@@_AnCub_A Guttertank’s rockets can instakill itself. If you freezeframe the rocket then ride the rocket into it (or just magnet the Guttertank and jump off the rocket) the rocket will instantly kill it while giving you some style as a bonus
If you dash, slide, and then jump with the right timing you can achieve the speed needed to have the maximum damage bonus while only using 1 stamina. full speed blue alt is already enough to kill a sentry.
With a bit of height, slamming can gain enough speed to hit red (or an easy escape if need be). Grappling a heavy enemy and ending it early allows it to hit red when it's usually capped at yellow during the grapple
So far v1 has stolen the shotgun, knuckleblaster, whiplash, rocket launcher and alt shotgun from enemies (living or dead) Image a thievery% speedrun using only weapons v1 has stolen from other enemies
if it was its own gun it would need its own variants and besides it works quite well with the shotgun variants also yea it doesn't have much in common with the shotgun but the nailgun and sawblade launcher don't have very much in common either
It weirdly fits that the alt shotgun is the unreal tournament impact hammer, both close range with a weird parry mechanic, also bonus points cuz old fps game weapon
If you do something called "Whip-cancelling" you can one shot a sentry, and a virtue as well. Essentially you whiplash to an enemy with your shotgun charged, but just before you hit the enemy cancel the whiplash and you'll one shot maurices, virtues, and sentrie, two shot guttertank, and cerebri
If I had a quarter for every way you can insta-kill a Maurice, I’d have 4 quarters, which isn’t a lot but it’s weird that it’s happened 4 times (Sharpshooter, Railcoining, Chargeback, Alternate Shotgun)
Hmm... trading away the multi-target power of ProBoosting in exchange for the single-target power of the Alt Shotgun is a pretty tough choice. I like to quickswap while I ProBoost, so equipping even one of these variants makes it way harder, but on the other hand... The green shotgun does some frankly absurd damage...
I think this is useless, and pomp too, with standard you have more damage, switching, marise nuke, projectile boost. I dont really understand how to use this fu... Pogo sticks, red shotgun cool, chainsaw goes wrrrr with magnet and alt nailguns
If you try to pogo up off an enemy with even just medium speed you get sent flying into the stratosphere. Can imagine something being pulled off with that if there isnt a convenient wall for slam storage
You don’t need to parry the Maurice beam to one shot. Just dash jump at him for it. Also, the pump charge variant can quickly drop hideous mass if you fully charge it, dash-jump and use the knuckle blaster right before you release the charge on the tail.
Another tip: whiplash cancelling gives you red speed and is pretty easy to do, it one shots sentries (which totally changes p-2) and is really good for making distance after a huge hit
Quick tip, grappling and ungrappling when close to an enemy builds up enough speed to instantly make it a t3 explosion, making it super reliable max damage
At 2:18, where you fly yourself back off the enemy, I like yo call that 'flash jumping" because if you do it on top of an enemy after grappling it'll flash a but and then you'll go into the air like crazy
I really dislike how little damage it does since many of the cool things you can do are fucking annoying to pull off while standing still let alone moving Talking about the tricks and techs btw not talking about the absolute batshittery you can do with it
The damage scales with your speed, so you dont need to stand still Also true, the core eject seems like a bad use of this weapon but the green variant lets you focus on the damage output
@@sharkenjoyer I know it scales with speed I’m not taking about that I’m talking about stuff like the coin ricochet which does pitiful dmg for no reason
@@sharkenjoyer yeah I should of clarified I’m talking about the techs you do with it the weapon itself is amazing and a badass concept but half the things you can do with the explosive or with the parry are tbh pretty shit only one I actually have been using was the parry to one shot maurice
The fact that parrying a Guttertank rocket with this isn't an instakill is a CRIME.
I mean it might be in the future. Patch just came out after all.
Nerf guttertank, buff mindflayer
Why it would be instakill
Your or guttetanks rockets cant instakill of 2-shot him i think
Why would parrying it make it instakill
Ultrakill needs to be both hard and easy
Guttertanks are hard
But even now you can easily kill them wirh alt shotgun
@@_AnCub_A Guttertank’s rockets can instakill itself. If you freezeframe the rocket then ride the rocket into it (or just magnet the Guttertank and jump off the rocket) the rocket will instantly kill it while giving you some style as a bonus
You can also instakill Maurice by just dash-jumping and hitting him before you touch the ground
Questionable pfp
@@aaa-if4kjaverage ultrakill fan
@@aaa-if4kjliterally me
@@Caduceus26 true
Or just by whiplash cancelling. Dash jumping may he difficult because maurices are airborn
tactical pogo stick
no joke i actually use it to pogo around in the sandbox when im bored lmao
this has made me realize ALL jackhammers are tactical pogo sticks
They should add a style bonus and unique interaction for chaining pogos off of some tanks enemy.
0:52 you can do WHAT
It's basically working like Mali rail
it turns explosives into hitscans so yea basically
It also redirects int large groups of enemies,this think is better than the normal core eject
Maybe the excavators were the counter to guttertanks in the final war?
Remember, ALL hitscans are coinable!
Hakita should make a bonus for doing this with gutterman rockets
And the fact that there's already tech is cool
Anything parried with Excavator should fukin say +JACKED OFF or smth
If you dash, slide, and then jump with the right timing you can achieve the speed needed to have the maximum damage bonus while only using 1 stamina. full speed blue alt is already enough to kill a sentry.
With a bit of height, slamming can gain enough speed to hit red (or an easy escape if need be). Grappling a heavy enemy and ending it early allows it to hit red when it's usually capped at yellow during the grapple
Or you can just double tap R (or your whiplash bind)
Whiplash cancelling is better imo, much more consistent than slide boosting
1:59
V2: oh cool where did you get that
V1: I stole it from a corpse
V2: WTF
V2 should very well know that V1 REALLY likes stealing weapons from the dead
@@skinwalker1939he doesnt, cause hes fucking dead
WTF
V2 crafted his 2nd arm from other dead enemies so hes a bit hypocritical
So far v1 has stolen the shotgun, knuckleblaster, whiplash, rocket launcher and alt shotgun from enemies (living or dead)
Image a thievery% speedrun using only weapons v1 has stolen from other enemies
2:18
"Did you pray today?"
fucken lol
“Get on your knees or I’ll make you”
split second ass jumpscare
V1: Hello Pyro from Team Fortress 2
Pyro: Hello V1 from ULTRAKILL
*_A i r b l a s t_*
and dont forget, they both (technically) have flamethrowers
@@shadowtheheadch0g the oil up weapon or firestarter technically is a flamethrower
NAHH BRO THEY GOT THE TF2 AIRBLAST
glances discretely at the firestarter...
Next what?
A rocket launcher that does a lot of damage when you directly hit the enemy?.....oh wait ...
Ah yes my favorite weapon, the contraption
They done added the thingamabob
Finally we have the classic Gizmo-thingy in Ultrakill!
i love the thingamajig
The audacious doohickey
"shotgun" that is a dubious mechanism
i have no absoloute fucking idea how this isnt a new gun but a FUCKING ALTERNATE
its a bit strange for a "shotgun"
if it was its own gun it would need its own variants and besides it works quite well with the shotgun variants
also yea it doesn't have much in common with the shotgun but the nailgun and sawblade launcher don't have very much in common either
@@NyTwLthey both launch construction equipment at high speeds
@@SunshowerWonderlabboth the jackhammer and shotgun are close ranged weapons
@@Kkbleeblob you mean the Thingamajig?
"you can parry mines"
feedbacker:
yeah but this one makes it hitscan
Well literally now we can do a double parry? with this variant and feedbacker
@@abrupta you can see in the first 5 seconds of the video that it does not
Parrying mines with the jackhammer also makes a red explosion
Stfu I main knuckleblaster I don't care for the fuckbacker
no style bonus?
update: yes style bonus.
it counts as an explosion when using its primary fire
in all fairness, there’s no style bonus for the other alts
@@pezzawat1115 doesn't the chainsaw have bonuses?
@@cas_thekid yh but thats a variation not an alt
man , its scary how hard it would be to deal with the excavator(the machine we steal the alt shotty from) , it would constantly parry stuff
Should be a real enemy.
Can't wait for this to become meme material where V1's ride is a pogo
It weirdly fits that the alt shotgun is the unreal tournament impact hammer, both close range with a weird parry mechanic, also bonus points cuz old fps game weapon
If you do something called "Whip-cancelling" you can one shot a sentry, and a virtue as well. Essentially you whiplash to an enemy with your shotgun charged, but just before you hit the enemy cancel the whiplash and you'll one shot maurices, virtues, and sentrie, two shot guttertank, and cerebri
Question, can you boost dying mind flayer?
Should be possible
It seems to work similar with the red hand, so id assume so
you can’t sadly, it was the first thing i tried
Hakita looked at his own game and said "We need more parries!"
Which is awesome
Cant believe guttertank can still be parried on brutal, its still obsolete
"you cant just parry guttertank rockets!!"
Alt shotgun:
Wait. Does this work like a pile bunker?
Time for the rubiconian handshake!
0-1 speedrunners are gonna be eating good
ultrakill's newest weapon, the pogo stick
This has to be my fav alt in the game.
Its just such a cool weapon concept.
You think this weapon was inspired by the ultrapain mod where you can pro boost core grenades and rockets?
pro boost core grenades? i needa try that mod
@@slimeballsake Hasn't been updated yet, so the feature doesn't work even though the menu is still there.
the new difficult literally is ultrapain
@@ISPanesLocosyeah, brutal is so hard, ive pranked every level (except p-2) and i still die 5000 times
@@ISPanesLocos do you know how to get the ultrapain mod working? its installed but none of the tweaks are applied to the game itself
If I had a quarter for every way you can insta-kill a Maurice, I’d have 4 quarters, which isn’t a lot but it’s weird that it’s happened 4 times
(Sharpshooter, Railcoining, Chargeback, Alternate Shotgun)
parrying guttertank's rockets should give rocket return style bonus
This is so cool!! Amazing work already
1:41 this is why I've affectionately nicknamed it the pogostick
now I want an animation of V1 pogoing with the jackhammer
I cant stress how much the DONK sound pleases me
0:35 why does malicious face shoot so fast
New difficulty
Finally, Market Gardening in Ultrakill
What
0:14 pyro gaming
how to obtain it
Hmm... trading away the multi-target power of ProBoosting in exchange for the single-target power of the Alt Shotgun is a pretty tough choice. I like to quickswap while I ProBoost, so equipping even one of these variants makes it way harder, but on the other hand... The green shotgun does some frankly absurd damage...
I love the longer impact/freeze frame you get when you land a max damsge grenade
New shotgun alt is basically red arm but can parry
this is cool as hell but i wonder if its worth it to lose the base shotgun swapping
You get 3 shotguns now so you can spare one for the jackhammer
@@pachicoreWhich... Loses you the ability to shotgun swap.
@@aq_ua just swap between your standard shotguns it's not that hard
I think this is useless, and pomp too, with standard you have more damage, switching, marise nuke, projectile boost. I dont really understand how to use this fu... Pogo sticks, red shotgun cool, chainsaw goes wrrrr with magnet and alt nailguns
The Core Eject cooldown resets when you swap weapons. You can single-handedly do a core eject nuke without ever touching the red rail.
If you try to pogo up off an enemy with even just medium speed you get sent flying into the stratosphere. Can imagine something being pulled off with that if there isnt a convenient wall for slam storage
fucking hakita makes me play 4 dimension chess in my head with all these batshit crazy weapon mods
I wonder what will happen if you freeze guttertanks rocket and then return it, will it instakill?
Very useful tip, an easy way to hit max damage is to whiplash and let go when close to your target.
is this a mod or smth (sorry if i sound dumb)
It's the alt shotgun
Gonna say something i said in another video
This alt shotgun is like the pilebunker or Ultrakill
doohickey my beloved
How can yall dash while charging it?? As much as I try I don't dash
This might be the most fun weapon
yes. ✨muarice✨
Slam on an enemy and if its fast enough you can go flying higher than a slam storage i think.
You don’t need to parry the Maurice beam to one shot. Just dash jump at him for it.
Also, the pump charge variant can quickly drop hideous mass if you fully charge it, dash-jump and use the knuckle blaster right before you release the charge on the tail.
but you still can't parry the platypus :(
i'm shocked that this isn't the gold/yellow arm
It can also parry attacks and break gutterman shield
I LOVE THIS WEAPON SO FUCKING MUCH!!!
I was thinking before this update they should make the yellow arm loaders ability (from risk of rain) and we pretty much got just got loaders ability
I am REALLY conflicted right now and I don't know how should i build my loadout
Another tip: whiplash cancelling gives you red speed and is pretty easy to do, it one shots sentries (which totally changes p-2) and is really good for making distance after a huge hit
New style bonus for alt shot gun guter tank rocket needed
Quick tip, grappling and ungrappling when close to an enemy builds up enough speed to instantly make it a t3 explosion, making it super reliable max damage
as if we needed more ways to instakill Maurice, lol
fun fact I discovered, if you slide whilst doing a full charge attack, you can steer the slide with your mouse for a bit
At 2:18, where you fly yourself back off the enemy, I like yo call that 'flash jumping" because if you do it on top of an enemy after grappling it'll flash a but and then you'll go into the air like crazy
A double pumped max speed pump charge jackhammer can nearly instakill a hideous mass. Just thought that was cool
im pretty sure it also does headshot damage ontop of speed
I think the implications of being able to deflect rockets may mean that the machine wielding the weapon may be the direct counter to the gutter tank
THE first shooter to add the Armored Core Piledriver
you can use it to ricoshot with rockets too
0:16 so uhh... airblast?
still not gonna use it
shotgun swap is my god
The Prostate Pounder is amazing
i like the sound of parrying
Omg you can ricochet a core eject now.
the rocket is a hitscan, you can rocket coin
this is all cool asf but
what actually is this contraption we call alt-shotgun?
a piston? An airblaster? A very fast hydraulic press?
it was used as an excavation tool by the robot/machine using it
makes sense. might want to incorporate it on either pump charge or sawed-on@@unknowingthorax
It's my favorite alt in the game
A little tech i saw on yt: You can cancel whiplash and always get a level3 charge that way!
why does the shotgun look like that
new weapon stille confuses me
TF2 pyro is jealous
I really dislike how little damage it does since many of the cool things you can do are fucking annoying to pull off while standing still let alone moving
Talking about the tricks and techs btw not talking about the absolute batshittery you can do with it
The damage scales with your speed, so you dont need to stand still
Also true, the core eject seems like a bad use of this weapon but the green variant lets you focus on the damage output
@@sharkenjoyer I know it scales with speed I’m not taking about that I’m talking about stuff like the coin ricochet which does pitiful dmg for no reason
@@Jhas14ducks ohh
The way you worded it sounds like you are talking about the entire weapon
@@sharkenjoyer yeah I should of clarified I’m talking about the techs you do with it the weapon itself is amazing and a badass concept but half the things you can do with the explosive or with the parry are tbh pretty shit only one I actually have been using was the parry to one shot maurice
can't wait for pogo%
cool you can parry blue
jackhammer, aka crackparry
thanks for the video! i hope i can use this myself sometime :D
Fucking moai and can gun from UFG in one weapon
the thingamabob
you were not sugarcoating it
You can also use Whiplash to do max dmg with it
It almost sounds like vine boom lmao
*dink*
*BOOM*
It reduces the cool down of alt fire too
Game got update?
yee
Is this an arm?
Its the new alt shotgun
Can we PLEASE call this gun the pogo stick
Naw the THUMPER
Hydraulic Press
Very cool