Reviewing Half-Life's Playstation 2 Port
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- เผยแพร่เมื่อ 10 ก.ย. 2024
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#valve #halflife #gaming
Half-Life was Valve's first product, released on November 19, 1998. Players control Gordon Freeman, a theoretical physicist, after the Black Mesa Research Facility accidentally causes a dimensional rift which triggers an alien invasion. The game was published by Sierra Studios and released for Windows, and was ported by Gearbox Software to PlayStation 2 in 2001.
Valve later converted the game to use their Source engine.[2] Half-Life received critical acclaim, critics hailing its overall presentation and numerous scripted sequences. The game won over 50 Game of the Year awards and its gameplay has influenced first-person shooters for years to come. Half-Life has since been regarded as one of the greatest games of all time.
The PS2 version has the best version of the First Aid machine - the container shows liquid indicating how much health is still available in the machine.
Something which they went on to implement in HL2.
@@jamesedleymusic Yeah, good shout.
@@jamesedleymusic yep and later in HL Alyx its was even more improved.
Black Mesa?
@@SerfsUp1848 im not sure but this comment may doesnt count unofficial Half-Life games. Black Mesa also looked good too.
And I just posted my video on decay yesterday, good timing!
I had no idea man!
@@Gggmanlives On top of that it was a collab with ESCalation who posted his own video the same day. Thought it was a neat coincidence that three youtubers all posted something about HL1's PS2 port on the same week end.
Bruh
@@dav786 Decay is an expansion of half life dude what do you mean it has nothing to do with hl?
@@dav786 stfu
"Maybe they just hate money"
He says this while Valve makes millions just by selling hats and textures
Right you are.
Do they even need to make games to make tons of money?
Steam by itself is a cash cow for them.
16:15 The physical copy of The Orange Box for 360 is playable on Xbox One thanks to backward compatibility. But I ain't holdin' my breath for an HD remaster.
@Denam Actually I don't expect anything extraordinary from Alyx. I don't think VR as it is now is ready for a first person shooter.
VALVE.
_we used to make games._
_now we make money._
"Headcrabs and Manhacks are the most fucking annoying characters in both series."
He has never fought Baby Headcrabs before. They are so small that you can't even hit their hitbox.
you where supposed to be able to step on the too, like cockroaches, but they removed that feature too
yeah, well how about the poison headcrab
@@grassfur1950 OH MY GOD, I HATE THEM
@@grassfur1950 Ah yes, vivid yellow screen
@@Constable_Chud the spine chilling sounds
Ah yes, the high res pack. The pack that turns some of the scientists into Kevin Spacey.
@
S Aurelius:
Ugh! Those imitation bastards broke _Half-Life Source_ ! Years later, it's still broken to this day! F--- the hi-rez pack!
@LAW :
th-cam.com/video/4KjxFDGFKhk/w-d-xo.html
I don’t think I want that anymore.
@Shallex fucking shallex
@Shallex And you ruined the joke. Nice job mate.
6:24: "Good luck getting it to lock onto headcrabs"
**proceeds to lock onto the headcrabs perfectly**
He had good luck
The PS2 version was my introduction to Half Life.
same, i played it on the ps2 but since i was a little pussy i only got to "we've got hostiles" , i was too scared to continue
@@hazzmati maybe because fighting the aliens was easy but i died a lot when facing the marines idk i was dumb
Same
Ya, same here. Still love that menu theme!
mine too but i played the co-op mode and did not like my friend played the single and said it was better but he still didn't enjoy it
Man, if the Dreamcast version actually released, it would have easily been the best version considering the Dreamcast has VGA support, as well as mouse and keyboard which was prominent for Quake 3 arena since it was cross platform with PC. Hell if the Dreamcast lasted even a few years longer on the market, I'm sure we would have also gotten Half Life Deathmatch.
There's a leaked version of DC HL floating out there. If you ever play it, you'll notice that the game loads, ALOT. I don't want to say its unplayable but the 12x GD-Rom really lacked in in speed compared to the PS2 DVD-Rom and showed it's deficiencies. If you play on an optical drive emulator, it fares better but those load times would have brought the ratings down.
Check out the load times on TH-cam of someone playing it on DC so you can see for yourself.
@@Charlie-eq3dj Yep, got it when originally leaked and as my first taste of HL I played it a lot. But, compared to PC or PS2 it's pointless to play today, I just can't stomach the loading.
Thing to remember though is tbe leak, whilst a complete game has bever been said to be "Gold" - it's speculated a later release addressed these loading times along with the VMU error of save states being sometimes to big to save.
I believe an even earlier leak was found just a couple of years ago with more oddities but I have not seeen or played it.
The PS2 version has USB Mouse & Keyboard compatibility too
I found the dreamcast version and tried it with an emulator. The problem I had is I play with a gamepad, and the Dreamcast only has 1 stick. I would prefer it too but since I play with modern gamepad, ps2 port is still my best option for original game
@@Charlie-eq3dj I have a feeling that for the PS2 port of Half Life 1, they put it on CD-ROM, which is still double the speed of the Dreamcast (12x DC vs 24x PS2), plus instead of loading it into 16MB of RAM, it had 32MB. Its definitely a more polished port, and with good reason, but we should also acknowledge that the DC one wasn't quite finished or released officially.
Actually, you can find one of Decay's protagonists' corpse in Opposing Force. If you use your teleporting gun at a specific point in the campaign, the area of Xen that you'll be transported to will have her body lying dead in an underwater area. I think it was the one with the white HEV suit; can't remember her name.
It was Gina Cross. Though the thing is, it's never been confirmed if it was actually her or not as it was making use of the gina.mdl file for the multiplayer aspect of the game. So whether or not it's Actually Gina cross, or just a random female NPC that happens to use the gina model, remains to be seen.
@@michaelsellers4788 actually, one dev on twitter responded to a tweet talking about this and he said: "you found the fate of Gina Cross" or something like that. i'll see if i can find it
@@halfwaylambda440 I always wondered if that was actually Gina or not. Well, now we know!
@@halfwaylambda440 I honestly would trust a snake oil salesmen over anything Randy says.
But for what it's worth, it is some form of confirmation
@@halfwaylambda440 Why would you believe anything Randy fucking Pitchford says?
Gman: Headcrabs are the most annoying enemy in Half-Life.
Controllers: Sup.
My framerate on my 2007 laptop
Ikr? Like at least I could bash some headcrabs with a crowbar, controllers are just just fucking annoying.
I found the human grunts to be way more annoying.
Striders: helo
controllers are WAY less anoyying
"The quicksave is really fast and only takes 3 seconds."
*laughs in F5*
laughs in F1
laughs in I bound it to c so I can spam it
laughs in F6
laughs in mouse side button
Laughs in T
Half-life 2 on Xbox 360 was the first time I’ve ever heard of the franchise, I got orange box 360 for Christmas when i was 16 and it completely caught me off guard at how surreal and immersive the games on it were.
Half Life 2 on the Xbox was my first time playing it because our PC was ass, and I feel personally attacked now
yeah me too, I actually liked the Xbox port, it was amazing but I don't remember it with that amount of lag
@@wilsoncolocho8591 Back at that time, Half Life 2 was destroying alot of PCs trying to run it. It was amazing that it ran at all.
@@wilsoncolocho8591 I suppose if you're a console gamer, you're not really aware that you're getting sub-par performance - or even if you were, you likely didn't care. This was certainly the case for me. I was just thankful I was getting the opportunity to play this game!
Not gonna lie I beat the whole game and episodes back in the early 2008 days on a Pentium 3 at 450mhz, some kind of AGP ATI card that didn't even have directx 9 support and a dirt ugly CRT. I kept that res at max though. 12somethingx10something lmao
Same. I still don't own Half-Life 2 in any other form that Xbox Orange Box.
10:07 not entirely true. Gina's confirmed deceased, you can find her dead body on Xen in Opposing Force. Even though OpFor predates Decay this was retroactively confirmed to be canonical.
that's probably just a joke
@@xinious4397 Where and when?
@@xinious4397 Where’s the proof?
@@tylergamerphung *crickets*
@@loltoheaven777sreplaystora6 I guess I found no proof (what a dumbass question & answer I said)
"Headcrabs and manhacks the two of the most annoying enemies in video game history"
Lost Soul : Are you sure about that
Lmao xd
TRUE
L4D Hunter and Jockey: Laughing
Drones from Duke Nukem 3D. Oh, the rage.
@@darkriff777 pfff thats easy
The PS2 port of Half-Life was all me and my brother had when we were younger and honestly I really like the Beretta and M4 bein used instead of the Glock and MP5
Its an m4a1 in the game files
I'd like the HD pack hands and the op4 Mp5 animations.
M4 doesn't make sense because it uses the same ammo as the pistol in the game, which is fucking stupid.
@@CurtisAlfeld You still make more DPS damage with the M4. Also, it makes more sense the military have M4 than MP5.
It’s a Colt M727.
Hmm... all this console gaming makes me think Gman has to give Serious Sam: Next Encounter a look at some point 🤔 no I will never stop hounding this lol
Better yet, how about a Serious Sam Xbox review? Or Far Cry Instincts review?
He ain't a big fan of Serious Sam.
@dreadnaught2448, I second that Far Cry Instincts review.
Think he'd cover the original releases and the ports to Xbox 360 and Wii?
The 360 one is available to play on Xbox One too.
@@automaticocelot452 Yes he is. He loves the PC versions of First Encounter and Second Encounter. He's just not a big fan of the follow ups.
@@Gruntvc Far Cry Instincts is great, but far better to play it through the 360 port. Loved playing that one back in the day.
You've gotta change the FOV on the PC version to 112 or something in that ballpark to get 90, because something got messed up when they made the game widescreen.
I think it's 106 because that is basically the "Widescreen version of 90 FOV".
When I was a young lad I never had a PC and was stuck with these console ports of classics like WOLFENSTEIN and HALF LIFE. Thanks for reviewing them and not just shitting on them!
I feel this because even the lesser spectacular games you play as a kid have a great effect.
I still remember little known games called Demolition Racer, Jacked(an over the top violent bike racing game) and others I played as a child.
I don't think there's a single soul other than me that's played Jacked.
That's a decent looking port on the PS2 though, I think you made out alright there.
I was in a similar situation with the Xbox, playing PC ports on there for a few years until I was able to get a more modern PC.
I remember playing return to castle wolfenstien on my first ps2. Whenever I got to the crypt missions with zombies and skelatons I would give my dad the controller and close my eyes cuz I was so scared...I also remember my dad upgrading his PC to run the new doom (Doom 3) I fucking shit my pants at least 10 times watching him playing that when I was super young I swear to god. That made ps2 wolfie look like fisher price play time in comparison.
The xbox hl2 version was my introduction to the series. It was defenitively the best looking game in the system and I absolutely loved it. It goes to show how unaware we were about framerates at the time.
Considering how bad GTA IV ran on PS3 and 360 (not just PC) yeah that's probably true.
"First hologram lady that ever gave me a semi", that honor goes to Cortana for me 😏
Nobody asked you coomer.
My nigga, thats crazy. But I dont remember asking
semi?
@@miguenlanguen2459 Nice unfunny copypasta, nerd.
Love your pfp! Invincible imo is the best super hero comic
3:01
On my first playthrough of Half Life I played on hardmode and did indeed make it to that section with too little health to survive the fall. It took a long time and a lot of deaths to fall damage, but if you're quick you can jump backwards as the pipe breaks onto the unbroken section. To the left of the player in that empty space above the drop ceiling are iron girders with X braces underneath which you can strafe-jump onto and can be used to walk down to the drop ceiling.
Really tricky, but with enough quicksaves anything is possible.
"She's the first hologram lady to give me a semi." ~GmanLives, 14/3/2020
"I don't like the lock-on system. It's completely optional, but I still hate it!" 😭
-proceeds to use it everytime he's in a gunfight
Tbh ps2 controller was complete garbage for fps games
@@TheDrRandomness I loved the way Killzone felt, but any other shooter was a burden to handle.
@@southpaw117 I agree. Analogs are too stiff.
Using a controller in an FPS sucks.
@@Apotheosister It's definitely not as good as mouse and keyboard, yeah.
But I wouldn't say controllers "suck" at that. I've been almost exclusively playing on consoles for all my life, and I can say that it is TOTALLY doable.
I think Fighting, Driving and Flying games are a lot better played with a controller, but the rest is better of with mouse and keyboard.
"Now all we need is a ps2 version of hunt down the freeman and the cycle will be complete". That game lags on a GTX 1080 i7 running off an SSD. The thought of a ps2 edition makes me wanna vomit.
Some say that the PS2 version of Hunt Down the Freeman freezes right at the opening cutscene.
MondySpartan i don't think it can make through the starting menu
That's even better. Don't spoil PS2 Legacy with some "sh*t-of-a-game" homebrew port.
all those smooth smooth polygons
It would basically be Black ops 3 on the 360
8:30 At least Barney looks human, unlike in the original model on pc
First intoduction to HL was this, what a time
I remember playing Half Life on a demo disc. Little did I know Half Life would become one of my favorite games of all time
Can't wait for Deus Ex - The Conspiracy PS2 review, it was unique enough for n-th playthrough,
I have finished Deus ex on PS2, it´s Ok and playable port.
Great port! My introduction to Deus Ex, and i played the original on pc a few years later. Then i realized Ion Storm redesigned large parts of the game due to PS2's lack of memory.. The loading screens occured while travelling through corridors, which were absent in the pc-version. They literally divided every level into smaller sections using walls and corridors, while keeping all of the original content intact. Quite an achievement.
@@shapeshifter-theamorphousg3264 One of my favorite games of all time. I liked it enough to purchase it for both PC and PS2. A remake of that game would almost get me as excited as a release of HL3....
Did you know, there's a nearly complete unreleased Sega Dreamcast Port of Half-Life 1?
It was never released due to the Dreamcast being discontinued so early. This port is very close to the PC version, It uses the High-Definition Pack & comes with the Blue Shift expansion pack.
The ps2 version was based on it and blueshift was meant to be an exclusive for the Dreamcast
How would you be able to play it with one analog stick? Dreamcast was trash.
@@flouserschird The Dreamcast has a Keyboard & Mouse so you can have PC controls for certain games.
@@Mr.Atari2600 Why would you want to play with a keyboard and mouse on a console..?
@@flouserschird Why not? makes certain games play better & gives extra functions to some games + Typing of the Dead.
0:55 _and Blue SHIEEET_
The shotgun animation and sound in the HD pack is better than the original, change my mind.
You say that as if you’re in the minority.
@@jamesedleymusic Eh it’s mostly because the HD pack gets such a bad rep I think I kinda am.
"So it does do by in large just a good job at carrying the game across the console."
>HECU Marines carrying Gordon across the hallway
Oh I see what you did there ;)
8:35 He looks like Stingy from LazyTown.
Alright, now play Half-Life 2, Episode 1, and Episode 2 on the 360
I just got my copy back, and I'm worrying about trying to over come the area when your in the sewers, and drop to a reseivour and I have to shoot guys on the street level through the grate above me but the water and aimming with the controller is making that area frustrating. I've loved every other part though.
No real point, they run at an almost locked 60, and are pretty simple PC ports. Not much to say about the Orange Box outside of the fact that a very very outdated version of TF2 still works on it.
I second this!! DO IT!
@@dalton2k538 The Orange Box on 360 only runs at 30fps with bad frame pacing even on Xbox One.
No way it's worse then my PS3 orange box version
"we need hunt down the freeman play station 2 port"
Porters : Say no more.
I'd actually get that on my silver ps2 slim. I'd actually buy a disc of hunt down the freeman for ps2.
Btw, that means you would have to port it to goldsrc.
minimme called, he wants his video title back
Feels a little disingenuous for gman to not even acknowledge that, along with the thumbnail
Dont be. Gman is a hack
@@Toripusutashi Care to explain?
vivd
Yeah I’m thinking that too. It was funny the first time but now it seems like he’s skirting by hoping that most people don’t notice and that’s not cool.
Your mum called, she wants her tampon back.
God, I wish Decay would get officially released on PC.
You can play it in Sven coop for free
Co op on pc HOW I accully wha brother to know
There is a mod for it.
There's a remake in the works for decay called Peer Review
@@jamesedleymusic yep people know about it but they wish it to be officially released by Valve instead of Mod.
I remember getting this for PS2, I completed the whole game without knowing a lock on system was a thing! So painful too use a controller against a headcrab or controller.
I'm surprised you didn't mention the new model for the H.E.V. charger, that thing looks sick
Damn. After Doom 3, I was looking forward to a dedicated Half-Life 2 video. I'm curious, did you emulate the game on an Xbox 360? The frame rate is drastically slower than on an original Xbox, making it nearly unplayable at times. Sure, on original hardware it could chug at times, but for the most part, it was serviceable. I really wanted to see your take on the whole thing, but I suppose this will have to do.
The game was actually quite impressive for its time given how much they had to squeeze out of the console whilst also surprisingly providing some enhancements. The game was always planned to be on the Xbox, but with how much Valve was falling behind schedule during the PC version's development in not knowing what to do with the art style, story, or pretty much anything, they focused solely on the PC version without considering any of the console's limitations, which is a decision I'm sure we're all thankful for. Once it came time to work on the Xbox port, not only did they have a monumental task ahead of them, but they actually discovered some aspects of the hardware they could take advantage of that they couldn't with PC hardware at the time, leading to both superior audio handling and especially lighting. Bloom is exclusive to the Xbox version and actually enhances the look quite nicely without overdoing it, aiding the atmosphere in areas like the coastline and Nova Prospekt. Dr Breen's speeches through the otherworldly screens have some nice effects added that make his voice echo through the streets and buildings, and it can be kind of haunting.
The menus were also really nice (and properly paused the game, unlike on the PC), especially the main one, with the way it propped up the main logo and the music and sound effects it utilized both then and after pressing start. I've always been bugged by the utilitarian menus for the Half-Life titles on PC that acted more like a work interface rather than a game one.
The airboat could be a little odd to control, but the buggy handled quite fine considering the harsher turning. The camera controls were another matter. I quickly got used to them back in the day (having both sensitivities one major tick below max) but it seems Valve hasn't learned anything since as I recently tried a controller on the PC version and the camera still felt terrible.
Also, unlike Doom 3, they hardly had to change any map layouts. Besides more loading points due to splitting the maps into smaller chunks, there isn't a whole lot that was actually cut as most of the changes are cosmetic; in fact, most of the major changes were actually displayed in this video, with the only significant one missing being when the Combine cut the lights in Entanglement as that area is permanently lit. The end of Route Kanal does change the shanty town into more of a bricked off area, and Water Hazard can have more of a creepy vibe by there hardly being anything above the canals, but it's usually the 3D skyboxes (parts or the whole thing) that are the first to go (sadly) and then some excess buildings, then props that don't affect gameplay. I remember loving the atmosphere of Water Hazard until I saw some PC footage of the place just after the ramp puzzle and saw all those apartment buildings, lamp posts, and power lines next to the road (telling me that it wasn't some country highway) as well as City 17 and the Citadel far off in the distance when looking back. The ghostly Overwatch voice no longer felt eerily out of place as if it was tracking Gordon down a lonely canal, it was just a leftover due to the residential area being completely removed (as well as the Gman sighting as a result). It was because of this notice that I actually got the PC version despite not having a dedicated GPU and now only play the Xbox port out of nostalgia.
I remember reading all the magazines and watching all the videos on the port's development during my hype for the game as Valve was learning a lot about optimizing their engine in creating this port, and they actually took a lot of those ideas and optimizations and put them into the Source engine as a whole, which was the start in having future titles and updates run better than they would have with all that the new games on the engine would have to offer.
yeah i had HL2 on xbox back in the day and dont remember being that choppy
Yup, Half-Life 2 on an original Xbox was a pretty consistent 30 fps, playing the original Xbox version on a Xbox 360 doesn't run or look as good, since it's emulating the original hardware.
southpaw117 I think he is playing on 360, since he mentioned it in one of his other port videos. Questionable backwards compatibility on 360 is definitely not the best way to represent these Xbox ports.
@Jesse's Cool Reviews The suggestion that gman is being "deliberately ignorant," is a bit silly.
It's fine to tell him that he made a mistake in playing the emulated version, but to say that he did it on purpose just seems spiteful and makes no sense.
In regards to it being a technical masterpiece, gman adressed this. He stated that being technically impressive is not the same as being a good game.
@@SPNKRGrenth it wasn't always a consistent 30fps. It was definitely choppy in many parts of the game. Nevertheless I felt it was a decent port for Xbox considering tech limitations.
My first Half Life experience was this port, and I loved it.
Same
You cant really blame gordon for the resonance cascade, the (most unstable) sample was given to black mesa by g-man himself, he knew and wanted all of this to happen. Also, the species from Xen didnt enslave humanity, Combine enslaved Xen, and then enslaved humanity afterwards.
It was also Bremen’s fault for just blindly accepting the sample from the Gman without any consideration for standard procedure.
@@jamesedleymusicwho
@@dontspikemydrink9382 I meant Breen. My phone must have autocorrected it.
The hilarious part is that I prefer the M4 over the MP5, even if they're functionally identical
I prefer the M4 too, even thought I also like the MP5
I like M4 too because it is more make sense to use M4 instead of MP5 at clean up mission.
@@govinlock8568 closed combat inside halls and rooms and whatnot, it would make *some* sense at least
Jarekthegamingdragon uploaded a half life 1 ps2 decay video yesterday. Coincidence? I think not
VERSingthegamez I was just thinking the same thing …
@@Inuitman You cared enough to comment lmao
Good luck playing through Half-Life, writing recording and editing in one day. Maybe I'm just a buzzkill.
@@Inuitman Well, why do you care about what he cares about? lol
@@FrameRater Tell em, frame!
Come on man, you're clearly playing Half Life 2 on Xbox 360 (it runs fine on OG Xbox).
NEVER play OG Xbox games on 360 unless you want them to run and play like SHIIIIIT.
Seriously, stop playing OG Xbox games on the 360 - they play like absolute dogshite.
Good to see someone pointing this out high five
I saw this in my notifications and thought it was from minimme.
That’s the goal.
@@Kullen64 so the goal is to steal another youtuber's brand?
cocoqui
Looks that way. He doesn’t credit minimme in any of the videos or make any mention of him.
The thumbnails are barely similar and the title isn't really something you can "steal", as you can only have so many ways of titling as video like this. Get over yourselves.
@@amnesia998 amnesia's logically impressive youtube comment. "photoshoped thumbnails" and the word "impressive" are apparently off the table for all youtubers now. gonna have to invent new words to name videos.
8:00 That's actually either an M16A3, or A2. If it was an M4, the barrel would be a lot shorter.
Its actually based on the Colt Model 727, which is kind of mix of m16a2 and an m4 carbine, before the m4 was even made.
Can't wait for him to review half life alyx
Rob Yagenmyer Truly you forget that Half Life is about technological breakthroughs, VR is the next step for the series, and if you don’t like that, tough luck buddy, imagine how a lot of people felt back when they couldn’t afford a pc powerful enough to play hl2, VR is very different but it’s the next step
Vr sucks so who cares
Dregomz02 People who actually have hope in VR and don’t just mindlessly shit on it for being new
Rob Yagenmyer What vr have you played exactly? Can you give specifics?
@Rob Yagenmyer But a damn fun gimmick, don't you agree? Also i dunno, try playing beat saber without a vr headset, i don't think a couple of wiimotes will do the trick lol.
I only found out the PS2 version existed because of a demo disc I picked up at Toys R' Us, then I found the game at a local game store cheap. I had always heard about how great Half-Life was when I was in high school, but didn't own a PC so the PS2 version was my introduction to the series. Nearly 2 decades later, I own and have played the crap out of the PC versions of Half-Life 1 and 2. Great stuff.
The PS2 version of Half-Life had a brilliant multiplayer mode. This, along with the (awesome) XIII multiplayer modes made the bulk of the early 2000's for me.
That picture of Gordon Freeman at 1:52 is fantastic.
Hottake: I kind of like the hd models.
I... actually prefer them...
Yeah, it's hard to pin the glock and the mp5 as the 'bread and butter' of half life. You could replace them with any smg or assault rifle, and the game wouldn't really suffer for it.
Giving you a beretta M9 was a definite improvement. Even if it isn't functionally different in gameplay terms, I've always considered Glocks to be the gun equivalent of taco bell shits. Messy, unpleasant, and far too ubiquitous for the actual quality of the product.
I like them but I only use them with the expansion packs. I like playing games in the state that they were originally meant to be played if possible.
imo, the best part about it is the HECU. In the HD pack, they actually look like military personnel, instead of weird, bulky and low-poly crap. I don't like the new sounds, but that's an easy fix by copy and pasting the sound files from a non-HD game folder to the HD game folder and replacing the existing files there.
You didn't mention the extra story mode in the PS2 port where you and a friend play as Vortiguants sent by Nihilanth to recover crystal samples in Black Mesa.
Though you did mention the cheat mode where you can play Gordon's campaign as a Vortiguant.
I really don’t mind the M4 being in Half Life.
These are US MARINES, it’s more realistic that they carry an M16 platform rifle, MP5 is a more SWAT or police weapon.
Plus, the weapon sounds beefy and badass when firing too, compared to the MP5’s rapid “chh chh chh” sounds.
Just personal preference tho really.
I have the same opinion as you dude.
Yeah but it still has pistol ammo and damage
Even if it makes more sense, I still prefer the punchyness of the MP5K.
The use of tourettes guy snippets is awesome. Glad to know that there are still people out there who hadn't forgot about him
I never thought we'd see you cover that port. The ps2 port has always been special to me. Have you ever thought of covering the console port of the orange box ?
Damn, that's some trip down memory lane. I still have the PS2 port of Half-Life on the shelf, it was the only thing that I really ever played back then when I was in Elementry School/Middle School. While I did have a PC back then, it's hardware was so dated I couldn't even get 30 fps even in Office Complex. So having the ability to play Half-Life on the console was honestly a blessing and the Decay Co-Op I've beaten solo more times than I'd like to admit.
As for Half-Life 2 on the xbox.. I didn't even know the game released. Around Christmas of 2004 I got a Xbox, while it wasn't a PC I was still excited at a 13 year old kid. Imagine my surprise when browsing though Blockbuster I see cases upon cases of Half-Life 2 lining the shelves.
I. Lost. My. Shit.
Though much begging with my mother, I was able to rent HL2 on the Xbox for an entire week. While the frame-rate was horrible and the glitches were hilarious, I didn't give a damn. Being the 13 year old I was, I was just jumping off the damn walls, knowing I was playing the sequel to my childhood game. The game that got me in First-Person-Shooter games(you can thank my Father for that, bless his soul).
Thank you for acknowledging aiming acceleration! I feel like that shit's the main reason a lot of PC elitists won't even touch a game pad. I know a mouse and keyboard is the best way to play FPS games but I swear when the controls are right a good controller is more than fine! It's just one thing that's always irked me.
Half life 2 was also on this Chinese console called "Fuze", overrall basically a slightly better version of the Xbox port graphically and in FRAMERATE, but suffers atrocious latency, overrall making it worse to than the Xbox port.
Soulja BOI stole it and sells it in "his" line of bootleg consoles.
Finna get a gucci HEV suit and beat up breen on my Soulja Game lmao
The Dreamcast version was pretty much completed and insanely impressive for the hardware. It's playable from start to finish, why it was dropped we leave for speculation but would have helped Sega a lot! But as said download and play it :) It's good :)
aim acceleration is there for stick aiming. Because when you need to do a fast sudden turn, there's only so far that you can push the stick, so the extra speed helps
An instant turn button is better for that and won't ruin normal aiming
@@ToxicBastard turn to what degree though? This can't be practical, having a set amount turn. The solution is simple, just turn off accel like any normal person for regular aim. Anyway I was just trying to find a reasonable explanation for something that annoyed me
@@chrisrosenkreuz23 180 is best, worked for L4D on xbox perfectly. 90 degree turns are easy on any sensitivity and you don't need to do more.
I’m actually considering buying this port. You made it sound pretty good and I have a friend who also shares the same interest I do with the Half-Life series. Only problem is, I have about 30 games to finish before I buy something else, not to mention that Doom Eternal is coming out on Friday
It would probably be easier to get the PC version, if you have a PC.
@@jamesedleymusic I would like to play Half-Life Decay. Do you know if that’s on PC? Also, I should have made it clearer in my original comment that I already own all the Half-Life games on PC (excluding Alyx).
@@JMAR_GAMES There’s a mod for Decay on PC but no official release.
@@jamesedleymusic Okay, thank you. I figured something like that existed.
8:42 Benry demonstrates the Black Mesa Sweet Scent.
10:37 fat man mentions Dr.Kliner-
This was in Development since 2000, and released 2001 about the same time Half-Life 2 was in development-
So that means Valve did pay attention since Kliner wasn't a named character in Half-Life 1 as far as I know. So damn. Nice subtlety Valve.
Kleiner is specifically mentioned in the Half Life manual in a letter to Freeman. vignette.wikia.nocookie.net/half-life/images/3/39/Gordon_letter_2.jpg/revision/latest?cb=20100501085744&path-prefix=en
@@XenoSpyro Damn I miss manuals and how they'd have cool shit like that
Isn't the fatman dr. Breen?
Decay was so good that I didn't even bother playing the main game (I had it on PC anyway). I can say that the PS2 port is worth it for Decay alone, just make sure you have a sibling or friend.
I never played Decay because I had no friends that gave a shit about Half-Life.
Wow, this new Digital Foundry secondary channel is really great
I remember playing Half-Life in 1999 and 2000 in Vocational School because we had LAN parties there instead of doing our boring programming assignments. However, the interesting thing is when I seen the pilot episode of MacGyver and immediately felt Deja Vu in how familiar the facility was in the MacGyver episode. That's when I figured out that the Half-Life developers might have been MacGyver fans and decided to model the Black Mesa facility upon the facility in that pilot episode of MacGyver in 1985.
This was my first game on PS2, great times.
Yes yes it will guy from god of the best games in re2 with leon desk de la scoala i sa dat de la scoala si chiar daca ar trebui sa fim la o schimb cu un pisoi de la o schimb cu un pisoi de la ora actuală din partea de la o schimb cu un pisoi de pe telefon tău e un tip cu. Ok?..?
@@bardaaa1483 What.
@@kribblton romanian
The PS2, GC, and original Xbox consoles were great. PC gaming was great too back then.
Now? It's like everyone is competing to be terrible, especially in the West.
Gentelman but the guy you responded to probably doesnt speak romanian
i played this one when i was about 10 years old. took me 3 years to finisch but in the end it was worth it! thx 4 screwing around gordon
3:08 there is absolutely a way to get past that, I had that problem and I did some fancy platforming to get down there without cheating
You should give the Decay mod another go. I managed to get it working kinda easily. I experienced NO bugs other than one crash. The Decay mod also allows it to be played online with a buddy too. I think it is a more attractive option to play the 3rd campaign of black mesa right on your pc just like the base game :)
Can you review the Dreamcast port as well? It is available if you *look around*.
That version can use the keyboard and mouse right?
I used to see people selling real high quality custom physical copies of that.
@@Gruntvc ps2 port also can use keyboard and mouse, but unlike the Dreamcast version you can use any usb keyboard and mouse
8:04 - In fact, the grenade launcher for the mp5 exists, you can put an m205 or an ISTEC ISL-200, although it completely changes the front part.
15:20 that will never not make me laugh.
Something else to note about the ps2 port is the Uplink expansion/mod that can be played using the OPM demo disc.
I enjoyed this version of the game. I remember being pretty surprised when I found out that this port existed in the first place. It was actually the first time I beat Half-Life I think. Back in the day I got stuck on PC during the alien level with pretty much no ammo and health. I got annoyed and I stopped playing. It was only later that I found out I had been pretty much right at the end.
The setting and story of this game are based on real facilities called Deep Underground Military Bases. Look up the one in Dulce, New Mexico. They deal with alien technology and cloning apparently.
I really love the PS2 port of Half-Life, thanks to this port I found this game and got in love with the franchise!! I still have my PS2 today and I love to play this game on it.
Those one-liners are top-tier, man! I laughed far more than I would expect to with most gaming vids.
in case you don't know the HD model pack was made for this port. even though it was first included with Blue Shift, it wasn't made for that expansion.
I thought this was a Minimme video but then herd GGGman's voice and got seriously confused
Yep...
3:06 you never have to cheat. you can do the drop without taking any damage
various ways to do this. the fastes/one of the fastes ways is one found by a popular hl speedruner called maxam which involves an edgebug were you have to limit your game to a specific fps
(edit):
jumpbug not edgebug sry. just look for hl speedruning tutorials on yt. there are a lot of good ones
I like the HD models they’re pretty good!
I'm playing Black mesa for the first time and I'm starting to love it
Please bring back 1999-2002 All over again. Amazing childhood memories
The Minimme-styled thumbnails for the past few "Impressive Ports" are just incredible 🤣😂
By the way minimme is amazing
5:20 I made extensive use of that technique. The first place it really comes into its own is in Office Space when you first fight Vorts in that hallway. Works on any do0mficulty (I only play on the hardest do0mficulty just like in S.T.A.L.K.E.R. for maximum satisfaction). Quick-switching between the shotgun and the pistol will drastically increase your chances of success while also increasing logistic efficiency. By spreading out your use of ammo resources, you're less likely to run out of any one ammo type. Plus, that pistol is no peashooter.
7:09 I'll never understand why they changed the Glock to a Beretta and the MP5 to an M-4. The pistol isn't a big deal since Glock and Beretta are both reputable. The Glock 17 (and 19) and Beretta 92 can all accept 17-round mags. You can go through the hassle of choosing which weapons to change in the PC version's hi-def pack if you really want to. That means you can pair a Beretta 92 up with an MP5 for even more Die Hard-style action. Instead of an M-4, though, they should have just either made the MP5 look better or, if they really wanted something based on the Stoner pattern, they could have gone with one the various Stoner-based 9mm SMGs (like the Colt 635). The MP5's short-barrel grenade launcher (which might or might not be a "shorty" M-203) could still presumably fit on that kind of SMG.
7:14 I'll never understand why gave the SPAS-12 a permanently-folded stock. Or why they gave it a short magazine tube (which should hold fewer shells). Or why they made the pump animation unnecessarily awkward. Since they made the mag tube shorter on purpose for no reason, that means they must have realized that it was a mag tube and not a second barrel, so I'm wondering if any of them felt foolish about the SPAS-12 being able to fire double-shots when it has one barrel. I guess it's technically more like you're firing two fast consecutive shots. Anyway, pump mode with a SPAS-12, as with the Benelli M3 Super 90, is only intended for use with low-brass light loads which don't cycle the action reliably on semi-auto. Those would be sporting loads or low-velocity special-purpose police ammo intended for anti-riot use.
7:56 Which would have been fine had they based it on the Colt 635 or some other Stoner-based 9mm SMG. Instead, they gave it STANAG mags and you can clearly see 5.56 cartridges inside the mag during a reload.
8:07 My beloved S.T.A.L.K.E.R. series handled grenade launchers better than any other FPS game before or since, especially 'Shadow of Chernobyl' which allows you to aim all grenade launchers. The later S.T.A.L.K.E.R. games, for no particular reason, replaced launcher aim (w/rifle-mounted launchers which are my faves) with a cheap halfassed zoom. Still, its good to be able to toggle back and forth between the host weapon and the launcher. And it's good that launchers have their own reload animation. I wonder why Black Mesa's MP5's launcher doesn't work like the modular launchers from S.T.A.L.K.E.R.
11:02 See also Opposing Force.
13:30 That device right there is a scaled-down antimass spectrometer.
0:09 oh
The HD model pack was packaged with Blue Shift originally. Blue Shift and the HD models were originally made for the Sega Dreamcast port of the game. Gearbox did the Dreamcast port as well, and Blue Shift was meant to be exclusive content for it. Just like how the PS2 port got Decay. The Dreamcast was discontinued by Sega before the port could get a release. But it was 99% complete and there are leaked ISO's of it availible.
“Maybe somebody got it working on a Blackberry phone or something.” You’re close. There is an official HL2 port to Android to promote Nvidia’s Tegra mobile GPU’s. That might be worse than the Xbox version.
Your lying right?
@@niko-dg8cg I’m afraid not.
If it leads to a half life 2 quest port I’m all for it. They did for half life 1.
I loved the PS2 port of Half-Life, I remember getting it when I was 10 after playing the PC version.
the xbox version of HL2 was my introduction to Half Life, as a kid i just didnt notice or care about the bad graphics or framerate because i was so enthralled with the world and story.
also i play all FPS games on controller with inverted aim so i guess im just weird
same, i finish that version so many times, i remember playing highway 17 for hours exploring everything, i never notice the framerate, now i refuse to re-play doom (2016) until i buy a 144hz monitor.
I remember a bunch of framerate issues with PS2 games, but you just learnt to deal with it. 30 fps is totally playable. That Xbox port looks pretty terrible though, you would expect FPS in some console games of the era to tank like that when you blow up a bunch of barrels, but not constantly.
@@LeFaucheur its was actually a good port. It's just the system requirements were well above the xbox.
I like that he reviews the actual xbox port, and criticises it, but reviews a high resolution emulated version of the ps2 version.
@@marcoivancic1187 Is it? I played the PS2 version first. When I saw the PC version I was shocked at how much worse it looked, much worse models and textures
Theres a mod on moddb called "yet another ps2 mod" or something like that for the steam version of HL. It's really well done. has the updated ps2 models, hud, crosshair and first aid stations. Has the ps2 title screen and music too. I played this version alot back when it came out. Was the only blue bottom ps2 disc i had back then.
Randy Pitchford's name in the credits during the opening - _literally_ *unplayable.*
Randy Pitchford also directed the HL1 expansions too.
basically Randy during the period before went too into behaving like Crazy Earl.
which is a shame for Gearbox stuff is quite good.
@@drivanradosivic1357 I blame social media for Randy's craziness
@@michaelknox3715 I blame Canada. And the pedophilia, but mostly Canada.
"Now all we really need is a PlayStation 2 port for Hunt Down The Freeman. Then the cycle will be complete."
Royal Rudius Entertainment: *writes that down*
I actually enjoyed both console version of half life 1 and 2. Although i do remember 2 having some framerate issues, i dont have any bad feelings towards the console releases of these masterpieces
My best guess of why they removed the checkpoints is that writing stuff to Memory Card takes a little bit of time and it would be easy to notice the game freezing for a moment.
the HD models are god tier, who cares about the original shitty models
I was one of those people that first placed Half-Life 2 on the Xbox XD. Around 5 years ago my brother brought home a Xbox 360 with some games, and this was the only original Xbox game. I took interest in the game as the people on the box looked similar to the ones from those Gmod Machinimas (This was before I knew Gmod was first made as a Half-Life 2 mod) and I played it and fell in love with it. Then on the computer I got steam and well, just the rest is history!