Since I did not want to skip anything, this video is fully unedited. If you think you would prefer a shorter, edited version, you can find it here: th-cam.com/video/GHo115ptB6Y/w-d-xo.html For the other episodes in this series: th-cam.com/play/PLY4d0TUsYg8J6HWawjNm8dcrrPQECN3o2.html You can find researches and focuses in the description of the video! For all of my guides I also always make dedicated spreadsheets which include, in addition to focuses and researches, a list of all the steps required in order to succeed. These spreadsheets are exclusive to the members (Colonel rank) of the channel, in addition to several other perks! Becoming a member is mainly a way to show your support to the channel and to help keeping it alive and active. If you are interested, or if you wish to help the channel, you can become a member and get access to all perks through this link: th-cam.com/channels/1c01Sz-D_aNEUEbUBxwUJQ.htmljoin For even more exclusive content, make sure to join our: Discord server: discord.gg/e5WQFf5qDr Instagram: instagram.com/machiavellianstrategist USEFUL LINKS --------------------------------------------------- My latest templates & designs: th-cam.com/play/PLY4d0TUsYg8KCFGQl9nYPjFnXN0N5ERze.html All of my country guides: th-cam.com/play/PLY4d0TUsYg8LQ6kW3_94GhRJaHn3ZlalP.html The other episodes in this series: th-cam.com/play/PLY4d0TUsYg8J6HWawjNm8dcrrPQECN3o2.html
This is by far one of the absolute best guides out there for Germany, and with a unique strategy too, I'd say. Thank you so much for this. Your channel is the only hoi4-related one that actually helps its viewers become better at playing the game. Please keep releasing these long-format unedited videos!
What a coincidence! After playing as Turkey, following your guide, I decided to do a run as GER using your template recommendations. Totally dominating. Took out the Allies by 1/31/1940 and wishing I hadn't done the Molotov-Ribbentrop pact so I could go after SOVs summer of '40. Looking forward to your approach!
I'm currently editing the next episode of this series (dedicated to Barbarossa)! I think signing the Molotov-Ribbentropp pact is a good idea, or the Soviet Union might attack you during WW2. What you can do, however, is selecting the "War with the USSR" focus while you are still at war, in that way you'll be able to attack them, regardless of the non aggression pact, in the fall of 1940 (you'll end up fighting them in winter though). I launched my offensive in November and fought them in winter for an extra challenge! They were defeated in July 1941 with over 4M casualties vs my 25k!
That’s why I regretted signing it, as I couldn’t get a war goal in time for summer 1940. That said, I only had one tank army ready by then, so it would’ve been harder in that regard, but after taking them on and winning with Turkey, one tank army and almost no manpower, still way doable. Winter sounds fun too!
your tank design is cheap yet very effective. With only 12 tank divisions like you did i capped allies and soviets very quick (i added 12 more before the war with reds tho . Tanks are OP @@MachiavellianStrategist
Absolutely amazing guide! Seriously, good job. This guide helped me so much on how to properly play germany LOL, and I finally won my first germany run thanks to you and your guides! Looking foward to seeing more of your stuff, no rush though!
This is always so much fun! The only thing I do differently (to make it more challenging) is leaving the UK and USA for last, it's too easy otherwise...
Great guide for early game Germany, still relevant and useful today. Liked and subbed! Super job man, think I will be having alot of fun with your HOI4 guides. Hard to find step by step guides without editing these days, which can be sometimes difficult for noobs to fully navigate (600 hours played lol). Glad to see you have videos furthering the guide into later years. Awesome stuff man.
Thanks for the videos, I like your guides the best. Very thorough and easy to follow. Whenever I start a game following your guides, it ends up being one of my best games ever.
okay... that amount of losses you got from poland made me think "is this real is he using mods... damn hes using battleplans and making it look like he microed he must be the goat" i deadass stood up from confusion so please keep up the great content bro. love from Denmark
i did most of what he did with a lil improvements (in my noobie opinion ) and i had very close to his results (with 100k or so more casualties in the whole war + eastern front because I'm lazy to micro and build hubs 😂 but it's possible.
Thank you for a great video, please, upload unedited versions whenever possible, it is great to see everything in detail. I do few things differently: i send volunteers to ethiopia (not to Italy) at the beginning - you can easily hold italians in the north with basic infantry and get more Mxp from the war (but no Axp if i remember correctly). This way you can farm mountaineer/desert rat for 1-3 infantry generals which pushes them closer to adaptable. Same in spain - whomever you send the divs to, you can farm multiple traits - both terrains to adaptable (mountaineer and hill fighter are ez to get) and logi/panzer/cav/mech/trickster etc with enough micro for 2-3 generals and 2marshals) Infantry generals you can continue to farm in China for either attack or defense.
Thank you for your comment! I like your idea of sending volunteers to Ethiopia (if you send them to Italy they remain stuck in there until WW2), but can you save them? I assume Italy will push at some point.
Also - would you recommend tech juggling? I find it working pretty well mainly for the industry techs at the start but still not sure whether to use the bonuses on 1937 or 1939 ahead of time
It is usually not the best if used on researches which are way ahead of time. But I personally do not tech juggle in general, as it feels a bit like abusing game mechanics in an unintended way (I hold the same philosophy on Space Marines, paratrooper spam on victory points and so on). I think in single player these strategies are not required to succeed at the game. Still, this is entirely personal, nothing wrong with doing it of course!
You are a life saver! I have learned so much from your channel and you really make me learn new stuff all the time, especially with the unedited videos like this one, keep up the good work! Grazie!!
The choices made in this guide didn't make sense to me until I saw the results of the peace conference. I thought you were going to struggle with a lack of civs and IIRC you didn't take total mob. But the peace conference took care of it. The warfare was also impressive. Great guide!
Thank you! My approach is a bit different from some of the famous guides, but I found this strategy to offer the best final results! Naturally, we heavily rely on the peace conference, meaning that this strategy would be less suitable for a longer, more historical, WW2.
@@MachiavellianStrategist I've learned quite a bit from your guides over the last few hours. I was making tanks with too much hard attack, and never used spearhead. I struggled with the UK sea lion, I didn't know about using agents to help get naval superiority. My next campaign will be so much better, thanks!
@@MachiavellianStrategist I have a quick question if you have time for it. I am planning my next Germany campaign. My question is in regard to the focus tree, as I know the tooltips don't always tell you the whole impact. I am thinking of skipping 3 focus choices: Molotov Ribbentropp pact, anti-comintirm pact, and war with the USSR. If I understand peace conference correctly I can just puppet what I would get with Molotov Ribbentropp pact, and leave the rest not taken in the peace conference. Then I would use fast manual justification time on the Soviets. I would also not garrison Eastern Poland. Maybe too risky, not sure.
@@Avalanche_Mudder04 you definitely can skip those 3 focuses. Mind, however, that the USSR might attack you without the Molotov-Ribbentrop pact. Having the pact and those focuses allows us to be in full control of when to start Barbarossa, so that's the main advantage. Moreover, Germany has a quite underwhelming focus tree, so there isn't usually much else worth taking instead. If you try, please let me know how it goes with the USSR, and if that causes any issues.
THANK you so much for this guide. I got the game recently and i got dissapointed of how bad my games as 3rd Reich were going.... Got my first win after watching your guide
I'm 700h in , and subestimated the power of tanks and motorised divisions + CAS , i was building OFF inf divisions and just meat grind them , had a lot of loses , usually won battles but it was so slow . Was too lazy to build tanks designs because i used to put the most expensive modules and either didn't had resources or enough mills to build enough. Now , after ur vid, before the war i had 80-100 military factories which is insane , 70k guns and 3k tanks , also a few thousand planes and CAS to dominate the skies . No trainers or console commands like i used to do before , crazy how strong those tank divs are , won every battle against AI. INF divs couldn't catch up ahahha .
@@zmeu_md3831 it's really great to hear that! Not all countries can afford good tanks, but the ones that can are a lot of fun! Nothing is as satisfying as seeing your tank divisions effortlessly pushing into countless infantry divisions.
Every time I see a your video I say: "oh, it seems so easy! Let's open again HOI for a new game... nah, I will finish the guide later."... than I will be stopped also by Belgium army without any effort. Close the game, came back to watch TH-cam do it because is more relaxing than play it! ahaha
Hahaha in a way that happens to me too! I test my strategies several times before recording, and then of course every time I am actually recording it, something does not go according to plans!
Im trying to watch all your hoi4 videos because they are excellent as im new to hoi4. I was wondering if you would do a road to 56 mod guide. I haven't play it all but it looks really interesting. Thanks for all your great video. I dont understand why you dont have 10s of thousands of subscribers because your videos are the best by far thanks mate, and keep making hoi4 please.
Thank you! It is still a young channel but we will grow! I plan to play mods too in future, unfortunately I only have limited time to dedicate to TH-cam at the moment. If the channel keeps growing I'll be able to make more content for sure!
i did some of your decisions and build in the beginning before the war (division templates, tank and plane template, number of divisions and construction) and OMG , on officer difficulty ironman i destroyed all british air force and even managed to build more ships than you did, i just love subs lol . Did Sea lion with air drops and naval landing at the same time 😅, they had no chance. I even made a lil more mills and civs before the war so i had 24 more divisions, it was a hell of a snowball . Even with only one collab on soviets i crushed them in mid 1941 (started ww2 in summer 1940) . What was funny , is that soviets started invasion of Poland first and they triggered the war with allies , also i did what you did and didn't invited anyone to Axis. Hungary asked me to help them to get Transylvania but i refused so they invaded Romania , Soviets as well, Italy joined , it was a battle royale lol , when i was busy with France , Italy and Hungary joined Comintern against Allies Romania LOOL . Then Italy and Hungary leaved and asked me to join Axis lol . And we crushed soviets , the easiest campaign i ever had, i never seen so many fighters, CAS and tanks in my army , also guns (had 400k in 1942) with 400 divisions lul. This is on officer, iron mode, historical .
this guide is so awesome and detailed , can you do a guide for hungary , bulgaria and japan too ??? i personally just spam 1 inf battalion division until i have around 140 so i can send 7 divisions to spain , and then slowly convert those 140 spam divisions into actual usable 21 width divisions
Thank you!! I already have one for Japan:th-cam.com/video/cs-jlC_IzlA/w-d-xo.htmlsi=mD3S6rEqICdaNTec Hungary is already on my list, as soon as I have time hehe! Bulgaria could be interesting too, although I was planning to play with Bulgaria first.
Thank you!! I tried it once when I played as Turkey (the spreadsheet is actually still in my shared folder, but it might be outdated). The thing is, I found fascist Turkey to be much better overall, so I abandoned that strategy. I might go back to it in future, since I was thinking about making guides for all great empires (Roman Empire, Holy Roman Empire, Byzantine Empire and Ottoman Empire)!
@@footballking2882 hi and thank you! I think there is a little bit of rng as to when the civil war in Spain starts, but it shouldn't matter much for the overall strategy!
@@HateBear-real thanks! You can definitely decide to help nationalist Spain instead if Democratic Spain does too well, it doesn't make a big difference in terms of army xp in the end.
@@MachiavellianStrategist Too bad Sweden has a +250% to Embargo tension limit when going historical, meaning Germany has to generate 90 world tension, at which point it's a bit late to embargo them. Still I kind of want to play democratic Sweden, get the Finnish Volunteer core (to get ride of Neutral Foreign Policy so I can Embargo Germany and see what happens.
@@Jo-Heike Germany can still import from the USSR though, at least until Barbarossa. And by that time they will have taken everything they need from the Allies.
Not a major issue, but why go for Eastern Claims (Memel) before Fate of Czechoslovakia? The time it takes is the same, but you have 70 days worth of production of the rest of Czech lands if you get to Fate of Czechoslovakia first.
My overall thinking was based on these elements: - There is one more focus before the Fate Of Czechoslovakia so it would take 140 days instead of 70. - Memel is a core territory while Czechoslovakia is not. - Fate Of Czechoslovakia requires more deployed manpower (but this really should not be an issue) - I wanted to minimize RNG for potential non-historical runs, and while Czechoslovakia often does weird stuff in non-historical, it is usually possible to claim Memel early. But even considering all of these, it is likely that there would be a slight advantage in going for Fate Of Czechoslovakia first like you suggested (at least on historical runs), so I would say that you can totally swap the two focuses!
@@MachiavellianStrategist Yes, it is 140 days to complete Fate of Czech, then you get the factories there. But if you do Memel first, then it's 210 days until you get the factories. So, if you go for Fate of Czech before Memel, you get 70 days of factory use you would not get if you go for Memel first. Not a huge factor, obviously, but Czechoslovakia has 16 civs and 9 mils of which like 3-4 are in the Slovakia side meaning you get 70 days worth of most of that production assuming you puppet Slovakia. Love the videos. Just joined as member.
Hello, great video. Was wondering, how manageable would an ultra-historical playthrough be? For example, Anschluss in March 1938, seizing the Czech lands and puppeting Slovakia in March 1939, invading France, Denmark and Norway in the spring/summer of 1940. This would impose industrial struggles, but is it possible? Thanks.
Hi and thank you! It is definitely possible, the war will get tougher later on if you keep it historical by not invading the UK. But it can be a very fun run! I actually tried something like that a while ago, here is my run in case you are interested: th-cam.com/video/boG24jigVsQ/w-d-xo.htmlsi=zxsv0x019n7VXlLG
When I annex the dutch east indies and the netherlands early on(pretty much as soon I get the political power and the justification completes), USA guarantees belgium and Luxembourg. Is it normal?
@@ICBM_launcher democracies usually guarantee the countries you are justifying on after the world tension reaches 25%. It is usually the UK, or France, but the USA can do that as well. I would generally recommend against early wars with Germany, as you lose the fantastic MEFO bills.
I'm currently playing as Germany and I'm a little bit worried about the fact that I started the war with Poland in 1940 and the Soviet Union is going to be very strong by the time I defeat the Allies. Any tips on how to beat countries faster with very few casualties? In war with Poland they are currently 5k(Germany) and 250k for them.
Hi! The Allies will fall very quickly don't worry! You can see the follow up video to this guide (on Barbarossa) to see how to easily defeat the Soviets too! The best way to avoid casualties is simply to only use armored divisions for your offensives, but there is also always a little bit of rng involved. 5k vs 250k seems pretty good to me! Let me know how it goes, and if you have any questions!
Hi, can you please explain the role and the benefits of using a flame tank support in your tank division? I havent used it before, and the raw stats that it provides seem so low. 1hour10min in the video when you make the change
@@matass95 hi! So basically the flame tank company (all of them, but the medium one in particular) offers some fantastic buffs to the combat performance of your units in several terrains. So that's why, despite the very low stats of the tank itself, the company is always worth the investment. I think I explained it more in detail in this older video: th-cam.com/video/sn_lx7Kn-Cs/w-d-xo.htmlsi=MgPu37yn4de3Z619
@@DeclanReid-m1v hi, yes the plane designer is related to the by blood alone dlc. And later on the tank designer is unlocked with the no step back dlc. Both dlcs are worth it in my opinion, as they add great tools to the game.
Btw, when u draw a custom frontline with the intention of putting trucks behind, how do u actually do that? my trucks always go in between the infantry div frontline and the tank div frontline?
@@Snowiestttv Hi! I just assign the trucks to the same exact front as the tanks. You do have to periodically adjust it though, because the AI loves to mess it up constantly. Make sure you are assigning fronts individually with each army, and not the entire theater with the marshal.
Hi! The description of the trait is very poor and misleading so it creates some confusion... If you look at the wording carefully, it says that Panzer Expert buffs armored DIVISIONS, while for combined arms expert they did not even write it, but once again it buffs motorized or mechanized DIVISIONS not BATTALIONS. A division with more that 40% armored battalions counts as an armored division. So our armored divisions only benefit from panzer expert, because they do no count as mechanized/motorized divisions. If you had a division with more than 60% mechanized/motorized, then it would be better to pick combined arms expert instead. Finally (again terrible description), defence is referring to the defence-stat and the breakthrough-stat (I know it sounds terribly stupid). This means that panzer expert increases the breakthrough-stat as well as the defence-stat for armored division, same for all traits that increase defence of something and the defence skill of the general itself.
So I followed your spreadsheet but I think I was a bit too good/aggressive in Spain and the Republicans won. In the game, I am immediately after the Spanish Civil War and am following the spreadsheet otherwise. Is a Republican Spain going to mess up the plan?
They might because they usually become a puppet of the USSR. So they might stop you from getting Spain and Portugal until Barbarossa. Not the biggest issue, but not ideal. Still, good job winning the civil war, it's not that easy haha
great guide. one question though: why take german war economy focus then go to war with romania and hungary when you can just make them puppets by focus
@@marscrasher hi and thank you! We pick German war economy for its direct bonuses. As for Romania and Hungary, we spend just a couple of weeks puppeting them in the war, so it is much faster than doing it through focuses. We can instead spend those focuses on something else! Moreover, by puppeting them militarily we can also take resource rights and war reparations, which can be very convenient!
@@haykpapoyan397 hi! I play with all dlcs on, but not all are mandatory for the guides. Usually no step back and by blood alone are the most important ones.
Wow that's really strange because they are subjects, I don't even think they have a choice! Unfortunately with the latest patches the AI behavior became a little strange for things like this. In any case, if everything else went alright, it means you did a great job!
@MachiavellianStrategist yeah, I was surprised too. It ended up being a big mess because Canada was somehow considered a major so a free Canada and India stayed in war with me after the conference, it's very weird. I'm fighting the Soviets, the USA, India, Canada and Italy rn. It's a bit chaotic.
@@Azqalihm the good thing is you can destroy all of them easily, the bad is that you need to go there and fight in terrible terrains with no supplies...
@@earthenergyhex hi! The important thing is understanding what is causing it. Our tanks, with full strength, training, organization, planning, supplies, and green air, are absolutely unstoppable. If your were stopped it means that one, or more, of those elements is missing. You would need to understand which one and work to improve it.
@@earthenergyhex no worries! You will get it and it will become easier next time for sure! I went over this run so many times before actually getting the good results your are seeing hehe
@@cjfoshu hi! Mainly it is not needed. However, inviting someone to your faction means making it harder to conquer them, and potentially losing some warscore to them in the final peace conference. Having 100% of the score makes the whole conference a lot smoother. And I always conquer Italy right after the war, so no faction for them hehe!
Mmh ...not sure if is the fact i have no DLC but as soon as i invade Poland, Denmark, Belgium and Switzerland all invade with support from american, British and french troops .. your run you have no troops on their borders and they do not attack ... so confused especially why on historical does Switzerland align with allies and attack
Hi! It should not be a dlc problem, it seems more like a bug if you are on historical. Especially Switzerland and the US really should not get involved, no matter what. If you have a save, could you send it at machiavellianstrategist@gmail.com? I'll try to give it a look!
Hi Andy! So I checked your save and it is incredibly strange, never seen anything like that haha. It almost looks like you went for non-historical AI focus due to the amount of strangeness in it. There are countries in the Allies that should absolutely not be part of them and I cannot make sense of how they could even join. The USA for example needs the world tension to be at 100% in order to even be able to join the Allies, let alone the fact that they should not join before 1941. Chile, Switzerland, Sweden, should not be part of the Allies either. I am really not sure what causes it. You did not follow my focuses, and possibly creating a faction with the USSR can affect the behavior of some of the other countries, but it should definitely not do it to this extent. Maybe some mods? Or maybe it really was without historical AI focuses?
@@MachiavellianStrategist It was with historical on and as i mentioned i did two runs and both happened like this. I do not have any mods. One thing i did do was to send volunteers to Ethiopia and China to gain easy XP. I thought maybe that caused it so did another run and only sent volunteers to Spain and everything played out normally ... thanks for taking a look :)
you telling me you did a historical Germany guide and didn't do Operation Barbarossa? Seriously!? That's the most fun part to play! It was Germany's main goal from the beginning was to destroy the Soviet Union and do not do so is simply a crime against the viewers!
It is not absolutely essential, I opted for this choice to make this strategy as viable as possible in non-historical scenarios. Since Austria can be taken by other countries in non-historical (mainly Hungary) annexing it as fast as possible is ideal.
I did and clicked everything exactly like you did but i ran out of fuel much faster, didnt gain air experience much as you did and also my construction was much slower and didnt finished in sync like you did. do you know why is that? i made sure everything i did was exactly the same
Hi! The air experience is a bit rng related, it really depends on how things in Spain go, so I wouldn't worry too much about that. Running out of fuel might be related to many factors, but you can probably fix it by importing some oil from the USSR. Also make sure your fleets aren't doing anything because the burn fuel incredibly fast. The different building timing is what surprises me the most, that really should not be affect by any rng elements. I cannot think about any possible reason for that, did it mean that you could not get your army ready in time for WW2?
@@MachiavellianStrategist i had my army ready and i was really focused on video and made sure that EVERY click was the same and all the researches, focus timings was the same but construction was way more different than you was and i ran out of fuel even when i dont train navy or anything, i was simply only training the army like you did, i even synced the poland and the france war but i couldnt declare war on yugoslavia even if i did send war goal at the same time you did, the last one broke my run and had me wait months to attack yugoslavia and rest went into shit lol. do you know why did these happen?
@@llawliet1837 the fuel and the constructions might be connected (in the sense that you possibly were behind in terms of refineries and consequently had less fuel). But why the timing was out of sync remains a mystery, I really have no idea. But I'm sure nothing has changed since I made this guide, so there must be something we are missing. What happened with Yugoslavia? The timing of the claim was not right? How different was it? With 100% world tension and while at war with a major (UK/France) it should only take 20-30 days. However, you must make sure not to start it while another claim is still being fabricated.
@@MachiavellianStrategist It must be some random rng or i think i was not careful enough, nevertheless thank you so much for answering this fast with details, i recently started playing hoi4 and you was the most helpful ever, im still trying to learn the game and your videos are incredible. i love the fact that its unedited. keep making the best hoi4 videos ever hahaha
@@MachiavellianStrategist btw i sent claim at the same day you did to yugoslavia, but i couldnt declare war on them like you did. idk why this happened
So I was gonna watch this and then play but I played and kinda came out on top with 1000k factories a decently large army the biggest navy a great airforce and I beat the allies and the soviets
Certo come preferisci. Non c'è grande differenza, ma io preferisco i puppet perché così risparmi in termini di garrison e ti crei una serie di stati cuscinetto che non possono essere attaccati a meno che tu non li chiami in guerra.
@@paolocavallo6515 quando occupi territori in cui non hai core devi spendere del manpower per gestire la resistenza, mentre quando hai puppet non c'è resistenza. Il numero di fabbriche, così come di risorse varia un po' in base a diversi fattori. Annettendo di solito prendi un po' di più in termini di fabbriche, ma creando puppet con resource rights e war reparations ottieni il massimo in termini di risorse. Puoi poi gradualmente ridurre il livello di autonomia dei puppet ottenendo più risorse e fabbriche (volendo puoi anche annetterli più avanti).
@@paolocavallo6515 è solo pratica hehe, hoi4 è un po' ostico all'inizio ma una volta che entri nelle meccaniche di base diventa tutto più semplice! Detto ciò, imparo nuove cose ad ogni run anche io haha
hehe it will come do not worry! I decided to wait for the new DLC to release (this Friday) before recording it, just in case the DLC patch changes anything important in the strategy.
@@theunknown1666 oh yes, I was a bit misleading I must admit, because I said "send volunteers to Ethiopia". But I meant to Italy in Ethiopia. Ethiopia would be alright too, the issue is that they don't have airfields, that's why you can't send them.
Hi, I have all DLCs enabled in this run, but the overall strategy does not require them. I would say that the most important ones are "No Step Back" for the tank designer, and "By Blood Alone" for the planes designer (less important though).
@@doom-xh9im it's not a massive issue but it would be better to have the nationalist win. If the Republicans win they usually end up becoming a puppet of the USSR, so you will have to delay your invasion of Spain until Barbarossa.
What happens if you help Spain actually beat Nationalist Spain? I'm following this and so far so good, except I've had great success in Spain. I have Nationalist Spain pushed all the way to the sea in the North almost. I took their original capital, and they are at 72% towards capitulation, whereas Spain is only 19%. It occurred to me, maybe we really shouldn't win here? You did say, it's not a war you need to win we're only there to farm XP. It's March 1938. I did get the Gold Reserve event too.
Hi! If you win Spain will become a puppet of the Soviet Union, so we really don't want to win hehe! But in my experience, if you stop helping them they always lose, even if they were almost winning before!
@@MachiavellianStrategist Noooooo! Haha ok thanks. I will back off for a little then. Although, we really have them on the ropes. I'll hope that Nat. Spain can regain some ground, then I will scatter my 5 divisions around so they keep fighting but only in stalemate situations. Great guide! Enjoying the run so far.
@@MachiavellianStrategist Hey Mac, I messed up and Nationalist Spain couldn't come back after I backed off. Spain won. They are still fighting Aragon though. Should I justify war against Spain before the Soviets puppet them as you mention? It's 210 days to justify. It's July 3, 1938. Thanks.
Fast as in smooth fps wise? Currently I'm running it on a good pc, but even on my laptop it usually runs pretty well. It gets a bit laggy later in the game, especially if you go for a world conquest.
Io quando faccio la conferenza di pace con gli alleati ho molti meno punti e non mi bastano per rendere tutti stati marionetta più le riparazioni di guerra e i diritti alle risorse
@@historysecrets822 ciao! Può capitare, a seconda anche di come va la guerra. Se non hai abbastanza punti puoi lasciare qualcosa in più dall'Italia, e rinunciare ad alcuni resource rights. Non dovrebbe essere un grosso problema! Oltretutto poi prendiamo tutto quello che lasciamo dall'Italia direttamente da loro!
@@historysecrets822 ciao! Bella domanda, non ne ho idea. Probabilmente essendoci tutto il mondo non era possibile includere tutte le regioni di tutte le nazioni! Poi, come noto, il Molise non esiste!
@@Ciruzzo_89 thanks! That's because nationalist Spain wins by default (if you don't do anything) so helping democratic Spain makes the war a little longer, giving us a little more xp. Nothing massive either way...
@@kellymcbright5456 it is not just about not failing, it is also about optimizing the results and, especially, having fun! I had a lot of fun with this run, and making this guide! I would also recommend newer players to start with an easier nation in order to learn the game, hoi4 can already be quite frustrating at first. If you are a pro-player, maybe this guide is not for you? You can find other, more challenging, country guides on my channel! I would recommend this one on Turkey:th-cam.com/video/nnh9iVBoawo/w-d-xo.htmlsi=TIKM6U0uJTFKk_-G
Ciao!! Puoi spiegarmi il perchè Rhineland va fatto prima del "Four Year Plan"? Non è meglio quest'ultimo focus che ti sblocca il politico con cui si costruiscono prima le infrastrutture/civili? Non capisco che vantaggi da il focus Rhineland, solo i 120 potere politico? L'altra cosa che non capisco è il senso di prendere il silent workhorse? +15% potere politico vuol dire che giornalmente ti da un 0.3 di potere politico. Solo per recuperare l'investimento(150pp) ci metti più di 1 anno
Ciao! Il potere politico e' molto molto importante in realta'. Per esempio, grazie al Fascist Demagogue (150PP) possiamo prendere War Economy (150PP) piuttosto presto, che e' un enorme boost alla nostra economia. E' molto importante anche prendere army offense (100PP) early, che ci permette di farmare army xp. Per questo motivo, prendere Silent Workhorse il prima possibile garantisce il miglior ritorno per il tuo investimento. Come giustamente hai evidenziato, ci vuole circa un anno per rientrare nel costo. Passato quel periodo di tempo pero' cominciamo a farne un profitto costante, prendendo fino a oltre 300 extra PP per quando inizia la Seconda Guerra Mondiale. Considera poi che ci sono altri modifier al PP gain che lo boostano ulteriormente. Per quanto riguarda Rihneland prima di 4 Years Plan ci sono 2 ragioni, la prima e' prendere il PP il prima possibile per avere il silent workhorse ASAP. La seconda e' che i bonus alla industrial research speed sono sprecate sulle technologie base, quindi e' meglio completare il focus un po' piu' avanti, in modo da poter usare lo sconto su technologie piu' avanzate.
@@MachiavellianStrategist i 2 bonus sulla velocità di ricerca mi son sempre andati sulla dispersa 1 e 2 (praticamente come hai fatto te in questa run, usando il primo bonus sulla concentrata all'1), ma facendo prima il four year plan si hanno 12 civili tramite quel ramo, ora proverò a fare il rhineland prima, prendendo il silent workhorse e facendo economia di guerra tramite PP invece che tramite focus. E qui mi sorge un altro dubbio, come mai hai fatto il focus che ti da economia di guerra se già l'avevi preso tramite PP? lo fai per le militari che ti da? non conviene puppetizzare romania e ungheria se prendi la war economies tramite PP?? Comunque grazie, per tutto :D
@@dajeziii sì sì ma le civili le prendiamo comunque, però in questo modo prendiamo war economy prima rispetto a fare il focus, fermo restando che anche l'anschluss è molto importante quindi dobbiamo per forza fare Rhineland. In realtà entrambi i path vanno assolutamente bene. Però se prendi silent workhorse, covinenre sempre farlo il prima possibile, per avere il ritorno maggiore. Il focus di war economy lo facciamo perché 6 mil per un focus è tanta roba hehe
@@MachiavellianStrategist Io l'Aunschluss l'ho sempre ritardato il piu possibile secondo la logica che piu tempo passa più l'Austria ha costruito fabbriche xD
@@dajeziii ci sta assolutamente come ragionamento, anche se prima l'annetti prima trai beneficio dalle fabbriche che hanno costruito. Probabilmente la cosa migliore è una via di mezzo, ma l'importante è che funzioni! In realtà uno dei motivi principali per cui nella guida cerco di farlo il prima possibile è per rendere la guida viable anche in non-historical. Siccome c'è il rischio che qualcun altro la "rubi" (di solito l'Ungheria), cerco di annetterli appena possibile per evitare qualsiasi rng negativo. Ma questo ovviamente non vale in historical runs.
Since I did not want to skip anything, this video is fully unedited.
If you think you would prefer a shorter, edited version, you can find it here: th-cam.com/video/GHo115ptB6Y/w-d-xo.html
For the other episodes in this series: th-cam.com/play/PLY4d0TUsYg8J6HWawjNm8dcrrPQECN3o2.html
You can find researches and focuses in the description of the video!
For all of my guides I also always make dedicated spreadsheets which include, in addition to focuses and researches, a list of all the steps required in order to succeed.
These spreadsheets are exclusive to the members (Colonel rank) of the channel, in addition to several other perks!
Becoming a member is mainly a way to show your support to the channel and to help keeping it alive and active.
If you are interested, or if you wish to help the channel, you can become a member and get access to all perks through this link:
th-cam.com/channels/1c01Sz-D_aNEUEbUBxwUJQ.htmljoin
For even more exclusive content, make sure to join our:
Discord server: discord.gg/e5WQFf5qDr
Instagram: instagram.com/machiavellianstrategist
USEFUL LINKS
---------------------------------------------------
My latest templates & designs: th-cam.com/play/PLY4d0TUsYg8KCFGQl9nYPjFnXN0N5ERze.html
All of my country guides: th-cam.com/play/PLY4d0TUsYg8LQ6kW3_94GhRJaHn3ZlalP.html
The other episodes in this series: th-cam.com/play/PLY4d0TUsYg8J6HWawjNm8dcrrPQECN3o2.html
One of the only turbo-optimized hoi4 channels on youtube (and the only I’ve seen for single player), commenting for algorithm😅
Thank you!!
I cannot express how much I love these guides. Thank you. Please keep making great content.
Thank you so much for your kind comment! More content will be coming soon!
Thanks for doing an actual WWII Guide and not the typical "win the war by 1937, because AI is not rdy until 39" Edition.
@@brunsiH96 you are welcome.
I don't usually enjoy speedrun type runs much, I find it more fun to actually fight WW2!
Found this today. Really enjoying it so far. Easy to follow, which is something I can't say for most HOI4 guides. Thanks!
@@themacker894 thank you! I like this step by step format too. I will release a video about the Soviet Union with the same style very soon!
unendited is so goated, 99% of videos perma jumpcut when im trynna see how something works ggwp
@@Snowiestttv thank you! I am actually working on a step-by-step unedited guide for the USSR right now, it will be available soon!
Man I legitimately love you so much that words cant express!
@@darkslopegaming6855 hahaha thanks!
This is by far one of the absolute best guides out there for Germany, and with a unique strategy too, I'd say. Thank you so much for this. Your channel is the only hoi4-related one that actually helps its viewers become better at playing the game. Please keep releasing these long-format unedited videos!
Thank you so much for your kind comment! I will keep releasing content of this kind for sure!
What a coincidence! After playing as Turkey, following your guide, I decided to do a run as GER using your template recommendations. Totally dominating. Took out the Allies by 1/31/1940 and wishing I hadn't done the Molotov-Ribbentrop pact so I could go after SOVs summer of '40. Looking forward to your approach!
I'm currently editing the next episode of this series (dedicated to Barbarossa)!
I think signing the Molotov-Ribbentropp pact is a good idea, or the Soviet Union might attack you during WW2.
What you can do, however, is selecting the "War with the USSR" focus while you are still at war, in that way you'll be able to attack them, regardless of the non aggression pact, in the fall of 1940 (you'll end up fighting them in winter though).
I launched my offensive in November and fought them in winter for an extra challenge! They were defeated in July 1941 with over 4M casualties vs my 25k!
That’s why I regretted signing it, as I couldn’t get a war goal in time for summer 1940. That said, I only had one tank army ready by then, so it would’ve been harder in that regard, but after taking them on and winning with Turkey, one tank army and almost no manpower, still way doable. Winter sounds fun too!
your tank design is cheap yet very effective. With only 12 tank divisions like you did i capped allies and soviets very quick (i added 12 more before the war with reds tho .
Tanks are OP @@MachiavellianStrategist
@@zmeu_md3831 tanks are amazing and very fun to use! But good offensive infantry can be surprisingly good too!
Absolutely amazing guide! Seriously, good job. This guide helped me so much on how to properly play germany LOL, and I finally won my first germany run thanks to you and your guides! Looking foward to seeing more of your stuff, no rush though!
@@Hersethhhh thank you for your comment! I'm really glad to hear that!
More content will be coming soon of course!
This is always so much fun! The only thing I do differently (to make it more challenging) is leaving the UK and USA for last, it's too easy otherwise...
Yes, forcing yourself not to invade the UK is one way to make it a bit harder!
Great guide for early game Germany, still relevant and useful today. Liked and subbed! Super job man, think I will be having alot of fun with your HOI4 guides. Hard to find step by step guides without editing these days, which can be sometimes difficult for noobs to fully navigate (600 hours played lol). Glad to see you have videos furthering the guide into later years. Awesome stuff man.
@@StaatsAttackk thank you! I like making these step by step guides, so it's great to hear that they are useful!
Bro continues to never dissapoint again keep up the great work man!
Thank you!!
@@MachiavellianStrategist no probs man keep it up as always and i hope to see your next guide soon too!(take your time though)
SUPER helpful guide. Thank you for taking the time to be so descriptive.
@@963robw thank you! I'm glad it helped!
Excellent guide, followed it to the letter and everything went according to plan :)
Thank you! I'm really glad to hear that!
Thanks for the videos, I like your guides the best. Very thorough and easy to follow. Whenever I start a game following your guides, it ends up being one of my best games ever.
Thank you so much for your comment, I'm really glad to hear that!
okay... that amount of losses you got from poland made me think "is this real is he using mods... damn hes using battleplans and making it look like he microed he must be the goat" i deadass stood up from confusion so please keep up the great content bro. love from Denmark
Thank you so much for your nice comment!
@@MachiavellianStrategist no problem i like commenting on peoples videos i like and btw you gain a subscriber
i did most of what he did with a lil improvements (in my noobie opinion ) and i had very close to his results (with 100k or so more casualties in the whole war + eastern front because I'm lazy to micro and build hubs 😂 but it's possible.
Thank you for a great video, please, upload unedited versions whenever possible, it is great to see everything in detail. I do few things differently: i send volunteers to ethiopia (not to Italy) at the beginning - you can easily hold italians in the north with basic infantry and get more Mxp from the war (but no Axp if i remember correctly). This way you can farm mountaineer/desert rat for 1-3 infantry generals which pushes them closer to adaptable. Same in spain - whomever you send the divs to, you can farm multiple traits - both terrains to adaptable (mountaineer and hill fighter are ez to get) and logi/panzer/cav/mech/trickster etc with enough micro for 2-3 generals and 2marshals) Infantry generals you can continue to farm in China for either attack or defense.
Thank you for your comment!
I like your idea of sending volunteers to Ethiopia (if you send them to Italy they remain stuck in there until WW2), but can you save them? I assume Italy will push at some point.
In my experience, if you hold north, ethiopians can hold south. Hold long enough and the war will end in white peace
Also - would you recommend tech juggling? I find it working pretty well mainly for the industry techs at the start but still not sure whether to use the bonuses on 1937 or 1939 ahead of time
It is usually not the best if used on researches which are way ahead of time. But I personally do not tech juggle in general, as it feels a bit like abusing game mechanics in an unintended way (I hold the same philosophy on Space Marines, paratrooper spam on victory points and so on). I think in single player these strategies are not required to succeed at the game.
Still, this is entirely personal, nothing wrong with doing it of course!
You are a life saver! I have learned so much from your channel and you really make me learn new stuff all the time, especially with the unedited videos like this one, keep up the good work! Grazie!!
Thank you for your nice comment! More content, as well as unedited videos, will be coming soon!
That's an absolute W. Thank you for your great content!
Thank you for your comment!
The choices made in this guide didn't make sense to me until I saw the results of the peace conference. I thought you were going to struggle with a lack of civs and IIRC you didn't take total mob. But the peace conference took care of it. The warfare was also impressive. Great guide!
Thank you!
My approach is a bit different from some of the famous guides, but I found this strategy to offer the best final results!
Naturally, we heavily rely on the peace conference, meaning that this strategy would be less suitable for a longer, more historical, WW2.
@@MachiavellianStrategist I've learned quite a bit from your guides over the last few hours. I was making tanks with too much hard attack, and never used spearhead. I struggled with the UK sea lion, I didn't know about using agents to help get naval superiority. My next campaign will be so much better, thanks!
@@Avalanche_Mudder04 you are welcome! Let me know if you have any questions!
@@MachiavellianStrategist I have a quick question if you have time for it. I am planning my next Germany campaign. My question is in regard to the focus tree, as I know the tooltips don't always tell you the whole impact. I am thinking of skipping 3 focus choices: Molotov Ribbentropp pact,
anti-comintirm pact, and war with the USSR. If I understand peace conference correctly I can just puppet what I would get with Molotov Ribbentropp pact, and leave the rest not taken in the peace conference. Then I would use fast manual justification time on the Soviets. I would also not garrison Eastern Poland. Maybe too risky, not sure.
@@Avalanche_Mudder04 you definitely can skip those 3 focuses. Mind, however, that the USSR might attack you without the Molotov-Ribbentrop pact. Having the pact and those focuses allows us to be in full control of when to start Barbarossa, so that's the main advantage.
Moreover, Germany has a quite underwhelming focus tree, so there isn't usually much else worth taking instead.
If you try, please let me know how it goes with the USSR, and if that causes any issues.
THANK you so much for this guide. I got the game recently and i got dissapointed of how bad my games as 3rd Reich were going.... Got my first win after watching your guide
@@Rafael-nn8zu great job! I'm really glad to hear that my guide was helpful!
this guy makes unbelievable strategies
Thank you!! I'll start working on more countries soon!
I'm 700h in , and subestimated the power of tanks and motorised divisions + CAS , i was building OFF inf divisions and just meat grind them , had a lot of loses , usually won battles but it was so slow .
Was too lazy to build tanks designs because i used to put the most expensive modules and either didn't had resources or enough mills to build enough.
Now , after ur vid, before the war i had 80-100 military factories which is insane , 70k guns and 3k tanks , also a few thousand planes and CAS to dominate the skies .
No trainers or console commands like i used to do before , crazy how strong those tank divs are , won every battle against AI. INF divs couldn't catch up ahahha .
@@zmeu_md3831 it's really great to hear that! Not all countries can afford good tanks, but the ones that can are a lot of fun! Nothing is as satisfying as seeing your tank divisions effortlessly pushing into countless infantry divisions.
Every time I see a your video I say: "oh, it seems so easy! Let's open again HOI for a new game... nah, I will finish the guide later."... than I will be stopped also by Belgium army without any effort. Close the game, came back to watch TH-cam do it because is more relaxing than play it! ahaha
Hahaha in a way that happens to me too! I test my strategies several times before recording, and then of course every time I am actually recording it, something does not go according to plans!
The pronounciation is more funny than pain to ones ears, keep up the good work
@@xathylos I'm glad to hear that hehe
@@MachiavellianStrategistI watch you mostly for your voice lol, and accent, so funny and pleasant 😅 , unique naration 💯
@@zmeu_md3831 thank you!
Your pronunciation for the german states was good. Love your content. Using your Japan guide.
@@DavidPutzer thank you!!
I wish all hoi4 guides were like this please do more
I already have one for Italy, but I will definitely make more guides like this in future!
thank you sir commenting for algorithm I just got hoi4 and I appreciate the guide!
@@KingUploads thank you! And welcome to this amazing game!!
I smell some top tier content,keep it up 🔥
@@parsapango thank you!
Im trying to watch all your hoi4 videos because they are excellent as im new to hoi4. I was wondering if you would do a road to 56 mod guide. I haven't play it all but it looks really interesting. Thanks for all your great video. I dont understand why you dont have 10s of thousands of subscribers because your videos are the best by far thanks mate, and keep making hoi4 please.
Thank you! It is still a young channel but we will grow!
I plan to play mods too in future, unfortunately I only have limited time to dedicate to TH-cam at the moment. If the channel keeps growing I'll be able to make more content for sure!
i did some of your decisions and build in the beginning before the war (division templates, tank and plane template, number of divisions and construction) and OMG , on officer difficulty ironman i destroyed all british air force and even managed to build more ships than you did, i just love subs lol .
Did Sea lion with air drops and naval landing at the same time 😅, they had no chance.
I even made a lil more mills and civs before the war so i had 24 more divisions, it was a hell of a snowball .
Even with only one collab on soviets i crushed them in mid 1941 (started ww2 in summer 1940) .
What was funny , is that soviets started invasion of Poland first and they triggered the war with allies , also i did what you did and didn't invited anyone to Axis.
Hungary asked me to help them to get Transylvania but i refused so they invaded Romania , Soviets as well, Italy joined , it was a battle royale lol , when i was busy with France , Italy and Hungary joined Comintern against Allies Romania LOOL .
Then Italy and Hungary leaved and asked me to join Axis lol .
And we crushed soviets , the easiest campaign i ever had, i never seen so many fighters, CAS and tanks in my army , also guns (had 400k in 1942) with 400 divisions lul.
This is on officer, iron mode, historical .
@@zmeu_md3831 now that sounds like a very fun run! Great job! I'm glad to hear that my templates worked well!
this guide is so awesome and detailed , can you do a guide for hungary , bulgaria and japan too ??? i personally just spam 1 inf battalion division until i have around 140 so i can send 7 divisions to spain , and then slowly convert those 140 spam divisions into actual usable 21 width divisions
Thank you!!
I already have one for Japan:th-cam.com/video/cs-jlC_IzlA/w-d-xo.htmlsi=mD3S6rEqICdaNTec
Hungary is already on my list, as soon as I have time hehe!
Bulgaria could be interesting too, although I was planning to play with Bulgaria first.
Looking forward to the new Germany guide once the new DLC comes out.
@@lasttoload88 I am looking forward to it too! Let us finally have a good dlc hehehe
very great guide! commenting for the algorithm ; )
@@1Flyffer1 thank you!!
Great job man thx for the video amazing
Thank you!!
Bro you are the best hoi4 yourubee at the moment i wanted to ask can you do ottoman empire i havent seen it for quite a while
Thank you!!
I tried it once when I played as Turkey (the spreadsheet is actually still in my shared folder, but it might be outdated).
The thing is, I found fascist Turkey to be much better overall, so I abandoned that strategy.
I might go back to it in future, since I was thinking about making guides for all great empires (Roman Empire, Holy Roman Empire, Byzantine Empire and Ottoman Empire)!
Yay, spreadsheets.
amazing guide but the only thing that i cant follow is that my spanish civil war starts in 1936 february/march and idk why
@@footballking2882 hi and thank you! I think there is a little bit of rng as to when the civil war in Spain starts, but it shouldn't matter much for the overall strategy!
i actually carried spain while volunteering with 5 divs
@@JosephStalin42O oh yes it is definitely possible! Not very easy though, so great job!
I wound up doing the same thing, but this is still an amazing guide. I'm trying to memorize it so I can run it myself with a few surgical tweaks.
@@HateBear-real thanks! You can definitely decide to help nationalist Spain instead if Democratic Spain does too well, it doesn't make a big difference in terms of army xp in the end.
Will you be doing a perfect germany run with Gotterdammerung as well?
@@Megidolaon_ i already did! But I can't share it yet hehehe
@@MachiavellianStrategist Ah, nice, got it. Nov 13th or when?
@@Megidolaon_ the embargo should be lifted on November 14th! But I will post a little preview short later today!
@@MachiavellianStrategist superb! Very nice guides as well.
@@Megidolaon_ thank you!!
What I am getting from this is that Sweden was instrumental in WW2 for the Germans.
It actually was important for Germany!
@@MachiavellianStrategist Too bad Sweden has a +250% to Embargo tension limit when going historical, meaning Germany has to generate 90 world tension, at which point it's a bit late to embargo them.
Still I kind of want to play democratic Sweden, get the Finnish Volunteer core (to get ride of Neutral Foreign Policy so I can Embargo Germany and see what happens.
@@Jo-Heike Germany can still import from the USSR though, at least until Barbarossa. And by that time they will have taken everything they need from the Allies.
You’re the goat
@@mattdamon3398 thanks!
Not a major issue, but why go for Eastern Claims (Memel) before Fate of Czechoslovakia? The time it takes is the same, but you have 70 days worth of production of the rest of Czech lands if you get to Fate of Czechoslovakia first.
My overall thinking was based on these elements:
- There is one more focus before the Fate Of Czechoslovakia so it would take 140 days instead of 70.
- Memel is a core territory while Czechoslovakia is not.
- Fate Of Czechoslovakia requires more deployed manpower (but this really should not be an issue)
- I wanted to minimize RNG for potential non-historical runs, and while Czechoslovakia often does weird stuff in non-historical, it is usually possible to claim Memel early.
But even considering all of these, it is likely that there would be a slight advantage in going for Fate Of Czechoslovakia first like you suggested (at least on historical runs), so I would say that you can totally swap the two focuses!
@@MachiavellianStrategist Yes, it is 140 days to complete Fate of Czech, then you get the factories there. But if you do Memel first, then it's 210 days until you get the factories. So, if you go for Fate of Czech before Memel, you get 70 days of factory use you would not get if you go for Memel first.
Not a huge factor, obviously, but Czechoslovakia has 16 civs and 9 mils of which like 3-4 are in the Slovakia side meaning you get 70 days worth of most of that production assuming you puppet Slovakia.
Love the videos. Just joined as member.
@@drhoops6937 thank you for the membership and for the suggestion, I believe you are right! I'll test it the next time I go for this run!
cant wait for usa guide
Just a little longer hehe, working on the last few details!
Hello, great video. Was wondering, how manageable would an ultra-historical playthrough be? For example, Anschluss in March 1938, seizing the Czech lands and puppeting Slovakia in March 1939, invading France, Denmark and Norway in the spring/summer of 1940. This would impose industrial struggles, but is it possible? Thanks.
Hi and thank you! It is definitely possible, the war will get tougher later on if you keep it historical by not invading the UK. But it can be a very fun run!
I actually tried something like that a while ago, here is my run in case you are interested: th-cam.com/video/boG24jigVsQ/w-d-xo.htmlsi=zxsv0x019n7VXlLG
Regarding having to put in a focus before + 4year plan: Just juggle your reseasearch instead ....
@@bruetel436 ah yes that's possible, but I consider it a bit cheesy so I personally do not do it. It is definitely an option though!
When I annex the dutch east indies and the netherlands early on(pretty much as soon I get the political power and the justification completes), USA guarantees belgium and Luxembourg. Is it normal?
@@ICBM_launcher democracies usually guarantee the countries you are justifying on after the world tension reaches 25%. It is usually the UK, or France, but the USA can do that as well.
I would generally recommend against early wars with Germany, as you lose the fantastic MEFO bills.
I'm currently playing as Germany and I'm a little bit worried about the fact that I started the war with Poland in 1940 and the Soviet Union is going to be very strong by the time I defeat the Allies. Any tips on how to beat countries faster with very few casualties? In war with Poland they are currently 5k(Germany) and 250k for them.
Hi! The Allies will fall very quickly don't worry! You can see the follow up video to this guide (on Barbarossa) to see how to easily defeat the Soviets too!
The best way to avoid casualties is simply to only use armored divisions for your offensives, but there is also always a little bit of rng involved. 5k vs 250k seems pretty good to me!
Let me know how it goes, and if you have any questions!
Hi, can you please explain the role and the benefits of using a flame tank support in your tank division? I havent used it before, and the raw stats that it provides seem so low. 1hour10min in the video when you make the change
@@matass95 hi! So basically the flame tank company (all of them, but the medium one in particular) offers some fantastic buffs to the combat performance of your units in several terrains.
So that's why, despite the very low stats of the tank itself, the company is always worth the investment.
I think I explained it more in detail in this older video: th-cam.com/video/sn_lx7Kn-Cs/w-d-xo.htmlsi=MgPu37yn4de3Z619
@@MachiavellianStrategist that's great, thank you so much for the answer and the link that youve provided. My next video to watch :)
@@matass95 no problem!
Do you have any dlcs on? my aircraft research tab is different.
@@DeclanReid-m1v hi, yes the plane designer is related to the by blood alone dlc. And later on the tank designer is unlocked with the no step back dlc.
Both dlcs are worth it in my opinion, as they add great tools to the game.
The best Guide!
Thank you for your comment!
Btw, when u draw a custom frontline with the intention of putting trucks behind, how do u actually do that? my trucks always go in between the infantry div frontline and the tank div frontline?
@@Snowiestttv Hi! I just assign the trucks to the same exact front as the tanks. You do have to periodically adjust it though, because the AI loves to mess it up constantly.
Make sure you are assigning fronts individually with each army, and not the entire theater with the marshal.
@@MachiavellianStrategist Sorry, but how do i do that exactly? do i use the assignment tool?
19:05 Why Panzer Expert instead of Combined Arms Expert? Seeing as tanks have almost 0 defense.
Hi! The description of the trait is very poor and misleading so it creates some confusion...
If you look at the wording carefully, it says that Panzer Expert buffs armored DIVISIONS, while for combined arms expert they did not even write it, but once again it buffs motorized or mechanized DIVISIONS not BATTALIONS.
A division with more that 40% armored battalions counts as an armored division. So our armored divisions only benefit from panzer expert, because they do no count as mechanized/motorized divisions.
If you had a division with more than 60% mechanized/motorized, then it would be better to pick combined arms expert instead.
Finally (again terrible description), defence is referring to the defence-stat and the breakthrough-stat (I know it sounds terribly stupid).
This means that panzer expert increases the breakthrough-stat as well as the defence-stat for armored division, same for all traits that increase defence of something and the defence skill of the general itself.
@@MachiavellianStrategistthis is just a little late but also that trait gives breakthrough
So I followed your spreadsheet but I think I was a bit too good/aggressive in Spain and the Republicans won. In the game, I am immediately after the Spanish Civil War and am following the spreadsheet otherwise. Is a Republican Spain going to mess up the plan?
They might because they usually become a puppet of the USSR. So they might stop you from getting Spain and Portugal until Barbarossa. Not the biggest issue, but not ideal.
Still, good job winning the civil war, it's not that easy haha
great guide. one question though: why take german war economy focus then go to war with romania and hungary when you can just make them puppets by focus
@@marscrasher hi and thank you! We pick German war economy for its direct bonuses. As for Romania and Hungary, we spend just a couple of weeks puppeting them in the war, so it is much faster than doing it through focuses. We can instead spend those focuses on something else!
Moreover, by puppeting them militarily we can also take resource rights and war reparations, which can be very convenient!
what DLCs are activated here ?
@@MrVinnyable1 hi! All dlcs are on, but not all are necessary. The run can be slightly adjusted based on which ones you have available!
What DLCs do you play with?
@@haykpapoyan397 hi! I play with all dlcs on, but not all are mandatory for the guides.
Usually no step back and by blood alone are the most important ones.
The UK never called in India and Canada for some reason, even though I was pretty much right with you the whole time. Unlucky.
Wow that's really strange because they are subjects, I don't even think they have a choice! Unfortunately with the latest patches the AI behavior became a little strange for things like this. In any case, if everything else went alright, it means you did a great job!
@MachiavellianStrategist yeah, I was surprised too. It ended up being a big mess because Canada was somehow considered a major so a free Canada and India stayed in war with me after the conference, it's very weird. I'm fighting the Soviets, the USA, India, Canada and Italy rn. It's a bit chaotic.
@@Azqalihm the good thing is you can destroy all of them easily, the bad is that you need to go there and fight in terrible terrains with no supplies...
@MachiavellianStrategist exactly, it's been dragging out due to this, but I'll get there! Thanks for all the good content btw!
@@Azqalihm you are welcome! Let me know how it goes in the end!
Does this still work for Trial of Allegiance? Haven't been following the updates, don't know if the stats and the meta is still the same
It absolutely still works! Luckily trial of allegiance did not change that much outside of south America!
what do you do when you have a stalemate and neither side is moving? not sure what I am doing wrong.
@@earthenergyhex hi! The important thing is understanding what is causing it. Our tanks, with full strength, training, organization, planning, supplies, and green air, are absolutely unstoppable.
If your were stopped it means that one, or more, of those elements is missing. You would need to understand which one and work to improve it.
@@MachiavellianStrategist Thanks for the response. I think I found the problem, I just suck at the game. I will watch the video again
@@earthenergyhex no worries! You will get it and it will become easier next time for sure! I went over this run so many times before actually getting the good results your are seeing hehe
I am in 1939, and I am curious why I do not want to invite anyone to my faction? Is there a negative to adding them or is it simply just not needed?
@@cjfoshu hi! Mainly it is not needed. However, inviting someone to your faction means making it harder to conquer them, and potentially losing some warscore to them in the final peace conference. Having 100% of the score makes the whole conference a lot smoother.
And I always conquer Italy right after the war, so no faction for them hehe!
@MachiavellianStrategist makes sense, thank you.
@cjfoshu 😉
Mmh ...not sure if is the fact i have no DLC but as soon as i invade Poland, Denmark, Belgium and Switzerland all invade with support from american, British and french troops .. your run you have no troops on their borders and they do not attack ... so confused especially why on historical does Switzerland align with allies and attack
Hi! It should not be a dlc problem, it seems more like a bug if you are on historical. Especially Switzerland and the US really should not get involved, no matter what. If you have a save, could you send it at machiavellianstrategist@gmail.com? I'll try to give it a look!
Hi Andy!
So I checked your save and it is incredibly strange, never seen anything like that haha.
It almost looks like you went for non-historical AI focus due to the amount of strangeness in it.
There are countries in the Allies that should absolutely not be part of them and I cannot make sense of how they could even join. The USA for example needs the world tension to be at 100% in order to even be able to join the Allies, let alone the fact that they should not join before 1941. Chile, Switzerland, Sweden, should not be part of the Allies either.
I am really not sure what causes it. You did not follow my focuses, and possibly creating a faction with the USSR can affect the behavior of some of the other countries, but it should definitely not do it to this extent. Maybe some mods? Or maybe it really was without historical AI focuses?
@@MachiavellianStrategist It was with historical on and as i mentioned i did two runs and both happened like this. I do not have any mods. One thing i did do was to send volunteers to Ethiopia and China to gain easy XP. I thought maybe that caused it so did another run and only sent volunteers to Spain and everything played out normally ... thanks for taking a look :)
@@Andy.Smurphy very strange stuff haha, but I'm glad you managed to get a normal one in the end!
you telling me you did a historical Germany guide and didn't do Operation Barbarossa? Seriously!? That's the most fun part to play! It was Germany's main goal from the beginning was to destroy the Soviet Union and do not do so is simply a crime against the viewers!
Of course I went for Barbarossa, it was in the next episode!
Here you go: th-cam.com/video/5CQESXRMLbI/w-d-xo.htmlsi=jrMZ0oPqEyKVSUTJ
Strange For my F1 Fighter I get Max speed 497,2 Air attack 31 Agility 38
You get 518,5 - 32,5 - 39,9
It is probably related to the MIO buffs, possibly I had some applied by that time!
Is early anschluss really essential?
It is not absolutely essential, I opted for this choice to make this strategy as viable as possible in non-historical scenarios. Since Austria can be taken by other countries in non-historical (mainly Hungary) annexing it as fast as possible is ideal.
@@MachiavellianStrategist alright thanks! And thanks for responding!
I did and clicked everything exactly like you did but i ran out of fuel much faster, didnt gain air experience much as you did and also my construction was much slower and didnt finished in sync like you did. do you know why is that? i made sure everything i did was exactly the same
Hi! The air experience is a bit rng related, it really depends on how things in Spain go, so I wouldn't worry too much about that. Running out of fuel might be related to many factors, but you can probably fix it by importing some oil from the USSR. Also make sure your fleets aren't doing anything because the burn fuel incredibly fast.
The different building timing is what surprises me the most, that really should not be affect by any rng elements. I cannot think about any possible reason for that, did it mean that you could not get your army ready in time for WW2?
@@MachiavellianStrategist i had my army ready and i was really focused on video and made sure that EVERY click was the same and all the researches, focus timings was the same but construction was way more different than you was and i ran out of fuel even when i dont train navy or anything, i was simply only training the army like you did, i even synced the poland and the france war but i couldnt declare war on yugoslavia even if i did send war goal at the same time you did, the last one broke my run and had me wait months to attack yugoslavia and rest went into shit lol. do you know why did these happen?
@@llawliet1837 the fuel and the constructions might be connected (in the sense that you possibly were behind in terms of refineries and consequently had less fuel). But why the timing was out of sync remains a mystery, I really have no idea. But I'm sure nothing has changed since I made this guide, so there must be something we are missing.
What happened with Yugoslavia? The timing of the claim was not right? How different was it? With 100% world tension and while at war with a major (UK/France) it should only take 20-30 days. However, you must make sure not to start it while another claim is still being fabricated.
@@MachiavellianStrategist It must be some random rng or i think i was not careful enough, nevertheless thank you so much for answering this fast with details, i recently started playing hoi4 and you was the most helpful ever, im still trying to learn the game and your videos are incredible. i love the fact that its unedited. keep making the best hoi4 videos ever hahaha
@@MachiavellianStrategist btw i sent claim at the same day you did to yugoslavia, but i couldnt declare war on them like you did. idk why this happened
So I was gonna watch this and then play but I played and kinda came out on top with 1000k factories a decently large army the biggest navy a great airforce and I beat the allies and the soviets
Seems like you did an amazing job! By what year did you get that amount of factories?
@@MachiavellianStrategist I got the factories probs in like 1940
@@GoblinsDev that's pretty similar then, we get over 1k just after defeating the USSR (in the next video of this series) amazing job nonetheless!
Posso annettere tutti o la maggior parte invece di farli puppet?
Certo come preferisci. Non c'è grande differenza, ma io preferisco i puppet perché così risparmi in termini di garrison e ti crei una serie di stati cuscinetto che non possono essere attaccati a meno che tu non li chiami in guerra.
@@MachiavellianStrategist garrison? Ma le fabbriche rimangono invariate sia con i puppets sia annettendoli?
@@paolocavallo6515 quando occupi territori in cui non hai core devi spendere del manpower per gestire la resistenza, mentre quando hai puppet non c'è resistenza.
Il numero di fabbriche, così come di risorse varia un po' in base a diversi fattori. Annettendo di solito prendi un po' di più in termini di fabbriche, ma creando puppet con resource rights e war reparations ottieni il massimo in termini di risorse. Puoi poi gradualmente ridurre il livello di autonomia dei puppet ottenendo più risorse e fabbriche (volendo puoi anche annetterli più avanti).
@@MachiavellianStrategist quanto vorrei saper giocare come te 😂😂🙌🏻
@@paolocavallo6515 è solo pratica hehe, hoi4 è un po' ostico all'inizio ma una volta che entri nelle meccaniche di base diventa tutto più semplice!
Detto ciò, imparo nuove cose ad ogni run anche io haha
As a german i approve 🪖📢
Bro what those are nazis 🤨
USA Guide please
hehe it will come do not worry!
I decided to wait for the new DLC to release (this Friday) before recording it, just in case the DLC patch changes anything important in the strategy.
Barbarossa when?
This Saturday!
I can't send my air force to Ethiopia in version 1.14.7. what version is this? Otherwise, what do you press to do so
@@theunknown1666 i don't think anything changed, you need to send volunteers to Italy and check the box called "send air volunteers".
@@MachiavellianStrategist wait. I was supposed to send it to Italy??? Not to euthopia??
@@theunknown1666 oh yes, I was a bit misleading I must admit, because I said "send volunteers to Ethiopia". But I meant to Italy in Ethiopia. Ethiopia would be alright too, the issue is that they don't have airfields, that's why you can't send them.
@@MachiavellianStrategist no wonder I can't send anything. Your screen a bit too small for my phone to see the nation too
@@theunknown1666 yeah the default UI in hoi4 is pretty small...
will this work if I have no dlc?
Hi, I have all DLCs enabled in this run, but the overall strategy does not require them.
I would say that the most important ones are "No Step Back" for the tank designer, and "By Blood Alone" for the planes designer (less important though).
@@MachiavellianStrategist okay thanks
@@lolzerr333 no problem, let me know how it goes if you try it!
Love your jokes 😂
does it matter if the spanish Republicans win the civil war?
@@doom-xh9im it's not a massive issue but it would be better to have the nationalist win. If the Republicans win they usually end up becoming a puppet of the USSR, so you will have to delay your invasion of Spain until Barbarossa.
What happens if you help Spain actually beat Nationalist Spain? I'm following this and so far so good, except I've had great success in Spain. I have Nationalist Spain pushed all the way to the sea in the North almost. I took their original capital, and they are at 72% towards capitulation, whereas Spain is only 19%. It occurred to me, maybe we really shouldn't win here? You did say, it's not a war you need to win we're only there to farm XP. It's March 1938. I did get the Gold Reserve event too.
Hi! If you win Spain will become a puppet of the Soviet Union, so we really don't want to win hehe! But in my experience, if you stop helping them they always lose, even if they were almost winning before!
@@MachiavellianStrategist Noooooo! Haha ok thanks. I will back off for a little then. Although, we really have them on the ropes. I'll hope that Nat. Spain can regain some ground, then I will scatter my 5 divisions around so they keep fighting but only in stalemate situations. Great guide! Enjoying the run so far.
@@MachiavellianStrategist Hey Mac, I messed up and Nationalist Spain couldn't come back after I backed off. Spain won. They are still fighting Aragon though. Should I justify war against Spain before the Soviets puppet them as you mention? It's 210 days to justify. It's July 3, 1938. Thanks.
@@Goodbye_Megaton i think that's probably unlikely to work, I'd just give up on Spain and follow the rest of the strategy. You can take them later!
@@MachiavellianStrategist Ok sounds good. I'll press on, and remember this for next time. Thanks for the super quick response.
Commenting for the Algorithm
Thank you!
how your game so fast plz tell me
Fast as in smooth fps wise? Currently I'm running it on a good pc, but even on my laptop it usually runs pretty well. It gets a bit laggy later in the game, especially if you go for a world conquest.
1:52:45
Civil War in Spain hehe
Io quando faccio la conferenza di pace con gli alleati ho molti meno punti e non mi bastano per rendere tutti stati marionetta più le riparazioni di guerra e i diritti alle risorse
@@historysecrets822 ciao! Può capitare, a seconda anche di come va la guerra. Se non hai abbastanza punti puoi lasciare qualcosa in più dall'Italia, e rinunciare ad alcuni resource rights. Non dovrebbe essere un grosso problema!
Oltretutto poi prendiamo tutto quello che lasciamo dall'Italia direttamente da loro!
@@MachiavellianStrategist Grazie mille
@@historysecrets822 nessun problema!
@@MachiavellianStrategist Scusa posso fare una domanda, ma perché su hearts of Iron non ci sono tutte le regioni italiane?
@@historysecrets822 ciao! Bella domanda, non ne ho idea. Probabilmente essendoci tutto il mondo non era possibile includere tutte le regioni di tutte le nazioni!
Poi, come noto, il Molise non esiste!
Good guide but i didnt get why you decided to support democratic spain instead of nationalist you would have get the army experience anyway
@@Ciruzzo_89 thanks! That's because nationalist Spain wins by default (if you don't do anything) so helping democratic Spain makes the war a little longer, giving us a little more xp.
Nothing massive either way...
I like the guide but damn the W2T ratio on your fighters is horrendous man
You should give them a try, those fighters perform insanely well!
@@MachiavellianStrategist Oh I tested them out they're great but I always thought keeping that at a certain ratio was important
@@guilty_mulburry5903 to be honest, it should be more important than it actually is. They should probably rework planes a bit...
👍
A guide on the game with the easiest starting position. Really?
Why not?
@@MachiavellianStrategistWho fails in that position? If you make guides on Poland, the Netherlands or whatever... But that?
@@kellymcbright5456 it is not just about not failing, it is also about optimizing the results and, especially, having fun!
I had a lot of fun with this run, and making this guide!
I would also recommend newer players to start with an easier nation in order to learn the game, hoi4 can already be quite frustrating at first.
If you are a pro-player, maybe this guide is not for you?
You can find other, more challenging, country guides on my channel!
I would recommend this one on Turkey:th-cam.com/video/nnh9iVBoawo/w-d-xo.htmlsi=TIKM6U0uJTFKk_-G
worst guide
@@Gatunation what did you not like about it?
Ciao!! Puoi spiegarmi il perchè Rhineland va fatto prima del "Four Year Plan"? Non è meglio quest'ultimo focus che ti sblocca il politico con cui si costruiscono prima le infrastrutture/civili? Non capisco che vantaggi da il focus Rhineland, solo i 120 potere politico?
L'altra cosa che non capisco è il senso di prendere il silent workhorse? +15% potere politico vuol dire che giornalmente ti da un 0.3 di potere politico. Solo per recuperare l'investimento(150pp) ci metti più di 1 anno
Ciao!
Il potere politico e' molto molto importante in realta'. Per esempio, grazie al Fascist Demagogue (150PP) possiamo prendere War Economy (150PP) piuttosto presto, che e' un enorme boost alla nostra economia.
E' molto importante anche prendere army offense (100PP) early, che ci permette di farmare army xp.
Per questo motivo, prendere Silent Workhorse il prima possibile garantisce il miglior ritorno per il tuo investimento.
Come giustamente hai evidenziato, ci vuole circa un anno per rientrare nel costo. Passato quel periodo di tempo pero' cominciamo a farne un profitto costante, prendendo fino a oltre 300 extra PP per quando inizia la Seconda Guerra Mondiale. Considera poi che ci sono altri modifier al PP gain che lo boostano ulteriormente.
Per quanto riguarda Rihneland prima di 4 Years Plan ci sono 2 ragioni, la prima e' prendere il PP il prima possibile per avere il silent workhorse ASAP.
La seconda e' che i bonus alla industrial research speed sono sprecate sulle technologie base, quindi e' meglio completare il focus un po' piu' avanti, in modo da poter usare lo sconto su technologie piu' avanzate.
@@MachiavellianStrategist i 2 bonus sulla velocità di ricerca mi son sempre andati sulla dispersa 1 e 2 (praticamente come hai fatto te in questa run, usando il primo bonus sulla concentrata all'1), ma facendo prima il four year plan si hanno 12 civili tramite quel ramo, ora proverò a fare il rhineland prima, prendendo il silent workhorse e facendo economia di guerra tramite PP invece che tramite focus. E qui mi sorge un altro dubbio, come mai hai fatto il focus che ti da economia di guerra se già l'avevi preso tramite PP? lo fai per le militari che ti da? non conviene puppetizzare romania e ungheria se prendi la war economies tramite PP?? Comunque grazie, per tutto :D
@@dajeziii sì sì ma le civili le prendiamo comunque, però in questo modo prendiamo war economy prima rispetto a fare il focus, fermo restando che anche l'anschluss è molto importante quindi dobbiamo per forza fare Rhineland.
In realtà entrambi i path vanno assolutamente bene. Però se prendi silent workhorse, covinenre sempre farlo il prima possibile, per avere il ritorno maggiore.
Il focus di war economy lo facciamo perché 6 mil per un focus è tanta roba hehe
@@MachiavellianStrategist Io l'Aunschluss l'ho sempre ritardato il piu possibile secondo la logica che piu tempo passa più l'Austria ha costruito fabbriche xD
@@dajeziii ci sta assolutamente come ragionamento, anche se prima l'annetti prima trai beneficio dalle fabbriche che hanno costruito. Probabilmente la cosa migliore è una via di mezzo, ma l'importante è che funzioni!
In realtà uno dei motivi principali per cui nella guida cerco di farlo il prima possibile è per rendere la guida viable anche in non-historical. Siccome c'è il rischio che qualcun altro la "rubi" (di solito l'Ungheria), cerco di annetterli appena possibile per evitare qualsiasi rng negativo.
Ma questo ovviamente non vale in historical runs.