Thankyou, thankyou, thankyou for listing the Creations required and loading order. That is missing from many ship build guides and is a necessity for any non-base ship in my opinion. Especially now, with new creations coming along all the time along with many that seem similar (causing confusion) Subbed.
I really like this ship. In the beginning I thought the forward spars were too long and superfluous, but as the Ship was being built they seemed to be what was needed.
I have to say this is a very nice build swapped the all in one for the vohaul captains quarters and switched a few weapons but I absolutely love this ship. It will definitely be my go to ship for future playthroughs
I really enjoyed building along to that, great build. Didn't do the stacking personally as I couldn't get it to work on PC, i assume something to do with mods. but it was a lot of fun anyway.
Aahhhh, there it is! Not bad, not bad at all! Now make it twice as big. Full 3 elevator levels, Increase the width and use it all for more facilities. Make the pronged fuselage parts bigger, more substantial like a katamaran. Give it a large central cargo bay right next to the Rev8 hangar. Engineering, computer core, med bay, armory and crew berths on the middle deck. Third one with crew berths, command center, mess hall and cockpit. Also captain's quarters and perhaps even an observation/recreation deck?. Give it a full turret loadout. And make it practical but sleek. It needs to be a home in the stars for a sizeable crew of intrepid explorers plus passengers far away from civilization. Capable of dealing with anything it may encounter. Including setting up small outposts and performing archeological digs, collecting Alien flora and fauna etc. Suggested name: Constellation Customs MRX-01 Far Star Take your time, no pressure. 😉
Surprised you didn’t include a science lab on this, seeing as it’s an exploration ship… Ship build request/challenge: Crimson Fleet pirate ship that replicates the look of the IRL Lockheed Martin RQ-3 Darkstar, using Eleanora’s Crimson Fleet habs and the Cabot bridge
awesome build but tried building it myself and the cargo won't flip upside down and some pieces wont snap like yours and i have the load order exactly like yours been working on it since you released the vid cant get it to work.
Is anyone else having the problem with companions not using the Matilija elevators/stairs? If I build ships like this; with a hab between the elevator and the bay, my Crew/Companions will all get stuck in the hab (your armory, in this case) My solution to this has been to add a typical ladder connection somewhere in the ship that is accessible from the bay.
@@sharkicornking6360 Same here. They will spawn in habs anyway. They can't use elevators and stairs because there are no animation/ npc pathing for it. Matilija might find a way to fix it. But it would be better if Bethesda added an elevator/stairs dlc for ship building.
This is what the Mantis ship should've looked like! Bravo 👏 ❤
10/10 build. I made this for my cousin and he loved it. thank you so much for making these awesome tutorials. 😊
I started building it. My wife made me promise to call it ‘Surge Protector.” Seriously awesome build.
I am very particular about building my own ships but certain builds catch my attention. This is one of those builds. Definitely building this.
This is hands down the best looking ship I've seen using that cockpit
Thankyou, thankyou, thankyou for listing the Creations required and loading order.
That is missing from many ship build guides and is a necessity for any non-base ship in my opinion.
Especially now, with new creations coming along all the time along with many that seem similar (causing confusion)
Subbed.
I really like this ship. In the beginning I thought the forward spars were too long and superfluous, but as the Ship was being built they seemed to be what was needed.
I have to say this is a very nice build swapped the all in one for the vohaul captains quarters and switched a few weapons but I absolutely love this ship. It will definitely be my go to ship for future playthroughs
All around great job mate. Thanks for helping us make an amazing ship.
It's official: I have no idea how to ship build. This is awesome.
Beautiful ship!
Beautiful ship, CVL. While modded, it still looks like a vanilla Starfield ship. Love the ad-reel for it, too.
Absolutely lovely build. I’ll be building this as soon as I finish transferring all my data to my new console Galaxy black🥰
I really enjoyed building along to that, great build. Didn't do the stacking personally as I couldn't get it to work on PC, i assume something to do with mods. but it was a lot of fun anyway.
Aahhhh, there it is! Not bad, not bad at all!
Now make it twice as big. Full 3 elevator levels, Increase the width and use it all for more facilities. Make the pronged fuselage parts bigger, more substantial like a katamaran. Give it a large central cargo bay right next to the Rev8 hangar. Engineering, computer core, med bay, armory and crew berths on the middle deck. Third one with crew berths, command center, mess hall and cockpit. Also captain's quarters and perhaps even an observation/recreation deck?. Give it a full turret loadout. And make it practical but sleek. It needs to be a home in the stars for a sizeable crew of intrepid explorers plus passengers far away from civilization. Capable of dealing with anything it may encounter. Including setting up small outposts and performing archeological digs, collecting Alien flora and fauna etc.
Suggested name: Constellation Customs MRX-01 Far Star
Take your time, no pressure. 😉
I’m so into this
Surprised you didn’t include a science lab on this, seeing as it’s an exploration ship…
Ship build request/challenge: Crimson Fleet pirate ship that replicates the look of the IRL Lockheed Martin RQ-3 Darkstar, using Eleanora’s Crimson Fleet habs and the Cabot bridge
I was about to include a science lab, but I realized everything is already in the workshop hangar and infirmary already.
@@cardinal151515 I would’ve included it just for RP purposes. Still, nice job
@@cardinal151515 out of curiosity, where would you have put it?
Another great build, I was wondering if you'd thought of doing the ship from the 'Children of the Sky' music video?
Use ‘’the art of merging’’ mod and set the threshold to 10 and you don’t have to use this antiquated method of merging parts. 👍
awesome build but tried building it myself and the cargo won't flip upside down and some pieces wont snap like yours and i have the load order exactly like yours been working on it since you released the vid cant get it to work.
My landing gears weren’t snapping together like yours at 8:26.. my right one snaps on but my left isn’t snapping on
What mods are used???
Will it cancel out achievements if I download these mods required to build it?
yes, but there's also a mod that allows you to re-enable it
Error maximum weapon count and excess weapon power usage :(
Is anyone else having the problem with companions not using the Matilija elevators/stairs? If I build ships like this; with a hab between the elevator and the bay, my Crew/Companions will all get stuck in the hab (your armory, in this case)
My solution to this has been to add a typical ladder connection somewhere in the ship that is accessible from the bay.
I think it's super random. I've had similar issues but then suddenly they will start accessing habs on various levels of the elevator
@@sharkicornking6360 Same here. They will spawn in habs anyway. They can't use elevators and stairs because there are no animation/ npc pathing for it. Matilija might find a way to fix it. But it would be better if Bethesda added an elevator/stairs dlc for ship building.