I dont think you get to choose if the doomwheel fires its templates, it says theyre fired at the end of every shooting phase, so yours and opponent right? Not sure how good it is but its definitely funny
Ooh, tough game. Your boar chariot made it into the grey seer, there was a miscommunication/maths error: you rolled a 14" both times but Luka only measured a 12" (unless he misspoke)
Wondering something about Random Movement. We know they can only wheel when it comes to manoeuvers, but is the Lumbering pivot allowed after it? I think it is, because "Pivot" isn't one of the listed manoeuvers on page 124-125, even though it's mentioned in a text box, and Lumbering describes the pivot without refering to manoeuvers. Just curious to know what others think about it.
Scrolled down to say this. They both have Lumbering, so at the end of their movement the doomwheel as a heavy chariot and the HPA as a beheimoth could have pivoted up to 90 degrees. Even if they chose to move 0 inches of their random value.
I think that the Doomwheel is being played wrong because from my reading of the rules it must do it Zap and the end of every shooting phase even if there are no targets
I heard "black orcs are most undercosted" yet i cant make them work at all, what is the way to use them? also i think those one boar units were closer than 3 inches to get the impact hits
How are you vanguarding up the orc boar boys with characters attached? vanguard requires the whole unit to have it and the FAQ says that if a character without vanguard joins a unit with vanguard then they cannot do it
FINALLY someone else noticed the stone thrower and black power misfire are identical in effects - Thank you for mentioning that
This was an awesome game, felt like a movie cinematic- two armies line up for a battle, but less than a dozen survivors live to see its end.
I dont think you get to choose if the doomwheel fires its templates, it says theyre fired at the end of every shooting phase, so yours and opponent right? Not sure how good it is but its definitely funny
This is one of the most wild Warhammer games I’ve ever seen!
That was amazing. I caught the first half live, watched the rest here. Thanks guys!
The kind of game I love : fleeing, getting back to fight, fleeing again and finally dying as 90 % of the whole army ... glorious !
Rats Vs Green skins is always in every edition the most entertaining of battles
So much fun when two relatively low leadership armies duke it out. The number of panics/flees/FBIGOs did not disappoint.
That game was fucking wild. Well done both!
Move fleeing units happens in the movement phase. You check all units for rally, and then you do movement after changes or whatever.
wow actually using at least the min number of clan rats in a skaven army, what are these bizzar tactics?
Personally I think Grey Seer L4 should be rocking battle magic and lore familiar to double move the HPA and Doomwheel
Ooh, tough game. Your boar chariot made it into the grey seer, there was a miscommunication/maths error: you rolled a 14" both times but Luka only measured a 12" (unless he misspoke)
Wondering something about Random Movement.
We know they can only wheel when it comes to manoeuvers, but is the Lumbering pivot allowed after it?
I think it is, because "Pivot" isn't one of the listed manoeuvers on page 124-125, even though it's mentioned in a text box, and Lumbering describes the pivot without refering to manoeuvers.
Just curious to know what others think about it.
Scrolled down to say this. They both have Lumbering, so at the end of their movement the doomwheel as a heavy chariot and the HPA as a beheimoth could have pivoted up to 90 degrees. Even if they chose to move 0 inches of their random value.
Yes, this is how it works.
Love that OnG army, Steve!
Love your videos and battles. Do you guys sell the spell cards you use in your battles?
Are they going to be releasing skaven armies for old world?
I think that the Doomwheel is being played wrong because from my reading of the rules it must do it Zap and the end of every shooting phase even if there are no targets
It is "up to" 3 templates. So you can choose to fire 0.
I heard "black orcs are most undercosted" yet i cant make them work at all, what is the way to use them? also i think those one boar units were closer than 3 inches to get the impact hits
Unbelievable great match guys!!!! 👏 👏 👏
Oooh I see, the Rattlingun doesn't have the Multiple Shots rule.
I've been playing mine wrong😅
I don't think Stormvermin do have Drilled, do they?
How are you vanguarding up the orc boar boys with characters attached? vanguard requires the whole unit to have it and the FAQ says that if a character without vanguard joins a unit with vanguard then they cannot do it
are the boar boys allowed to both have the 3+ save and frenzy? I thought it was choose between armour or frenzy
Frenzy is from their banner, not from the "savage orc" upgrades
2:29:30 Spiders are in skirmish? Only one should attack, rest should be in columnt also they should be 1 inch from skavens 🙂
How can Orc boar boys have vanguard? And be in Core?
Waaagh!
Is it orcs and goblins cause they tryna avoid saying greenskins or what's the deal with that feels kinda weird
What?
The army has always been called orcs and goblins. Greenskins is a warhammer the video game thing
@@Lenneth8they are referred to as greenskins way back in their 4th ed army book… probably before that as well.
Fair enough i concede 😮😊
It's been OnG since at least 3rd edition mate. Greenskins is more of a in universe name.