The main reason I avoid tanking is that no one listens or pays attention. You walk up, assign symbols, pull, smartly step out of los, and watch the rest of your group wade in face first, bringing the second pull along for the ride. Repeat ad nauseum.
@@deadlyhoneyduw346 Are you that guy who insisted on getting his food buff in H SP in the path of the bogstroks at the start, got upset when he died in druid form, then had leatrix or whatever auto-accept my res, immediately sit-down to eat his "last buff", DIE AGAIN TO THE FUCKING PATS IN DRUID FORM, then called us all idiots and left? Lol this actually happened. No relevance to you except to jokingly say tanks aren't without issue. And for the record we didn't have trouble finding someone else to tank (although replacing tanks isn't usually that easy)
I think that tanking for competent groups is INCREDIBLY fun, but most groups don't know the dungeons/ mob mechanics nearly as well as their respective tanks. This just leads to tanking being boring and unfulfilling because you're essentially playing dungeon guide/ babysitter.
Most tanks really don't know them either and are being referred to a marking addons, there are different ways to do every dungeon based off your group comp... do heroic steamvaults with an ideal team then do it with 2 or 3 melee and no shaman and you will see
3:15 When i started playing wow classic , i rolled a tank. My goal was to one day tank the end game bosses. So after a month and a couple weeks when i finally got the chance to tank said bosses i felt fulfilment. I feel fulfilment when i tank dungeons or when i lead raids. Fun comes in many forms, many people find fun gathering and exploring, others find by pushing numbers. Well some of us find fun when we lead casual guilds into glory. Many players are afraid of playing as a tank because the feel pressure exerted to them by the rest of the group/raid and it is understandable, but i think of it as driving. When i started driving i felt pressure from the car behind me , once i got accustomed to driving that concern has vanished. Broken eng but you get the point.
Issue for me isn't that I don't enjoy it, or that I am afraid of confrontation or responsibility, but rather that I can't get a raid spot. For me, at least, I guess my time playing this is just about over, because all I wanted to do was raid, but no guilds on my server seem to be recruiting tanks, and those that are want flex tanks.. something a warrior can't meet the requirement of. There are a lot of reasons why the tank issue is getting worse than it was even in the original BC, but not being able to get a guild raid spot has to be up there as one of the top reasons.
@@someone-ji2zb i recall this was an issue as well in the original bc normally this issue was mitigated by the tank developing their own guild as i recall a lot of guilds were smaller 10 man groups for running kara which also lead other problems but these were majority smaller population server problems
This is exactly why I don't play tank. I want to, I really do but bad experiences on retail over the years when wanting to learn has left a very bitter aftertaste. I tanked in Naxx/Ulduar back in the day in wotlk, in a guild I had been in since vanilla. It was easy then, they trusted me and let me play my own pace. That's not the case now sadly, people are rushing, stressing and pushing so its not enjoyable at all.
I think of it as the rest of the dungeon group being the wind at your back. Just push forward and dps will always be there by your side and the healer right behind them. It's a truly epic feeling when you realize this while doing a dungeon or a raid run. I think of it as being a commander in a small battle. Like the movie 300. Leading a small band of warriors into darkness and coming out on top. Everyone kind of supports you even if dps is passive and healer is actively focusing on keeping you alive. Some people enjoy big numbers, I like the team work myself and the overall experience being able to tell people "ya I lead that group into that raid and we got the world first kill" or something.
I love tanking, I find it more interesting than dps and healing. Currently tanking on my feral druid. However, I find the problem is that sometimes you just really don't want to do any dungeons because the effort you put in, having to pay attention 24/7 etc just makes it so much less appealing to randomly do dungeons, especially with pugs.
Think the main drawback to playing with pugs goes back to "imagine how stupid the average person is, then consider half of everyone is even more stupid". The average WoW player is pretty bad, but half of everyone you pug with are even worse than that. It also doesn’t help that some of the Heroic 5 man dungeons in TBC are a lot harder than Karazhan or the 25 man raids, Heroic Blood Furnace has no issues what so ever of completely deleting even raid geared tanks. I’m decently geared on my Prot Paladin with Def cap and 0.7% away from uncrushable, but if I don’t have 2 CC’ers in Heroic Blood Furnace it’s basically impossible to clear the second boss gauntlet. It does feel rather bugged or overtuned though, the bosses in Heroic 5 man dungeons are 100% the easiest mobs in their dungeons.
Yeah it’s a lot more effort on your part as a tank because you are constantly paying attention to the mobs, threat, your abilities as you generate rage to ensure you’re keeping your threat, and knowing when to properly drop your cool downs and trinkets. It’s a lot of brain power!
That's very accurate. There is a golden rule for dps and healers - let the tank pull and prepare the scene (pick the place, gain bit of aggro with all mobs in the pull) BEFORE YOU HEAL OR DPS. And people who played WOTLK or later expansions never do that in TBC. Healers bodypulling, dps picking random targets before they even reach the tank and ALLWAYS when stealing your aggro, run away from you. That makes tank't job frustrating and even physically painful when you hit Taunt on cooldown, stun and land heavy blows to save the group only to see the healer running to pull another pack.
@@Curlybrosfitness123 not rly theres equally much effort to put on all classes and roles if you know the game... thats so wrong... depends on how complicated the grp makes it together tanking is pretty fucking easy if everyone know when and how to cordinate stuff
lol the burnout is unreal and it grows fast once content is cleared and they get the piece required they dont want to return and move onto the content they did not do back in the original bc i recall finishing karazhan running 3 days of dungeons and heroics cause everytime i told my self "last one" and every time "looking for tank" then kara had reset and guild was ready then blacked out at curator. fun times :D
Heroics are a pain in the ass most of the time, and my experience with Kara is more that healers are always the ones you have to spam LFG to find. Sulfuras alliance seems to be good on tanks
The reason why theres no tanks is because of Toxicity in the community. Im a prot warrior, 2 t4 pieces, aldori and kings defender. Yet, when I join HC groups people dont respect the fact that mobs hit hard af and they cant just go ZUG ZUG. One wipe is an insta kick, small pulls is an insta kick. Losing threat to a warlock is an insta leave from his side. Taking 30m doing a HC dung is an insta block, never run with you again. Im legit tired of people whispering me asking me to make a group and res the nether for them and Ill get paid. My response? Im sorry I only run Heroics with guildies. With guildies I can just wipe over and over and have fun. Community is just so Vanilla world buff focus that is disgusting.
@@gunlancer1920 that's probably because of Barney's videos; people like to be on the servers of their favourite content creators. Look at how many people went to Faerlina because of Asmongold etc
They can search for a tank that meets their insadw demand all day long. When I was tanking I usually take control over pulls and if someone too zelaous about speed and pulling extra packs I give 2 warnings, continuing the run, but on 3rd time I set an ultimatum. Me or that crazy rusher. I have MoP and WoD challenge mode golds on Prot War and BDK as well as all MoP golds on Prot PALADIN alt, except Mogu'Shan and SM GY+Cath and since long break after WoD got Mage Tower on fresh and undergeared Guardian druid. I know when it is time to speed up, and where you have to be consistent with average tempo.
Tanking for pugs is brutal, ppl have never tanked before so they think its ok to pull, if your not the tank dont pull it makes our job harder, you mark a skull and X dies first 🤷🏻♂️🤷🏻♂️
Yeah, this. I only ever run with pugs and braindead dps are just hellish. I rarely come across a bad healer (although I do still occasionally encounter priests that insist on shielding you during a pull), but when it comes to dps it's a real crapshoot. If they're not actively running ahead and pulling mobs, they're not understanding aggro and just constantly over DPSing too quickly, or deciding to kill a target no one else is focused on. I'll often have pugs that are great, smooth sailing and everyone knows what they're doing, but even if only 1 in 5 groups are total trash, it's almost not worth that extra stress you get from that 1. That uncertainty is enough to put me off some nights. Plus there's the very low key salt I feel when the dps win all the gear against your need rolls. :P Trying to tank in lower gear is a lot harder than trying to dps in lower gear. The other thing for me personally is it's been a long time since I last played any TBC content, and it's really fucking hard to tank a dungeon you haven't done in like 10+years. Ultimately it helps to dps or heal a new/unfamiliar dungeon first, but with no tanks around it's hard to do that. And some people don't have the patience to run with a new tank and start getting toxic.
@@Spamhard hey man! I’m tank and basically every dungeon I always asked what the bosses did, when I hadn’t done it yet. Most people I feel are happy to explain real quick. Edit: I did try and get guildies before pugs tho.
Although there’s a lot of healers, finding “good” healers has been the biggest issue I’ve seen in groups. A lot of people playing shamans have no idea what they’re doing, and as a healer I get requested more from more groups then I ever have.
Ya been trying to work with one of my resto shams, 110 ilvl gray parse healing, 70% over healing. About to ask him to play elemental, it's clear we have to many healers or he is not trying.
I've started tanking recently since been a dps full-time and it's such a difference. The game is much more engaging but also tiring :(. A bad dps can make your life hell in a dungeon and you will almost certainly need a break afterwards.
some tips not every boss needs actual tanks i remember from original bc so memory is vague but hellfire ramparts omor the unscarred can be done with a mage with spell steal and pandemonius in mana tombs any1 with full shadow res gear can tank all they need is just pure dps like an enhancement shaman lots of fun there lol there's others but i cant remember
I boosted a tank because i wanted to dungeon level but didnt want to wait an hour every run on my rogue...and holy hell tanking sucks. Nobody listens. Everyone wants to be the leader. Almost every time i wait for healer to drink, a mage will bitch im going too slow. Every time i pull while a healer drinks, the healer wants me to wait. Even if i ask the group to let me build threat on a pack of mob, its guaranteed someone will aoe and pull them off me immediately, cry when they die, then leave the group. Absolute cancer.
lol! exactly! it's horrendous tanking at the moment because the dps don't understand how threat works... the amount of healers as well that cast HoT's on me just as I pull and send the threat everywhere is amazing... and then you have the panic jumpers that hop around because they have a mob on them instead of running to the tank xD oh my days it's full of horrendous players at the moment, I don't know if it's the boosted players that are coming back to the game? or if it's retailers coming to classic with the AMG PUMP mentality? either way I find myself wanting to tank less and less ^^
You're the tank, act like it. Step up, make the calls, and if they want to argue they can find another tank to argue with, should only take approximately seven hours.
The only mana bar I care about is my healer. Full mana on boss. Trash: Eyeball healer mana before and after a trash pack. From what I've seen 2/3 mana is fine for a healer to go start your pull. If healer is drinking, they can keep drinking because you won't need healing immediately. Heroics... another story.
This is why I'm so glad I got my feral druid ready. Easy levelling to 70 thanks to cat form, but also capable of jumping in as tank when needed without much difficulty. Almost like a dual spec in itself.
my main was a druid. i never felt the need for another alt. but then i wanted to have more professions and rolled a hunter cause that was something druids couldn't do.
Based on people on my server, they claim that reasons of shortage of tank: People being dicks when tank cant gain aggro Tanking gears on AH cost a bomb Repairs cost alot ( especially for new players) Most tanks sleep early
@@justarandompally I'm have a new char on a new realm that is a pally tank. It is expensive. Still on my lvling up (67) but to keep up with gear quality, repair and skills I have less than 100g in my pocket and 60% mount. On my other account I leveled a rogue and got my fly mount at lvl 70. About leveling market prices: Flameskull shield (w/e the name) 800g. Krol Blade 15g.
@@wolfstrasz if you're wasting all your gold buying tanking gear before you'r even 70, that's your mistake bud. At 70, you need to buy felsteel and green fortress bracers, more or less. You can get 3 pieces of felsteel for 100g total and bracers are maybe 4/500g to craft now. Compare that to literally any other class in tbc and it's absolutely nothing
@@justarandompally so you consider expenses for BoE BiS Gear at lvl 70. Compare expenses for comfortable experience while lvling to 70 including dungeon, questing, pvping at minimum requirements. Then for lvl 70 expenses to be viable (i.e. not BiS) for your role in a hc/raid. You seem to play casters because if you leveled tanks you would know that they are the most gear dependent spec.
I began tanking in BC and absolutely loved everything about it. All classes. All difficulties. Going back to BC tanking and managing defense, aggro, and line of sight sounds so much fun... Unfortunately I'm older now and can't play any version of wow due to time restrictions. But I'd love to jump into BC Classic and help out if I could.
On the alliance side we have a different issue - we're experiencing a healer drought and a surprising abundance of tanks. The reason for this is that in classic 90+% of paladins were holy, now it feels like 60% are prot, 25% ret and only about 15% are holy (least exciting changes of all specs in TBC). Add to that the increased viability of priest and druid dps specs and our non-shaman healer population got cut down almost in half.
Yet we have increase in druid "healer" population, that are leveling in hybrid moonglow (glorified name for a chicken based of regrowth and crit) build. Also many dps shamans after finishing leveling would spec into resto or not find a raid spot. With priests and paladins healers it is indeed complicated.
I like tanking, but for now I can only do Kara and Heroic Sp/Ub. Losing aggro and not knowing a skip or some trick, cause some dps to go ape shit. Ppl need tank but are very toxic. Tanxiety
Ugh this is real af. I just put together my tank set, but Its hardly even worth doing heroics, since half the time it's not enjoyable. People act like they are on a time limit and freak out if you take your time at all.
That's why you always start the group yourself and never be scared to be a dick.... right up my ally lol I love it...I check MFS left and right... they never leave but they do learn to stfu lol
Yeah but I feel it’s way too late for that. I rerolled feral tank for this reason. I would Of played warrior or pally if respec was the case obviously as i think most would.
Me: starts a pull and starts to move to line of sight them. Mage: ME PWESS BUTTON MAKE BIG ICY ICE ON DA MONSTER ME GOOD ME DO IT ME MAKE WHITEY SNOW ME PWESS BUTTON AGAIN IN FEW SECOND TIME
*Longer post, but worth the read, detailed and honest talk about the issues from a tank perspective* The issue with tanking is that if you aren't a paladin in 5 man content, 95% of your groups, ignores marks and just blows up the mobs, leading to DPS getting aggro, dying and eventually blaming the "bad tank". Elemental shamans, warlocks and warriors cannot resist the on pull AoE, but as a druid and warrior, you cannot simply use 1 move like a paladin and have it keep threat. 3 swipes, yep, your 1 whirlwind or seed proc will pull it. You have to micromanage each mob with your single target moves, which no one gives you time for. On top of this, guild spots are impossible to find. I love tanking and it was mainspec, but for raids and to get better gear I essentially have to go resto and offspec all the tank look when a rogue/hunter/sometimes warrior doesn't need it, but tier pieces, I still have to use resto so guildies don't get upset. This has always been an issue, but add the above issue of threat in 5 mans being poor, annoying and no guild spots and you can see why there is such limited amounts. Plus, the respec gold adds up and its annoying to keep changing, so this is another frustration (will touch on this later, as everyone says, DUAL SPEC WILL SAVE US!). Meta gaming - When you do have tanks who need to get things done, e.g. Paladins getting Thrallmar exalted for the epic sword, they just want spellcleave groups, so if you aren't one of those roles, you will find it even worse when you have to find tanks, which will make the shortage seem worse than it is. I get paragraphs from rogues to convince me to bring them, I feel bad they have to do that just to play the game. I started TBC as rogue to take a break from tanking, and went back to my tanking roots quickly as I kept getting, "sorry need good dps" or "only warlock or mage" pms constantly. When I see others on mages/warlocks, they just get easy group invites, "frost, imp blizz" instant invite, so this meta gaming, elitest way of gaming that is modern gaming, where everyone is impatient and cant do a dungeon 5 mins slower because "the internet said" or "my time to valuable" creates unnecessary shortages for a lot of people. Sometimes I even get warlocks/mages who leave my groups as, "Bad dps, need mages and warlocks only idiot". Like .. cmon. The "dual spec will save us debate". This is something retail had for a long time and it doesn't work, especially in TBC. See the thing people often hated about retail, is how generic things became across classes. Tanks had same DPS and tank gear, minus some trinkets and shields. Dual spec meant you could just switch over and throw on a shield. TBC doesn't have this so you have to commit, but also you need things like defence cap and other measures to be in place as well. As an actual tank, not a DPS who is upset, the honest thing is dual spec doesn't fix it. Sure it, fixes the amount. But it would cause a bunch of people, who have no skills in tanking to throw on a shield and just be a tank. They would have no defence cap, get smacked around, do poorly and your groups would be horrible. The way it is now, whilst not ideal, means people who generally tank at the end game, have made the choice and committed to the skill set. Honestly, the only, change I could see that wouldn't completely change TBC, would be just better threat for non paladin tanks on their aoe abilities. The fact swipe only hits 3 targets, you can do it 3 times and crit 1-2 and one aoe ability can rip threat off you, means its tedious macro managing. It shouldn't be unable to pull threat, but it should be enough to allow for your gear and team to be the check, not slow pulls and the constant tank anxiety, where you are scrambling to try stun, taunt, wait for taunt, generate no rage and pull something back and wait for the blame if you don't. It stops me tanking as much as I could and other tanks I know too, so that is why a lot avoid it, whilst being raid tanks, (druids and bears for sure) and also why they'll generally only do it for gold, because its painful, but if they do a few and get their raid consumes paid for, its worth it. It is already a niche job with limited supply, so the AoE threat generation for 5 man content, where you pull packs, means you have to put so much effort into controlling the chaos that comes with the poor threat. It burns you out of dungeons real quick and is why you generally only do a few (after you have your main normals/few heroics done) for gold at a max; if you have an alt that can make good gold or you are a paladin in strath, you won't even bother with the frustration.
One issue with mitigation "parses" is that it's almost entirely a measure of debuff uptime and gear. I do like the thought of rewarding good tanks with meaningful parse numbers, but the meta has shifted from Classic in a way that makes that hard
Maybe have a ratio between mitigation and threat amount of a measure of performance. I always felt it was stupid in vanilla that damage was the indicator for tanks parses.
I've played the main tank and off tank for raids for over a decade, and playing fury prot was the only time I cared about my peformance. I measure my performance by whether or not people died that I could have saved, or if the boss goes down and I keep aggro. If the boss dies and the majority of the raid lives, I won.
Also, "mitigation parsing" would be kinda dumb. It's more important to be ABLE to take MORE damage than it is to try and avoid as much damage as you can. Age-old tank wisdom from tankspot. (this is why DK tanks, with their self-heals, multiple smaller cooldowns, and 'active mitigation' abilities were so good at certain points and on certain bosses in wrath/cata - even though they took WAY more damage overall, much higher DTPS in parses, many healers preferred them and oftentimes they did their job better/easier than another tank who had much lower dtps) That is a good general rule of thumb on bosses (and in expansions) where EH is king and avoidance only pushed on a few fights. Obviously there will be times when the reverse is true - just compare a DK or Feral tank to an 'unhittable' warrior w/ ~3500 block value when trying to solo tank neribian burrowers on Anub 25 heroic in wotlk (dk/feral taking like 16 swings per second @ around 7.5k per swing; warrior taking literal zero damage).
I don't have a guild and as a tank I've found that I'm actually far more in demand without a guild that if I joined a guild. I have 4-5 Kara pugs chasing me every week to persuade me to tank their run. Unfortunately I'm expecting to run into problems when Tier 5 comes out unless I can find a regular pug to get a spot in. From a tank perspective the community is incredibly toxic though - I would consider myself pretty decent, but that doesn't stop every pure DPS class back-seat tanking every heroic dungeon and if you don't do the run exactly how they imagined it in their head, you'll get flamed to high heaven even if you're going at a strong pace and doing a clean run. The last heroic run I did before I called it quits I had a rogue typing a dissertation about how I don't understand the pulls because I did a different (but identical pull count) set of skips than he wanted to do. What are the chances that guy re-rolled tank? Due to this there's also no incentive to put back into the community and help gear players up / teach people the heroic runs, I've basically got every single badge gear for all 4 of my specs now (druid), so unless I'm helping a friend there is no reward for me tanking for the community - it's not worth the risk of wasting my time with someone toxic / ruining the dungeon with their constant mistakes and refusal to learn.
im playing prot war in classic tbc now, people dont respect me inside dungeons and everytime i die in heroics its my fault, not to say that they prefer a prot paladin so they can press 1 button rotations and dont worry about pulling aggro
I get the same thing happen to me also as a prot warrior. It's always easy to blame the tank for wipes because the DPS think their only responsibility is to deal damage, and the healer very rarely takes accountability for failing to keep players alive. You have to play your class perfectly without making any mistakes in order to not cop the blame 100% of the time, while any mistake the other roles make can be brushed off or redirected at the tank.
prot pally here! we're not aoe threat gods like everyone thinks and honestly even with a prot pally theres some mobs that need to be nuked down w/o aoeing. if dps start aoeing before the mobs have been in consecrate a few seconds, it's gonna pull off me. we're the best aoe threat, but we can't hold agro on everything if the dps is dumb. so it's not your fault for playing a warrior, it's the dps' fault for being jackasses. don't feel like you should have been a pally or the dps won't want to run with you. :)
I main a prot paladin right now. I lvled with dungeons from 60 to 70 and then for all my bis. A lot of time invested, I had to chill or burn myself. So I just lvled my professions. I still do heroics for sure but I'm not stressed about getting them. I do find it funny when I hear guild members complain about no tanks when I just built a group for the dungeon
@@Jive33 Because a lot of people rolled prot pallys, and none of the raiding guilds have a spot for a tank right now. You only need 2 main specced tanks for 25 mans, and 1 flex tank (typically druid).
" I do find it funny when I hear guild members complain about no tanks when I just built a group for the dungeon" You mean those people that didnt get into your limited slot run? Its not like its rocket science.
Tanks get their dungeon and heroic gear super fast due to lack of competition and same with Kara, then they don’t run those instances where they’re needed and want to run those 25 man instances that never have room for em
Druid tank here, probably have to expand my knowledge on heroics. Best part is when dps just does not want to cc thrash packs in heroics and then blames you for wiping. Finally I was let to offtank Kharazan, I have not been let into Gruul/Mag tanking. Our GM is prot warrior and he heavily favours other warrior tanks on 25 raids. Such is life.
What i have learned by Leveling only by going dungeons for years with diffrent classes. aswell as MT and OT . -fast tempo while still manageable by DPS and Healer to keep them focused -if you feel the need to tell them info, keep it short "stand here, stop DPS when X, CC[Blue] if Y". instead of explaining for 10min. make pre-Macros if you dont want to type it every run -keep an eye on everything. healers mana, hunterpets, skipped groups, (de)buffs, etc. -patience, understanding and not bothing getting salty, try and enjoy the runs. is it about the journey and not the destination . Only then you will gather the Dream (Chaos) Team -Hunter *misdirection and runs ahead to pull* -Frost Mage *throws a AoE to one side* -Lock Throws *Seeds AoE to the other side and readys up the fearspam* -Retri Paladin *gets ready to spin to win* -Healer whom solo heals in raids *mother of Gad* -Tank *This is fine*
I personally love my warrior tank there is so many things I do to lead my group to success that won't show up in the stats . It's like taking analytics out of a certain sport and being able to see the suttle things great players do that affect the outcome of the game. Unfortunately many dps are extremely toxic towards tanks when a mistake is made or there is a bad pull, I believe this is a huge factor as to why people don't want to play tanks, they don't want the responsibility. Most people that play this game, play to escape the world of responsibility ironicly.
Nothing will fix most pug DPS not focusing skull when asked. The only solution.. unfortunately... is to kick people who don't comply (this mainly applies to heroics). For me, I have grown tired of it personally. It just isn't fun when most people today just don't give a crap about others in this game. A warrior/druid being treated like a pally with consecrate just isn't realistic.
On a related note, I main a tank in swotor and when I first started it was the most fun I'd ever had in an mmorpg. People were super welcoming towards me being a completely noob on dungeon runs and were very patient. For the most part, most people will be perfectly ok with you being new in a dungeon run because the dps will just slam through all the mobs and tell you just worry about keeping aggro while healer will keep everyone healed up. That's what it all boils down to. Just keep aggro and people will be happy. raids are a bit different because of mechanics but this is like the core concept of playing a tank.
I have to deal with enough Zugs in my guild runs. Why would I want to tank for pug zugs that dont wait for the mobs to get to me before spamming seed of corruption and multi shot?
I actually enjoy tanking (I'm feral) and love tanking in Kara for example because I can DPS on 1 tank fights. I feel like your assertion that no one actually likes tanking is just based on your personal opinion or biased by the people in your guild.
While you make valid points for the most part and I generally agree, judging how good of a healer someone is only by healing meters/parses/hps is just plain wrong... Only damage dealers can be compared according to their dps and even in this case that's not the whole story. I'm not talking about someone having less dps than the tank or a healer who just can't keep people alive, but situational awareness matters for these roles too. Personally, I'll take a dps who is on point with critical interrupts over a big pumper anytime. Same goes for a healer who knows how to dispel over someone who pulls good hps. Both are important, but saying that hps/dps is all that matters is an oversimplification.
Having the opposite problem. I'm one of several people who love tanking in my guild, and we find ourselves competing for spots in 25 man's. If we don't run two raid groups for the next phase, some tanks will have to be cut
Yep my guild needed lots of tanks to run groups for Kara but in T5 we had three raid teams so a lot of tanks had to go dps to get a spot. Literally all our warriors did.
I've been tanking since TBC was retail, and I'm rolling prot warrior right now. Here's why so few people tank. Responsibility. There is a ton of it on the tank, it doesn't matter what that DPS just did, their screw up is your mess to clean up. Healers are out of mana, you better figure it out. If you are a half decent tank you should always know who's fault something is. You probably shouldn't be screaming at people, so you have to scream inside. Then there is the DPS diva problem. This last weekend I asked a warlock to pull out their succubus and seduce a mob on a pull we were having trouble with. They flat refused, "No, I'm demo the felguard is literally 25% of my dps." Or, hey don't have your felguard, arms warrior, whatever charge in as that leaves me rage starved on the pull, doesn't matter I watch mobs get stunned all day long. Don't use kidney shot or expose armor, TURN FUCKING TAUNT OFF ON YOUR PET. As a tank I could give a shit less about your dps number, I care about bosses killed and dungeons/raids cleared. It can be extremely stressful to tank, and the current meta of DPS especially spellcleave has really increased that stress, so more casual tanks are probably just going dps or healing, because the responsibility isn't on them anymore.
Same problems for me. My markers get ignored and DPS split damage every single pull. I tell them not to pull for me as I know very well when and how much to pull myself and they do it anyway. I don't get to lead, I don't get to suck and be lazy, and my reward at the end of the run is to be annoyed. I don't think you can design the stupidity out of people without completely gimping the experience. This is a people problem. The only way out is to be very precise with your guild choice and avoid randoms like the plague.
There are guilds on my server that never play a tank class, they just throw a geared pug tank a few hundred gold to come be a meatshield for a few hours.
It's getting really annoying when I want to farm some gold with aoe pulls and I got my guild guilt tripping me. Having to explain to them that it costs me 100 gold if I want to respec for tanking between going tank spec and back to aoe spec. It's not like they're paying me gold to run dungeons anyways.
Idk... im pre raid bis.... I'm protect spec and still do the aoe framing....even easier than before....BM farm has never been faster to do...I made 2k gold yesterday... I can do heroics whenever then go back to farming without spending gold.... maybe invest in better gear or just stay prot and see if you really see a difference in your runs.. you might be surprised...
Tanks in vanilla simply needed enough health not to get 2 shot and then generate enough threat to let DPS freely zugzug as much as they could. Tanking changed completely in TBC, you now have much higher threat generating abilities which means mitigation now becomes an active skill/gear curve. As a main Ret Paladin, and a fairly good one, I know the limitations of my main spec in 5-10 man content …and I also know the huge potential and demand my offspec (prot) has. I have sold myself to groups for decent tips and/or reserved boe’s, primal nethers and anything else I wanted.
I’ve always preferred the tanking role and for me it has always been the most exciting. I’ playing Druid Feral which is a new tanking class and in a lot of ways I prefer it to Warrior. There are frustrations of course but when you get a good group with DPS that use their full toolkit it is very fulfilling to “lead” the group. I really only get pissed when I’m rushed as I prefer the slow steady pace.
The experience I had in TBC was a love hate relationship. When I was with my guild, things ran smoothly for the most part and it was rewarding to know I was the shield protecting my raid from failure. The pugs I ran were just a nightmare. The constant worries from bad aggro and sloppy teammates made the experience akin to babysitting a group of undisciplined kids at a museum.
I actually love tanking, I find it quite fun and makes me feel like a Badass to make sure my DPS and healer dont die, and I also love the idea of Threat, being like "Focus me you wretched beast!"
I played tank for all of classic and most of my retail time (Up till Recently when i quit again for TBC - played both classic vanilla and did Retail however - Treubear US-Malganis - top 200 druid tank for healing top 800 for DPS / Prog ) I switched to Warlock for 2 reasons. The first and most important one imo; Nostalgia - its what i played as a kid and TBC was the first time i got to raid so it feels natural and nostalgic to be a warlock again in outland However the second one is just as important if youre looking outside in - People have no self-responsibility. A tank is expected to know everything; even down to what group comp should look like, what mechanics each boss has, how to adjust the group, marking CC, etc. - Once you reach a certain point of skill these things become natural to you and others around you; My lack of patience is why i quit tanking. I dont have the patience to deal with marking and such; im used to DPS / Heals who had self-reliability and responsibility to know what mob is to be sheeped and which is not, and how to adjust should there be conflict in such. Eg. Getting mad at the warlock who broke sheep; vs swapping to Blizzard and checking for seed of corruption before assuming the warlock is a bad player, or vice versa a warlock getting mad at a mage who notinces it can be seed spammed and breaking a Seduce (Who even uses seduce anyways??? learn to hold dps till your non-pally tank has aggro on everything)
Weird huh. In my guild's case we have to bench at least 1-2 tanks each week in 25-man raids, because we have too many of them. In fact, we have a bigger problem with finding healers, as we always have to ask one shaman/priest dps to respec into healing role almost every week.
I think the problem is that tanking is the least beginner-friendly role in the game. DPS and Healers just have to follow the group and dps/heal respectively, but tanks have to know the whole dungeon/raid inside-and-out, they have to know the "meta" path that you're "supposed" to take, they have to know which groups of mobs to fight and which to leave alone, plus how to play their role effectively and the fight mechanics. It simply requires much more to play a tank than the rest, and this scares off people except tank mains.
Being a good tank / healer will get you invited all the time. Plus you can actually form your own group comp you like! As for DPS... Everyone is playing one so you can just invite whoever you want. I used to feral tank back in the day, was kind of fun. I might roll a feral druid again as an alt, just so I can tank again (or heal)
I played on a medium pop server "Blamaeux" and would like to warn people that if you are on a medium to low pop server even as a tank it can be impossible to find groups for content you need. That was for lvl 70 dungeons in the middle of prime time.
Most people aren't running heroics yet... I wish they were so it didn't take me 30 min to find DPS for certain heroics. Also, those that are doing heroics suck dick... so you still have time.
Litteraly 75% of the dungeon grp on my server are still normals, dont make it sound like 90% of everyone who plays wow tryhards it. Stop with this narrative of everyone being so ahead that your own gameplay is somehow ruined by it, and just play the game you want to play. Yes there are fewer normal groups, but people are also leveling alts so they are still going.
But the problem is far far more exacerbated here in TBC. I play a pally and have gearsets for both prot/holy. My holy set is better of course, but my prot set is good enough to tank heroics. When I'm specced holy for raid nights, afterwards when I search for heroics to heal, the difference is stark. Tanks are rare, and the addon created specifically to parse through LFG shows it. So I respec to Prot and I'm in full control of what I want to do. Sometimes finding a healer takes around 10-15 minutes but that is nothing compared to 25-30 for a tank.
My guilds issue is having 3 Kara groups running (6 total tanks) and only needing 3 of them for 25 man's. Makes it really annoying to keep them interested in staying around.
Well atm i’m facing an issue that at least on our server guilds seem to be saturated with tanks for raids, which makes it difficult to get into raid as tank. Hence i believe some begin to go heal/dps to be able to get into raids. But on the other hand pugs still struggle to get tank for their hc runs, which is usually caused by the fact, that tanks prefer guild runs, as they are usually less stressful for them. So as a sum up - it mostly those who try to pug are facing the tank shortage.
Lol this video hit me in my soul… I wanted to Druid heal as I love tree form… but I was roped into tanking… though now that I’m finally fully Kara tank geared we finally have enough tanks so I can be a tree again and I’m starting over on gear lol
Firemaw server EU, 12:29 Server time. They: LF1M Heroic SHH! Need Paladin tank /w me be geared. Me: What about a Warrior Tank. They: Warriors are dog**** and can't hold agro :p
We had a similar issue with shaman early on in vanilla classic, after the initial wave of healer drought all of a sudden everyone in the world had a shaman alt. The same may happen with tanks here, my guild already in the last 2 weeks has had 5 or so paladin alts get finished and geared in prebis
I love tanking as feral druid. Have loved it since the start of Wow Classic. And our guild now has 6 tanks who want to tank and like it. But we have a really social, friendly guild so I'm very happy to help people out. As for how good I am as a tank? I count that in the speed of the run, the number of people who did not die, and the mobs I managed to retain aggro on despite the dps doing its best to grab it from me. (that aggro is mine! Mine!!! MINE ALONE!)
With how fast people are gearing up and with all the previous knowledge of the game and whatnot, why run 2 tanks i Kara? I dont remember two tanks in Kara being a thing past the point when people got gear from heroics/badges. Am I missing something?
It’s nice finding dungeons but you’re pretty much locked out of all other content. I can’t efficiently farm mobs in the open world. I can’t do pvp because I’m just a meat shield. It takes me an hour to do a quest. But it feels good to feel appreciated lol
@@magamisic5924 I had a rogue laughs at me cuz it took me like 45secinds to kill a fire ele lol. I know I can just respect ret but I don’t want to spend 300g a week on that
Im playing a Tank warrior now in tbc classic and the role really grow on me! It’s been very fun but also often very frustrating when you have some warlocks in your group spamming seed of corruption and you don’t have any slows and therefore they die and flame you as the tank 😅 But anyways, I’m still learning how to tank, I got good routine since the launch of bcc and I’ll keep pushing that even further! The most fun I’ve had are the big raid bosses! I love to be that beefy guy who’s supposed to get the aggro from the boss 😎👍🏼
Our server, every man and his dog has a pally tank. Healers are the shortage. Issue I have with tanks is they are about for raids but ignore guild needs for hc dungeons.
how can you fix the tank issue when you have a 6 tanks for 3 kara groups but you only need 3 for 25 man raids are you going to bench 3 of them each week? you see the one side of the problem not the otherside
There's an art to tanking multiple mobs as a bear druid, and I find it satisfying. Big numbers are nice, but there's a lot more to the game than a big number on a meter. Dead people don't dps.
Speaking as a paladin tank I can say I don't mind doing it it's actually kind of fun for me. Although I can explain why I think like it or not classic as coax people in the parsing and tanking really wasn't tanking you were ADP S with tanking gear on. And now people really have to focus on and stop caring about their DPS and they're so addicted to the numbers they just don't want to let that go. Although now I know what blizzard could do in cozy know what really solves This? Dual spec There are lots of reasons why this is a good feature and I could see it being implemented at the outcry as badd enough.
That's why I wish they included dual spec for classic and transmog. Those are two features I miss that retail has that we do not. It for the people that don't want transmog enable an option to where you don't see people's transmogs and just don't do it. It's a win-win for everybody. Looking for group may be an option as well
I’m a tank through and through. It’s all I play , and I play warrior/pally/drood. I’m not a DPS that goes tank when needed. I’m a nerd for numbers and modeling. I haven’t even leveled them all up yet due to work and people are hankering.
High DPS doesn't mean good DPS. High DPS at the correct time and aggro management make a good DPS. Using your burst dmg when on low aggro or not using it after a crit makes a good DPS. Not starting AoE until the tank got full aggro makes you good DPS. Don't be the guy that starts casting as the tank rushes in and then use all your instant casts in less than a second. When running long ranges you don't start sprinting at the beginning. Edit: Not to mention when retries/rogues go on different targets just so that they can have longer active time of crusade/combo points to increase their dps.
Tank's number they're chasing is the number of completed dungeons because of their efforts. At least that should be the impetus for tanks to do their holy trinity given role
I play a prot warrior just hit 70 and from my experience tanking is really fun when the dps can focus on the same target and not blow their loads in the first few seconds of the fight. Tanking groups as a warrior is a challenge already, but when the dps each target different mobs, it’s really stressful. Taunt has a longer CD than you realize lol. It is satisfying when bosses and mobs don’t do shit for damage on me because I’m so beefy though. Tanking is intimidating and tough at first, but, practice makes perfect and even as a warrior, you’ll learn how to control groups of mobs so that you don’t lose threat. Just be easy on yourself!
Funny enough my guild has the opposite problem right now. We have 5 players that love to tank, 2 healers, and 9 dps. Eventually one of our tanks had to switch to healers just to theoretically get our 2nd kara team going. It also seems impossible to recruit ANY class right now as they want 3/3 and 11/11, to be 1 of the only class in the raid, or just have odd raid time restrictions.
Thanks for the video, I have a Pally atm just got into the 50's and am thinking about tanking in TBC just got to work out the rotation when I get there.
I disagree, there is no tank shortage for raiding (at least for my PvE EU server). The main shortage for dungeons comes from the fact that you need more tanks for dungeons (20% of group members) than for 25 mans (3 tanks -> 12%). Even further, the ideal roster for raids includes one of each tank. In the scenario where the player base is not split evenly between those 3 classes/specs it creates an even further issue with finding a guild as a more common tank spec. On my server prot paladins and prot warrior are very rarely sought after, while feral druids are being recruited much more commonly. On the other hand, most classes (with exception of rogues etc.) have a much easier time finding guilds. Given that you need good game knowledge to play as a tank it often times is not worth going that role since most likely you will want to raid and you will have trouble finding groups for raids. I believe that if tanks were actually in demand for the entirety of the endgame then a lot more people would be inclined to play them.
I really enjoy tanking but I'm sick of dps that want to pull or push for a breakneck speed and wipe because they won't CC and the healer can't keep up.
I wonder how many who would have developed into competent tanks jsut didn't because they were fed up with being shouted down by people in the earlier stages of learning. People in this game are fucking brutal.
i wonder if this will change when the incredible amount of paladins lvling get to 70 and roll tanks. at least in the 50s im unable to tank cause tanks are plenty and healers are scarce
Dual Spec would be really great solution. Because right now you have the problem: In raids the tanks are usually taken, 3 tanks at most, people run kara with 1 tank and some shenenigans on Netherspite. Which means you won't really find a raiding guild as a tank since every guild has already one. This means that the entire purpose of you tanking would be only tanking dungeons. For a bunch of BiS gear you don't even need them. Solo farming and PvP is out of question as a tank, well maybe except you are druid or paladin. And a farming druid/paladin doesn't want to waste his time taking a useless dungeon for somebody while he could have earning his 400-500g per hour from farming stuff.
You said it man, dual spec. They need to add it. It will definitely help with the tanking issue. But will also allow healers and dps to enjoy the game more. You need such a specific spec for arenas and no one wants to respect every week for arenas and raids. I play a druid and am actually keen to tank, but I mainly play the game for arenas as resto. If dual spec was an option I would gladly tank too!
No, it won't. Dual spec was put in the game in WOLK. Guess what? We still had huge tank problems. Blizz then buffed tank rewards in the dungeon tool. Guess what? We still had tank problems. There is no solution to this for classic. To fix it you have to completely redefine what tanking is from a gear & ability perspective. Example: FFXIV allows you to play any "class" on your character. Without doing this, simple math causes tank issues. 1) Tanks are useless in PVP, 2) You only need 2-3 tanks to a raid. The shortage is baked into the game.
As a druid I can't stand tanking. My friends always make me tank when I really want to be a healer. I hate having to manage the mobs and keep threat on everything, but my friends keep telling me I'm this amazing tank. I hate tanking with all my soul!!
Some friendly advice. Don't play what you don't want to play. Your friends should understand that it's your time and money invested in the game. Someone who is an amazing tank, makes an even better healer/dps because they don't do stupid things that irritate the tank.
As a warrior duel wielding Sun Eater and Whispering Blade when I'm not MT'ing I've been pulling 450-480 dps, which isn't amazing but not as bad as expected tbh. Full deep prot.
The sad thing is that it's easier to have consistent dps as prot in dps gear dual wielding than using the same gear as arms from my experience. Keep in mind though the gear is sub par for dmg mostly.
This is a great pve perspective, which only adds onto the pvp perspective with arenas now that we need at least a way to buy or just get dual spec. It only adds more avenues of ways people can play the game, and I promise people would play more having two sets to work for. This is like the world buff change of tbc that needs to be addressed as soon as possible rather than the end of classic when the chrono boost came out.
I started BC classic off as a tank and quickly abandoned it, I’ll probably pick it up again once all the retail people quit, players in normal 5 mana were INSANE, absolutely no concept of threat, CC or the idea of patrols.
Another reason why it's hard to find tanks for 5-man dungeons is because they gear up and farm rep very quickly and simply have no incentive to keep doing them (aside from gold).
I enjoy being tankadin but the issue i see in the future for gearing is that i just wont be able to be a true tank for everything or having people to chill on threat. I even leveld as a tank to see what redeeming qualities that had. I just feel like the whole "the tank has to think of every responsibillity" aspect is whats poisioning everything. Healers have to communicate going oom and damage dealers just need to look at not ripping threat enough atleast that even a tank can play and chill in this game.
The main reason I avoid tanking is that no one listens or pays attention. You walk up, assign symbols, pull, smartly step out of los, and watch the rest of your group wade in face first, bringing the second pull along for the ride. Repeat ad nauseum.
your the tank, either boot them or say if they don't boot them you will leave. Either way it wont be hard to find dps or a new group lol.
@@jam19h yeah or run with a group of friends/guildies.
@@jam19h you should see people try to arrange for summoning that next dps. What's the phrase? "Like a bunch of retards trying to hump a doorknob."
Lol I shitt on people that dont listen... I love playing tank because I know I can replace all them even the healer easily... whitemane horde so fun!!
@@deadlyhoneyduw346 Are you that guy who insisted on getting his food buff in H SP in the path of the bogstroks at the start, got upset when he died in druid form, then had leatrix or whatever auto-accept my res, immediately sit-down to eat his "last buff", DIE AGAIN TO THE FUCKING PATS IN DRUID FORM, then called us all idiots and left? Lol this actually happened. No relevance to you except to jokingly say tanks aren't without issue. And for the record we didn't have trouble finding someone else to tank (although replacing tanks isn't usually that easy)
I think that tanking for competent groups is INCREDIBLY fun, but most groups don't know the dungeons/ mob mechanics nearly as well as their respective tanks. This just leads to tanking being boring and unfulfilling because you're essentially playing dungeon guide/ babysitter.
omfg you couldnt have described it better.
Tanks literally have to babysit people.
This is the same in retail too. I am gearing level 20s for fun and it's a nightmare. I have had 5% of my teams be competent
Most tanks really don't know them either and are being referred to a marking addons, there are different ways to do every dungeon based off your group comp... do heroic steamvaults with an ideal team then do it with 2 or 3 melee and no shaman and you will see
Always has been like that.
That’s why I switch to healing, i can dgaf but feel relevant to the group
3:15 When i started playing wow classic , i rolled a tank. My goal was to one day tank the end game bosses.
So after a month and a couple weeks when i finally got the chance to tank said bosses i felt fulfilment.
I feel fulfilment when i tank dungeons or when i lead raids.
Fun comes in many forms, many people find fun gathering and exploring, others find by pushing numbers.
Well some of us find fun when we lead casual guilds into glory.
Many players are afraid of playing as a tank because the feel pressure exerted to them by the rest of the group/raid and it is understandable, but i think of it as driving. When i started driving i felt pressure from the car behind me , once i got accustomed to driving that concern has vanished.
Broken eng but you get the point.
Issue for me isn't that I don't enjoy it, or that I am afraid of confrontation or responsibility, but rather that I can't get a raid spot.
For me, at least, I guess my time playing this is just about over, because all I wanted to do was raid, but no guilds on my server seem to be recruiting tanks, and those that are want flex tanks.. something a warrior can't meet the requirement of.
There are a lot of reasons why the tank issue is getting worse than it was even in the original BC, but not being able to get a guild raid spot has to be up there as one of the top reasons.
@@someone-ji2zb i recall this was an issue as well in the original bc normally this issue was mitigated by the tank developing their own guild as i recall a lot of guilds were smaller 10 man groups for running kara which also lead other problems but these were majority smaller population server problems
I feel the car thing
This is exactly why I don't play tank. I want to, I really do but bad experiences on retail over the years when wanting to learn has left a very bitter aftertaste.
I tanked in Naxx/Ulduar back in the day in wotlk, in a guild I had been in since vanilla. It was easy then, they trusted me and let me play my own pace. That's not the case now sadly, people are rushing, stressing and pushing so its not enjoyable at all.
I think of it as the rest of the dungeon group being the wind at your back. Just push forward and dps will always be there by your side and the healer right behind them. It's a truly epic feeling when you realize this while doing a dungeon or a raid run. I think of it as being a commander in a small battle. Like the movie 300. Leading a small band of warriors into darkness and coming out on top. Everyone kind of supports you even if dps is passive and healer is actively focusing on keeping you alive. Some people enjoy big numbers, I like the team work myself and the overall experience being able to tell people "ya I lead that group into that raid and we got the world first kill" or something.
I love tanking, I find it more interesting than dps and healing. Currently tanking on my feral druid. However, I find the problem is that sometimes you just really don't want to do any dungeons because the effort you put in, having to pay attention 24/7 etc just makes it so much less appealing to randomly do dungeons, especially with pugs.
Think the main drawback to playing with pugs goes back to "imagine how stupid the average person is, then consider half of everyone is even more stupid". The average WoW player is pretty bad, but half of everyone you pug with are even worse than that.
It also doesn’t help that some of the Heroic 5 man dungeons in TBC are a lot harder than Karazhan or the 25 man raids, Heroic Blood Furnace has no issues what so ever of completely deleting even raid geared tanks. I’m decently geared on my Prot Paladin with Def cap and 0.7% away from uncrushable, but if I don’t have 2 CC’ers in Heroic Blood Furnace it’s basically impossible to clear the second boss gauntlet. It does feel rather bugged or overtuned though, the bosses in Heroic 5 man dungeons are 100% the easiest mobs in their dungeons.
Yeah it’s a lot more effort on your part as a tank because you are constantly paying attention to the mobs, threat, your abilities as you generate rage to ensure you’re keeping your threat, and knowing when to properly drop your cool downs and trinkets. It’s a lot of brain power!
That's very accurate. There is a golden rule for dps and healers - let the tank pull and prepare the scene (pick the place, gain bit of aggro with all mobs in the pull) BEFORE YOU HEAL OR DPS. And people who played WOTLK or later expansions never do that in TBC. Healers bodypulling, dps picking random targets before they even reach the tank and ALLWAYS when stealing your aggro, run away from you. That makes tank't job frustrating and even physically painful when you hit Taunt on cooldown, stun and land heavy blows to save the group only to see the healer running to pull another pack.
@@Curlybrosfitness123 not rly theres equally much effort to put on all classes and roles if you know the game... thats so wrong... depends on how complicated the grp makes it together tanking is pretty fucking easy if everyone know when and how to cordinate stuff
@@jakubkrivanek3112 almost every dungeons for me lol. So annoying. Why cnt ppl learn to let the tank build some threat.
Not enough tanks for Karazhan and heroics, way too many tanks for 25-man raids.
lol the burnout is unreal and it grows fast once content is cleared and they get the piece required they dont want to return and move onto the content they did not do back in the original bc i recall finishing karazhan running 3 days of dungeons and heroics cause everytime i told my self "last one" and every time "looking for tank" then kara had reset and guild was ready then blacked out at curator. fun times :D
Heroics are a pain in the ass most of the time, and my experience with Kara is more that healers are always the ones you have to spam LFG to find. Sulfuras alliance seems to be good on tanks
@@Byssbod I'm considering transferring off. Can't get groups and steadily ganked. Sulfuras isn't good for ally.
Amen to this everyone wants me to do kara and 5mans but no mag or groups for me
Couldn’t agree more, there’s no point in leveling and gearing up for the end game and not having a spot in a raid.
The reason why theres no tanks is because of Toxicity in the community.
Im a prot warrior, 2 t4 pieces, aldori and kings defender.
Yet, when I join HC groups people dont respect the fact that mobs hit hard af and they cant just go ZUG ZUG.
One wipe is an insta kick, small pulls is an insta kick. Losing threat to a warlock is an insta leave from his side.
Taking 30m doing a HC dung is an insta block, never run with you again.
Im legit tired of people whispering me asking me to make a group and res the nether for them and Ill get paid.
My response? Im sorry I only run Heroics with guildies. With guildies I can just wipe over and over and have fun.
Community is just so Vanilla world buff focus that is disgusting.
what freaking server are you from that people behave like that?
@@Kvh47 Grobbulus. It used to be a good server. But we have a shit ton of non rpers merging in
@@gunlancer1920 that's probably because of Barney's videos; people like to be on the servers of their favourite content creators. Look at how many people went to Faerlina because of Asmongold etc
They can search for a tank that meets their insadw demand all day long. When I was tanking I usually take control over pulls and if someone too zelaous about speed and pulling extra packs I give 2 warnings, continuing the run, but on 3rd time I set an ultimatum. Me or that crazy rusher.
I have MoP and WoD challenge mode golds on Prot War and BDK as well as all MoP golds on Prot PALADIN alt, except Mogu'Shan and SM GY+Cath and since long break after WoD got Mage Tower on fresh and undergeared Guardian druid.
I know when it is time to speed up, and where you have to be consistent with average tempo.
@@gunlancer1920 oof thats rough buddy, rp'ers are weird I would be sad if they would invade my server aswell
Tanking for pugs is brutal, ppl have never tanked before so they think its ok to pull, if your not the tank dont pull it makes our job harder, you mark a skull and X dies first 🤷🏻♂️🤷🏻♂️
Communicate with your healer. Let them die. Tell them not to pull. Tell them to wait to dps. Kick them from your group.
DPS is easy to replace.
My Kara pug only made it so far bc Healers would focus the big dick dps and tanks would obviously die lol
Yeah, this. I only ever run with pugs and braindead dps are just hellish. I rarely come across a bad healer (although I do still occasionally encounter priests that insist on shielding you during a pull), but when it comes to dps it's a real crapshoot. If they're not actively running ahead and pulling mobs, they're not understanding aggro and just constantly over DPSing too quickly, or deciding to kill a target no one else is focused on. I'll often have pugs that are great, smooth sailing and everyone knows what they're doing, but even if only 1 in 5 groups are total trash, it's almost not worth that extra stress you get from that 1. That uncertainty is enough to put me off some nights.
Plus there's the very low key salt I feel when the dps win all the gear against your need rolls. :P Trying to tank in lower gear is a lot harder than trying to dps in lower gear.
The other thing for me personally is it's been a long time since I last played any TBC content, and it's really fucking hard to tank a dungeon you haven't done in like 10+years. Ultimately it helps to dps or heal a new/unfamiliar dungeon first, but with no tanks around it's hard to do that. And some people don't have the patience to run with a new tank and start getting toxic.
@Monkey Smell whoooosch
@@Spamhard hey man! I’m tank and basically every dungeon I always asked what the bosses did, when I hadn’t done it yet. Most people I feel are happy to explain real quick. Edit: I did try and get guildies before pugs tho.
Although there’s a lot of healers, finding “good” healers has been the biggest issue I’ve seen in groups. A lot of people playing shamans have no idea what they’re doing, and as a healer I get requested more from more groups then I ever have.
Ya been trying to work with one of my resto shams, 110 ilvl gray parse healing, 70% over healing. About to ask him to play elemental, it's clear we have to many healers or he is not trying.
@@drenth27 yeah, so many people rerolled healers and have no idea what they’re doing. It makes me nald
A lot of healers??? Which server so I can reroll
@@stakzonstakz let's all be honest, find dos is the hardest part, you need like 60% of your group to do the roll.
People ask me all the time to heal a group like all the time , even though I am shadow they mistake me for a disc/holy priest
I've started tanking recently since been a dps full-time and it's such a difference. The game is much more engaging but also tiring :(. A bad dps can make your life hell in a dungeon and you will almost certainly need a break afterwards.
Yeah, sometimes I think I also need tanking gear for my mental health in some
Dungeons
some tips not every boss needs actual tanks i remember from original bc so memory is vague but hellfire ramparts omor the unscarred can be done with a mage with spell steal and pandemonius in mana tombs any1 with full shadow res gear can tank all they need is just pure dps like an enhancement shaman lots of fun there lol
there's others but i cant remember
small things to eleviate stress and change things up and add fun especially when ur mage reacts when you ask them to tank :D
I would think just kick the dps, they're a dime a dozen lol
retails players too used to high tank aggro. 1 month into TBC, dps are PARSING on PULLS. KEK
I boosted a tank because i wanted to dungeon level but didnt want to wait an hour every run on my rogue...and holy hell tanking sucks. Nobody listens. Everyone wants to be the leader. Almost every time i wait for healer to drink, a mage will bitch im going too slow. Every time i pull while a healer drinks, the healer wants me to wait. Even if i ask the group to let me build threat on a pack of mob, its guaranteed someone will aoe and pull them off me immediately, cry when they die, then leave the group. Absolute cancer.
lol! exactly! it's horrendous tanking at the moment because the dps don't understand how threat works... the amount of healers as well that cast HoT's on me just as I pull and send the threat everywhere is amazing... and then you have the panic jumpers that hop around because they have a mob on them instead of running to the tank xD oh my days it's full of horrendous players at the moment, I don't know if it's the boosted players that are coming back to the game? or if it's retailers coming to classic with the AMG PUMP mentality? either way I find myself wanting to tank less and less ^^
@@punk_in_drublic5940 amazing how healers stay still waiting for you to taunt instead of healing themselves lol
You're the tank, act like it. Step up, make the calls, and if they want to argue they can find another tank to argue with, should only take approximately seven hours.
The only mana bar I care about is my healer. Full mana on boss. Trash: Eyeball healer mana before and after a trash pack. From what I've seen 2/3 mana is fine for a healer to go start your pull. If healer is drinking, they can keep drinking because you won't need healing immediately. Heroics... another story.
@@holobiont3197 So true lol
Two magic words that would 100% fix this: *Dual spec.*
fuck dual spec until wotlk
It will improve the prospects, but it won't stop pug wipes on Heroics.
This is why I'm so glad I got my feral druid ready. Easy levelling to 70 thanks to cat form, but also capable of jumping in as tank when needed without much difficulty. Almost like a dual spec in itself.
my main was a druid. i never felt the need for another alt. but then i wanted to have more professions and rolled a hunter cause that was something druids couldn't do.
@@bvbxiong5791 I just had 3 druids :P
Tanking in tbc is hard because the dungeons were designed to use CC, and now that there are no CC tanking becomes a living hell.
right? when BC first launched, we were CC'ing nearly every pack. now people just want to steam roll the whole dungeon...smh.
Based on people on my server, they claim that reasons of shortage of tank:
People being dicks when tank cant gain aggro
Tanking gears on AH cost a bomb
Repairs cost alot ( especially for new players)
Most tanks sleep early
So true -but I dont -but than again i quit classic last summer
Tank gear is mega cheap though???
@@justarandompally I'm have a new char on a new realm that is a pally tank. It is expensive. Still on my lvling up (67) but to keep up with gear quality, repair and skills I have less than 100g in my pocket and 60% mount. On my other account I leveled a rogue and got my fly mount at lvl 70. About leveling market prices: Flameskull shield (w/e the name) 800g. Krol Blade 15g.
@@wolfstrasz if you're wasting all your gold buying tanking gear before you'r even 70, that's your mistake bud. At 70, you need to buy felsteel and green fortress bracers, more or less. You can get 3 pieces of felsteel for 100g total and bracers are maybe 4/500g to craft now. Compare that to literally any other class in tbc and it's absolutely nothing
@@justarandompally so you consider expenses for BoE BiS Gear at lvl 70. Compare expenses for comfortable experience while lvling to 70 including dungeon, questing, pvping at minimum requirements. Then for lvl 70 expenses to be viable (i.e. not BiS) for your role in a hc/raid. You seem to play casters because if you leveled tanks you would know that they are the most gear dependent spec.
I began tanking in BC and absolutely loved everything about it. All classes. All difficulties. Going back to BC tanking and managing defense, aggro, and line of sight sounds so much fun... Unfortunately I'm older now and can't play any version of wow due to time restrictions. But I'd love to jump into BC Classic and help out if I could.
I actually really like playing a tank.
Ayo, same. It’s just really awkward when I wanna play a diff class for a bit :(
@@DelRae yeah same 😂
I like being able to control the pace of dungeons
Same but it's a paint if you want to do any other type of content.
Even raid for exemple , only thew guild are recruiting new tank :(
You aren't the only one, friend. I really enjoy it as well. Plus you have very little gear competition.
On the alliance side we have a different issue - we're experiencing a healer drought and a surprising abundance of tanks. The reason for this is that in classic 90+% of paladins were holy, now it feels like 60% are prot, 25% ret and only about 15% are holy (least exciting changes of all specs in TBC). Add to that the increased viability of priest and druid dps specs and our non-shaman healer population got cut down almost in half.
Yet we have increase in druid "healer" population, that are leveling in hybrid moonglow (glorified name for a chicken based of regrowth and crit) build. Also many dps shamans after finishing leveling would spec into resto or not find a raid spot. With priests and paladins healers it is indeed complicated.
I like tanking, but for now I can only do Kara and Heroic Sp/Ub. Losing aggro and not knowing a skip or some trick, cause some dps to go ape shit. Ppl need tank but are very toxic. Tanxiety
Ugh this is real af. I just put together my tank set, but Its hardly even worth doing heroics, since half the time it's not enjoyable. People act like they are on a time limit and freak out if you take your time at all.
That's why you always start the group yourself and never be scared to be a dick.... right up my ally lol I love it...I check MFS left and right... they never leave but they do learn to stfu lol
@@deadlyhoneyduw346 what do you mean you check them?
Dual-spec would certainly help the situation. It would give me more incentive to level my paladin or warrior.
true, tank is the only role that is pve only
Yeah but I feel it’s way too late for that. I rerolled feral tank for this reason. I would Of played warrior or pally if respec was the case obviously as i think most would.
Imagine tanking when your mages and warlocks don’t know how to stop aoeing
Me: starts a pull and starts to move to line of sight them.
Mage: ME PWESS BUTTON MAKE BIG ICY ICE ON DA MONSTER ME GOOD ME DO IT ME MAKE WHITEY SNOW ME PWESS BUTTON AGAIN IN FEW SECOND TIME
@@SuperYtc1 lol
*Longer post, but worth the read, detailed and honest talk about the issues from a tank perspective* The issue with tanking is that if you aren't a paladin in 5 man content, 95% of your groups, ignores marks and just blows up the mobs, leading to DPS getting aggro, dying and eventually blaming the "bad tank". Elemental shamans, warlocks and warriors cannot resist the on pull AoE, but as a druid and warrior, you cannot simply use 1 move like a paladin and have it keep threat. 3 swipes, yep, your 1 whirlwind or seed proc will pull it. You have to micromanage each mob with your single target moves, which no one gives you time for.
On top of this, guild spots are impossible to find. I love tanking and it was mainspec, but for raids and to get better gear I essentially have to go resto and offspec all the tank look when a rogue/hunter/sometimes warrior doesn't need it, but tier pieces, I still have to use resto so guildies don't get upset. This has always been an issue, but add the above issue of threat in 5 mans being poor, annoying and no guild spots and you can see why there is such limited amounts. Plus, the respec gold adds up and its annoying to keep changing, so this is another frustration (will touch on this later, as everyone says, DUAL SPEC WILL SAVE US!).
Meta gaming - When you do have tanks who need to get things done, e.g. Paladins getting Thrallmar exalted for the epic sword, they just want spellcleave groups, so if you aren't one of those roles, you will find it even worse when you have to find tanks, which will make the shortage seem worse than it is. I get paragraphs from rogues to convince me to bring them, I feel bad they have to do that just to play the game. I started TBC as rogue to take a break from tanking, and went back to my tanking roots quickly as I kept getting, "sorry need good dps" or "only warlock or mage" pms constantly. When I see others on mages/warlocks, they just get easy group invites, "frost, imp blizz" instant invite, so this meta gaming, elitest way of gaming that is modern gaming, where everyone is impatient and cant do a dungeon 5 mins slower because "the internet said" or "my time to valuable" creates unnecessary shortages for a lot of people. Sometimes I even get warlocks/mages who leave my groups as, "Bad dps, need mages and warlocks only idiot". Like .. cmon.
The "dual spec will save us debate". This is something retail had for a long time and it doesn't work, especially in TBC. See the thing people often hated about retail, is how generic things became across classes. Tanks had same DPS and tank gear, minus some trinkets and shields. Dual spec meant you could just switch over and throw on a shield. TBC doesn't have this so you have to commit, but also you need things like defence cap and other measures to be in place as well. As an actual tank, not a DPS who is upset, the honest thing is dual spec doesn't fix it. Sure it, fixes the amount. But it would cause a bunch of people, who have no skills in tanking to throw on a shield and just be a tank. They would have no defence cap, get smacked around, do poorly and your groups would be horrible. The way it is now, whilst not ideal, means people who generally tank at the end game, have made the choice and committed to the skill set.
Honestly, the only, change I could see that wouldn't completely change TBC, would be just better threat for non paladin tanks on their aoe abilities. The fact swipe only hits 3 targets, you can do it 3 times and crit 1-2 and one aoe ability can rip threat off you, means its tedious macro managing. It shouldn't be unable to pull threat, but it should be enough to allow for your gear and team to be the check, not slow pulls and the constant tank anxiety, where you are scrambling to try stun, taunt, wait for taunt, generate no rage and pull something back and wait for the blame if you don't. It stops me tanking as much as I could and other tanks I know too, so that is why a lot avoid it, whilst being raid tanks, (druids and bears for sure) and also why they'll generally only do it for gold, because its painful, but if they do a few and get their raid consumes paid for, its worth it. It is already a niche job with limited supply, so the AoE threat generation for 5 man content, where you pull packs, means you have to put so much effort into controlling the chaos that comes with the poor threat. It burns you out of dungeons real quick and is why you generally only do a few (after you have your main normals/few heroics done) for gold at a max; if you have an alt that can make good gold or you are a paladin in strath, you won't even bother with the frustration.
druid tank here, love tanking with my guild... they let me build threat
Tanks can't fully hold argo when dps burst hard or dont focus the right target.
One issue with mitigation "parses" is that it's almost entirely a measure of debuff uptime and gear. I do like the thought of rewarding good tanks with meaningful parse numbers, but the meta has shifted from Classic in a way that makes that hard
Maybe have a ratio between mitigation and threat amount of a measure of performance. I always felt it was stupid in vanilla that damage was the indicator for tanks parses.
I've played the main tank and off tank for raids for over a decade, and playing fury prot was the only time I cared about my peformance.
I measure my performance by whether or not people died that I could have saved, or if the boss goes down and I keep aggro.
If the boss dies and the majority of the raid lives, I won.
Also, "mitigation parsing" would be kinda dumb. It's more important to be ABLE to take MORE damage than it is to try and avoid as much damage as you can. Age-old tank wisdom from tankspot. (this is why DK tanks, with their self-heals, multiple smaller cooldowns, and 'active mitigation' abilities were so good at certain points and on certain bosses in wrath/cata - even though they took WAY more damage overall, much higher DTPS in parses, many healers preferred them and oftentimes they did their job better/easier than another tank who had much lower dtps)
That is a good general rule of thumb on bosses (and in expansions) where EH is king and avoidance only pushed on a few fights. Obviously there will be times when the reverse is true - just compare a DK or Feral tank to an 'unhittable' warrior w/ ~3500 block value when trying to solo tank neribian burrowers on Anub 25 heroic in wotlk (dk/feral taking like 16 swings per second @ around 7.5k per swing; warrior taking literal zero damage).
I don't have a guild and as a tank I've found that I'm actually far more in demand without a guild that if I joined a guild. I have 4-5 Kara pugs chasing me every week to persuade me to tank their run. Unfortunately I'm expecting to run into problems when Tier 5 comes out unless I can find a regular pug to get a spot in.
From a tank perspective the community is incredibly toxic though - I would consider myself pretty decent, but that doesn't stop every pure DPS class back-seat tanking every heroic dungeon and if you don't do the run exactly how they imagined it in their head, you'll get flamed to high heaven even if you're going at a strong pace and doing a clean run.
The last heroic run I did before I called it quits I had a rogue typing a dissertation about how I don't understand the pulls because I did a different (but identical pull count) set of skips than he wanted to do. What are the chances that guy re-rolled tank?
Due to this there's also no incentive to put back into the community and help gear players up / teach people the heroic runs, I've basically got every single badge gear for all 4 of my specs now (druid), so unless I'm helping a friend there is no reward for me tanking for the community - it's not worth the risk of wasting my time with someone toxic / ruining the dungeon with their constant mistakes and refusal to learn.
name of the addon that shows health and aggro please ?
im playing prot war in classic tbc now, people dont respect me inside dungeons and everytime i die in heroics its my fault, not to say that they prefer a prot paladin so they can press 1 button rotations and dont worry about pulling aggro
Boosters. Tell them go back to retail
I get the same thing happen to me also as a prot warrior. It's always easy to blame the tank for wipes because the DPS think their only responsibility is to deal damage, and the healer very rarely takes accountability for failing to keep players alive. You have to play your class perfectly without making any mistakes in order to not cop the blame 100% of the time, while any mistake the other roles make can be brushed off or redirected at the tank.
Prot war is 100% most skill cap tank, why i like playing it
prot pally here! we're not aoe threat gods like everyone thinks and honestly even with a prot pally theres some mobs that need to be nuked down w/o aoeing. if dps start aoeing before the mobs have been in consecrate a few seconds, it's gonna pull off me. we're the best aoe threat, but we can't hold agro on everything if the dps is dumb. so it's not your fault for playing a warrior, it's the dps' fault for being jackasses. don't feel like you should have been a pally or the dps won't want to run with you. :)
@@Iggybart05 The biggest difference is that you get actual AOE abilities and you have Salv.
I main a prot paladin right now. I lvled with dungeons from 60 to 70 and then for all my bis. A lot of time invested, I had to chill or burn myself. So I just lvled my professions. I still do heroics for sure but I'm not stressed about getting them. I do find it funny when I hear guild members complain about no tanks when I just built a group for the dungeon
Yea, wish I could find a frickin guild as a prot warrior. Might actually make this crap more tolerable.
@@someone-ji2zb how can you not find a guild as a tank?
Makes zero sense.
@@Jive33 Because a lot of people rolled prot pallys, and none of the raiding guilds have a spot for a tank right now.
You only need 2 main specced tanks for 25 mans, and 1 flex tank (typically druid).
" I do find it funny when I hear guild members complain about no tanks when I just built a group for the dungeon"
You mean those people that didnt get into your limited slot run?
Its not like its rocket science.
@@frostdracohardstyle yes but is it rocket surgery?
Tanks get their dungeon and heroic gear super fast due to lack of competition and same with Kara, then they don’t run those instances where they’re needed and want to run those 25 man instances that never have room for em
Druid tank here, probably have to expand my knowledge on heroics. Best part is when dps just does not want to cc thrash packs in heroics and then blames you for wiping. Finally I was let to offtank Kharazan, I have not been let into Gruul/Mag tanking. Our GM is prot warrior and he heavily favours other warrior tanks on 25 raids. Such is life.
What i have learned by Leveling only by going dungeons for years with diffrent classes. aswell as MT and OT
.
-fast tempo while still manageable by DPS and Healer to keep them focused
-if you feel the need to tell them info, keep it short "stand here, stop DPS when X, CC[Blue] if Y". instead of explaining for 10min. make pre-Macros if you dont want to type it every run
-keep an eye on everything. healers mana, hunterpets, skipped groups, (de)buffs, etc.
-patience, understanding and not bothing getting salty, try and enjoy the runs. is it about the journey and not the destination
.
Only then you will gather the Dream (Chaos) Team
-Hunter *misdirection and runs ahead to pull*
-Frost Mage *throws a AoE to one side*
-Lock Throws *Seeds AoE to the other side and readys up the fearspam*
-Retri Paladin *gets ready to spin to win*
-Healer whom solo heals in raids *mother of Gad*
-Tank *This is fine*
I personally love my warrior tank there is so many things I do to lead my group to success that won't show up in the stats . It's like taking analytics out of a certain sport and being able to see the suttle things great players do that affect the outcome of the game. Unfortunately many dps are extremely toxic towards tanks when a mistake is made or there is a bad pull, I believe this is a huge factor as to why people don't want to play tanks, they don't want the responsibility. Most people that play this game, play to escape the world of responsibility ironicly.
yeah bro it’s funny to me when DPS get mad like….i’m sorry ? isn’t your role to spam one fucking button over and over ? stfu
@@thockyslush I’ve never seen a dps bitch tbh, maybe it’s because they know they’re replaceable
Nothing will fix most pug DPS not focusing skull when asked. The only solution.. unfortunately... is to kick people who don't comply (this mainly applies to heroics).
For me, I have grown tired of it personally. It just isn't fun when most people today just don't give a crap about others in this game. A warrior/druid being treated like a pally with consecrate just isn't realistic.
On a related note, I main a tank in swotor and when I first started it was the most fun I'd ever had in an mmorpg. People were super welcoming towards me being a completely noob on dungeon runs and were very patient. For the most part, most people will be perfectly ok with you being new in a dungeon run because the dps will just slam through all the mobs and tell you just worry about keeping aggro while healer will keep everyone healed up. That's what it all boils down to. Just keep aggro and people will be happy. raids are a bit different because of mechanics but this is like the core concept of playing a tank.
I have to deal with enough Zugs in my guild runs. Why would I want to tank for pug zugs that dont wait for the mobs to get to me before spamming seed of corruption and multi shot?
I actually enjoy tanking (I'm feral) and love tanking in Kara for example because I can DPS on 1 tank fights. I feel like your assertion that no one actually likes tanking is just based on your personal opinion or biased by the people in your guild.
You can tell what kind of server it is when everyone need the Fel Armament instead of greed.
While you make valid points for the most part and I generally agree, judging how good of a healer someone is only by healing meters/parses/hps is just plain wrong... Only damage dealers can be compared according to their dps and even in this case that's not the whole story.
I'm not talking about someone having less dps than the tank or a healer who just can't keep people alive, but situational awareness matters for these roles too. Personally, I'll take a dps who is on point with critical interrupts over a big pumper anytime. Same goes for a healer who knows how to dispel over someone who pulls good hps. Both are important, but saying that hps/dps is all that matters is an oversimplification.
Having the opposite problem. I'm one of several people who love tanking in my guild, and we find ourselves competing for spots in 25 man's. If we don't run two raid groups for the next phase, some tanks will have to be cut
Yep my guild needed lots of tanks to run groups for Kara but in T5 we had three raid teams so a lot of tanks had to go dps to get a spot. Literally all our warriors did.
Why you gotta play that Grizzly Hills music maaaaan!? Now i want to play WRATH. Fuuuuck man.
I've been tanking since TBC was retail, and I'm rolling prot warrior right now. Here's why so few people tank. Responsibility. There is a ton of it on the tank, it doesn't matter what that DPS just did, their screw up is your mess to clean up. Healers are out of mana, you better figure it out. If you are a half decent tank you should always know who's fault something is. You probably shouldn't be screaming at people, so you have to scream inside. Then there is the DPS diva problem. This last weekend I asked a warlock to pull out their succubus and seduce a mob on a pull we were having trouble with. They flat refused, "No, I'm demo the felguard is literally 25% of my dps." Or, hey don't have your felguard, arms warrior, whatever charge in as that leaves me rage starved on the pull, doesn't matter I watch mobs get stunned all day long. Don't use kidney shot or expose armor, TURN FUCKING TAUNT OFF ON YOUR PET. As a tank I could give a shit less about your dps number, I care about bosses killed and dungeons/raids cleared. It can be extremely stressful to tank, and the current meta of DPS especially spellcleave has really increased that stress, so more casual tanks are probably just going dps or healing, because the responsibility isn't on them anymore.
Same problems for me. My markers get ignored and DPS split damage every single pull. I tell them not to pull for me as I know very well when and how much to pull myself and they do it anyway. I don't get to lead, I don't get to suck and be lazy, and my reward at the end of the run is to be annoyed. I don't think you can design the stupidity out of people without completely gimping the experience. This is a people problem. The only way out is to be very precise with your guild choice and avoid randoms like the plague.
im going to start groups by myself, dont do what i tell? = kick
Except its the dps fault..id they're not watching their argo it makes it harder on tanks
I loved playing tank in TBC, having control over the situation is way more fun to me then pumping big numbers.
There are guilds on my server that never play a tank class, they just throw a geared pug tank a few hundred gold to come be a meatshield for a few hours.
It's getting really annoying when I want to farm some gold with aoe pulls and I got my guild guilt tripping me. Having to explain to them that it costs me 100 gold if I want to respec for tanking between going tank spec and back to aoe spec. It's not like they're paying me gold to run dungeons anyways.
Don't do it for them if that's a problem. The gold stuff i mean.
Idk... im pre raid bis.... I'm protect spec and still do the aoe framing....even easier than before....BM farm has never been faster to do...I made 2k gold yesterday... I can do heroics whenever then go back to farming without spending gold.... maybe invest in better gear or just stay prot and see if you really see a difference in your runs.. you might be surprised...
Tanks in vanilla simply needed enough health not to get 2 shot and then generate enough threat to let DPS freely zugzug as much as they could.
Tanking changed completely in TBC, you now have much higher threat generating abilities which means mitigation now becomes an active skill/gear curve.
As a main Ret Paladin, and a fairly good one, I know the limitations of my main spec in 5-10 man content …and I also know the huge potential and demand my offspec (prot) has. I have sold myself to groups for decent tips and/or reserved boe’s, primal nethers and anything else I wanted.
I’ve always preferred the tanking role and for me it has always been the most exciting. I’ playing Druid Feral which is a new tanking class and in a lot of ways I prefer it to Warrior. There are frustrations of course but when you get a good group with DPS that use their full toolkit it is very fulfilling to “lead” the group. I really only get pissed when I’m rushed as I prefer the slow steady pace.
The experience I had in TBC was a love hate relationship. When I was with my guild, things ran smoothly for the most part and it was rewarding to know I was the shield protecting my raid from failure. The pugs I ran were just a nightmare. The constant worries from bad aggro and sloppy teammates made the experience akin to babysitting a group of undisciplined kids at a museum.
Poor man
I actually love tanking, I find it quite fun and makes me feel like a Badass to make sure my DPS and healer dont die, and I also love the idea of Threat, being like "Focus me you wretched beast!"
@3:45 Holy crap, you pull the instructor WITH the pack? My gear must be even more awful than I thought
I played tank for all of classic and most of my retail time (Up till Recently when i quit again for TBC - played both classic vanilla and did Retail however - Treubear US-Malganis - top 200 druid tank for healing top 800 for DPS / Prog )
I switched to Warlock for 2 reasons. The first and most important one imo; Nostalgia - its what i played as a kid and TBC was the first time i got to raid so it feels natural and nostalgic to be a warlock again in outland
However the second one is just as important if youre looking outside in - People have no self-responsibility. A tank is expected to know everything; even down to what group comp should look like, what mechanics each boss has, how to adjust the group, marking CC, etc. - Once you reach a certain point of skill these things become natural to you and others around you; My lack of patience is why i quit tanking. I dont have the patience to deal with marking and such; im used to DPS / Heals who had self-reliability and responsibility to know what mob is to be sheeped and which is not, and how to adjust should there be conflict in such.
Eg. Getting mad at the warlock who broke sheep; vs swapping to Blizzard and checking for seed of corruption before assuming the warlock is a bad player, or vice versa a warlock getting mad at a mage who notinces it can be seed spammed and breaking a Seduce (Who even uses seduce anyways??? learn to hold dps till your non-pally tank has aggro on everything)
Currently leveling a prot paladin on my 2nd account so I can play tank and healer as the same time because nobody wants to tank
That's not going to work lol
@@CtheDead209-zt8tj too bad for you but it does so far might try raiding someday too
Weird huh. In my guild's case we have to bench at least 1-2 tanks each week in 25-man raids, because we have too many of them.
In fact, we have a bigger problem with finding healers, as we always have to ask one shaman/priest dps to respec into healing role almost every week.
Does activating your trinkets pull you out of bear form? I am finding about 1 in 10 times I activate on use trinkets I get pulled out of form.
@Necerium Cloudes Nooo the t *anking numbe* r is damage taken... 80% damage taken or above is good. 😊
I think the problem is that tanking is the least beginner-friendly role in the game. DPS and Healers just have to follow the group and dps/heal respectively, but tanks have to know the whole dungeon/raid inside-and-out, they have to know the "meta" path that you're "supposed" to take, they have to know which groups of mobs to fight and which to leave alone, plus how to play their role effectively and the fight mechanics. It simply requires much more to play a tank than the rest, and this scares off people except tank mains.
*Threat Meters* get them, save a tank from high blood pressure.
We have issues finding healers and sometimes even dps on some evenings for hcs tbh...
Being a good tank / healer will get you invited all the time. Plus you can actually form your own group comp you like! As for DPS... Everyone is playing one so you can just invite whoever you want. I used to feral tank back in the day, was kind of fun. I might roll a feral druid again as an alt, just so I can tank again (or heal)
I played on a medium pop server "Blamaeux" and would like to warn people that if you are on a medium to low pop server even as a tank it can be impossible to find groups for content you need. That was for lvl 70 dungeons in the middle of prime time.
Been trying to level a tank but everyone is lvl 70 and running heroics.. Hurray for having a job and not being able to keep up with the rush.
This
Most people aren't running heroics yet... I wish they were so it didn't take me 30 min to find DPS for certain heroics.
Also, those that are doing heroics suck dick... so you still have time.
Litteraly 75% of the dungeon grp on my server are still normals, dont make it sound like 90% of everyone who plays wow tryhards it.
Stop with this narrative of everyone being so ahead that your own gameplay is somehow ruined by it, and just play the game you want to play.
Yes there are fewer normal groups, but people are also leveling alts so they are still going.
@@suhr12 there is a difference between the heroics and then getting to lvl 70. Mind you that I am talking about being a tank here.
I would lvl as dps and then swap tank at 70 if you’re struggling to find groups. Solo questing is fun! Good luck out there
Same in every expansion, always a lack of tanks. Nothing new.
But the problem is far far more exacerbated here in TBC. I play a pally and have gearsets for both prot/holy. My holy set is better of course, but my prot set is good enough to tank heroics. When I'm specced holy for raid nights, afterwards when I search for heroics to heal, the difference is stark. Tanks are rare, and the addon created specifically to parse through LFG shows it. So I respec to Prot and I'm in full control of what I want to do. Sometimes finding a healer takes around 10-15 minutes but that is nothing compared to 25-30 for a tank.
My guilds issue is having 3 Kara groups running (6 total tanks) and only needing 3 of them for 25 man's. Makes it really annoying to keep them interested in staying around.
You can one tank kara. Thats what we do right now.
Team 1 prot warr
Team 2 feral druid
Team 3 prot pally
Team 4 prot warr
@@gunlancer1920 yeah, except that doesn't help the people who want to tank. Lol
Well atm i’m facing an issue that at least on our server guilds seem to be saturated with tanks for raids, which makes it difficult to get into raid as tank. Hence i believe some begin to go heal/dps to be able to get into raids. But on the other hand pugs still struggle to get tank for their hc runs, which is usually caused by the fact, that tanks prefer guild runs, as they are usually less stressful for them. So as a sum up - it mostly those who try to pug are facing the tank shortage.
Lol this video hit me in my soul… I wanted to Druid heal as I love tree form… but I was roped into tanking… though now that I’m finally fully Kara tank geared we finally have enough tanks so I can be a tree again and I’m starting over on gear lol
I feel ya. I like druid healing but they're such good tanks that I'm stuck doing it for the team.
They: LF1M Tank.
Me: LVL 70 Warrior Tank
They: Sorry we are looking for a Paladin.
🤣🤣 it's true.
there is no way people refuse any tanks currently.
@@CullingBlades If they want spell cleave they demand Paladin.
Firemaw server EU, 12:29 Server time.
They: LF1M Heroic SHH! Need Paladin tank /w me be geared.
Me: What about a Warrior Tank.
They: Warriors are dog**** and can't hold agro :p
@@JuanRamirez-fx3tf spell cleave group is usually frost mage and warlock, the tank doesn't matter they are only to tank the bosses.
We had a similar issue with shaman early on in vanilla classic, after the initial wave of healer drought all of a sudden everyone in the world had a shaman alt. The same may happen with tanks here, my guild already in the last 2 weeks has had 5 or so paladin alts get finished and geared in prebis
What is that Threat addon you have for the healthbars?
That is faboules for a tank!
I love tanking as feral druid. Have loved it since the start of Wow Classic. And our guild now has 6 tanks who want to tank and like it. But we have a really social, friendly guild so I'm very happy to help people out.
As for how good I am as a tank? I count that in the speed of the run, the number of people who did not die, and the mobs I managed to retain aggro on despite the dps doing its best to grab it from me. (that aggro is mine! Mine!!! MINE ALONE!)
I created my pally tank because I could never find one. That character ended up being my main because I still cannot find them for my DPS toons.
With how fast people are gearing up and with all the previous knowledge of the game and whatnot, why run 2 tanks i Kara? I dont remember two tanks in Kara being a thing past the point when people got gear from heroics/badges. Am I missing something?
It’s nice finding dungeons but you’re pretty much locked out of all other content. I can’t efficiently farm mobs in the open world. I can’t do pvp because I’m just a meat shield. It takes me an hour to do a quest. But it feels good to feel appreciated lol
And raid can be hard to find with many guild already having their main tank
Being bench isn't that funny
@@DF-fv1ld Agreed, not funny at all
Feral tanks can lvl super efficiemtly in cat form at least
You're not.locked out at all. Most elite quests you can solo and you can easily not die
@@magamisic5924 I had a rogue laughs at me cuz it took me like 45secinds to kill a fire ele lol. I know I can just respect ret but I don’t want to spend 300g a week on that
How do you get the floating numbers when you are healed?
Im playing a Tank warrior now in tbc classic and the role really grow on me! It’s been very fun but also often very frustrating when you have some warlocks in your group spamming seed of corruption and you don’t have any slows and therefore they die and flame you as the tank 😅
But anyways, I’m still learning how to tank, I got good routine since the launch of bcc and I’ll keep pushing that even further!
The most fun I’ve had are the big raid bosses! I love to be that beefy guy who’s supposed to get the aggro from the boss 😎👍🏼
Our server, every man and his dog has a pally tank. Healers are the shortage. Issue I have with tanks is they are about for raids but ignore guild needs for hc dungeons.
how can you fix the tank issue when you have a 6 tanks for 3 kara groups but you only need 3 for 25 man raids are you going to bench 3 of them each week?
you see the one side of the problem not the otherside
There's an art to tanking multiple mobs as a bear druid, and I find it satisfying. Big numbers are nice, but there's a lot more to the game than a big number on a meter. Dead people don't dps.
Speaking as a paladin tank I can say I don't mind doing it it's actually kind of fun for me.
Although I can explain why I think like it or not classic as coax people in the parsing and tanking really wasn't tanking you were ADP S with tanking gear on.
And now people really have to focus on and stop caring about their DPS and they're so addicted to the numbers they just don't want to let that go.
Although now I know what blizzard could do in cozy know what really solves This?
Dual spec There are lots of reasons why this is a good feature and I could see it being implemented at the outcry as badd enough.
That's why I wish they included dual spec for classic and transmog. Those are two features I miss that retail has that we do not. It for the people that don't want transmog enable an option to where you don't see people's transmogs and just don't do it. It's a win-win for everybody. Looking for group may be an option as well
I disagree wholeheartedly on transmog. It shouldn’t be a part of the game because it removes the ‘cosmetic progression’.
I’m a tank through and through. It’s all I play , and I play warrior/pally/drood. I’m not a DPS that goes tank when needed. I’m a nerd for numbers and modeling. I haven’t even leveled them all up yet due to work and people are hankering.
Semantic moment here but it is drought not draught.
not a semantic issue, just plain shitty grammar
Was gonna comment this
High DPS doesn't mean good DPS. High DPS at the correct time and aggro management make a good DPS. Using your burst dmg when on low aggro or not using it after a crit makes a good DPS. Not starting AoE until the tank got full aggro makes you good DPS. Don't be the guy that starts casting as the tank rushes in and then use all your instant casts in less than a second. When running long ranges you don't start sprinting at the beginning.
Edit: Not to mention when retries/rogues go on different targets just so that they can have longer active time of crusade/combo points to increase their dps.
Tank's number they're chasing is the number of completed dungeons because of their efforts. At least that should be the impetus for tanks to do their holy trinity given role
Tanking is the least boring role of all. Warrior tanks are super fun to work with and keep you engaged.
I play a prot warrior just hit 70 and from my experience tanking is really fun when the dps can focus on the same target and not blow their loads in the first few seconds of the fight. Tanking groups as a warrior is a challenge already, but when the dps each target different mobs, it’s really stressful. Taunt has a longer CD than you realize lol. It is satisfying when bosses and mobs don’t do shit for damage on me because I’m so beefy though. Tanking is intimidating and tough at first, but, practice makes perfect and even as a warrior, you’ll learn how to control groups of mobs so that you don’t lose threat. Just be easy on yourself!
Funny enough my guild has the opposite problem right now.
We have 5 players that love to tank, 2 healers, and 9 dps. Eventually one of our tanks had to switch to healers just to theoretically get our 2nd kara team going. It also seems impossible to recruit ANY class right now as they want 3/3 and 11/11, to be 1 of the only class in the raid, or just have odd raid time restrictions.
Dual Talent spec would make this SOO MUCH BETTER
Thanks for the video, I have a Pally atm just got into the 50's and am thinking about tanking in TBC just got to work out the rotation when I get there.
I disagree, there is no tank shortage for raiding (at least for my PvE EU server). The main shortage for dungeons comes from the fact that you need more tanks for dungeons (20% of group members) than for 25 mans (3 tanks -> 12%). Even further, the ideal roster for raids includes one of each tank. In the scenario where the player base is not split evenly between those 3 classes/specs it creates an even further issue with finding a guild as a more common tank spec. On my server prot paladins and prot warrior are very rarely sought after, while feral druids are being recruited much more commonly. On the other hand, most classes (with exception of rogues etc.) have a much easier time finding guilds. Given that you need good game knowledge to play as a tank it often times is not worth going that role since most likely you will want to raid and you will have trouble finding groups for raids. I believe that if tanks were actually in demand for the entirety of the endgame then a lot more people would be inclined to play them.
I really enjoy tanking but I'm sick of dps that want to pull or push for a breakneck speed and wipe because they won't CC and the healer can't keep up.
I wonder how many who would have developed into competent tanks jsut didn't because they were fed up with being shouted down by people in the earlier stages of learning.
People in this game are fucking brutal.
i wonder if this will change when the incredible amount of paladins lvling get to 70 and roll tanks. at least in the 50s im unable to tank cause tanks are plenty and healers are scarce
Dual Spec would be really great solution. Because right now you have the problem: In raids the tanks are usually taken, 3 tanks at most, people run kara with 1 tank and some shenenigans on Netherspite. Which means you won't really find a raiding guild as a tank since every guild has already one. This means that the entire purpose of you tanking would be only tanking dungeons. For a bunch of BiS gear you don't even need them. Solo farming and PvP is out of question as a tank, well maybe except you are druid or paladin. And a farming druid/paladin doesn't want to waste his time taking a useless dungeon for somebody while he could have earning his 400-500g per hour from farming stuff.
You said it man, dual spec. They need to add it. It will definitely help with the tanking issue. But will also allow healers and dps to enjoy the game more. You need such a specific spec for arenas and no one wants to respect every week for arenas and raids. I play a druid and am actually keen to tank, but I mainly play the game for arenas as resto. If dual spec was an option I would gladly tank too!
No, it won't. Dual spec was put in the game in WOLK. Guess what? We still had huge tank problems. Blizz then buffed tank rewards in the dungeon tool. Guess what? We still had tank problems. There is no solution to this for classic. To fix it you have to completely redefine what tanking is from a gear & ability perspective. Example: FFXIV allows you to play any "class" on your character. Without doing this, simple math causes tank issues. 1) Tanks are useless in PVP, 2) You only need 2-3 tanks to a raid. The shortage is baked into the game.
meby after tbc , wow does tbc+ were they inplant chances to what is now
Dual spec didn't even work in Wrath. Why would you think it would work here?
As a druid I can't stand tanking. My friends always make me tank when I really want to be a healer. I hate having to manage the mobs and keep threat on everything, but my friends keep telling me I'm this amazing tank. I hate tanking with all my soul!!
Some friendly advice. Don't play what you don't want to play. Your friends should understand that it's your time and money invested in the game.
Someone who is an amazing tank, makes an even better healer/dps because they don't do stupid things that irritate the tank.
@@stingrae789 those that understand tanks tanks tend to love becase they know the feelings and the work lol
As a warrior duel wielding Sun Eater and Whispering Blade when I'm not MT'ing I've been pulling 450-480 dps, which isn't amazing but not as bad as expected tbh. Full deep prot.
The sad thing is that it's easier to have consistent dps as prot in dps gear dual wielding than using the same gear as arms from my experience. Keep in mind though the gear is sub par for dmg mostly.
This is a great pve perspective, which only adds onto the pvp perspective with arenas now that we need at least a way to buy or just get dual spec. It only adds more avenues of ways people can play the game, and I promise people would play more having two sets to work for. This is like the world buff change of tbc that needs to be addressed as soon as possible rather than the end of classic when the chrono boost came out.
I started BC classic off as a tank and quickly abandoned it, I’ll probably pick it up again once all the retail people quit, players in normal 5 mana were INSANE, absolutely no concept of threat, CC or the idea of patrols.
Another reason why it's hard to find tanks for 5-man dungeons is because they gear up and farm rep very quickly and simply have no incentive to keep doing them (aside from gold).
I enjoy being tankadin but the issue i see in the future for gearing is that i just wont be able to be a true tank for everything or having people to chill on threat. I even leveld as a tank to see what redeeming qualities that had.
I just feel like the whole "the tank has to think of every responsibillity" aspect is whats poisioning everything. Healers have to communicate going oom and damage dealers just need to look at not ripping threat enough atleast that even a tank can play and chill in this game.
Now imagine being a warrior tank with no consecrate. Same DPS who wont wait, but no aoe threat at all. Yep, it sucks dick.