing to them from a chopexec1 from the CHOP that is supposed to control it, so for instance op('particlesGpu').par.Drag = val and so on.

  • @dekofschipper8412
    @dekofschipper8412 4 ปีที่แล้ว +4

    Thanks man, great tutorial. About the fps, I noticed that inside the
    particleGPU all viewers are by default activated. I seem to remember
    that disactivating all helped quite a bit. Just a thought.

  • @JoePetrakovich
    @JoePetrakovich 3 ปีที่แล้ว +18

    Thanks this was great. Would you ever consider doing a more real time tutorial where you discuss why you add each node on the fly? So we can know your thought process.

    • @hrodvithit
      @hrodvithit 2 ปีที่แล้ว +1

      While I think it's nice to be able to follow a project tutorial through and have a nice looking file out the other side, it can be better to try understand the nodes before you try follow and watch with understanding.

  • @nowaccki
    @nowaccki 4 ปีที่แล้ว

    Awesome trick w the camera movement

  • @Tibbon
    @Tibbon 4 ปีที่แล้ว

    This was great. Thank you!!!!

  • @jongo8535
    @jongo8535 4 ปีที่แล้ว

    Thank you so much. This is amazing

  • @VLRN_
    @VLRN_ ปีที่แล้ว +9

    For anyone struggling to get a similar look with the new software and ParticlesGPU updates, here's what I changed :
    * Envelope node -> change "envelope width" to 10
    * Add math node between filter and null and apply these values -> From range [0, 1] to range [60, 0].
    Basically we invert the drag value and make it more intense, you can tweak the 60 value in the math node to get more or less effect

    • @slznva
      @slznva ปีที่แล้ว

      Thanks a lot!
      I figured out that changes (increase the numbers) in Turbulence may also help to get that effect in new particlesGPU

  • @rey_nbows
    @rey_nbows 4 ปีที่แล้ว

    Awesome stuff and great tutorial! Thanks so much! UwU

  • @skinnybreakfast
    @skinnybreakfast 3 ปีที่แล้ว +3

    Man this is soooo awesome! I made my first ever project with this! Thank you Sir! I look forward to supporting you on Patreon and any other way possible. :)
    I have a noob question: How could one automate colour changes over time? So in other words, the colours change as time goes on. :)

  • @qingyaocui2357
    @qingyaocui2357 4 ปีที่แล้ว

    Thank you so much for sharing this !

  • @pedrofx9519
    @pedrofx9519 4 ปีที่แล้ว

    Thank You!! A greatest Tutorial

  • @terramorph3D
    @terramorph3D 4 ปีที่แล้ว

    Thanks a lot, amazing lesson!!

  • @nathanmulligan6065
    @nathanmulligan6065 3 ปีที่แล้ว

    Amazing, tanks for this mate!

  • @reuviebarbon4756
    @reuviebarbon4756 ปีที่แล้ว

    Amazing tutorial. Thank you.

  • @alex-shortt
    @alex-shortt 4 ปีที่แล้ว

    this is great, thank you!

  • @alexeyparkhomenko6237
    @alexeyparkhomenko6237 3 ปีที่แล้ว

    man this really rocks. much thanx!

  • @sealt00th
    @sealt00th 4 ปีที่แล้ว

    Good stuff dude!

  • @annalaborova2977
    @annalaborova2977 3 ปีที่แล้ว

    Thank you! Perfect tutorial :)

  • @Synthikat
    @Synthikat 4 ปีที่แล้ว +1

    Awesome! Thanks for the great tutorial thats exactly what i was looking for.

    • @Tutybanana
      @Tutybanana 3 ปีที่แล้ว

      really cool to see you here, ha! :P

    • @Synthikat
      @Synthikat 3 ปีที่แล้ว

      @@Tutybanana Hello :)

  • @utkutemel4674
    @utkutemel4674 4 ปีที่แล้ว

    Thank you very much! It was so useful

  • @yashkorat6748
    @yashkorat6748 4 ปีที่แล้ว +1

    Yikes! I've learned a lot from your style of explaining things. although I am stuck here with exporting, I have followed ur another tutorial on exporting. But, whenever I hit record button, the playback stutters or lags in between, and at a specific point of the audio part. Help me out, I have an amazing vocal mix to go with these visuals.

  • @RemmyMusic1
    @RemmyMusic1 2 ปีที่แล้ว

    Spectacular tutorial....

  • @audegomusic
    @audegomusic ปีที่แล้ว +5

    Amazing tutorials :) with the newer model of TD, how do I link noise to the GPU?

  • @hyun4427
    @hyun4427 2 ปีที่แล้ว

    Thank you for the tutorial! BTW does anyone know how to use imported fbx instead of sphere? Want to put some visuals but fbx mesh doesn't work independently without info in/out

  • @unveil7762
    @unveil7762 3 ปีที่แล้ว +2

    You can connect optical flow in the input of particle gpu and play also with that looks good

    • @jimmysimmons6477
      @jimmysimmons6477 3 ปีที่แล้ว

      Can you please explain this a bit more? I am familiar with optical flow and trying to expirement with this.. do you connect optical flow to the TOP input of particlesGPU or the SOP input. Do you do any other tricks to get it working? thanks for your help!

  • @mattiadierickx6065
    @mattiadierickx6065 2 ปีที่แล้ว

    Nice tutorial! Do you know how to fix it in order to have live sound coming from a microphone instead from an audio file?

  • @truefiasco2637
    @truefiasco2637 4 ปีที่แล้ว +1

    Another brilliant and professional tutorial thank you so much! I learnt something new with each one. Is there any reason to use the particle SOP instead of the particleGPU tool?

    • @elekktronaut
      @elekktronaut  4 ปีที่แล้ว

      Thank you! Well technically using the particlesGPU should be many times faster to process. Any process on the GPU is a lot faster, it's why GLSL is so powerful for example. Idk why it's not properly working here. But afaik they're working on a new particle TOP exactly for the reason listed above. Does that answer your question?

  • @christopherquine
    @christopherquine 4 ปีที่แล้ว +1

    Big Thanks! FYI I am getting full FPS with the exact configuration.

  • @diegoolea4332
    @diegoolea4332 3 ปีที่แล้ว

    Thanks for the tutorial amazing. One question why when I´m exporting I cant see the real colors and I record the video and all is in white and black ?

  • @user-yw6ks6we6b
    @user-yw6ks6we6b ปีที่แล้ว +2

    Anyone know why my background won't turn black like his when I connect the level to the ramp + lookup at 3:05. Also what were the three competes he kept in the beginning of the video?

  • @lucasluo2257
    @lucasluo2257 ปีที่แล้ว +2

    Hello Thank u that USEFUL video ,
    I have some Quesetion that about Where is particlesGPU PRESET in video 4:27?

  • @lostinspacestudio
    @lostinspacestudio 4 ปีที่แล้ว

    very interesting.. would love to see more sophisticated analysis of the audio..

  • @mareletudor
    @mareletudor 4 ปีที่แล้ว

    Very useful!! Thanks

  • @Nanotopia
    @Nanotopia 4 ปีที่แล้ว

    thanks again and again for your time and energy putting these together! Now if I can figure out how to make particle clouds turn into different forms from reacting to live audio - shazam!! that said, I'm a newb so, probably not! lol

    • @bradybauer9287
      @bradybauer9287 4 ปีที่แล้ว

      for live audio you can just use an "audio device in" CHOP (select the microphone or audio interface you want to use) and plug it in where he is using audio file in CHOP

  • @scholasticdeth
    @scholasticdeth 2 ปีที่แล้ว +1

    Thank you so much! This one is not complicated in constructing and very nice in sight.
    Can you give a hint how you can make the particles follow some path? Of a noise CHOP for example. If you make it a SOP maybe.

    • @wrxnglove
      @wrxnglove 2 ปีที่แล้ว +1

      I was wondering the same thing. Im only just getting started with this software and was thinking about possibly adding a displacement map, that would cause the particles to morphe into a more recognizable shape. Perhaps a face or anything figurative.

  • @WalrusesAreTheOne
    @WalrusesAreTheOne 3 ปีที่แล้ว +1

    In the beginning, what were those 2 operators you didn't delete? I can't see them.

  • @DanielClaytonSSM
    @DanielClaytonSSM 4 ปีที่แล้ว

    Might have figured out the fps issue. Atomic counters aren't supported on Mac in TD. I noticed that the reference in the glsl top was 0 so I removed them still works and it gave me 60 fps.

  • @NateHorn
    @NateHorn 3 ปีที่แล้ว

    Amazing thanks!

  • @kidarchitecture
    @kidarchitecture ปีที่แล้ว +3

    my particlesGPU has 4 purple inputs and 0 blue ones...

  • @ugurcanalan7120
    @ugurcanalan7120 ปีที่แล้ว +11

    4:04 Noise and particlesGPU are not connecting to each other. It was said that it was due to the difference between the old and new version. A solution map video would be great.

  • @kaptained9009
    @kaptained9009 4 ปีที่แล้ว +2

    Ableton/users library/theshit ! Ok that’s a very familiar path somehow 👾 thnx for sharing dude !!! 🙏🙏🙏

    • @elekktronaut
      @elekktronaut  4 ปีที่แล้ว

      Haha well, it's always tough to find folder names. No problem!

  • @jochemmessmer
    @jochemmessmer 2 ปีที่แล้ว

    Awesome tut! I'm trying to get the ParticleGPU working on my M1MAX Macbook. But I get this error: 'Geometry Shaders not supported on this GPU or OS.' I guess not supported because of no OPENGL? Is there a work around? PS: the particleGPU also doesn't have a SOP input, is it because of the same thing?

  • @wesleyoh732
    @wesleyoh732 2 ปีที่แล้ว +7

    Hum.. can not connect SOP noise to particleGPU and newest version something looks different.. sigh

    • @alexarievich
      @alexarievich หลายเดือนก่อน

      Same here … any help already ?

    • @alexarievich
      @alexarievich หลายเดือนก่อน

      In any case .. two years later .. reverse engineering for me is a bit difficult with this stuff ..

  • @Jangonoesunjuego
    @Jangonoesunjuego 4 ปีที่แล้ว

    Awesome! Tyou Bileam :D

  • @kalita2127
    @kalita2127 4 ปีที่แล้ว

    I set the audio dev out node like in 6:29 but it produces an error. Does different version affects the node? help me please

  • @hectorbazo8112
    @hectorbazo8112 8 หลายเดือนก่อน

    Thanks for your Videos 😊

  • @durolipons9560
    @durolipons9560 ปีที่แล้ว +1

    Okay I've gone from the noise operator to a 'sopto' then a 'chopto' but the only values that work are the 'rgb' values. Im using version 32050 which is a further update from the link below so that doesn't work either.

  • @VisualBeatLab
    @VisualBeatLab ปีที่แล้ว

    I loaded an old version of teh software it was pretty easy to find 2019.20140 27 Nov, 2019. the only thing i have an issue with is I get to much spin on the particle groups sometimes.

  • @badador
    @badador 4 ปีที่แล้ว +2

    thank you for the great tutorial. when I try to export the video, it's black with no sound. do you have a tutorial for exporting or maybe you've shown it in one your videos?

    • @hollyafonso
      @hollyafonso 4 ปีที่แล้ว

      I have the same problem :/

  • @kutiekandise
    @kutiekandise 4 ปีที่แล้ว +1

    Holy shit this is amazing, I think I'm in love!!

  • @synthestruct
    @synthestruct 4 ปีที่แล้ว

    Great Tutorial! My guess on the FPS drop is the lumablur top, if you have the filter width set pretty high. When I tried this for a project, my FPS instantly dropped from 60 to under 40 FPS, so I ended up using a blur top, and composited the ramp-masked blur version on top of the original to create the same effect without the lumablur..it's the long way, but didn't have the same FPS drop.

    • @elekktronaut
      @elekktronaut  4 ปีที่แล้ว

      Thanks for your reply! I've tried that as well but it doesn't change anything really :/

    • @synthestruct
      @synthestruct 4 ปีที่แล้ว

      @@elekktronaut Ah okay, worth a shot! :)

  • @undressedbroccoli
    @undressedbroccoli ปีที่แล้ว +1

    For some reason the drag is not slowing down the particles for me, even when I don't use the audio and just use a constant value. Anyone a clue what is going on here? (I am using a newer TD version than in the video here)

  • @MykhayloMusic
    @MykhayloMusic 9 หลายเดือนก่อน +1

    How did you make your renderer to display in the background?

  • @fcahz7851
    @fcahz7851 ปีที่แล้ว +10

    Hi! I'm following the tutorial but I have to problems, in the particlesGpu can't find the presets menu /: and also, how do you make your background show the work in progress? thank you !

    • @Chris2001beast
      @Chris2001beast ปีที่แล้ว +3

      I am having the same issue

    • @Qwert_Zuiop
      @Qwert_Zuiop 10 หลายเดือนก่อน

      I think because you got a newer versions of touchdesigner so a lot of parameters changed...

    • @dorukaan
      @dorukaan 7 หลายเดือนก่อน

      same :(

  • @borjonx
    @borjonx 3 ปีที่แล้ว +1

    Thank you soooooo much - THIS IS AMAZING!!! I have a much better understanding of the system after pause/play, pause/playing through this tut. Took me about 2 hours to get through this 16 min vid. btw - are you Taron of VervePainter?

    • @elekktronaut
      @elekktronaut  3 ปีที่แล้ว

      You're very welcome! Idk any taron, I'm bileam 😌

  • @sublimazed
    @sublimazed 2 ปีที่แล้ว +3

    how has no one else ran into the problem of not being able to connect the Noise SOP to the particleGPU TOP???
    It literally does not allow for a connection. Is this because touch designer was updated since this came out? I cant even get past the beginning of the tutorial because of this. Sigh

  • @melanin9635
    @melanin9635 3 ปีที่แล้ว

    You are a god.

  • @mercurial1025
    @mercurial1025 2 ปีที่แล้ว

    hey my cloud isnt reacting to my audio, ive tried different audio file and the cloud plays a similar pattern, can u help?

  • @anastasiakapra1844
    @anastasiakapra1844 3 ปีที่แล้ว

    Mesmerizing work, congrats! Was wondering if I could use your Tutorial to upload my own version of it to accompany one of my friend's tracks :)

  • @jamuuddaloopguru9218
    @jamuuddaloopguru9218 3 ปีที่แล้ว +9

    Such a great video - I have learnt so much from you and this is what I have particularly wanted it for - visualizing audio ........But......... with a more recent version dragging the audio nulls over the turbulence and other ParticleGPU parameters makes the visuals from ParticleGPU onwards just disappear and I get not nothing. I have tried using op('null3')['chan1'] etc and it changes the value just nothing happens on-screen. As a TouchDesigner newbie I would really appreciate it if someone has a solution. Thanks very much.

    • @jogi9206
      @jogi9206 2 ปีที่แล้ว

      did you solve it man? i got the same prob

    • @spcfsu1
      @spcfsu1 2 ปีที่แล้ว

      Quite the same problem here... Particles vanish after a few seconds, no matter what I write in the parameters...

    • @joko2105
      @joko2105 2 ปีที่แล้ว

      @@spcfsu1 Did you find a solution?

    • @domgraveson1942
      @domgraveson1942 11 หลายเดือนก่อน

      yeah same problem here too... after the particles GPU nothing. On a Mac, latest everything

  • @andreadipa9969
    @andreadipa9969 2 ปีที่แล้ว

    Hi man! I’ve a problem. When I push on Sand effect - preset, it doesn’t work.
    I don’t know why..

  • @Stegs365
    @Stegs365 ปีที่แล้ว

    Huge fan of your tutorials, I have worked through most of the beginner course at this point. Thanks so much for all the content you share!
    Unfortunately, this is the first tutorial I've struggled with, I can't get my particles to behave at all like yours do. The drag parameter doesn't seem to affect the particles at all.

    • @ambientdreamwaves
      @ambientdreamwaves ปีที่แล้ว +1

      I agree. I think its due to the changes in particlegpu.

  • @3IRDDY
    @3IRDDY ปีที่แล้ว

    does anyone know why my noise wont connect to the input particlegpu source, there isn't like a blue tab for it to even connect its all purple
    :(

  • @jemimamantilla8259
    @jemimamantilla8259 2 ปีที่แล้ว

    hows the audio being added ? I dont see that being explained on the video...anyone knows?

  • @freivonstil
    @freivonstil 2 ปีที่แล้ว +3

    The ParticlesGPU doesen't seem to have the SOP input anymore. ALso the whole addon looks different in the preview now. Is there a workaround?

    • @HarisCupina
      @HarisCupina 2 ปีที่แล้ว

      I was looking in comments, is this been resolved by now, and how to proceed without SOP input in ParticlesGPU, and found out your comment here asking the same. This is an obstacle for me at the moment, don't have workaround :( shame

    • @antonbezdenezhnykh4261
      @antonbezdenezhnykh4261 ปีที่แล้ว

      @@HarisCupina Oh no! I was looking the answer to...

  • @karlijnoussoren7734
    @karlijnoussoren7734 4 ปีที่แล้ว

    When i export through a movieout chop the file isn't playable/is corrupted and when i export through file > export video i only get sound with a black screen. Does anyone have the solution for this? i just can't seem to export correctly

  • @donitalia
    @donitalia 3 ปีที่แล้ว

    mines running at 60 fps but it looks like its running at 30 lol maybe my song is too fast. ill have to try to tweak some stuff. thanks for the tutorial

  • @mariahpickett6592
    @mariahpickett6592 3 ปีที่แล้ว

    Thank you 🙏🙏🙏🙏

  • @DylanMoore0
    @DylanMoore0 4 ปีที่แล้ว

    Fantastic Tutorial! I'm having trouble getting the Luma blur to act in the same way it does in your setup. As soon as I drop in the luma blur and connect the ramp, it applies a transparent gradient to the background. It's a bit hard to describe, but there doesn't seem to be the same tilt shift effect at all. Any idea what's causing the luma blur to act so differently? I've watched that part over and over again but can't find a difference in the params either.

    • @elekktronaut
      @elekktronaut  4 ปีที่แล้ว +1

      Thanks! Hm, it's hard to say like this... Maybe write me via Instagram and send me a photo

    • @crismollee878
      @crismollee878 4 ปีที่แล้ว +1

      Hey did you ever figure out what causes this? I have the same problem

  • @pineapsysportals5158
    @pineapsysportals5158 4 ปีที่แล้ว

    did we get a way to export with high frame rate? curious. export movie file size is massive and then down in handbrake but yee. thanks for this.

    • @elekktronaut
      @elekktronaut  4 ปีที่แล้ว

      If you want to export it with high framerate, uncheck "Realtime" at the top and then let it render. But yea, file sizes can get pretty big.

  • @FashionGirl723
    @FashionGirl723 ปีที่แล้ว

    so cool. how you add music?

  • @agusbleuville5830
    @agusbleuville5830 4 ปีที่แล้ว +1

    hi! is there any way of doing this in real time with sound? from an external source like Ableton or any hardware synth. thanks :)

    • @WokeSoros
      @WokeSoros 3 ปีที่แล้ว

      Yeah, there's a TD ableton package in the pallet. You'll have to look up how to get it working online. It's a bit of a trick.

  • @parse_error
    @parse_error 4 ปีที่แล้ว

    Thx! 🤘

  • @user-gy6ke4rl3w
    @user-gy6ke4rl3w 2 ปีที่แล้ว

    THANK YOU!!!!!!! Very cool!!! =) And for mac XD

  • @Anckg
    @Anckg ปีที่แล้ว +4

    in the new update for touchdesigner i can't figure out where is the preset to add the pulse and sand in : 4:27

    • @lucasvoss3549
      @lucasvoss3549 7 หลายเดือนก่อน

      Anyone have a solution for this?

  • @eligna8154
    @eligna8154 2 ปีที่แล้ว

    muy bueno!

  •  4 ปีที่แล้ว +3

    This is awesome!
    How do I preview the render on the background?

    • @morfiusx
      @morfiusx 3 ปีที่แล้ว +1

      The little blue button on a given OP.

    •  3 ปีที่แล้ว

      @@morfiusx thank you!

  • @tali3sin
    @tali3sin 4 ปีที่แล้ว +3

    Dang, don't think my comment posted. I'm having trouble with the connection between sphere>sort>noise into particlesGpu. The particles don't take on the shape from the noise SOP. If I turn on "show emitter" I can see it, but the particles just spread around the screen as in 2D space instead of being limited to the 3D shape. Any thoughts? Thanks!

    • @pelisgratis8080
      @pelisgratis8080 4 ปีที่แล้ว +1

      Same idk what to do... do you found any solution?

    • @tali3sin
      @tali3sin 4 ปีที่แล้ว

      @@pelisgratis8080 nope, no reply here or in the TD forums :(

  • @truefiasco2637
    @truefiasco2637 4 ปีที่แล้ว

    yeah my GPU is pretty shit and my PC struggled with the fps, but changing the number of particles did affect the FPS.

  • @polinapowers
    @polinapowers ปีที่แล้ว +2

    heyo! so on touchdesigner version 2022.31030 particles GPU node doesn't have "presets" tab as well as "turbulence speed" options, nor SOP input(someone already mentioned that). i copied the particles gpu node from your file and it imported with those options so everything is good now, but i wonder why that's happening and what's the workflow for that step for future references if i have to use that node again. cheers!

    • @user-sh1xo5nw7n
      @user-sh1xo5nw7n ปีที่แล้ว +1

      from where did you get the project file?

  • @Genesis-bu1my
    @Genesis-bu1my 3 ปีที่แล้ว

    Super'man, gracias miL