that dog is fucking op an anoying . in other maps he just hits u but in this map he one shots u and once u get agro he will chase u no matter how much time u hide . this map is hard
Heheh hell yeah!! I had the same experience during the first 10 raids. Then I realized that you have to leave the "metal dog" behind certain doors it can't get through, and after that, you don’t have to worry about it anymore. For example, sometimes you can leave it in the starting area by closing doors behind it, which allows you to have access to the entire map
The last map you want to go loud on. Depending on how many Euraskan Quest you do, a 2nd dog can spawn with the 1st one EDIT: From my time playing, Mag Dumping the Grabber will get it to lash out a normal punch instead of performing the instant kill attack and repel it
Same, I can not imagine how you can extract without being detected when the one shot, drag you from across the room, doggo is patrolling the first junction at the end of a one direction passage, and there is two of them on the map....
Interresting thing here is that dog (inspite the fact that it is currently unkillable which is weird and should be fixed I think) never meses with exo. Its some kind of lords of the terretory its patroling on.
This map is so scary and awesome. Tbh I did my two first runs with 0 kills full stealth and awesome loot, its quite packed with enemies but can be avoided
I played this game for a bit but just lost all interest. I hate the endless waves, inability to drop/swap guns, and waves on extract. I've had teammates toggle the extract early out of curiosity and then you're screwed. I really had high hopes for this game too. Robots spawning out of the ground endlessly is just lame.
that dog is fucking op an anoying . in other maps he just hits u but in this map he one shots u and once u get agro he will chase u no matter how much time u hide . this map is hard
It's a bug atm from my understanding.
Heheh hell yeah!! I had the same experience during the first 10 raids. Then I realized that you have to leave the "metal dog" behind certain doors it can't get through, and after that, you don’t have to worry about it anymore. For example, sometimes you can leave it in the starting area by closing doors behind it, which allows you to have access to the entire map
The last map you want to go loud on. Depending on how many Euraskan Quest you do, a 2nd dog can spawn with the 1st one
EDIT: From my time playing, Mag Dumping the Grabber will get it to lash out a normal punch instead of performing the instant kill attack and repel it
Same, I can not imagine how you can extract without being detected when the one shot, drag you from across the room, doggo is patrolling the first junction at the end of a one direction passage, and there is two of them on the map....
I learned to like this map in spite of the Grabber being kind of broken.
Interresting thing here is that dog (inspite the fact that it is currently unkillable which is weird and should be fixed I think) never meses with exo. Its some kind of lords of the terretory its patroling on.
This map is so scary and awesome. Tbh I did my two first runs with 0 kills full stealth and awesome loot, its quite packed with enemies but can be avoided
Very similar experience on my end.
they really need to fix this shit its so annyoing
I played this game for a bit but just lost all interest. I hate the endless waves, inability to drop/swap guns, and waves on extract. I've had teammates toggle the extract early out of curiosity and then you're screwed. I really had high hopes for this game too. Robots spawning out of the ground endlessly is just lame.