STEAM is not yet available, but first we may be able to make the first major announcement in the near future. Everyone, please wait for the press release.
Hahaha I love your attitude! I haven't played Rusty but it looks really cool and I love Castlevania so I might try it some day (especially when the remake comes out). Did you say you worked on Darius? I love Darius! I'm a game programmer and seeing you go is very motivating! Thank you :)
@@rickychappell7179 Thank you very much. >If you decide to make a remake or sequel. I could help if you decide to make a game You are the one who mentioned before that you could help us when we remake or make a sequel? I am very happy to do so. I still have multiple things that I am having a very hard time with. By the way, what kind of technology do you have? Programming? Art? Game design? Sound? Sales?
Hi, Basement Brothers. I am the one who created this game 30 years ago. I have all the program code and data from that time and I own the rights to the game. I can re-make it for Windows or Steam if any company wants it. If you have any questions, I can answer them.
@@BasementBrothers If you know of any Rusty community sites, could you point me to them? I know several companies that would like to sell again and would like to see what you guys think about it on the community site. I will read it and consider it.
There is the site for the unofficial English patch for Rusty made by a group called "46 OkuMen". There is another Rusty video on youtube made by a slightly more popular channel called "Sharopolis". Otherwise, the most active English language community for PC-98 in general is probably the Facebook group "NEC PC-98 Club". There are also PC-98 forums on both fullmotionvideo.free.fr and nfggames.com, but neither one is very active anymore. EDIT: Also maybe /r/PC98 on reddit. There are generally not very many active resources about PC-9801 available in English.
A note for people who still use the actual PC-9801 machine. It uses a hardware feature called EGC in Rusty. This feature has been available since PC-9801VX (R, D, F, B series, all PC-9821) And on Epson compatible machines, it has been available since PC-386S. Rusty is a hybrid-compatible program that automatically detects the hardware configuration and runs on models that do not have EGC. However, the PC-9801VM and Epson PC-286 series are not equipped with EGC, so they run extremely slowly. For this reason, the supported models in the package are VX or later. I know of very few PC-9801 games that use the EGC function. Even in NEC's reference manual, it is an omitted feature, and there is almost no accurate technical information available. When playing Rusty on a real machine, I recommend 9801DA, DS, FA, FS, BA, etc. and CPU of 386SX or 386DX or higher if possible. PC-9821 series is the best environment.
@@ZX3000GT1 The background cells are transferred between VRAM to VRAM at high speed. However, since EGC can only be used in 16-bit units, EGC is only used for even numbers in the horizontal direction and not for odd numbers (multiples of 8 pixels). Therefore, when stopping or getting caught in a rope, the position is adjusted to be even when the number is odd.
@@naopapa3428 This is also one of the reasons why the AT (IBM PC compatible) version has higher processor requirements than the VX version. VGA has no such acceleration, relying entirely on software rendering. Though, there exist some tricks with VGA latches that allow for faster planar writes which could be implemented if we had the source code of TMix and Rusty.
@@Spaztron64 VGA doesn't use planar VRAM or tile graphics it uses bitmap graphics and what was called back then "chunky pixels". There was one big block of VRAM and each pixel was one byte (in 256 color mode) that referenced one entry in a color lookup table. Smooth scrolling was accomplished by writing an off screen strip and then moving where the display started in memory. So you weren't moving the bitmap graphics rather you were moving the screen around it a line at a time.
@@atomicskull6405 Packed pixel usage isn't universal across all VGA video modes. You have packed modes like 13h and Mode X, while modes like 12h (640x480 16color) are planar. I should know, I wrote programs for this :)
Wow. The animation is a little choppy, but it looks great. Love that 90's era anime bikini armor. Great homage to Castlevania. And Rusty clearly has a whole team of hairstylists on retainer!
@@gregledbetter5942: I for one loved _Super Castlevana 4_ , _Bloodlines_ , _Symphony of the Night_ , and _Lament of Innocence_ . As for _Dominion Tank Police_ , I'm only familiar with some of the 1989 anime OVA dubbed and formerly licensed by the now-defunct Central Park Media and some of the '90s OVA series.
Never knew this game even existed so I really appreciate the overview. Never owned the hardware of course growing up in the US, but had I come across the DOS version I’m sure I would’ve loved it back then. Definitely one I just put on my list to try and emulate. Looks like this video is doing really well too congrats!
For some unknown reason, I just look at Rusty's Retirement on steam and this pop up. Although it is different game altogether but I am satisfied by this video essay about the actual Rusty on PC-98.
This probably demonstrates how old I am but I can not hear the name "Ryoko" without thinking the bad guys actually kidnapped a supernaturally-powerful space pirate who will go ballistic if she sees another girl making moves on Tenchi.
On the page "15 Best PC 98 Games Of All Time - Retro Dodo", I found "Rusty" ranked 7th. I looked at it in dismay, not knowing what it was. This game was really popular in foreign countries...
I've been exploring the soundtracks of older lesser-known games for computers, and this game always pops up. I've been listening to the soundtrack a bunch, and got this video as a recommendation. Such an interesting and well-made video and a great community I've stumbled into.
Mr Jakes, these time capsules are truly paradise. I barely got to experience the goodies of the early 90s, so I missed most of these titles, let alone japan-exclusives like Rusty. Keep up the fine job, Basement Bros ✌🏼
Stuff like this gives me tons of nostalgia for something I never experienced. Gives those strong vibes from the mid 90s where I was a very dorky kid super into gaming and Japanese culture in general and pouring over magazines covering games/anime that never came stateside.
@@standing720s4 There are people who are able to speak more than one language. Maybe he lives or lived in Japan during his childhood and is telling his story in a way many people can understand it? Or maybe yeah, he's remembering other game lol
@@standing720s4 Meh, could be a Mandella affect, I do remember seeing something like this in stores. The thing I remember most about it was my mother shouting at me in a store about it, looking like a Lunatic. It was the same store I got my VHS of Vampire Hunter D and IRA.
Never heard of this one before, but it looks like a real classic. Think they were huge Konami fans in general, as well. That mine cart boss is definitely swiped from Gradius II.
So this is what they mean when they say a game has SOUL. I usually see screenshots of PC-98 adventure games and I marvel at how great the atmosphere is with limited resources. In a way, I believe those limitations only enhanced the artists' creativity. If someone reading this comment has any recommendation on more great pc-98 games translated in english, I'm here. Going back to RUSTY, I'd would have loved to play this back in the day and even now I'd give it a try...but I'd probably want a sequel with improvements even more. The video is so well presented it made the creator answer. Great work!!!!
@@carlosaugustodinizgarcia3526 one thing to keep in mind is that this translation is shaky at best, at at worst he just made up shit; He had no real JP knowledge and was laughed out of the community, and so you can't download his patches anymore officially-speaking. TL;DR play this translation knowing its a joke and don't take it seriously. Slowbeef attempted to do a better translation but it never came to fruition because he needed more people helping him.
I know that box art! Well not really know but recognize. I remember back in the day before Anime became popular. I would be fascinated with anything I could get my hands on and to this day I often come across information on something I only had a few screen shots. Anyways this was super cool to watch and to finally put a name to a face to an old picture 😊
I've never heard of this game before. It's really interesting! I'm enjoying trying to find where the devs pulled their "inspirations" from throughout the game. The second stage's background looks so close to stage 1 of Ghouls 'n Ghosts and the fire swirls in the stage 5 mine cart section look like they were pulled from Life Force/Salamander. These are the kind of games I'd love to see get a re-release on modern platforms instead of the same popular classic ports we seem to get over and over. This was a great video, thanks for putting it together!
I feel like "Castle in the Clouds" took a TON of inspiration from this title. While CitC is known more for being a Castlevania clone itself, many elements of the game seem more influenced by Rusty.
- We don't have money to hire professional VA - Let's have them voiced by our staff instead - But the voice will be bad, people won't like it - Don't worry, they won't notice, just compress the hek out of it
News flash, you elitists, the voice acting talents all had to get their acting chops somewhere and, furthermore, when movies first began to have people talking, they were honestly all kind of horrible until people began to have a better handle of that then new form of media.
Great video! Rusty is one of those hidden gems that got me interested in the PC-98 along with Policenauts. I've never finished it though. It's pretty tough and I need to give it another try. Keep up the great work!
There was a certain charm to the in game art style from back then that I wish never went away. I never played this game, but I am of course speaking of a lot of the old mega drive/genesis RPGs of the time. Phantasy Star 2, 3, 4. Shining Force 1 and 2, Langrisser, to name the few off the top of my head that still ring out in my mind. The it felt magical back then seeing these unfamiliar designs combined with these large epic tales, and sometimes dramatic as well, gaming was so different back then. Everything was a artistic expression more so than a corporate product factory.
I definitely know what you mean. Partly it was the Japanese manga-ish style that had practically no other way of making its way to the West at the time other than in-game artwork here and there. Of course being only a teenager at the time, many things that I may have found rather mundane had I been an adult seemed rather magical at the time. Thanks for watching.
Which is funny given that Brandish & Lagoon were mainly J-PC games to start with. The intersection between certain J-PC creatives & '90s console "hidden gems" is deeper than a lot of people realize.
After played this game I must say, it feels somewhat better than some old CV for the most part. I'd say that this game just aged better despite its flaws. It kinda feels like a mix of Jill of the jungle and the old Castlevania.
I too finally got this one running.... on a modded PlayStation Classic. It runs really well & even has the synthesized speech! I tested it on the new AutoBleem v1.0.0 & am VERY pleased with it's performance 👍.
I've been watching gaming vids here and there since the beginning of youtube. Holy shit when i find new content that is rare and interesting it feels good.
Really impressive work there, Rusty really was a great game in its own right. I agree that was a shame it never got a release to the West. Regardless, it's still worth to check it out, just remember to use the English patch for an easy understand! HAHAHAHA
Ah man, I loved Complaint of Guiltlessness for the GameStation 2. It is my favorite, right after Hex of Light´s Absence. So sad when Leona had to sacrifice her husband to create the Carlo Killer.
Thanks for a great video! Rusty looks really cool, in spite of how much it straight up copied from Castlevania. What a shame we didn't get a long running series of these games.
Not only is this game borrowing from Castlevania, but I swear the bit of music I heard at 12:46 sounded a bit like one of the songs from Gargoyle's Quest (the first level theme--I forget if that tune was also in Ghosts n' Goblins or not) as well. I love when Rusty calls out her item crash attack names... somehow they remind me of the voice from Thunder Force II thru IV. _Side-oh Braster! CRAW!_ And her "Yatta" just feels so Chun-Li.
I'm sure there is a literal 100 lifetimes worth of awesome Japanese games that we will never ever get in the English speaking parts of the world. A whole nother planet's worth of gaming content, completely untapped! One day, when auto translation tech becomes truly worthwhile & accurate, we may finally have a way to enjoy these games! That's realistically the only way we will ever get to experience most of them I imagine. The fan translation community hasn't even begun to scratch the surface of what's out there, although they do their very best & I can't thank them enough for what they have given us!
Hi, Basement Brothers. The PC-9801 version of the game screen is "640x400", so the correct aspect ratio is "768x480 or 640x(Center)400", which is 1.2 times the horizontal aspect ratio of the game movie. The PC/AT (MS-DOS) version is centered, so the current screen is correct.
Thanks for your suggestion. I understand that some players prefer "pixel perfect" mode, but I prefer to squish the horizontal aspect ratio so that it looks more similar to a 4:3 monitor. I just tried your suggestion, though, and Rusty in particular does look pretty good in "pixel perfect" mode (probably because the character Rusty is so skinny). The circles like the moon at 17:58 might also look a little more circular like that too, but might be my imagination. But, regardless, I always use the same 4:3 setup on my RGB upscaler for all PC-98 games... for consistency's sake. In most PC-98 games the characters look too fat to me in "pixel perfect" mode.
@@BasementBrothers I see, Right, I understand. With a PC-9801-specific display, there are black areas at the top and bottom. These are cathode ray tubes such as KD-854 and TV-451. With LCDs, there are very few that match perfectly, and they extend vertically, like the MEGA-Drive (Genesis).
Really? There are supposed to be black areas at the top and bottom on a PC-98 CRT monitor? I have seen images where people have it set up like that, but I was not aware that is the correct way. Aren't the black areas quite a waste of space then? Why design it that way? Are the KD-854 and TV-451 also compatible with 640x480?
Nice video on this obscure game. In my humble opinion, I'd like to think of _Rusty_ as a _Castlevania_ clone that was made by Telenet Japan, the people behind the _Valis_ franchise. I think an conversion and international release on the Sega CD, the Saturn, and/or OG PlayStation of this game would have been ideal.
This game to me is like the Thexder 2 of PC-98's. The music is pretty impressive for the platform, Rusty shares a very similar flying buddy power up that helps you in battle as Thexder 2, and I just think these games are the standout action games on their respective systems. I do agree with the control having some flaws however. I'm also not that big of a fan of games that don't have a balance of speed in their movement. Though I can get over and enjoy everything about this game, like also the very nice looking graphics.
Nice game to formally start the sequel? spin-off? Of PC-88 Paradise. Rusty is probably one of the most accessible games to play on the system (for western audiences). I would say that pixel art peaked with the PC-98, rusty is an early game but still has it's charm. However some later games just look gorgeous. Maybe I'm just a sucker for the limited 15 colors per screen and high resolution of the system.
Now that I've clicked on like before even watching the video I can say that it's always a good day when there's a new @Basement Brothers video out. By the way I ways 'like' @Basement Brothers' videos before I watch them. Never have I ever regretted it. So, now, let me watch it.
For some reason I always thought Rusty had adult content in the cutscenes. That's probably just a stereotype of PC-98 games but certainly one I've unexpectedly run into *cough*Briganty*cough*.
Now you know better! It's really kind of a shame that Briganty has adult scenes (and really raunchy ones too, I might add), because it's a great game that probably loses a lot of potential players nowadays because of them. Unfortunately, adult scenes really were a selling point at the time in Japanese PC games. The company that made Briganty actually closed down their non-adult game label (TGL) while leaving their adult one (Giga) alive for a few years before completely ceasing game development. Presumably that's because their adult games were more profitable. (The company still exists as "TGL", BTW, but they haven't made games in decades.)
@@BasementBrothers It's sad what happened to TGL, even if they still exist as an IT company (along with others suffering that fate like SystemSoft). Their Taiwan branch became Winking, a very successful contractor who still does their own Heroine Anthem games on the side. WRT ero-content stereotyping of J-PC games, it's slowly dwindling off as more of the non-ero/milder software gets more attention & context (ex. fan translations). It's so much easier to glance at the art these games had, particularly the fancy eroge ADVs, and discount those which relied more on crunching numbers or which went for more Westernized/less overtly cute art-styles. Videos like this & what I do on Twitter should hopefully encourage a lot more folks to not just joke about PC-98 games being all Touhou or porn (though I will say some ADVs like Doukyuusei genuinely benefit from having sex scenes insofar as they aid character development, and I really enjoy that when it happens).
A shame this was never ported to the Mega Drive or PC Engine. With smoother scrolling and a bit of tweaking to Rusty's movement, this game could've really shined on other platforms!
I've been looking for this game for many years. I can't remember where or how I learned of it but I know it was some back water of the internet website (maybe an old geosite page or something akin to that) I came across by sheer chance. I've never seen it in person but I saw it appear on Ebay ONCE about 5 years ago now when I was notified there was a listing for it. It was $6,000! My eyes nearly bulged out of my head as I was unaware prices for video games could even get that high. The highest price I had ever seen was Panzer Dragoon Saga and that's only recently started to hit the $2,000 mark. What's even crazier is I put it on my Watch List and Ebay informed it it had been SOLD! Like maybe a minute tops and it was bought immediately at that insane price. I'm still stunned by everything about that. That was the day I realized I'll never own a copy of this game.
That guy's name is Gato or translated to portuguese: Cat Or as some girls here in Brazil called handsome guys in early 2000's: Gato Or as some guys here in Brazil called beautiful girls in early 2000's: Gata Anyway, this one is an interesting game
Yeah, the developer informed me later that the voices are actually SSG. You're incorrect though about the hard drive, though. Voices will work fine from the hard drive as long as the necessary sound driver is loaded. The footage I have in the video with the voice acting is running from the HDD. I was even able to create a bootable hard drive partition that boots directly to Rusty with the voices working by copying all the boot files from the system floppy. Thanks for watching!
Thank you for the answer. You are absolutely right. To start the game from the HDD with voice acting, the HSB, XMS and EMS drivers must not be loaded and the BUFFERS value in CONFIG.SYS must be equal to or less than 10.
23:46 You can see similarities here for instance in the Sega Genesis game, "Exile" and the Sega CD game by the exact same name, same game in fact, "Exile." With the difference that the Sega CD version had voices and true audio music.
Love looking at these old Japanese Personal Computer Games. Sadly most are not able to be played due to the technology being ancient and hard to find the Roms these days unless if you know where to look. Also Rusty looks like a classic 90s H-Heroine.
I really like the 90's anime art style of this game. This game possibly wouldn't have been allowed on Nintendo's systems back then for being too sexy. If it was released today, it would not be allowed on Sony's systems for being sexy and being anime.
Nonsense, Nintendo of Japan would allow stuff like this without issue (Super Famicom had more naughty material like Dragon Knight IV released). Only the western branch had this paranoia about sexy stuff. They toned down it in some games yes, but never butched it like their western counterpart.
The name Monte Carlo is derived from the name of the place famous for the Monaco Grand Prix, but it is actually derived from the Monte Carlo method, a random number method named by Neumann, the father of the computer.
Yes, even in 2003 it was not common to see on Yahoo auctions. The way I found the game was very random indeed. It was a seller in the U.S. I don't know where he got his PC98 games but he didn't know anything about them. He had never actually played his copy of Rusty, and just said that judging by the screenshots it was a "very cool looking action game".
The only PC-98 game I own is the original uncensored version of the hentai shmup Steam Hearts (notable for having art by Kimura Takahiro, who'd later go on to find mainstream fame as character designer for Code Geass). That cost me £200 on its own, so you getting a whole batch of games for under $100 leaves me envious.
Looks cool, but like a lot of games, it shows more behind the character than in front. I wish they would switch that. I have a feeling this would help with your main complaint about the speed as well.
Rusty has many similarities to Wolfteam games that have been released around the same era in the early 90's like Earnest Evans, El Viento and Annet Again on the Sega Genesis/Mega Drive and the Japanese SEGA Mega CD.
Just like the good old days her hair and leotard color constantly changed. A certain other green haired woman in Final Fantasy land had the same issue.
They should do a 3D Adventure Game of this with the same Stuff and Locations but in a 3D World ripe for Exploration and Secrets. Then, the Long Awaited Sequel comes out in it's own Game.
STEAM is not yet available, but first we may be able to make the first major announcement in the near future.
Everyone, please wait for the press release.
Hahaha I love your attitude! I haven't played Rusty but it looks really cool and I love Castlevania so I might try it some day (especially when the remake comes out). Did you say you worked on Darius? I love Darius! I'm a game programmer and seeing you go is very motivating! Thank you :)
2022 Will be a great year for niche games.
If you need any help let me know. I would like to help
@@rickychappell7179
Thank you very much.
>If you decide to make a remake or sequel. I could help if you decide to make a game
You are the one who mentioned before that you could help us when we remake or make a sequel?
I am very happy to do so.
I still have multiple things that I am having a very hard time with.
By the way, what kind of technology do you have?
Programming? Art? Game design? Sound? Sales?
@@naopapa3428 I could help with programming
Hi, Basement Brothers.
I am the one who created this game 30 years ago.
I have all the program code and data from that time and I own the rights to the game.
I can re-make it for Windows or Steam if any company wants it.
If you have any questions, I can answer them.
When will we be getting Rusty: Resonance of Incongruity?
@@goatbone If someone is willing to crowdfund the project, it might be easy to make it.
English version, of course.
For real, though? That's awesome if true.
再リリースやリメイクを発売すれば売れると思います!コ〇ミからクレームが来なければいいんですが・・・
ちなみに僕の次の動画では「突撃!みっくす」をやります!
@@BasementBrothers If you know of any Rusty community sites, could you point me to them?
I know several companies that would like to sell again and would like to see what you guys think about it on the community site.
I will read it and consider it.
There is the site for the unofficial English patch for Rusty made by a group called "46 OkuMen". There is another Rusty video on youtube made by a slightly more popular channel called "Sharopolis". Otherwise, the most active English language community for PC-98 in general is probably the Facebook group "NEC PC-98 Club". There are also PC-98 forums on both fullmotionvideo.free.fr and nfggames.com, but neither one is very active anymore.
EDIT: Also maybe /r/PC98 on reddit.
There are generally not very many active resources about PC-9801 available in English.
A note for people who still use the actual PC-9801 machine.
It uses a hardware feature called EGC in Rusty.
This feature has been available since PC-9801VX (R, D, F, B series, all PC-9821)
And on Epson compatible machines, it has been available since PC-386S.
Rusty is a hybrid-compatible program that automatically detects the hardware configuration and runs on models that do not have EGC.
However, the PC-9801VM and Epson PC-286 series are not equipped with EGC, so they run extremely slowly.
For this reason, the supported models in the package are VX or later.
I know of very few PC-9801 games that use the EGC function.
Even in NEC's reference manual, it is an omitted feature, and there is almost no accurate technical information available.
When playing Rusty on a real machine, I recommend 9801DA, DS, FA, FS, BA, etc. and CPU of 386SX or 386DX or higher if possible.
PC-9821 series is the best environment.
What did EGC do that necessitates the use of it in the game? Is it something like the Blitter in the Amiga?
@@ZX3000GT1
The background cells are transferred between VRAM to VRAM at high speed.
However, since EGC can only be used in 16-bit units, EGC is only used for even numbers in the horizontal direction and not for odd numbers (multiples of 8 pixels).
Therefore, when stopping or getting caught in a rope, the position is adjusted to be even when the number is odd.
@@naopapa3428 This is also one of the reasons why the AT (IBM PC compatible) version has higher processor requirements than the VX version. VGA has no such acceleration, relying entirely on software rendering. Though, there exist some tricks with VGA latches that allow for faster planar writes which could be implemented if we had the source code of TMix and Rusty.
@@Spaztron64 VGA doesn't use planar VRAM or tile graphics it uses bitmap graphics and what was called back then "chunky pixels". There was one big block of VRAM and each pixel was one byte (in 256 color mode) that referenced one entry in a color lookup table. Smooth scrolling was accomplished by writing an off screen strip and then moving where the display started in memory. So you weren't moving the bitmap graphics rather you were moving the screen around it a line at a time.
@@atomicskull6405 Packed pixel usage isn't universal across all VGA video modes. You have packed modes like 13h and Mode X, while modes like 12h (640x480 16color) are planar. I should know, I wrote programs for this :)
Wow. The animation is a little choppy, but it looks great. Love that 90's era anime bikini armor. Great homage to Castlevania.
And Rusty clearly has a whole team of hairstylists on retainer!
Actually, she is wearing a one piece swimsuit style leotard, not a bikini. You are thinking of Athena.
... S&M domination outfit worn by female "hunters". Rachel from the modern Ninja Gaiden series is another example.
This game answers the question: "What if Dominion: Tank Police and Castlevania had a kid?"
Or Armytage
I was thinking more of the lines of "What if the _Valis_ people made a _Castlevania_ clone?"
When I was a kid I loved playing Castlevania and when the Nintendo was off I loved watching Tank Police
@@gregledbetter5942: I for one loved _Super Castlevana 4_ , _Bloodlines_ , _Symphony of the Night_ , and _Lament of Innocence_ . As for _Dominion Tank Police_ , I'm only familiar with some of the 1989 anime OVA dubbed and formerly licensed by the now-defunct Central Park Media and some of the '90s OVA series.
big nostalgia for a game ive never actually played.
Never knew this game even existed so I really appreciate the overview. Never owned the hardware of course growing up in the US, but had I come across the DOS version I’m sure I would’ve loved it back then. Definitely one I just put on my list to try and emulate. Looks like this video is doing really well too congrats!
Eeeey it's my favorite junkie! lol
This game is so evil, the timer on each level is so short and that cave level is ridiculously hard
For some unknown reason, I just look at Rusty's Retirement on steam and this pop up. Although it is different game altogether but I am satisfied by this video essay about the actual Rusty on PC-98.
This game deserves many re-releases!!
This probably demonstrates how old I am but I can not hear the name "Ryoko" without thinking the bad guys actually kidnapped a supernaturally-powerful space pirate who will go ballistic if she sees another girl making moves on Tenchi.
On the page "15 Best PC 98 Games Of All Time - Retro Dodo", I found "Rusty" ranked 7th.
I looked at it in dismay, not knowing what it was.
This game was really popular in foreign countries...
I've been exploring the soundtracks of older lesser-known games for computers, and this game always pops up. I've been listening to the soundtrack a bunch, and got this video as a recommendation. Such an interesting and well-made video and a great community I've stumbled into.
God I love the classic 80's/90's art style.
Mr Jakes, these time capsules are truly paradise. I barely got to experience the goodies of the early 90s, so I missed most of these titles, let alone japan-exclusives like Rusty. Keep up the fine job, Basement Bros ✌🏼
Stuff like this gives me tons of nostalgia for something I never experienced. Gives those strong vibes from the mid 90s where I was a very dorky kid super into gaming and Japanese culture in general and pouring over magazines covering games/anime that never came stateside.
Man, I feel sad that I missed this. I can remember my mother shouting at me saying "SHE TOO SEXY!" In the computer store. This needs a re-release.
The game was released only in Japan my friend you must be remembering a different game.
@@standing720s4 There are people who are able to speak more than one language. Maybe he lives or lived in Japan during his childhood and is telling his story in a way many people can understand it? Or maybe yeah, he's remembering other game lol
@@standing720s4 Meh, could be a Mandella affect, I do remember seeing something like this in stores. The thing I remember most about it was my mother shouting at me in a store about it, looking like a Lunatic. It was the same store I got my VHS of Vampire Hunter D and IRA.
yer mommay said....she too....back then.....i'm in awe
@@wellofcire dude, I grew up in a Mormon house hold. You don't know the half of it.
Never heard of this one before, but it looks like a real classic. Think they were huge Konami fans in general, as well. That mine cart boss is definitely swiped from Gradius II.
So this is what they mean when they say a game has SOUL. I usually see screenshots of PC-98 adventure games and I marvel at how great the atmosphere is with limited resources. In a way, I believe those limitations only enhanced the artists' creativity. If someone reading this comment has any recommendation on more great pc-98 games translated in english, I'm here.
Going back to RUSTY, I'd would have loved to play this back in the day and even now I'd give it a try...but I'd probably want a sequel with improvements even more. The video is so well presented it made the creator answer. Great work!!!!
Try SDF Macross: Skull Leader Complete Pack
Dead of the Brain .Horror adventure game from 1992 ,it is like Resident Evil before Resident Evil.It was fantranslated.
@@carlosaugustodinizgarcia3526 thank you!!
@@carlosaugustodinizgarcia3526 one thing to keep in mind is that this translation is shaky at best, at at worst he just made up shit; He had no real JP knowledge and was laughed out of the community, and so you can't download his patches anymore officially-speaking. TL;DR play this translation knowing its a joke and don't take it seriously. Slowbeef attempted to do a better translation but it never came to fruition because he needed more people helping him.
"Rusty - Complaint OF Guiltlessness" is the best alternate dimension rusty game, trust me.
So informative, very well done - thank you! Can't wait to see more!
They should've brought the company back last year as C-Lab 2021
And have those jerks from Pod 6 take all the credit!?
They should've put their brain in a robot body
@@Thatonedude917: I, too, want a Rusty Barbeau-Bot. XD
I didnt think of this the last time I watched the video yeara ago but this game is basically Castlevania meets Rastan with 500% more fan service.
I know that box art! Well not really know but recognize. I remember back in the day before Anime became popular. I would be fascinated with anything I could get my hands on and to this day I often come across information on something I only had a few screen shots. Anyways this was super cool to watch and to finally put a name to a face to an old picture 😊
I've never heard of this game before. It's really interesting! I'm enjoying trying to find where the devs pulled their "inspirations" from throughout the game. The second stage's background looks so close to stage 1 of Ghouls 'n Ghosts and the fire swirls in the stage 5 mine cart section look like they were pulled from Life Force/Salamander.
These are the kind of games I'd love to see get a re-release on modern platforms instead of the same popular classic ports we seem to get over and over. This was a great video, thanks for putting it together!
I feel like "Castle in the Clouds" took a TON of inspiration from this title. While CitC is known more for being a Castlevania clone itself, many elements of the game seem more influenced by Rusty.
- We don't have money to hire professional VA
- Let's have them voiced by our staff instead
- But the voice will be bad, people won't like it
- Don't worry, they won't notice, just compress the hek out of it
News flash, you elitists, the voice acting talents all had to get their acting chops somewhere and, furthermore, when movies first began to have people talking, they were honestly all kind of horrible until people began to have a better handle of that then new form of media.
Great video! Rusty is one of those hidden gems that got me interested in the PC-98 along with Policenauts. I've never finished it though. It's pretty tough and I need to give it another try. Keep up the great work!
I played this game a ton back in the early 2010s when I discovered it, long before the English patch was available. It's just so much fun.
Omg I used to make boot disk for all Ms-dos game I owned back in the day.
There was a certain charm to the in game art style from back then that I wish never went away. I never played this game, but I am of course speaking of a lot of the old mega drive/genesis RPGs of the time. Phantasy Star 2, 3, 4. Shining Force 1 and 2, Langrisser, to name the few off the top of my head that still ring out in my mind. The it felt magical back then seeing these unfamiliar designs combined with these large epic tales, and sometimes dramatic as well, gaming was so different back then. Everything was a artistic expression more so than a corporate product factory.
I definitely know what you mean. Partly it was the Japanese manga-ish style that had practically no other way of making its way to the West at the time other than in-game artwork here and there. Of course being only a teenager at the time, many things that I may have found rather mundane had I been an adult seemed rather magical at the time. Thanks for watching.
Rusty's music really gives me obscure SNES RPG vibes. I'm thinking like Brainlord, Brandish and Lagoon.
Which is funny given that Brandish & Lagoon were mainly J-PC games to start with. The intersection between certain J-PC creatives & '90s console "hidden gems" is deeper than a lot of people realize.
After played this game I must say, it feels somewhat better than some old CV for the most part. I'd say that this game just aged better despite its flaws. It kinda feels like a mix of Jill of the jungle and the old Castlevania.
- her full name is "Rusty Shackleford" !
cool game ^^ thanks for the video.
I certainly admire your dedication!
Loved the Monte Carlos' jokes.
Oh boy! I can't wait for a Rusty Venture!...
(I got that reference.)
Just finished watching Bastard anime, and I find this character design style reminds me of that anime and the original Heavy Metal. Much nostalgia.
You had me at sexy Castlevania. A buddy of mine got this up and running on a raspberry pi after much pain and suffering, but boy it was worth it.
Post a video for us dammit lol
I too finally got this one running.... on a modded PlayStation Classic. It runs really well & even has the synthesized speech! I tested it on the new AutoBleem v1.0.0 & am VERY pleased with it's performance 👍.
As much pain and suffering as Rusty's chafing?
I've been watching gaming vids here and there since the beginning of youtube. Holy shit when i find new content that is rare and interesting it feels good.
I've had GIF ('jiff') images from this game for YEARS and never new where they came from.
Awesome. Love classic Castlevania so this is really neat to see. Keep doing what you do!
That's a fantastic name for a game.
Really impressive work there, Rusty really was a great game in its own right. I agree that was a shame it never got a release to the West.
Regardless, it's still worth to check it out, just remember to use the English patch for an easy understand! HAHAHAHA
Ah man, I loved Complaint of Guiltlessness for the GameStation 2. It is my favorite, right after Hex of Light´s Absence. So sad when Leona had to sacrifice her husband to create the Carlo Killer.
How interesting….gotta find this game and play during a dark stormy night and let the good times roll.
Great video as always. Love the game, this one along Night Slave, FZ Kotsujin and Dead of the Brain are my favourite PC-98 games
Great video, I love learning about these games that were just never on my radar
Thanks for a great video! Rusty looks really cool, in spite of how much it straight up copied from Castlevania. What a shame we didn't get a long running series of these games.
I remember this from back in the day. Had a good ost.
Not only is this game borrowing from Castlevania, but I swear the bit of music I heard at 12:46 sounded a bit like one of the songs from Gargoyle's Quest (the first level theme--I forget if that tune was also in Ghosts n' Goblins or not) as well.
I love when Rusty calls out her item crash attack names... somehow they remind me of the voice from Thunder Force II thru IV. _Side-oh Braster! CRAW!_ And her "Yatta" just feels so Chun-Li.
I'm sure there is a literal 100 lifetimes worth of awesome Japanese games that we will never ever get in the English speaking parts of the world. A whole nother planet's worth of gaming content, completely untapped!
One day, when auto translation tech becomes truly worthwhile & accurate, we may finally have a way to enjoy these games! That's realistically the only way we will ever get to experience most of them I imagine. The fan translation community hasn't even begun to scratch the surface of what's out there, although they do their very best & I can't thank them enough for what they have given us!
I know-- i always wonder what i am missing out on.
Please review Götzendiener for the TurboCD Basement bros! This channel rocks. Pretty neat job.
Hi, Basement Brothers.
The PC-9801 version of the game screen is "640x400", so the correct aspect ratio is "768x480 or 640x(Center)400", which is 1.2 times the horizontal aspect ratio of the game movie.
The PC/AT (MS-DOS) version is centered, so the current screen is correct.
The video is 1080p, it would match if I upconvert it to 1728x1080.
Thanks for your suggestion. I understand that some players prefer "pixel perfect" mode, but I prefer to squish the horizontal aspect ratio so that it looks more similar to a 4:3 monitor.
I just tried your suggestion, though, and Rusty in particular does look pretty good in "pixel perfect" mode (probably because the character Rusty is so skinny). The circles like the moon at 17:58 might also look a little more circular like that too, but might be my imagination.
But, regardless, I always use the same 4:3 setup on my RGB upscaler for all PC-98 games... for consistency's sake. In most PC-98 games the characters look too fat to me in "pixel perfect" mode.
@@BasementBrothers I see, Right, I understand.
With a PC-9801-specific display, there are black areas at the top and bottom.
These are cathode ray tubes such as KD-854 and TV-451.
With LCDs, there are very few that match perfectly, and they extend vertically, like the MEGA-Drive (Genesis).
Note that the 9801 screen is not 4:3, but the center portion 16:10 within a 4:3 screen.
Really? There are supposed to be black areas at the top and bottom on a PC-98 CRT monitor? I have seen images where people have it set up like that, but I was not aware that is the correct way. Aren't the black areas quite a waste of space then? Why design it that way? Are the KD-854 and TV-451 also compatible with 640x480?
This channel is amazing. I've wanted to be introduced to classic Japanese PC games forever but it is an intimidating world lol
I'll do my best to get it down to the threshold on STEAM. lol
The music is amazing in this game !
I really like the storyboard style of narrative the game has. It reminds me of Phantasy Star 4. It’s a timeless method.
I never new about this game Until watching it now.
Nice video on this obscure game. In my humble opinion, I'd like to think of _Rusty_ as a _Castlevania_ clone that was made by Telenet Japan, the people behind the _Valis_ franchise. I think an conversion and international release on the Sega CD, the Saturn, and/or OG PlayStation of this game would have been ideal.
This game to me is like the Thexder 2 of PC-98's. The music is pretty impressive for the platform, Rusty shares a very similar flying buddy power up that helps you in battle as Thexder 2, and I just think these games are the standout action games on their respective systems. I do agree with the control having some flaws however. I'm also not that big of a fan of games that don't have a balance of speed in their movement. Though I can get over and enjoy everything about this game, like also the very nice looking graphics.
Yeah. Same. And Thexder 2? Interesting comparison! I never thought of that. That's a PC-88 game I really wish I could get my hands on, BTW...
@@BasementBrothers Hope you could someday get it! I do understand that these games are pretty difficult to get the hands on physically.
Great video! Love the music in these games.
Nice game to formally start the sequel? spin-off? Of PC-88 Paradise. Rusty is probably one of the most accessible games to play on the system (for western audiences).
I would say that pixel art peaked with the PC-98, rusty is an early game but still has it's charm. However some later games just look gorgeous. Maybe I'm just a sucker for the limited 15 colors per screen and high resolution of the system.
I wonder if it was meant to be called "Lusty" and the name got mangled as l sounds like R in Japanese translation...
underrated comment
Now that I've clicked on like before even watching the video I can say that it's always a good day when there's a new @Basement Brothers video out. By the way I ways 'like' @Basement Brothers' videos before I watch them. Never have I ever regretted it. So, now, let me watch it.
Never stop making videos.
For some reason I always thought Rusty had adult content in the cutscenes. That's probably just a stereotype of PC-98 games but certainly one I've unexpectedly run into *cough*Briganty*cough*.
Now you know better!
It's really kind of a shame that Briganty has adult scenes (and really raunchy ones too, I might add), because it's a great game that probably loses a lot of potential players nowadays because of them. Unfortunately, adult scenes really were a selling point at the time in Japanese PC games. The company that made Briganty actually closed down their non-adult game label (TGL) while leaving their adult one (Giga) alive for a few years before completely ceasing game development. Presumably that's because their adult games were more profitable. (The company still exists as "TGL", BTW, but they haven't made games in decades.)
@@BasementBrothers It's sad what happened to TGL, even if they still exist as an IT company (along with others suffering that fate like SystemSoft). Their Taiwan branch became Winking, a very successful contractor who still does their own Heroine Anthem games on the side.
WRT ero-content stereotyping of J-PC games, it's slowly dwindling off as more of the non-ero/milder software gets more attention & context (ex. fan translations). It's so much easier to glance at the art these games had, particularly the fancy eroge ADVs, and discount those which relied more on crunching numbers or which went for more Westernized/less overtly cute art-styles. Videos like this & what I do on Twitter should hopefully encourage a lot more folks to not just joke about PC-98 games being all Touhou or porn (though I will say some ADVs like Doukyuusei genuinely benefit from having sex scenes insofar as they aid character development, and I really enjoy that when it happens).
A shame this was never ported to the Mega Drive or PC Engine. With smoother scrolling and a bit of tweaking to Rusty's movement, this game could've really shined on other platforms!
I think the 'spider lady' at 15:25 is an homage to the shadow dancer from Gradius 3.
And dont forget the reboot series
RUSTY: MASTERS OF SHADOWS
I'm really sore that I missed out on the PC-98 generation, because the artwork and graphics look so good.
Wow, this game looks amazing! 🤩 I would love to play this in some shape or form!
I've been looking for this game for many years. I can't remember where or how I learned of it but I know it was some back water of the internet website (maybe an old geosite page or something akin to that) I came across by sheer chance. I've never seen it in person but I saw it appear on Ebay ONCE about 5 years ago now when I was notified there was a listing for it. It was $6,000! My eyes nearly bulged out of my head as I was unaware prices for video games could even get that high. The highest price I had ever seen was Panzer Dragoon Saga and that's only recently started to hit the $2,000 mark. What's even crazier is I put it on my Watch List and Ebay informed it it had been SOLD! Like maybe a minute tops and it was bought immediately at that insane price. I'm still stunned by everything about that. That was the day I realized I'll never own a copy of this game.
That's insane. Better to hope for one to show up on Yahoo Japan auctions. I doubt it will go for THAT much.
I love this game's soundtrack and this was such a damn good video, you just got your self a new subscriber.
Good video, from a cool channel.
Hope to learn more about foreign games in due time.
4:42 looks like they were influenced by Vampire Princess Miyu
Great vid, exactly the kind of content I enjoy. You got a new sub and I'll be recommending this channel to my friends
That guy's name is Gato or translated to portuguese: Cat
Or as some girls here in Brazil called handsome guys in early 2000's: Gato
Or as some guys here in Brazil called beautiful girls in early 2000's: Gata
Anyway, this one is an interesting game
Ironically, the dev himself told me later that the spelling is actually "Gateau", like the French cake.
-> 5:14
Yeah, the developer informed me later that the voices are actually SSG. You're incorrect though about the hard drive, though. Voices will work fine from the hard drive as long as the necessary sound driver is loaded. The footage I have in the video with the voice acting is running from the HDD. I was even able to create a bootable hard drive partition that boots directly to Rusty with the voices working by copying all the boot files from the system floppy. Thanks for watching!
Thank you for the answer. You are absolutely right. To start the game from the HDD with voice acting, the HSB, XMS and EMS drivers must not be loaded and the BUFFERS value in CONFIG.SYS must be equal to or less than 10.
23:46 You can see similarities here for instance in the Sega Genesis game, "Exile" and the Sega CD game by the exact same name, same game in fact, "Exile." With the difference that the Sega CD version had voices and true audio music.
Love looking at these old Japanese Personal Computer Games.
Sadly most are not able to be played due to the technology being ancient and hard to find the Roms these days unless if you know where to look.
Also Rusty looks like a classic 90s H-Heroine.
This was 1993 too. It was beautiful for the time.
6:48 I like the panels. Reminds me of Phantasy Star IV.
This is a really cool channel. I’m glad I found it.
i didn't know
I often found something like this
I really like the 90's anime art style of this game. This game possibly wouldn't have been allowed on Nintendo's systems back then for being too sexy. If it was released today, it would not be allowed on Sony's systems for being sexy and being anime.
Nonsense, Nintendo of Japan would allow stuff like this without issue (Super Famicom had more naughty material like Dragon Knight IV released).
Only the western branch had this paranoia about sexy stuff.
They toned down it in some games yes, but never butched it like their western counterpart.
SUPER COOL GAME AND DOCUMENTARY!
SUBSCRIBED!
I am glad you said it was called Rusty. It looks like Pwsty on the box.
You really have to earn the right to play the game with such installation, I'm glad we left this video game era
I'm not a fan of reference humor but you won me over with the never ending string of monte carlo references. It is an odd naming choice.
The name Monte Carlo is derived from the name of the place famous for the Monaco Grand Prix, but it is actually derived from the Monte Carlo method, a random number method named by Neumann, the father of the computer.
@@naopapa3428 Monte Carlo is a cigarette
I am actually surprised you found one as its actually rare to see up for sale.
I think I paid $300ish for mine back in 2015.
Yes, even in 2003 it was not common to see on Yahoo auctions. The way I found the game was very random indeed. It was a seller in the U.S. I don't know where he got his PC98 games but he didn't know anything about them. He had never actually played his copy of Rusty, and just said that judging by the screenshots it was a "very cool looking action game".
The only PC-98 game I own is the original uncensored version of the hentai shmup Steam Hearts (notable for having art by Kimura Takahiro, who'd later go on to find mainstream fame as character designer for Code Geass). That cost me £200 on its own, so you getting a whole batch of games for under $100 leaves me envious.
I find the use of playing card suits for the keys interesting--Castlevania Rebirth on Wiiware uses the same gimmick.
Rusty did it first! :)
@@BasementBrothers The greats sometimes take some interesting gimmicks from some lesser known work.
Looks cool, but like a lot of games, it shows more behind the character than in front. I wish they would switch that. I have a feeling this would help with your main complaint about the speed as well.
Rusty has many similarities to Wolfteam games that have been released around the same era in the early 90's like Earnest Evans, El Viento and Annet Again on the Sega Genesis/Mega Drive and the Japanese SEGA Mega CD.
Now she'll have to fight the Crystal Crips.
For some reason, I just cannot get enough of you saying the word "Rusty".
Just like the good old days her hair and leotard color constantly changed.
A certain other green haired woman in Final Fantasy land had the same issue.
.... Samus Aran started with green hair & was changed to blonde 👎.
They should do a 3D Adventure Game of this with the same Stuff and Locations but in a 3D World ripe for Exploration and Secrets.
Then, the Long Awaited Sequel comes out in it's own Game.
Lmaoooo the rusty timeline was frigging hilarious
Looking forward to your Sengoku 2 vid
There is a lot of Konami in here, including the Gradius style sun flares and the rubber ducks.